c1_unity/Assets/XLua/Gen/UnityEngine_Matrix4x4Wrap.cs
2025-08-04 18:49:43 +08:00

1735 lines
63 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineMatrix4x4Wrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Matrix4x4);
Utils.BeginObjectRegister(type, L, translator, 2, 14, 23, 16);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ValidTRS", _m_ValidTRS);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTRS", _m_SetTRS);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetColumn", _m_GetColumn);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRow", _m_GetRow);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPosition", _m_GetPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColumn", _m_SetColumn);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRow", _m_SetRow);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "MultiplyPoint", _m_MultiplyPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "MultiplyPoint3x4", _m_MultiplyPoint3x4);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "MultiplyVector", _m_MultiplyVector);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "TransformPlane", _m_TransformPlane);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotation", _g_get_rotation);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lossyScale", _g_get_lossyScale);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isIdentity", _g_get_isIdentity);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "determinant", _g_get_determinant);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "decomposeProjection", _g_get_decomposeProjection);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "inverse", _g_get_inverse);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transpose", _g_get_transpose);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m00", _g_get_m00);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m10", _g_get_m10);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m20", _g_get_m20);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m30", _g_get_m30);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m01", _g_get_m01);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m11", _g_get_m11);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m21", _g_get_m21);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m31", _g_get_m31);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m02", _g_get_m02);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m12", _g_get_m12);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m22", _g_get_m22);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m32", _g_get_m32);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m03", _g_get_m03);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m13", _g_get_m13);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m23", _g_get_m23);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "m33", _g_get_m33);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m00", _s_set_m00);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m10", _s_set_m10);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m20", _s_set_m20);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m30", _s_set_m30);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m01", _s_set_m01);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m11", _s_set_m11);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m21", _s_set_m21);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m31", _s_set_m31);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m02", _s_set_m02);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m12", _s_set_m12);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m22", _s_set_m22);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m32", _s_set_m32);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m03", _s_set_m03);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m13", _s_set_m13);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m23", _s_set_m23);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "m33", _s_set_m33);
Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 13, 2, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Determinant", _m_Determinant_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "TRS", _m_TRS_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Inverse3DAffine", _m_Inverse3DAffine_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Inverse", _m_Inverse_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Transpose", _m_Transpose_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Ortho", _m_Ortho_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Perspective", _m_Perspective_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LookAt", _m_LookAt_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Frustum", _m_Frustum_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Translate", _m_Translate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Rotate", _m_Rotate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "identity", _g_get_identity);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 5 && translator.Assignable<UnityEngine.Vector4>(L, 2) && translator.Assignable<UnityEngine.Vector4>(L, 3) && translator.Assignable<UnityEngine.Vector4>(L, 4) && translator.Assignable<UnityEngine.Vector4>(L, 5))
{
UnityEngine.Vector4 _column0;translator.Get(L, 2, out _column0);
UnityEngine.Vector4 _column1;translator.Get(L, 3, out _column1);
UnityEngine.Vector4 _column2;translator.Get(L, 4, out _column2);
UnityEngine.Vector4 _column3;translator.Get(L, 5, out _column3);
var gen_ret = new UnityEngine.Matrix4x4(_column0, _column1, _column2, _column3);
translator.Push(L, gen_ret);
return 1;
}
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.Matrix4x4));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4 constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
public static int __CSIndexer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int index = LuaAPI.xlua_tointeger(L, 2);
LuaAPI.lua_pushboolean(L, true);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]);
return 2;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.lua_pushboolean(L, false);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
public static int __NewIndexer(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int key = LuaAPI.xlua_tointeger(L, 2);
gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3);
LuaAPI.lua_pushboolean(L, true);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.lua_pushboolean(L, false);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __MulMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && translator.Assignable<UnityEngine.Matrix4x4>(L, 2))
{
UnityEngine.Matrix4x4 leftside;translator.Get(L, 1, out leftside);
UnityEngine.Matrix4x4 rightside;translator.Get(L, 2, out rightside);
translator.Push(L, leftside * rightside);
return 1;
}
if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && translator.Assignable<UnityEngine.Vector4>(L, 2))
{
UnityEngine.Matrix4x4 leftside;translator.Get(L, 1, out leftside);
UnityEngine.Vector4 rightside;translator.Get(L, 2, out rightside);
translator.PushUnityEngineVector4(L, leftside * rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Matrix4x4!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __EqMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && translator.Assignable<UnityEngine.Matrix4x4>(L, 2))
{
UnityEngine.Matrix4x4 leftside;translator.Get(L, 1, out leftside);
UnityEngine.Matrix4x4 rightside;translator.Get(L, 2, out rightside);
LuaAPI.lua_pushboolean(L, leftside == rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Matrix4x4!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ValidTRS(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.ValidTRS( );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Determinant_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Matrix4x4 _m;translator.Get(L, 1, out _m);
var gen_ret = UnityEngine.Matrix4x4.Determinant( _m );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TRS_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _pos;translator.Get(L, 1, out _pos);
UnityEngine.Quaternion _q;translator.Get(L, 2, out _q);
UnityEngine.Vector3 _s;translator.Get(L, 3, out _s);
var gen_ret = UnityEngine.Matrix4x4.TRS( _pos, _q, _s );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetTRS(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos);
UnityEngine.Quaternion _q;translator.Get(L, 3, out _q);
UnityEngine.Vector3 _s;translator.Get(L, 4, out _s);
gen_to_be_invoked.SetTRS( _pos, _q, _s );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Inverse3DAffine_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Matrix4x4 _input;translator.Get(L, 1, out _input);
UnityEngine.Matrix4x4 _result;translator.Get(L, 2, out _result);
var gen_ret = UnityEngine.Matrix4x4.Inverse3DAffine( _input, ref _result );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _result);
translator.Update(L, 2, _result);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Inverse_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Matrix4x4 _m;translator.Get(L, 1, out _m);
var gen_ret = UnityEngine.Matrix4x4.Inverse( _m );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Transpose_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Matrix4x4 _m;translator.Get(L, 1, out _m);
var gen_ret = UnityEngine.Matrix4x4.Transpose( _m );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Ortho_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
float _left = (float)LuaAPI.lua_tonumber(L, 1);
float _right = (float)LuaAPI.lua_tonumber(L, 2);
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
float _top = (float)LuaAPI.lua_tonumber(L, 4);
float _zNear = (float)LuaAPI.lua_tonumber(L, 5);
float _zFar = (float)LuaAPI.lua_tonumber(L, 6);
var gen_ret = UnityEngine.Matrix4x4.Ortho( _left, _right, _bottom, _top, _zNear, _zFar );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Perspective_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
float _fov = (float)LuaAPI.lua_tonumber(L, 1);
float _aspect = (float)LuaAPI.lua_tonumber(L, 2);
float _zNear = (float)LuaAPI.lua_tonumber(L, 3);
float _zFar = (float)LuaAPI.lua_tonumber(L, 4);
var gen_ret = UnityEngine.Matrix4x4.Perspective( _fov, _aspect, _zNear, _zFar );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LookAt_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _from;translator.Get(L, 1, out _from);
UnityEngine.Vector3 _to;translator.Get(L, 2, out _to);
UnityEngine.Vector3 _up;translator.Get(L, 3, out _up);
var gen_ret = UnityEngine.Matrix4x4.LookAt( _from, _to, _up );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Frustum_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6))
{
float _left = (float)LuaAPI.lua_tonumber(L, 1);
float _right = (float)LuaAPI.lua_tonumber(L, 2);
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
float _top = (float)LuaAPI.lua_tonumber(L, 4);
float _zNear = (float)LuaAPI.lua_tonumber(L, 5);
float _zFar = (float)LuaAPI.lua_tonumber(L, 6);
var gen_ret = UnityEngine.Matrix4x4.Frustum( _left, _right, _bottom, _top, _zNear, _zFar );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.FrustumPlanes>(L, 1))
{
UnityEngine.FrustumPlanes _fp;translator.Get(L, 1, out _fp);
var gen_ret = UnityEngine.Matrix4x4.Frustum( _fp );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4.Frustum!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHashCode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.GetHashCode( );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Equals(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<object>(L, 2))
{
object _other = translator.GetObject(L, 2, typeof(object));
var gen_ret = gen_to_be_invoked.Equals( _other );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Matrix4x4>(L, 2))
{
UnityEngine.Matrix4x4 _other;translator.Get(L, 2, out _other);
var gen_ret = gen_to_be_invoked.Equals( _other );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4.Equals!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetColumn(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetColumn( _index );
translator.PushUnityEngineVector4(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRow(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetRow( _index );
translator.PushUnityEngineVector4(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.GetPosition( );
translator.PushUnityEngineVector3(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetColumn(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Vector4 _column;translator.Get(L, 3, out _column);
gen_to_be_invoked.SetColumn( _index, _column );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetRow(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Vector4 _row;translator.Get(L, 3, out _row);
gen_to_be_invoked.SetRow( _index, _row );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MultiplyPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.MultiplyPoint( _point );
translator.PushUnityEngineVector3(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MultiplyPoint3x4(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.MultiplyPoint3x4( _point );
translator.PushUnityEngineVector3(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MultiplyVector(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector3 _vector;translator.Get(L, 2, out _vector);
var gen_ret = gen_to_be_invoked.MultiplyVector( _vector );
translator.PushUnityEngineVector3(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TransformPlane(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Plane _plane;translator.Get(L, 2, out _plane);
var gen_ret = gen_to_be_invoked.TransformPlane( _plane );
translator.Push(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Scale_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector);
var gen_ret = UnityEngine.Matrix4x4.Scale( _vector );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Translate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector);
var gen_ret = UnityEngine.Matrix4x4.Translate( _vector );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Rotate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Quaternion _q;translator.Get(L, 1, out _q);
var gen_ret = UnityEngine.Matrix4x4.Rotate( _q );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _format = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.ToString( _format );
LuaAPI.lua_pushstring(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.IFormatProvider>(L, 3))
{
string _format = LuaAPI.lua_tostring(L, 2);
System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider));
var gen_ret = gen_to_be_invoked.ToString( _format, _formatProvider );
LuaAPI.lua_pushstring(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4.ToString!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rotation(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.rotation);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lossyScale(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.lossyScale);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isIdentity(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isIdentity);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_determinant(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.determinant);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_decomposeProjection(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.decomposeProjection);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_inverse(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.inverse);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transpose(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.transpose);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_zero(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Matrix4x4.zero);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_identity(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Matrix4x4.identity);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m00(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m00);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m10(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m10);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m20(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m20);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m30(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m30);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m01(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m01);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m11(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m11);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m21(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m21);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m31(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m31);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m02(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m02);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m12(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m12);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m22(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m22);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m32(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m32);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m03(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m03);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m13(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m13);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m23(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m23);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_m33(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m33);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m00(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m00 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m10(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m10 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m20(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m20 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m30(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m30 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m01(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m01 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m11(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m11 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m21(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m21 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m31(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m31 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m02(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m02 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m12(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m12 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m22(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m22 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m32(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m32 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m03(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m03 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m13(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m13 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m23(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m23 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_m33(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.m33 = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}