This commit is contained in:
puxuan 2025-08-04 18:49:43 +08:00
parent a351869a40
commit 4ce72abeb5
806 changed files with 119298 additions and 123306 deletions

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@ -1,184 +1,184 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFEvent_1_SystemCollectionsGenericList_1_BFBFFinger__Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>);
Utils.BeginObjectRegister(type, L, translator, 2, 1, 0, 0);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _length = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = new BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>(_length);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>>(L, 1) && translator.Assignable<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2))
{
BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> leftside = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.GetObject(L, 1, typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>));
System.Action<System.Collections.Generic.List<BF.BFFinger>> rightside = translator.GetDelegate<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>>(L, 1) && translator.Assignable<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2))
{
BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> leftside = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.GetObject(L, 1, typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>));
System.Action<System.Collections.Generic.List<BF.BFFinger>> rightside = translator.GetDelegate<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Invoke(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> gen_to_be_invoked = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.FastGetCSObj(L, 1);
{
System.Collections.Generic.List<BF.BFFinger> _t = (System.Collections.Generic.List<BF.BFFinger>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<BF.BFFinger>));
gen_to_be_invoked.Invoke( _t );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFEvent_1_SystemCollectionsGenericList_1_BFBFFinger__Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>);
Utils.BeginObjectRegister(type, L, translator, 2, 1, 0, 0);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _length = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = new BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>(_length);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>>(L, 1) && translator.Assignable<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2))
{
BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> leftside = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.GetObject(L, 1, typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>));
System.Action<System.Collections.Generic.List<BF.BFFinger>> rightside = translator.GetDelegate<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>>(L, 1) && translator.Assignable<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2))
{
BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> leftside = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.GetObject(L, 1, typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>));
System.Action<System.Collections.Generic.List<BF.BFFinger>> rightside = translator.GetDelegate<System.Action<System.Collections.Generic.List<BF.BFFinger>>>(L, 2);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Invoke(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>> gen_to_be_invoked = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.FastGetCSObj(L, 1);
{
System.Collections.Generic.List<BF.BFFinger> _t = (System.Collections.Generic.List<BF.BFFinger>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<BF.BFFinger>));
gen_to_be_invoked.Invoke( _t );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}

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@ -1,185 +1,185 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFEvent_2_BFSelectEventTypeBFBFFinger_Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFEvent<BF.SelectEventType, BF.BFFinger>);
Utils.BeginObjectRegister(type, L, translator, 2, 1, 0, 0);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.SelectEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _length = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = new BF.BFEvent<BF.SelectEventType, BF.BFFinger>(_length);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.SelectEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFEvent<BF.SelectEventType, BF.BFFinger> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.SelectEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.SelectEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.SelectEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.SelectEventType, BF.BFFinger>));
System.Action<BF.SelectEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need BF.BFEvent<BF.SelectEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.SelectEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.SelectEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.SelectEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.SelectEventType, BF.BFFinger>));
System.Action<BF.SelectEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need BF.BFEvent<BF.SelectEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Invoke(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFEvent<BF.SelectEventType, BF.BFFinger> gen_to_be_invoked = (BF.BFEvent<BF.SelectEventType, BF.BFFinger>)translator.FastGetCSObj(L, 1);
{
BF.SelectEventType _t1;translator.Get(L, 2, out _t1);
BF.BFFinger _t2 = (BF.BFFinger)translator.GetObject(L, 3, typeof(BF.BFFinger));
gen_to_be_invoked.Invoke( _t1, _t2 );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFEvent_2_BFSelectEventTypeBFBFFinger_Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFEvent<BF.SelectEventType, BF.BFFinger>);
Utils.BeginObjectRegister(type, L, translator, 2, 1, 0, 0);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.SelectEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _length = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = new BF.BFEvent<BF.SelectEventType, BF.BFFinger>(_length);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.SelectEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFEvent<BF.SelectEventType, BF.BFFinger> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.SelectEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.SelectEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.SelectEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.SelectEventType, BF.BFFinger>));
System.Action<BF.SelectEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need BF.BFEvent<BF.SelectEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.SelectEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.SelectEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.SelectEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.SelectEventType, BF.BFFinger>));
System.Action<BF.SelectEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.SelectEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need BF.BFEvent<BF.SelectEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Invoke(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFEvent<BF.SelectEventType, BF.BFFinger> gen_to_be_invoked = (BF.BFEvent<BF.SelectEventType, BF.BFFinger>)translator.FastGetCSObj(L, 1);
{
BF.SelectEventType _t1;translator.Get(L, 2, out _t1);
BF.BFFinger _t2 = (BF.BFFinger)translator.GetObject(L, 3, typeof(BF.BFFinger));
gen_to_be_invoked.Invoke( _t1, _t2 );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}

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@ -1,185 +1,185 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFEvent_2_BFTouchEventTypeBFBFFinger_Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>);
Utils.BeginObjectRegister(type, L, translator, 2, 1, 0, 0);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.TouchEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _length = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = new BF.BFEvent<BF.TouchEventType, BF.BFFinger>(_length);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.TouchEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFEvent<BF.TouchEventType, BF.BFFinger> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.TouchEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.TouchEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>));
System.Action<BF.TouchEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need BF.BFEvent<BF.TouchEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.TouchEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.TouchEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>));
System.Action<BF.TouchEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need BF.BFEvent<BF.TouchEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Invoke(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFEvent<BF.TouchEventType, BF.BFFinger> gen_to_be_invoked = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.FastGetCSObj(L, 1);
{
BF.TouchEventType _t1;translator.Get(L, 2, out _t1);
BF.BFFinger _t2 = (BF.BFFinger)translator.GetObject(L, 3, typeof(BF.BFFinger));
gen_to_be_invoked.Invoke( _t1, _t2 );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFEvent_2_BFTouchEventTypeBFBFFinger_Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>);
Utils.BeginObjectRegister(type, L, translator, 2, 1, 0, 0);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.TouchEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _length = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = new BF.BFEvent<BF.TouchEventType, BF.BFFinger>(_length);
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFEvent<BF.TouchEventType, BF.BFFinger>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFEvent<BF.TouchEventType, BF.BFFinger> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.TouchEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.TouchEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>));
System.Action<BF.TouchEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need BF.BFEvent<BF.TouchEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<BF.BFEvent<BF.TouchEventType, BF.BFFinger>>(L, 1) && translator.Assignable<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2))
{
BF.BFEvent<BF.TouchEventType, BF.BFFinger> leftside = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.GetObject(L, 1, typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>));
System.Action<BF.TouchEventType, BF.BFFinger> rightside = translator.GetDelegate<System.Action<BF.TouchEventType, BF.BFFinger>>(L, 2);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need BF.BFEvent<BF.TouchEventType, BF.BFFinger>!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Invoke(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFEvent<BF.TouchEventType, BF.BFFinger> gen_to_be_invoked = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.FastGetCSObj(L, 1);
{
BF.TouchEventType _t1;translator.Get(L, 2, out _t1);
BF.BFFinger _t2 = (BF.BFFinger)translator.GetObject(L, 3, typeof(BF.BFFinger));
gen_to_be_invoked.Invoke( _t1, _t2 );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}

View File

@ -1,329 +1,329 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFGridLayoutWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFGridLayout);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 5, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshLayout", _m_RefreshLayout);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetVerticalSize", _m_GetVerticalSize);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHorizontalSize", _m_GetHorizontalSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Spaceing", _g_get_Spaceing);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CellSize", _g_get_CellSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "StartCorner", _g_get_StartCorner);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ConstraintType", _g_get_ConstraintType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ConstraintCount", _g_get_ConstraintCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Spaceing", _s_set_Spaceing);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CellSize", _s_set_CellSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "StartCorner", _s_set_StartCorner);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ConstraintType", _s_set_ConstraintType);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ConstraintCount", _s_set_ConstraintCount);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFGridLayout();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFGridLayout constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RefreshLayout(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RefreshLayout( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetVerticalSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetVerticalSize( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHorizontalSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetHorizontalSize( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Spaceing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.Spaceing);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.CellSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_StartCorner(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.StartCorner);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ConstraintType(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.ConstraintType);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ConstraintCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ConstraintCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Spaceing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.Spaceing = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.CellSize = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_StartCorner(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
BF.BFGridLayout.Corner gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.StartCorner = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ConstraintType(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
BF.BFGridLayout.Constraint gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.ConstraintType = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ConstraintCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.ConstraintCount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFGridLayoutWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFGridLayout);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 5, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshLayout", _m_RefreshLayout);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetVerticalSize", _m_GetVerticalSize);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHorizontalSize", _m_GetHorizontalSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Spaceing", _g_get_Spaceing);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CellSize", _g_get_CellSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "StartCorner", _g_get_StartCorner);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ConstraintType", _g_get_ConstraintType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ConstraintCount", _g_get_ConstraintCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Spaceing", _s_set_Spaceing);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CellSize", _s_set_CellSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "StartCorner", _s_set_StartCorner);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ConstraintType", _s_set_ConstraintType);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ConstraintCount", _s_set_ConstraintCount);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFGridLayout();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFGridLayout constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RefreshLayout(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RefreshLayout( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetVerticalSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetVerticalSize( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHorizontalSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetHorizontalSize( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Spaceing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.Spaceing);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.CellSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_StartCorner(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.StartCorner);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ConstraintType(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.ConstraintType);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ConstraintCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ConstraintCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Spaceing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.Spaceing = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.CellSize = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_StartCorner(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
BF.BFGridLayout.Corner gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.StartCorner = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ConstraintType(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
BF.BFGridLayout.Constraint gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.ConstraintType = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ConstraintCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFGridLayout gen_to_be_invoked = (BF.BFGridLayout)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.ConstraintCount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

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@ -0,0 +1,208 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBattleControlBgWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlBg);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 4, 4);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "endX", _g_get_endX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "resetX", _g_get_resetX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "endX", _s_set_endX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "resetX", _s_set_resetX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BattleControlBg();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlBg constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_speed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.speed);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_endX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.endX);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_resetX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.resetX);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_type(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.type);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_speed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.speed = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_endX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.endX = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_resetX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.resetX = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_type(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.type = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

View File

@ -1,84 +1,84 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFEnumFlagsAttributeWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.EnumFlagsAttribute);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.EnumFlagsAttribute();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.EnumFlagsAttribute constructor!");
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFEnumFlagsAttributeWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.EnumFlagsAttribute);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.EnumFlagsAttribute();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.EnumFlagsAttribute constructor!");
}
}
}

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@ -1,97 +1,97 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFMonoSingleton_1_AdManager_Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.MonoSingleton<AdManager>);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "Instance", _g_get_Instance);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.MonoSingleton<AdManager>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.MonoSingleton<AdManager> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Instance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, BF.MonoSingleton<AdManager>.Instance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFMonoSingleton_1_AdManager_Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.MonoSingleton<AdManager>);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "Instance", _g_get_Instance);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.MonoSingleton<AdManager>();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.MonoSingleton<AdManager> constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Instance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, BF.MonoSingleton<AdManager>.Instance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}

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@ -1,116 +1,116 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BestHTTPConnectionsHTTP2HTTP2ResponseWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BestHTTP.Connections.HTTP2.HTTP2Response);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 2, 0);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ExpectedContentLength", _g_get_ExpectedContentLength);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsCompressed", _g_get_IsCompressed);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable<BestHTTP.HTTPRequest>(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
BestHTTP.HTTPRequest _request = (BestHTTP.HTTPRequest)translator.GetObject(L, 2, typeof(BestHTTP.HTTPRequest));
bool _isFromCache = LuaAPI.lua_toboolean(L, 3);
var gen_ret = new BestHTTP.Connections.HTTP2.HTTP2Response(_request, _isFromCache);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BestHTTP.Connections.HTTP2.HTTP2Response constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ExpectedContentLength(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BestHTTP.Connections.HTTP2.HTTP2Response gen_to_be_invoked = (BestHTTP.Connections.HTTP2.HTTP2Response)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ExpectedContentLength);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_IsCompressed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BestHTTP.Connections.HTTP2.HTTP2Response gen_to_be_invoked = (BestHTTP.Connections.HTTP2.HTTP2Response)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsCompressed);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BestHTTPConnectionsHTTP2HTTP2ResponseWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BestHTTP.Connections.HTTP2.HTTP2Response);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 2, 0);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ExpectedContentLength", _g_get_ExpectedContentLength);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsCompressed", _g_get_IsCompressed);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable<BestHTTP.HTTPRequest>(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
BestHTTP.HTTPRequest _request = (BestHTTP.HTTPRequest)translator.GetObject(L, 2, typeof(BestHTTP.HTTPRequest));
bool _isFromCache = LuaAPI.lua_toboolean(L, 3);
var gen_ret = new BestHTTP.Connections.HTTP2.HTTP2Response(_request, _isFromCache);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BestHTTP.Connections.HTTP2.HTTP2Response constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ExpectedContentLength(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BestHTTP.Connections.HTTP2.HTTP2Response gen_to_be_invoked = (BestHTTP.Connections.HTTP2.HTTP2Response)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ExpectedContentLength);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_IsCompressed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BestHTTP.Connections.HTTP2.HTTP2Response gen_to_be_invoked = (BestHTTP.Connections.HTTP2.HTTP2Response)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsCompressed);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}

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@ -24,6 +24,9 @@ namespace XLua.CSObjectWrap
Utils.BeginObjectRegister(type, L, translator, 1, 11, 5, 5);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrDistance", _m_SqrDistance);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPoint", _m_ClosestPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMinMax", _m_SetMinMax);
@ -32,9 +35,6 @@ namespace XLua.CSObjectWrap
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Intersects", _m_Intersects);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IntersectRay", _m_IntersectRay);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrDistance", _m_SqrDistance);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPoint", _m_ClosestPoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "center", _g_get_center);
@ -127,6 +127,99 @@ namespace XLua.CSObjectWrap
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Contains(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.Contains( _point );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SqrDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.SqrDistance( _point );
LuaAPI.lua_pushnumber(L, gen_ret);
translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosestPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.ClosestPoint( _point );
translator.PushUnityEngineVector3(L, gen_ret);
translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHashCode(RealStatePtr L)
{
@ -471,99 +564,6 @@ namespace XLua.CSObjectWrap
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Contains(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.Contains( _point );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SqrDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.SqrDistance( _point );
LuaAPI.lua_pushnumber(L, gen_ret);
translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosestPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.ClosestPoint( _point );
translator.PushUnityEngineVector3(L, gen_ret);
translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}

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@ -1,320 +1,320 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineEventsUnityEventBaseWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Events.UnityEventBase);
Utils.BeginObjectRegister(type, L, translator, 0, 7, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentEventCount", _m_GetPersistentEventCount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentTarget", _m_GetPersistentTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentMethodName", _m_GetPersistentMethodName);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPersistentListenerState", _m_SetPersistentListenerState);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentListenerState", _m_GetPersistentListenerState);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllListeners", _m_RemoveAllListeners);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValidMethodInfo", _m_GetValidMethodInfo_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.Events.UnityEventBase does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentEventCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetPersistentEventCount( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPersistentTarget( _index );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentMethodName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPersistentMethodName( _index );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPersistentListenerState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Events.UnityEventCallState _state;translator.Get(L, 3, out _state);
gen_to_be_invoked.SetPersistentListenerState( _index, _state );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentListenerState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPersistentListenerState( _index );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveAllListeners(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RemoveAllListeners( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetValidMethodInfo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type[]>(L, 3))
{
object _obj = translator.GetObject(L, 1, typeof(object));
string _functionName = LuaAPI.lua_tostring(L, 2);
System.Type[] _argumentTypes = (System.Type[])translator.GetObject(L, 3, typeof(System.Type[]));
var gen_ret = UnityEngine.Events.UnityEventBase.GetValidMethodInfo( _obj, _functionName, _argumentTypes );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type[]>(L, 3))
{
System.Type _objectType = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
string _functionName = LuaAPI.lua_tostring(L, 2);
System.Type[] _argumentTypes = (System.Type[])translator.GetObject(L, 3, typeof(System.Type[]));
var gen_ret = UnityEngine.Events.UnityEventBase.GetValidMethodInfo( _objectType, _functionName, _argumentTypes );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Events.UnityEventBase.GetValidMethodInfo!");
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineEventsUnityEventBaseWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Events.UnityEventBase);
Utils.BeginObjectRegister(type, L, translator, 0, 7, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentEventCount", _m_GetPersistentEventCount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentTarget", _m_GetPersistentTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentMethodName", _m_GetPersistentMethodName);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPersistentListenerState", _m_SetPersistentListenerState);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPersistentListenerState", _m_GetPersistentListenerState);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllListeners", _m_RemoveAllListeners);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValidMethodInfo", _m_GetValidMethodInfo_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.Events.UnityEventBase does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentEventCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetPersistentEventCount( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPersistentTarget( _index );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentMethodName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPersistentMethodName( _index );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPersistentListenerState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Events.UnityEventCallState _state;translator.Get(L, 3, out _state);
gen_to_be_invoked.SetPersistentListenerState( _index, _state );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPersistentListenerState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetPersistentListenerState( _index );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveAllListeners(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RemoveAllListeners( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Events.UnityEventBase gen_to_be_invoked = (UnityEngine.Events.UnityEventBase)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetValidMethodInfo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type[]>(L, 3))
{
object _obj = translator.GetObject(L, 1, typeof(object));
string _functionName = LuaAPI.lua_tostring(L, 2);
System.Type[] _argumentTypes = (System.Type[])translator.GetObject(L, 3, typeof(System.Type[]));
var gen_ret = UnityEngine.Events.UnityEventBase.GetValidMethodInfo( _obj, _functionName, _argumentTypes );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type[]>(L, 3))
{
System.Type _objectType = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
string _functionName = LuaAPI.lua_tostring(L, 2);
System.Type[] _argumentTypes = (System.Type[])translator.GetObject(L, 3, typeof(System.Type[]));
var gen_ret = UnityEngine.Events.UnityEventBase.GetValidMethodInfo( _objectType, _functionName, _argumentTypes );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Events.UnityEventBase.GetValidMethodInfo!");
}
}
}

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@ -32,16 +32,7 @@ namespace XLua.CSObjectWrap
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 54, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ClosestPowerOfTwo", _m_ClosestPowerOfTwo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "IsPowerOfTwo", _m_IsPowerOfTwo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "NextPowerOfTwo", _m_NextPowerOfTwo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GammaToLinearSpace", _m_GammaToLinearSpace_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LinearToGammaSpace", _m_LinearToGammaSpace_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CorrelatedColorTemperatureToRGB", _m_CorrelatedColorTemperatureToRGB_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FloatToHalf", _m_FloatToHalf_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "HalfToFloat", _m_HalfToFloat_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PerlinNoise", _m_PerlinNoise_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Sin", _m_Sin_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Sin", _m_Sin_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Cos", _m_Cos_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Tan", _m_Tan_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Asin", _m_Asin_xlua_st_);
@ -79,6 +70,15 @@ namespace XLua.CSObjectWrap
Utils.RegisterFunc(L, Utils.CLS_IDX, "PingPong", _m_PingPong_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "InverseLerp", _m_InverseLerp_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DeltaAngle", _m_DeltaAngle_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ClosestPowerOfTwo", _m_ClosestPowerOfTwo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "IsPowerOfTwo", _m_IsPowerOfTwo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "NextPowerOfTwo", _m_NextPowerOfTwo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GammaToLinearSpace", _m_GammaToLinearSpace_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LinearToGammaSpace", _m_LinearToGammaSpace_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CorrelatedColorTemperatureToRGB", _m_CorrelatedColorTemperatureToRGB_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FloatToHalf", _m_FloatToHalf_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "HalfToFloat", _m_HalfToFloat_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PerlinNoise", _m_PerlinNoise_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "PI", UnityEngine.Mathf.PI);
@ -122,234 +122,6 @@ namespace XLua.CSObjectWrap
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosestPowerOfTwo_xlua_st_(RealStatePtr L)
{
try {
{
int _value = LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.ClosestPowerOfTwo( _value );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsPowerOfTwo_xlua_st_(RealStatePtr L)
{
try {
{
int _value = LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.IsPowerOfTwo( _value );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_NextPowerOfTwo_xlua_st_(RealStatePtr L)
{
try {
{
int _value = LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.NextPowerOfTwo( _value );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GammaToLinearSpace_xlua_st_(RealStatePtr L)
{
try {
{
float _value = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.GammaToLinearSpace( _value );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LinearToGammaSpace_xlua_st_(RealStatePtr L)
{
try {
{
float _value = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.LinearToGammaSpace( _value );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CorrelatedColorTemperatureToRGB_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
float _kelvin = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.CorrelatedColorTemperatureToRGB( _kelvin );
translator.PushUnityEngineColor(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FloatToHalf_xlua_st_(RealStatePtr L)
{
try {
{
float _val = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.FloatToHalf( _val );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_HalfToFloat_xlua_st_(RealStatePtr L)
{
try {
{
ushort _val = (ushort)LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.HalfToFloat( _val );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PerlinNoise_xlua_st_(RealStatePtr L)
{
try {
{
float _x = (float)LuaAPI.lua_tonumber(L, 1);
float _y = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = UnityEngine.Mathf.PerlinNoise( _x, _y );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Sin_xlua_st_(RealStatePtr L)
{
@ -1542,6 +1314,234 @@ namespace XLua.CSObjectWrap
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosestPowerOfTwo_xlua_st_(RealStatePtr L)
{
try {
{
int _value = LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.ClosestPowerOfTwo( _value );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsPowerOfTwo_xlua_st_(RealStatePtr L)
{
try {
{
int _value = LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.IsPowerOfTwo( _value );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_NextPowerOfTwo_xlua_st_(RealStatePtr L)
{
try {
{
int _value = LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.NextPowerOfTwo( _value );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GammaToLinearSpace_xlua_st_(RealStatePtr L)
{
try {
{
float _value = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.GammaToLinearSpace( _value );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LinearToGammaSpace_xlua_st_(RealStatePtr L)
{
try {
{
float _value = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.LinearToGammaSpace( _value );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CorrelatedColorTemperatureToRGB_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
float _kelvin = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.CorrelatedColorTemperatureToRGB( _kelvin );
translator.PushUnityEngineColor(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FloatToHalf_xlua_st_(RealStatePtr L)
{
try {
{
float _val = (float)LuaAPI.lua_tonumber(L, 1);
var gen_ret = UnityEngine.Mathf.FloatToHalf( _val );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_HalfToFloat_xlua_st_(RealStatePtr L)
{
try {
{
ushort _val = (ushort)LuaAPI.xlua_tointeger(L, 1);
var gen_ret = UnityEngine.Mathf.HalfToFloat( _val );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PerlinNoise_xlua_st_(RealStatePtr L)
{
try {
{
float _x = (float)LuaAPI.lua_tonumber(L, 1);
float _y = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = UnityEngine.Mathf.PerlinNoise( _x, _y );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}

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@ -1,110 +1,110 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEnginePurchasingSecurityAppleStoreKitTestTangleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Purchasing.Security.AppleStoreKitTestTangle);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Data", _m_Data_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "IsPopulated", UnityEngine.Purchasing.Security.AppleStoreKitTestTangle.IsPopulated);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Purchasing.Security.AppleStoreKitTestTangle();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Purchasing.Security.AppleStoreKitTestTangle constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Data_xlua_st_(RealStatePtr L)
{
try {
{
var gen_ret = UnityEngine.Purchasing.Security.AppleStoreKitTestTangle.Data( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEnginePurchasingSecurityAppleStoreKitTestTangleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Purchasing.Security.AppleStoreKitTestTangle);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Data", _m_Data_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "IsPopulated", UnityEngine.Purchasing.Security.AppleStoreKitTestTangle.IsPopulated);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Purchasing.Security.AppleStoreKitTestTangle();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Purchasing.Security.AppleStoreKitTestTangle constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Data_xlua_st_(RealStatePtr L)
{
try {
{
var gen_ret = UnityEngine.Purchasing.Security.AppleStoreKitTestTangle.Data( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}

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@ -1,110 +1,110 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEnginePurchasingSecurityAppleTangleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Purchasing.Security.AppleTangle);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Data", _m_Data_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "IsPopulated", UnityEngine.Purchasing.Security.AppleTangle.IsPopulated);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Purchasing.Security.AppleTangle();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Purchasing.Security.AppleTangle constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Data_xlua_st_(RealStatePtr L)
{
try {
{
var gen_ret = UnityEngine.Purchasing.Security.AppleTangle.Data( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEnginePurchasingSecurityAppleTangleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Purchasing.Security.AppleTangle);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Data", _m_Data_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "IsPopulated", UnityEngine.Purchasing.Security.AppleTangle.IsPopulated);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Purchasing.Security.AppleTangle();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Purchasing.Security.AppleTangle constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Data_xlua_st_(RealStatePtr L)
{
try {
{
var gen_ret = UnityEngine.Purchasing.Security.AppleTangle.Data( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}

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@ -1,352 +1,352 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineRaycastHitWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.RaycastHit);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 13, 4);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "collider", _g_get_collider);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "colliderInstanceID", _g_get_colliderInstanceID);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "point", _g_get_point);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "normal", _g_get_normal);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "barycentricCoordinate", _g_get_barycentricCoordinate);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "distance", _g_get_distance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "triangleIndex", _g_get_triangleIndex);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureCoord", _g_get_textureCoord);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureCoord2", _g_get_textureCoord2);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rigidbody", _g_get_rigidbody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "articulationBody", _g_get_articulationBody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lightmapCoord", _g_get_lightmapCoord);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "point", _s_set_point);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "normal", _s_set_normal);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "barycentricCoordinate", _s_set_barycentricCoordinate);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "distance", _s_set_distance);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.RaycastHit));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RaycastHit constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_collider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.collider);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_colliderInstanceID(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.colliderInstanceID);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_point(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.point);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_normal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.normal);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_barycentricCoordinate(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.barycentricCoordinate);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_distance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.distance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_triangleIndex(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.triangleIndex);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textureCoord(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.textureCoord);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textureCoord2(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.textureCoord2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transform(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.transform);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rigidbody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.rigidbody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_articulationBody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.articulationBody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lightmapCoord(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.lightmapCoord);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_point(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.point = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_normal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.normal = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_barycentricCoordinate(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.barycentricCoordinate = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_distance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.distance = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineRaycastHitWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.RaycastHit);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 13, 4);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "collider", _g_get_collider);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "colliderInstanceID", _g_get_colliderInstanceID);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "point", _g_get_point);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "normal", _g_get_normal);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "barycentricCoordinate", _g_get_barycentricCoordinate);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "distance", _g_get_distance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "triangleIndex", _g_get_triangleIndex);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureCoord", _g_get_textureCoord);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureCoord2", _g_get_textureCoord2);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rigidbody", _g_get_rigidbody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "articulationBody", _g_get_articulationBody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lightmapCoord", _g_get_lightmapCoord);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "point", _s_set_point);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "normal", _s_set_normal);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "barycentricCoordinate", _s_set_barycentricCoordinate);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "distance", _s_set_distance);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.RaycastHit));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RaycastHit constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_collider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.collider);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_colliderInstanceID(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.colliderInstanceID);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_point(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.point);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_normal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.normal);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_barycentricCoordinate(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.barycentricCoordinate);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_distance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.distance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_triangleIndex(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.triangleIndex);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textureCoord(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.textureCoord);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_textureCoord2(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.textureCoord2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transform(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.transform);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rigidbody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.rigidbody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_articulationBody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.articulationBody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lightmapCoord(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.lightmapCoord);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_point(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.point = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_normal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.normal = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_barycentricCoordinate(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.barycentricCoordinate = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_distance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RaycastHit gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.distance = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

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@ -1,406 +1,406 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSceneManagementSceneWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SceneManagement.Scene);
Utils.BeginObjectRegister(type, L, translator, 1, 4, 8, 2);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsValid", _m_IsValid);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRootGameObjects", _m_GetRootGameObjects);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "handle", _g_get_handle);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "path", _g_get_path);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isLoaded", _g_get_isLoaded);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "buildIndex", _g_get_buildIndex);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDirty", _g_get_isDirty);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootCount", _g_get_rootCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isSubScene", _g_get_isSubScene);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isSubScene", _s_set_isSubScene);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.SceneManagement.Scene));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SceneManagement.Scene constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __EqMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.SceneManagement.Scene>(L, 1) && translator.Assignable<UnityEngine.SceneManagement.Scene>(L, 2))
{
UnityEngine.SceneManagement.Scene leftside;translator.Get(L, 1, out leftside);
UnityEngine.SceneManagement.Scene rightside;translator.Get(L, 2, out rightside);
LuaAPI.lua_pushboolean(L, leftside == rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.SceneManagement.Scene!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsValid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.IsValid( );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRootGameObjects(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.GetRootGameObjects( );
translator.Push(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<System.Collections.Generic.List<UnityEngine.GameObject>>(L, 2))
{
System.Collections.Generic.List<UnityEngine.GameObject> _rootGameObjects = (System.Collections.Generic.List<UnityEngine.GameObject>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.GameObject>));
gen_to_be_invoked.GetRootGameObjects( _rootGameObjects );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SceneManagement.Scene.GetRootGameObjects!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHashCode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.GetHashCode( );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Equals(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
object _other = translator.GetObject(L, 2, typeof(object));
var gen_ret = gen_to_be_invoked.Equals( _other );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_handle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.handle);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_path(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.path);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_name(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.name);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isLoaded(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isLoaded);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_buildIndex(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.buildIndex);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDirty);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rootCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.rootCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isSubScene(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isSubScene);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_name(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isSubScene(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.isSubScene = LuaAPI.lua_toboolean(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSceneManagementSceneWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SceneManagement.Scene);
Utils.BeginObjectRegister(type, L, translator, 1, 4, 8, 2);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsValid", _m_IsValid);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRootGameObjects", _m_GetRootGameObjects);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "handle", _g_get_handle);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "path", _g_get_path);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isLoaded", _g_get_isLoaded);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "buildIndex", _g_get_buildIndex);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDirty", _g_get_isDirty);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootCount", _g_get_rootCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isSubScene", _g_get_isSubScene);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isSubScene", _s_set_isSubScene);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.SceneManagement.Scene));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SceneManagement.Scene constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __EqMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.SceneManagement.Scene>(L, 1) && translator.Assignable<UnityEngine.SceneManagement.Scene>(L, 2))
{
UnityEngine.SceneManagement.Scene leftside;translator.Get(L, 1, out leftside);
UnityEngine.SceneManagement.Scene rightside;translator.Get(L, 2, out rightside);
LuaAPI.lua_pushboolean(L, leftside == rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.SceneManagement.Scene!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsValid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.IsValid( );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRootGameObjects(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.GetRootGameObjects( );
translator.Push(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<System.Collections.Generic.List<UnityEngine.GameObject>>(L, 2))
{
System.Collections.Generic.List<UnityEngine.GameObject> _rootGameObjects = (System.Collections.Generic.List<UnityEngine.GameObject>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.GameObject>));
gen_to_be_invoked.GetRootGameObjects( _rootGameObjects );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SceneManagement.Scene.GetRootGameObjects!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHashCode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.GetHashCode( );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Equals(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
object _other = translator.GetObject(L, 2, typeof(object));
var gen_ret = gen_to_be_invoked.Equals( _other );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_handle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.handle);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_path(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.path);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_name(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.name);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isLoaded(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isLoaded);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_buildIndex(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.buildIndex);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isDirty(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDirty);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rootCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.rootCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isSubScene(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isSubScene);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_name(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isSubScene(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SceneManagement.Scene gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.isSubScene = LuaAPI.lua_toboolean(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

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@ -23,11 +23,11 @@ namespace XLua.CSObjectWrap
System.Type type = typeof(UnityEngine.ShaderVariantCollection);
Utils.BeginObjectRegister(type, L, translator, 0, 5, 3, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "WarmUp", _m_WarmUp);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Add", _m_Add);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Remove", _m_Remove);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "WarmUp", _m_WarmUp);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "shaderCount", _g_get_shaderCount);
@ -79,60 +79,6 @@ namespace XLua.CSObjectWrap
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Clear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ShaderVariantCollection gen_to_be_invoked = (UnityEngine.ShaderVariantCollection)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Clear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WarmUp(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ShaderVariantCollection gen_to_be_invoked = (UnityEngine.ShaderVariantCollection)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.WarmUp( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Add(RealStatePtr L)
{
@ -220,6 +166,60 @@ namespace XLua.CSObjectWrap
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Clear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ShaderVariantCollection gen_to_be_invoked = (UnityEngine.ShaderVariantCollection)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Clear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WarmUp(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ShaderVariantCollection gen_to_be_invoked = (UnityEngine.ShaderVariantCollection)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.WarmUp( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}

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@ -1,84 +1,84 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleSignInWithAppleEventWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SignInWithApple.SignInWithAppleEvent();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithAppleEvent constructor!");
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleSignInWithAppleEventWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SignInWithApple.SignInWithAppleEvent();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithAppleEvent constructor!");
}
}
}

View File

@ -1,291 +1,291 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleSignInWithAppleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithApple);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 3);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCredentialState", _m_GetCredentialState);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Login", _m_Login);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onLogin", _g_get_onLogin);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onCredentialState", _g_get_onCredentialState);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onError", _g_get_onError);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onLogin", _s_set_onLogin);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onCredentialState", _s_set_onCredentialState);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onError", _s_set_onError);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SignInWithApple.SignInWithApple();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetCredentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _userID = LuaAPI.lua_tostring(L, 2);
gen_to_be_invoked.GetCredentialState( _userID );
return 0;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 3))
{
string _userID = LuaAPI.lua_tostring(L, 2);
UnityEngine.SignInWithApple.SignInWithApple.Callback _callback = translator.GetDelegate<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 3);
gen_to_be_invoked.GetCredentialState( _userID, _callback );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.GetCredentialState!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Login(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
gen_to_be_invoked.Login( );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 2))
{
UnityEngine.SignInWithApple.SignInWithApple.Callback _callback = translator.GetDelegate<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 2);
gen_to_be_invoked.Login( _callback );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.Login!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Update(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Update( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onLogin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onLogin);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onCredentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onCredentialState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onError(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onError);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onLogin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onLogin = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onCredentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onCredentialState = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onError(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onError = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleSignInWithAppleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithApple);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 3);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCredentialState", _m_GetCredentialState);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Login", _m_Login);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onLogin", _g_get_onLogin);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onCredentialState", _g_get_onCredentialState);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onError", _g_get_onError);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onLogin", _s_set_onLogin);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onCredentialState", _s_set_onCredentialState);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onError", _s_set_onError);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SignInWithApple.SignInWithApple();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetCredentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _userID = LuaAPI.lua_tostring(L, 2);
gen_to_be_invoked.GetCredentialState( _userID );
return 0;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 3))
{
string _userID = LuaAPI.lua_tostring(L, 2);
UnityEngine.SignInWithApple.SignInWithApple.Callback _callback = translator.GetDelegate<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 3);
gen_to_be_invoked.GetCredentialState( _userID, _callback );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.GetCredentialState!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Login(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
gen_to_be_invoked.Login( );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 2))
{
UnityEngine.SignInWithApple.SignInWithApple.Callback _callback = translator.GetDelegate<UnityEngine.SignInWithApple.SignInWithApple.Callback>(L, 2);
gen_to_be_invoked.Login( _callback );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.Login!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Update(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Update( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onLogin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onLogin);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onCredentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onCredentialState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onError(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onError);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onLogin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onLogin = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onCredentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onCredentialState = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onError(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple gen_to_be_invoked = (UnityEngine.SignInWithApple.SignInWithApple)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onError = (UnityEngine.SignInWithApple.SignInWithAppleEvent)translator.GetObject(L, 2, typeof(UnityEngine.SignInWithApple.SignInWithAppleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

View File

@ -1,183 +1,183 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleSignInWithAppleCallbackArgsWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 3, 3);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "credentialState", _g_get_credentialState);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "userInfo", _g_get_userInfo);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "error", _g_get_error);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "credentialState", _s_set_credentialState);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "userInfo", _s_set_userInfo);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "error", _s_set_error);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_credentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.credentialState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_userInfo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.userInfo);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.error);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_credentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.SignInWithApple.UserCredentialState gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.credentialState = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_userInfo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.SignInWithApple.UserInfo gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.userInfo = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.error = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleSignInWithAppleCallbackArgsWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 3, 3);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "credentialState", _g_get_credentialState);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "userInfo", _g_get_userInfo);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "error", _g_get_error);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "credentialState", _s_set_credentialState);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "userInfo", _s_set_userInfo);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "error", _s_set_error);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_credentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.credentialState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_userInfo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.userInfo);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.error);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_credentialState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.SignInWithApple.UserCredentialState gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.credentialState = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_userInfo(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.SignInWithApple.UserInfo gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.userInfo = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.SignInWithApple.CallbackArgs gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.error = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

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@ -1,281 +1,281 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleUserInfoWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.UserInfo);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 6, 6);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "userId", _g_get_userId);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "email", _g_get_email);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "displayName", _g_get_displayName);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "idToken", _g_get_idToken);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "error", _g_get_error);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "userDetectionStatus", _g_get_userDetectionStatus);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "userId", _s_set_userId);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "email", _s_set_email);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "displayName", _s_set_displayName);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "idToken", _s_set_idToken);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "error", _s_set_error);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "userDetectionStatus", _s_set_userDetectionStatus);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.SignInWithApple.UserInfo));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.UserInfo constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_userId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.userId);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_email(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.email);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_displayName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.displayName);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_idToken(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.idToken);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.error);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_userDetectionStatus(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.userDetectionStatus);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_userId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.userId = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_email(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.email = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_displayName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.displayName = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_idToken(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.idToken = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.error = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_userDetectionStatus(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.SignInWithApple.UserDetectionStatus gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.userDetectionStatus = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSignInWithAppleUserInfoWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SignInWithApple.UserInfo);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 6, 6);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "userId", _g_get_userId);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "email", _g_get_email);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "displayName", _g_get_displayName);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "idToken", _g_get_idToken);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "error", _g_get_error);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "userDetectionStatus", _g_get_userDetectionStatus);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "userId", _s_set_userId);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "email", _s_set_email);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "displayName", _s_set_displayName);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "idToken", _s_set_idToken);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "error", _s_set_error);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "userDetectionStatus", _s_set_userDetectionStatus);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.SignInWithApple.UserInfo));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SignInWithApple.UserInfo constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_userId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.userId);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_email(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.email);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_displayName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.displayName);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_idToken(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.idToken);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.error);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_userDetectionStatus(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.userDetectionStatus);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_userId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.userId = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_email(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.email = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_displayName(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.displayName = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_idToken(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.idToken = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_error(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.error = LuaAPI.lua_tostring(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_userDetectionStatus(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SignInWithApple.UserInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.SignInWithApple.UserDetectionStatus gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.userDetectionStatus = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

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@ -1,496 +1,496 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSkinnedMeshRendererWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SkinnedMeshRenderer);
Utils.BeginObjectRegister(type, L, translator, 0, 5, 8, 8);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlendShapeWeight", _m_GetBlendShapeWeight);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlendShapeWeight", _m_SetBlendShapeWeight);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "BakeMesh", _m_BakeMesh);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetVertexBuffer", _m_GetVertexBuffer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPreviousVertexBuffer", _m_GetPreviousVertexBuffer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "quality", _g_get_quality);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateWhenOffscreen", _g_get_updateWhenOffscreen);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceMatrixRecalculationPerRender", _g_get_forceMatrixRecalculationPerRender);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootBone", _g_get_rootBone);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bones", _g_get_bones);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMesh", _g_get_sharedMesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "skinnedMotionVectors", _g_get_skinnedMotionVectors);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "vertexBufferTarget", _g_get_vertexBufferTarget);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "quality", _s_set_quality);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateWhenOffscreen", _s_set_updateWhenOffscreen);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "forceMatrixRecalculationPerRender", _s_set_forceMatrixRecalculationPerRender);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "rootBone", _s_set_rootBone);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "bones", _s_set_bones);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMesh", _s_set_sharedMesh);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "skinnedMotionVectors", _s_set_skinnedMotionVectors);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "vertexBufferTarget", _s_set_vertexBufferTarget);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SkinnedMeshRenderer();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SkinnedMeshRenderer constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetBlendShapeWeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetBlendShapeWeight( _index );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBlendShapeWeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
float _value = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.SetBlendShapeWeight( _index, _value );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_BakeMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Mesh>(L, 2))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
gen_to_be_invoked.BakeMesh( _mesh );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Mesh>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
bool _useScale = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.BakeMesh( _mesh, _useScale );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SkinnedMeshRenderer.BakeMesh!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetVertexBuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetVertexBuffer( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPreviousVertexBuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetPreviousVertexBuffer( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_quality(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.quality);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_updateWhenOffscreen(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.updateWhenOffscreen);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_forceMatrixRecalculationPerRender(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.forceMatrixRecalculationPerRender);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rootBone(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.rootBone);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bones(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.bones);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sharedMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sharedMesh);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_skinnedMotionVectors(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.skinnedMotionVectors);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_vertexBufferTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.vertexBufferTarget);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_quality(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.SkinQuality gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.quality = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_updateWhenOffscreen(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.updateWhenOffscreen = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_forceMatrixRecalculationPerRender(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.forceMatrixRecalculationPerRender = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_rootBone(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.rootBone = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_bones(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.bones = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sharedMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sharedMesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_skinnedMotionVectors(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.skinnedMotionVectors = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_vertexBufferTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.GraphicsBuffer.Target gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.vertexBufferTarget = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSkinnedMeshRendererWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SkinnedMeshRenderer);
Utils.BeginObjectRegister(type, L, translator, 0, 5, 8, 8);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlendShapeWeight", _m_GetBlendShapeWeight);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlendShapeWeight", _m_SetBlendShapeWeight);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "BakeMesh", _m_BakeMesh);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetVertexBuffer", _m_GetVertexBuffer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPreviousVertexBuffer", _m_GetPreviousVertexBuffer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "quality", _g_get_quality);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateWhenOffscreen", _g_get_updateWhenOffscreen);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceMatrixRecalculationPerRender", _g_get_forceMatrixRecalculationPerRender);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootBone", _g_get_rootBone);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bones", _g_get_bones);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMesh", _g_get_sharedMesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "skinnedMotionVectors", _g_get_skinnedMotionVectors);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "vertexBufferTarget", _g_get_vertexBufferTarget);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "quality", _s_set_quality);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateWhenOffscreen", _s_set_updateWhenOffscreen);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "forceMatrixRecalculationPerRender", _s_set_forceMatrixRecalculationPerRender);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "rootBone", _s_set_rootBone);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "bones", _s_set_bones);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMesh", _s_set_sharedMesh);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "skinnedMotionVectors", _s_set_skinnedMotionVectors);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "vertexBufferTarget", _s_set_vertexBufferTarget);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SkinnedMeshRenderer();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SkinnedMeshRenderer constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetBlendShapeWeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetBlendShapeWeight( _index );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBlendShapeWeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
float _value = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.SetBlendShapeWeight( _index, _value );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_BakeMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Mesh>(L, 2))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
gen_to_be_invoked.BakeMesh( _mesh );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Mesh>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
bool _useScale = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.BakeMesh( _mesh, _useScale );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SkinnedMeshRenderer.BakeMesh!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetVertexBuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetVertexBuffer( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPreviousVertexBuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetPreviousVertexBuffer( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_quality(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.quality);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_updateWhenOffscreen(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.updateWhenOffscreen);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_forceMatrixRecalculationPerRender(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.forceMatrixRecalculationPerRender);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rootBone(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.rootBone);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bones(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.bones);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sharedMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sharedMesh);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_skinnedMotionVectors(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.skinnedMotionVectors);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_vertexBufferTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.vertexBufferTarget);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_quality(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.SkinQuality gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.quality = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_updateWhenOffscreen(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.updateWhenOffscreen = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_forceMatrixRecalculationPerRender(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.forceMatrixRecalculationPerRender = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_rootBone(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.rootBone = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_bones(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.bones = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sharedMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sharedMesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_skinnedMotionVectors(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.skinnedMotionVectors = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_vertexBufferTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.GraphicsBuffer.Target gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.vertexBufferTarget = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}

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@ -1,167 +1,167 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineTextAssetWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.TextAsset);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 3, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytes", _g_get_bytes);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "dataSize", _g_get_dataSize);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.TextAsset();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _text = LuaAPI.lua_tostring(L, 2);
var gen_ret = new UnityEngine.TextAsset(_text);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TextAsset constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bytes(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.bytes);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_text(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.text);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_dataSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushint64(L, gen_to_be_invoked.dataSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineTextAssetWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.TextAsset);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 3, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytes", _g_get_bytes);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "dataSize", _g_get_dataSize);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.TextAsset();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _text = LuaAPI.lua_tostring(L, 2);
var gen_ret = new UnityEngine.TextAsset(_text);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TextAsset constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bytes(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.bytes);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_text(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.text);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_dataSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushint64(L, gen_to_be_invoked.dataSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}

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@ -1,84 +1,84 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIInputFieldEndEditEventWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.InputField.EndEditEvent);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.UI.InputField.EndEditEvent();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.InputField.EndEditEvent constructor!");
}
}
}
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIInputFieldEndEditEventWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.InputField.EndEditEvent);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.UI.InputField.EndEditEvent();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.InputField.EndEditEvent constructor!");
}
}
}

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@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4343727234628468602
userData:
assetBundleName:
assetBundleName: arts/textures/icon/avater.ab
assetBundleVariant:

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@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleName: arts/textures/icon/collection.ab
assetBundleVariant:

View File

@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4343727234628468602
userData:
assetBundleName:
assetBundleName: arts/textures/icon/collection.ab
assetBundleVariant:

View File

@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleName: arts/textures/icon/force_equip.ab
assetBundleVariant:

View File

@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4343727234628468602
userData:
assetBundleName:
assetBundleName: arts/textures/icon/force_equip.ab
assetBundleVariant:

View File

@ -159,6 +159,7 @@ MonoBehaviour:
- {fileID: 21300000, guid: de67ff43cf9c86c46be7127c2fb7cc84, type: 3}
- {fileID: 21300000, guid: 77026c4d6ad5e0f4d941920a0ef3f272, type: 3}
- {fileID: 21300000, guid: 1421585b364b1fb4ab0d951bb5d0f35d, type: 3}
- {fileID: 21300000, guid: 7716cb1bbd8234cdea572390f709ea1b, type: 3}
- {fileID: 21300000, guid: 9bb2f10b15aa44a4fa22ec0655146511, type: 3}
- {fileID: 21300000, guid: be484dcfccac44f48bece88cc9294c8f, type: 3}
- {fileID: 21300000, guid: e53d6e8ee4f256040a5d26aa8233520b, type: 3}
@ -166,4 +167,4 @@ MonoBehaviour:
- {fileID: 21300000, guid: 4883eddf5771c424c964bc2e32f2cb09, type: 3}
- {fileID: 21300000, guid: 90cd8a98ab36f5f429ca27d808dc664f, type: 3}
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