c1_unity/Assets/XLua/Gen/Spine_MeshAttachmentWrap.cs
2025-08-04 18:49:43 +08:00

689 lines
27 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class SpineMeshAttachmentWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(Spine.MeshAttachment);
Utils.BeginObjectRegister(type, L, translator, 0, 4, 15, 15);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateRegion", _m_UpdateRegion);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ComputeWorldVertices", _m_ComputeWorldVertices);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "NewLinkedMesh", _m_NewLinkedMesh);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Copy", _m_Copy);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Region", _g_get_Region);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "HullLength", _g_get_HullLength);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "RegionUVs", _g_get_RegionUVs);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "UVs", _g_get_UVs);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Triangles", _g_get_Triangles);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "R", _g_get_R);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "G", _g_get_G);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "B", _g_get_B);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "A", _g_get_A);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Path", _g_get_Path);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Sequence", _g_get_Sequence);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ParentMesh", _g_get_ParentMesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Edges", _g_get_Edges);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Width", _g_get_Width);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Height", _g_get_Height);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Region", _s_set_Region);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "HullLength", _s_set_HullLength);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "RegionUVs", _s_set_RegionUVs);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "UVs", _s_set_UVs);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Triangles", _s_set_Triangles);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "R", _s_set_R);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "G", _s_set_G);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "B", _s_set_B);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "A", _s_set_A);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Path", _s_set_Path);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Sequence", _s_set_Sequence);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ParentMesh", _s_set_ParentMesh);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Edges", _s_set_Edges);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Width", _s_set_Width);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Height", _s_set_Height);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _name = LuaAPI.lua_tostring(L, 2);
var gen_ret = new Spine.MeshAttachment(_name);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to Spine.MeshAttachment constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UpdateRegion(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.UpdateRegion( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ComputeWorldVertices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 7&& translator.Assignable<Spine.Slot>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& translator.Assignable<float[]>(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7))
{
Spine.Slot _slot = (Spine.Slot)translator.GetObject(L, 2, typeof(Spine.Slot));
int _start = LuaAPI.xlua_tointeger(L, 3);
int _count = LuaAPI.xlua_tointeger(L, 4);
float[] _worldVertices = (float[])translator.GetObject(L, 5, typeof(float[]));
int _offset = LuaAPI.xlua_tointeger(L, 6);
int _stride = LuaAPI.xlua_tointeger(L, 7);
gen_to_be_invoked.ComputeWorldVertices( _slot, _start, _count, _worldVertices, _offset, _stride );
return 0;
}
if(gen_param_count == 6&& translator.Assignable<Spine.Slot>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& translator.Assignable<float[]>(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6))
{
Spine.Slot _slot = (Spine.Slot)translator.GetObject(L, 2, typeof(Spine.Slot));
int _start = LuaAPI.xlua_tointeger(L, 3);
int _count = LuaAPI.xlua_tointeger(L, 4);
float[] _worldVertices = (float[])translator.GetObject(L, 5, typeof(float[]));
int _offset = LuaAPI.xlua_tointeger(L, 6);
gen_to_be_invoked.ComputeWorldVertices( _slot, _start, _count, _worldVertices, _offset );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to Spine.MeshAttachment.ComputeWorldVertices!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_NewLinkedMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.NewLinkedMesh( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Copy(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.Copy( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Region(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.Region);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_HullLength(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.HullLength);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_RegionUVs(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.RegionUVs);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_UVs(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.UVs);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Triangles(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.Triangles);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_R(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.R);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_G(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.G);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_B(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.B);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_A(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.A);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Path(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.Path);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Sequence(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.Sequence);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ParentMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.ParentMesh);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Edges(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.Edges);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Width(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Width);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Height(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Height);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Region(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Region = (Spine.TextureRegion)translator.GetObject(L, 2, typeof(Spine.TextureRegion));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_HullLength(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.HullLength = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_RegionUVs(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.RegionUVs = (float[])translator.GetObject(L, 2, typeof(float[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_UVs(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.UVs = (float[])translator.GetObject(L, 2, typeof(float[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Triangles(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Triangles = (int[])translator.GetObject(L, 2, typeof(int[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_R(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.R = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_G(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.G = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_B(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.B = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_A(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.A = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Path(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Path = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Sequence(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Sequence = (Spine.Sequence)translator.GetObject(L, 2, typeof(Spine.Sequence));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ParentMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.ParentMesh = (Spine.MeshAttachment)translator.GetObject(L, 2, typeof(Spine.MeshAttachment));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Edges(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Edges = (int[])translator.GetObject(L, 2, typeof(int[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Width(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Width = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Height(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.MeshAttachment gen_to_be_invoked = (Spine.MeshAttachment)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Height = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}