This commit is contained in:
Fang 2023-06-20 11:44:21 +08:00
parent 4ea51dd7ec
commit b45ee34f5f
71 changed files with 6427 additions and 2836 deletions

View File

@ -621,8 +621,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
100, 230,
100 44
} }
}, },
[5]={ [5]={
@ -824,8 +824,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
1635, 1785,
4079 4062
} }
}, },
[6]={ [6]={
@ -1027,8 +1027,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
2352, 2511,
5438 5397
} }
}, },
[7]={ [7]={
@ -1246,8 +1246,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
4130, 4312,
8266 8220
} }
}, },
[8]={ [8]={
@ -1465,8 +1465,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
6241, 6450,
11493 11469
} }
}, },
[9]={ [9]={
@ -1684,8 +1684,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
7710, 8301,
14013 14462
} }
}, },
[10]={ [10]={
@ -1903,8 +1903,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
10715, 10982,
18573 18505
} }
}, },
[11]={ [11]={
@ -2122,8 +2122,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
14422, 13769,
24315 22904
} }
}, },
[12]={ [12]={
@ -2341,8 +2341,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
14982, 15314,
25572 25531
} }
}, },
[13]={ [13]={
@ -2560,8 +2560,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
16139, 16480,
27794 27745
} }
}, },
[14]={ [14]={
@ -2779,8 +2779,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
18376, 18736,
31612 31527
} }
}, },
[15]={ [15]={
@ -2998,8 +2998,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
19169, 19549,
33248 33209
} }
}, },
[16]={ [16]={
@ -3217,8 +3217,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
20876, 21283,
36349 36273
} }
}, },
[17]={ [17]={
@ -3436,8 +3436,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
22148, 22572,
38828 38814
} }
}, },
[18]={ [18]={
@ -3655,8 +3655,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
24093, 24526,
42247 42259
} }
}, },
[19]={ [19]={
@ -3874,8 +3874,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
25012, 25462,
44277 44223
} }
}, },
[20]={ [20]={
@ -4093,8 +4093,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
27203, 27698,
48211 48175
} }
}, },
[21]={ [21]={
@ -4312,8 +4312,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
28663, 29160,
50999 50972
} }
}, },
[22]={ [22]={
@ -4531,8 +4531,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
31092, 30163,
55322 53011
} }
}, },
[23]={ [23]={
@ -4750,8 +4750,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
32869, 31641,
58675 55823
} }
}, },
[24]={ [24]={
@ -4969,8 +4969,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
33662, 33421,
60528 59208
} }
}, },
[25]={ [25]={
@ -5188,8 +5188,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
37122, 34235,
66694 61086
} }
}, },
[26]={ [26]={
@ -5407,8 +5407,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
38046, 35232,
68709 63226
} }
}, },
[27]={ [27]={
@ -5626,8 +5626,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
41929, 37754,
75572 67926
} }
}, },
[28]={ [28]={
@ -5845,8 +5845,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
46277, 38690,
83359 69940
} }
}, },
[29]={ [29]={
@ -6064,8 +6064,8 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
51140, 39682,
91874 72090
} }
}, },
[30]={ [30]={
@ -6283,17 +6283,17 @@ local chapter = {
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
56635, 42644,
101640 77559
} }
}, },
[31]={ [31]={
["before_chapter"]=30, ["before_chapter"]=30,
["next_chapter"]=32, ["next_chapter"]=32,
["icon"]="chapter_25", ["icon"]="chapter_25",
["scene"]="bg_25", ["scene"]="bg_26",
["block_icon"]="battle_hinder_25", ["block_icon"]="battle_hinder_25",
["chess_board"]="chessboard_3", ["chess_board"]="chessboard_2",
["board"]={ ["board"]={
115, 115,
116, 116,
@ -6333,8 +6333,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=5, ["id"]=5,
["id_for_nothing"]="Uw==", ["id_for_nothing"]="Uw==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
}, },
{ {
@ -6343,8 +6343,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=2, ["id"]=2,
["id_for_nothing"]="VA==", ["id_for_nothing"]="VA==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
} }
}, },
@ -6486,33 +6486,33 @@ local chapter = {
} }
}, },
["idle_exp"]=30, ["idle_exp"]=30,
["idle_gold"]=20, ["idle_gold"]=21,
["idle_drop"]={ ["idle_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=4, ["id"]=4,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=5, ["id"]=5,
["num"]=1, ["num"]=1,
["weight"]=35 ["weight"]=40
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
56635, 44613,
101640 81355
} }
}, },
[32]={ [32]={
["before_chapter"]=31, ["before_chapter"]=31,
["next_chapter"]=33, ["next_chapter"]=33,
["icon"]="chapter_25", ["icon"]="chapter_25",
["scene"]="bg_25", ["scene"]="bg_27",
["block_icon"]="battle_hinder_25", ["block_icon"]="battle_hinder_25",
["chess_board"]="chessboard_3", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
119, 119,
120, 120,
@ -6552,8 +6552,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=5, ["id"]=5,
["id_for_nothing"]="Uw==", ["id_for_nothing"]="Uw==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
}, },
{ {
@ -6562,8 +6562,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=2, ["id"]=2,
["id_for_nothing"]="VA==", ["id_for_nothing"]="VA==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
} }
}, },
@ -6704,34 +6704,34 @@ local chapter = {
["num_for_nothing"]="Vw==" ["num_for_nothing"]="Vw=="
} }
}, },
["idle_exp"]=30, ["idle_exp"]=32,
["idle_gold"]=20, ["idle_gold"]=21,
["idle_drop"]={ ["idle_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=4, ["id"]=4,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=5, ["id"]=5,
["num"]=1, ["num"]=1,
["weight"]=35 ["weight"]=40
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
56635, 47068,
101640 86071
} }
}, },
[33]={ [33]={
["before_chapter"]=32, ["before_chapter"]=32,
["next_chapter"]=34, ["next_chapter"]=34,
["icon"]="chapter_25", ["icon"]="chapter_25",
["scene"]="bg_25", ["scene"]="bg_28",
["block_icon"]="battle_hinder_25", ["block_icon"]="battle_hinder_25",
["chess_board"]="chessboard_3", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
123, 123,
124, 124,
@ -6771,8 +6771,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=5, ["id"]=5,
["id_for_nothing"]="Uw==", ["id_for_nothing"]="Uw==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
}, },
{ {
@ -6781,8 +6781,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=2, ["id"]=2,
["id_for_nothing"]="VA==", ["id_for_nothing"]="VA==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
} }
}, },
@ -6923,34 +6923,34 @@ local chapter = {
["num_for_nothing"]="Vw==" ["num_for_nothing"]="Vw=="
} }
}, },
["idle_exp"]=30, ["idle_exp"]=32,
["idle_gold"]=20, ["idle_gold"]=22,
["idle_drop"]={ ["idle_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=4, ["id"]=4,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=5, ["id"]=5,
["num"]=1, ["num"]=1,
["weight"]=35 ["weight"]=40
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
56635, 50158,
101640 91751
} }
}, },
[34]={ [34]={
["before_chapter"]=33, ["before_chapter"]=33,
["next_chapter"]=35, ["next_chapter"]=35,
["icon"]="chapter_25", ["icon"]="chapter_25",
["scene"]="bg_25", ["scene"]="bg_29",
["block_icon"]="battle_hinder_25", ["block_icon"]="battle_hinder_25",
["chess_board"]="chessboard_3", ["chess_board"]="chessboard_2",
["board"]={ ["board"]={
127, 127,
128, 128,
@ -6990,8 +6990,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=5, ["id"]=5,
["id_for_nothing"]="Uw==", ["id_for_nothing"]="Uw==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
}, },
{ {
@ -7000,8 +7000,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=2, ["id"]=2,
["id_for_nothing"]="VA==", ["id_for_nothing"]="VA==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
} }
}, },
@ -7142,33 +7142,33 @@ local chapter = {
["num_for_nothing"]="Vw==" ["num_for_nothing"]="Vw=="
} }
}, },
["idle_exp"]=30, ["idle_exp"]=34,
["idle_gold"]=20, ["idle_gold"]=22,
["idle_drop"]={ ["idle_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=4, ["id"]=4,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=5, ["id"]=5,
["num"]=1, ["num"]=1,
["weight"]=35 ["weight"]=40
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
56635, 52014,
101640 95452
} }
}, },
[35]={ [35]={
["before_chapter"]=34, ["before_chapter"]=34,
["icon"]="chapter_25", ["icon"]="chapter_25",
["scene"]="bg_25", ["scene"]="bg_30",
["block_icon"]="battle_hinder_25", ["block_icon"]="battle_hinder_25",
["chess_board"]="chessboard_3", ["chess_board"]="chessboard_2",
["board"]={ ["board"]={
131, 131,
132, 132,
@ -7208,8 +7208,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=5, ["id"]=5,
["id_for_nothing"]="Uw==", ["id_for_nothing"]="Uw==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
}, },
{ {
@ -7218,8 +7218,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=2, ["id"]=2,
["id_for_nothing"]="VA==", ["id_for_nothing"]="VA==",
["num"]=10, ["num"]=15,
["num_for_nothing"]="Vwg=" ["num_for_nothing"]="Vw0="
} }
} }
}, },
@ -7360,25 +7360,25 @@ local chapter = {
["num_for_nothing"]="Vw==" ["num_for_nothing"]="Vw=="
} }
}, },
["idle_exp"]=30, ["idle_exp"]=34,
["idle_gold"]=20, ["idle_gold"]=23,
["idle_drop"]={ ["idle_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=4, ["id"]=4,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=5, ["id"]=5,
["num"]=1, ["num"]=1,
["weight"]=35 ["weight"]=40
} }
}, },
["daily_challenge_difficulty"]={ ["daily_challenge_difficulty"]={
56635, 56321,
101640 103271
} }
} }
} }

View File

@ -1,8 +1,8 @@
local chapter_dungeon_gold = { local chapter_dungeon_gold = {
[1]={ [1]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
1 1
}, },
@ -36,9 +36,9 @@ local chapter_dungeon_gold = {
} }
}, },
[2]={ [2]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
2 2
}, },
@ -72,9 +72,9 @@ local chapter_dungeon_gold = {
} }
}, },
[3]={ [3]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
3 3
}, },
@ -108,9 +108,9 @@ local chapter_dungeon_gold = {
} }
}, },
[4]={ [4]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
4 4
}, },
@ -144,9 +144,9 @@ local chapter_dungeon_gold = {
} }
}, },
[5]={ [5]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
5 5
}, },
@ -180,9 +180,9 @@ local chapter_dungeon_gold = {
} }
}, },
[6]={ [6]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
6 6
}, },
@ -216,9 +216,9 @@ local chapter_dungeon_gold = {
} }
}, },
[7]={ [7]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
7 7
}, },
@ -252,9 +252,9 @@ local chapter_dungeon_gold = {
} }
}, },
[8]={ [8]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
8 8
}, },
@ -288,9 +288,9 @@ local chapter_dungeon_gold = {
} }
}, },
[9]={ [9]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
9 9
}, },
@ -324,9 +324,9 @@ local chapter_dungeon_gold = {
} }
}, },
[10]={ [10]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
10 10
}, },
@ -360,9 +360,9 @@ local chapter_dungeon_gold = {
} }
}, },
[11]={ [11]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
11 11
}, },
@ -396,9 +396,9 @@ local chapter_dungeon_gold = {
} }
}, },
[12]={ [12]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
12 12
}, },
@ -432,9 +432,9 @@ local chapter_dungeon_gold = {
} }
}, },
[13]={ [13]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
13 13
}, },
@ -468,9 +468,9 @@ local chapter_dungeon_gold = {
} }
}, },
[14]={ [14]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
14 14
}, },
@ -504,9 +504,9 @@ local chapter_dungeon_gold = {
} }
}, },
[15]={ [15]={
["scene"]="bg_11", ["scene"]="bg_gold",
["block_icon"]="battle_hinder_7", ["block_icon"]="battle_hinder_7",
["chess_board"]="chessboard_2", ["chess_board"]="chessboard_1",
["board"]={ ["board"]={
15 15
}, },

View File

@ -1438,6 +1438,94 @@ local fx = {
["res"]="sfx_p0008_b03", ["res"]="sfx_p0008_b03",
["bind"]="root" ["bind"]="root"
}, },
[300095]={
["res"]="sfx_p0017_b01",
["bind"]="root"
},
[300096]={
["res"]="sfx_p0017_b02",
["bind"]="root"
},
[300097]={
["res"]="sfx_p0017_b03",
["bind"]="root"
},
[300098]={
["res"]="sfx_p0017_b04",
["bind"]="root"
},
[300099]={
["res"]="sfx_p0017_b05",
["bind"]="root"
},
[300100]={
["res"]="sfx_p0018_b01",
["bind"]="root"
},
[300101]={
["res"]="sfx_p0018_b02",
["bind"]="root"
},
[300102]={
["res"]="sfx_p0018_b03",
["bind"]="root"
},
[300103]={
["res"]="sfx_p0018_b04",
["bind"]="root"
},
[300104]={
["res"]="sfx_p0018_b05",
["bind"]="root"
},
[300105]={
["res"]="sfx_p0024_b01",
["bind"]="root"
},
[300106]={
["res"]="sfx_p0024_b02",
["bind"]="root"
},
[300107]={
["res"]="sfx_p0024_b03",
["bind"]="root"
},
[300108]={
["res"]="sfx_p0024_b04",
["bind"]="root"
},
[300109]={
["res"]="sfx_p0024_b05",
["bind"]="root"
},
[300110]={
["res"]="sfx_p0025_b01",
["bind"]="root"
},
[300111]={
["res"]="sfx_p0025_b05",
["bind"]="root"
},
[300112]={
["res"]="sfx_p0026_b01",
["bind"]="root"
},
[300113]={
["res"]="sfx_p0026_b02",
["bind"]="root"
},
[300114]={
["res"]="sfx_p0026_b03",
["bind"]="root"
},
[300115]={
["res"]="sfx_p0026_b04",
["bind"]="root"
},
[300116]={
["res"]="sfx_p0026_b05",
["bind"]="root"
},
[400000]={ [400000]={
["res"]="sfx_p0012_b01", ["res"]="sfx_p0012_b01",
["bind"]="root", ["bind"]="root",
@ -1912,9 +2000,119 @@ local fx = {
["res"]="sfx_p0016_b05", ["res"]="sfx_p0016_b05",
["bind"]="root", ["bind"]="root",
["flip"]=1 ["flip"]=1
},
[400095]={
["res"]="sfx_p0017_b01",
["bind"]="root",
["flip"]=1
},
[400096]={
["res"]="sfx_p0017_b02",
["bind"]="root",
["flip"]=1
},
[400097]={
["res"]="sfx_p0017_b03",
["bind"]="root",
["flip"]=1
},
[400098]={
["res"]="sfx_p0017_b04",
["bind"]="root",
["flip"]=1
},
[400099]={
["res"]="sfx_p0017_b05",
["bind"]="root",
["flip"]=1
},
[400100]={
["res"]="sfx_p0018_b01",
["bind"]="root",
["flip"]=1
},
[400101]={
["res"]="sfx_p0018_b02",
["bind"]="root",
["flip"]=1
},
[400102]={
["res"]="sfx_p0018_b03",
["bind"]="root",
["flip"]=1
},
[400103]={
["res"]="sfx_p0018_b04",
["bind"]="root",
["flip"]=1
},
[400104]={
["res"]="sfx_p0018_b05",
["bind"]="root",
["flip"]=1
},
[400105]={
["res"]="sfx_p0024_b01",
["bind"]="root",
["flip"]=1
},
[400106]={
["res"]="sfx_p0024_b02",
["bind"]="root",
["flip"]=1
},
[400107]={
["res"]="sfx_p0024_b03",
["bind"]="root",
["flip"]=1
},
[400108]={
["res"]="sfx_p0024_b04",
["bind"]="root",
["flip"]=1
},
[400109]={
["res"]="sfx_p0024_b05",
["bind"]="root",
["flip"]=1
},
[400110]={
["res"]="sfx_p0025_b01",
["bind"]="root",
["flip"]=1
},
[400111]={
["res"]="sfx_p0025_b05",
["bind"]="root",
["flip"]=1
},
[400112]={
["res"]="sfx_p0026_b01",
["bind"]="root",
["flip"]=1
},
[400113]={
["res"]="sfx_p0026_b02",
["bind"]="root",
["flip"]=1
},
[400114]={
["res"]="sfx_p0026_b03",
["bind"]="root",
["flip"]=1
},
[400115]={
["res"]="sfx_p0026_b04",
["bind"]="root",
["flip"]=1
},
[400116]={
["res"]="sfx_p0026_b05",
["bind"]="root",
["flip"]=1
} }
} }
local config = { local config = {
data=fx,count=452 data=fx,count=496
} }
return config return config

View File

@ -231,7 +231,7 @@ local hero = {
["model_id"]="p0011", ["model_id"]="p0011",
["icon"]="16", ["icon"]="16",
["item_id"]=14001, ["item_id"]=14001,
["unlock_chapter"]=4, ["unlock_chapter"]=25,
["is_show"]=1 ["is_show"]=1
}, },
[14002]={ [14002]={
@ -288,7 +288,7 @@ local hero = {
11980000 11980000
}, },
["model_id"]="p0018", ["model_id"]="p0018",
["icon"]="1", ["icon"]="23",
["item_id"]=14002 ["item_id"]=14002
}, },
[22001]={ [22001]={
@ -580,7 +580,7 @@ local hero = {
11980000 11980000
}, },
["model_id"]="p0017", ["model_id"]="p0017",
["icon"]="2", ["icon"]="22",
["item_id"]=24002 ["item_id"]=24002
}, },
[32001]={ [32001]={
@ -872,7 +872,7 @@ local hero = {
11980000 11980000
}, },
["model_id"]="p0024", ["model_id"]="p0024",
["icon"]="3", ["icon"]="24",
["item_id"]=34002 ["item_id"]=34002
}, },
[42001]={ [42001]={
@ -1164,7 +1164,7 @@ local hero = {
11980000 11980000
}, },
["model_id"]="p0025", ["model_id"]="p0025",
["icon"]="4", ["icon"]="25",
["item_id"]=44002 ["item_id"]=44002
}, },
[52001]={ [52001]={
@ -1455,8 +1455,10 @@ local hero = {
11980000 11980000
}, },
["model_id"]="p0026", ["model_id"]="p0026",
["icon"]="5", ["icon"]="26",
["item_id"]=54002 ["item_id"]=54002,
["unlock_chapter"]=30,
["is_show"]=1
} }
} }
local config = { local config = {

View File

@ -454,6 +454,31 @@ local monster_base = {
["body"]=1, ["body"]=1,
["model_ui"]=1.0 ["model_ui"]=1.0
}, },
[20034]={
["model_id"]="m20034",
["body"]=1,
["model_ui"]=1.0
},
[20035]={
["model_id"]="m20035",
["body"]=1,
["model_ui"]=1.0
},
[20036]={
["model_id"]="m20036",
["body"]=1,
["model_ui"]=1.0
},
[20037]={
["model_id"]="m20037",
["body"]=1,
["model_ui"]=1.0
},
[20038]={
["model_id"]="m20038",
["body"]=1,
["model_ui"]=1.0
},
[30001]={ [30001]={
["model_id"]="p0001", ["model_id"]="p0001",
["body"]=2, ["body"]=2,
@ -581,6 +606,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -13,10 +13,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -45,10 +45,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -77,10 +77,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -109,10 +109,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -141,10 +141,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -173,10 +173,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -205,10 +205,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -237,10 +237,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -269,10 +269,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -301,10 +301,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -333,10 +333,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -365,10 +365,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -397,10 +397,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -429,10 +429,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,
@ -461,10 +461,10 @@ local monster_dungeon_gold = {
}, },
["monster_exp"]=350000, ["monster_exp"]=350000,
["monster_hp_exp"]={ ["monster_hp_exp"]={
100000, 168000,
90000, 87500,
80000, 52500,
80000 42000
}, },
["monster_hp"]={ ["monster_hp"]={
10000, 10000,

File diff suppressed because it is too large Load Diff

View File

@ -272,6 +272,21 @@ local monster_base = {
[20033]={ [20033]={
["name"]="金币矿车" ["name"]="金币矿车"
}, },
[20034]={
["name"]="烈焰甲虫"
},
[20035]={
["name"]="熔岩巨兽"
},
[20036]={
["name"]="鳄鱼统领"
},
[20037]={
["name"]="海象大副"
},
[20038]={
["name"]="章鱼船长"
},
[30001]={ [30001]={
["name"]="洋葱头" ["name"]="洋葱头"
}, },
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -318,7 +318,7 @@ local skill_rogue = {
["desc"]="幻影剑袭链接<color=#3cff28>4</color>个元素或以上时,本回合暴击提升<color=#3cff28>20%</color>。" ["desc"]="幻影剑袭链接<color=#3cff28>4</color>个元素或以上时,本回合暴击提升<color=#3cff28>20%</color>。"
}, },
[2300206]={ [2300206]={
["desc"]="幻影剑袭链接<color=#3cff28>4</color>个元素或以上时,本回合暴击提升<color=#3cff28>30</color>%" ["desc"]="幻影剑袭链接<color=#3cff28>4</color>个元素或以上时,本回合暴击提升<color=#3cff28>30%</color>。"
}, },
[2300207]={ [2300207]={
["desc"]="幻影剑袭使用时本回合对生命值<color=#3cff28>50%</color>以下的敌人暴击伤害提升<color=#3cff28>50%</color>。" ["desc"]="幻影剑袭使用时本回合对生命值<color=#3cff28>50%</color>以下的敌人暴击伤害提升<color=#3cff28>50%</color>。"

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -18,7 +18,7 @@ local buff_daily_challenge = {
["desc"]="HP recovers <color=#3cff28>1%</color> when turn begins" ["desc"]="HP recovers <color=#3cff28>1%</color> when turn begins"
}, },
[7]={ [7]={
["desc"]="HP recovery effect increases by <color=#3cff28>5%</color>" ["desc"]="Increases HP restored by <color=#3cff28>5%</color>"
}, },
[8]={ [8]={
["desc"]="Enemy Attack +<color=#3cff28>5%</color>" ["desc"]="Enemy Attack +<color=#3cff28>5%</color>"

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="Onion" ["name"]="Onion"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,72 +1,72 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="Global ATK +<color=#3cff28>{0}</color>" ["desc"]="Global ATK <color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="Global ATK +<color=#3cff28>{0}</color>" ["desc"]="Global ATK <color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="Global ATK +<color=#3cff28>{0}</color>" ["desc"]="Global ATK <color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="Red ATK +<color=#3cff28>{0}</color>" ["desc"]="Red ATK <color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="Red ATK +<color=#3cff28>{0}</color>" ["desc"]="Red ATK <color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="Red ATK +<color=#3cff28>{0}</color>" ["desc"]="Red ATK <color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="Golden ATK +<color=#3cff28>{0}</color>" ["desc"]="Golden ATK <color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="Golden ATK +<color=#3cff28>{0}</color>" ["desc"]="Golden ATK <color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="Golden ATK +<color=#3cff28>{0}</color>" ["desc"]="Golden ATK <color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="Green ATK +<color=#3cff28>{0}</color>" ["desc"]="Green ATK <color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="Green ATK +<color=#3cff28>{0}</color>" ["desc"]="Green ATK <color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="Green ATK +<color=#3cff28>{0}</color>" ["desc"]="Green ATK <color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="Blue ATK +<color=#3cff28>{0}</color>" ["desc"]="Blue ATK <color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="Blue ATK +<color=#3cff28>{0}</color>" ["desc"]="Blue ATK <color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="Blue ATK +<color=#3cff28>{0}</color>" ["desc"]="Blue ATK <color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="Purple ATK +<color=#3cff28>{0}</color>" ["desc"]="Purple ATK <color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="Purple ATK +<color=#3cff28>{0}</color>" ["desc"]="Purple ATK <color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="Purple ATK +<color=#3cff28>{0}</color>" ["desc"]="Purple ATK <color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="All DMG +<color=#3cff28>30%</color> when your HP is below 50%" ["desc"]="All DMG <color=#3cff28>+30%</color> when your HP is below 50%"
}, },
[20]={ [20]={
["desc"]="EXP obtained +<color=#3cff28>{0}</color>" ["desc"]="EXP obtained <color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="Max HP +<color=#3cff28>{0}</color>" ["desc"]="Max HP <color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="Max HP +<color=#3cff28>{0}</color>" ["desc"]="Max HP <color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="Max HP +<color=#3cff28>{0}</color>" ["desc"]="Max HP <color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="Restores HP by <color=#3cff28>1%</color> when the round starts" ["desc"]="Restores HP by <color=#3cff28>1%</color> when the round starts"
@ -141,7 +141,7 @@ local skill_rogue = {
["desc"]="When Dispersion Dance is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn." ["desc"]="When Dispersion Dance is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn."
}, },
[1200103]={ [1200103]={
["desc"]="Dispersion Dance deals <color=#3cff28>50%</color> more damage to freeze enemies." ["desc"]="<color=#fcff28>Combo</color>: Dispersion Dance deals <color=#3cff28>50%</color> more damage to freeze enemies."
}, },
[1200104]={ [1200104]={
["desc"]="Dispersion Dance clears an additional <color=#3cff28>4</color> grids vertically." ["desc"]="Dispersion Dance clears an additional <color=#3cff28>4</color> grids vertically."
@ -162,7 +162,7 @@ local skill_rogue = {
["desc"]="Claymore Cyclone can inflict Burn for <color=#3cff28>2</color> turns." ["desc"]="Claymore Cyclone can inflict Burn for <color=#3cff28>2</color> turns."
}, },
[1300102]={ [1300102]={
["desc"]="Claymore Cyclone deals <color=#3cff28>50%</color> more damage to bleeding enemies." ["desc"]="<color=#fcff28>Combo</color>: Claymore Cyclone deals <color=#3cff28>50%</color> more damage to bleeding enemies."
}, },
[1300103]={ [1300103]={
["desc"]="Claymore Cyclone damage increases." ["desc"]="Claymore Cyclone damage increases."
@ -186,7 +186,7 @@ local skill_rogue = {
["desc"]="Flame Punch clears an additional <color=#3cff28>4</color> grids horizontally." ["desc"]="Flame Punch clears an additional <color=#3cff28>4</color> grids horizontally."
}, },
[1300202]={ [1300202]={
["desc"]="Flame Punch deals <color=#3cff28>50%</color> more damage to imprisoned enemies." ["desc"]="<color=#fcff28>Combo</color>: Flame Punch deals <color=#3cff28>50%</color> more damage to imprisoned enemies."
}, },
[1300203]={ [1300203]={
["desc"]="The chance of Burn inflicted by Flame Punch increases to <color=#3cff28>100%</color>." ["desc"]="The chance of Burn inflicted by Flame Punch increases to <color=#3cff28>100%</color>."
@ -213,7 +213,7 @@ local skill_rogue = {
["desc"]="Steel Strike applies the stun effect for <color=#3cff28>1</color> turns." ["desc"]="Steel Strike applies the stun effect for <color=#3cff28>1</color> turns."
}, },
[1400103]={ [1400103]={
["desc"]="Steel Strike deals <color=#3cff28>1</color> additional damage to bleeding enemies." ["desc"]="<color=#fcff28>Combo</color>: Steel Strike deals <color=#3cff28>1</color> additional damage to bleeding enemies."
}, },
[1400104]={ [1400104]={
["desc"]="Steel Strike stun effect lasts <color=#3cff28>+1</color> turns." ["desc"]="Steel Strike stun effect lasts <color=#3cff28>+1</color> turns."
@ -261,7 +261,7 @@ local skill_rogue = {
["desc"]="Unsheathe clears an additional <color=#3cff28>4</color> grids vertically." ["desc"]="Unsheathe clears an additional <color=#3cff28>4</color> grids vertically."
}, },
[2200103]={ [2200103]={
["desc"]="Unsheathe deals <color=#3cff28>50%</color> more damage to burning enemies." ["desc"]="<color=#fcff28>Combo</color>: Unsheathe deals <color=#3cff28>50%</color> more damage to burning enemies."
}, },
[2200104]={ [2200104]={
["desc"]="Blade Maid's attack increases by <color=#3cff28>15%</color>." ["desc"]="Blade Maid's attack increases by <color=#3cff28>15%</color>."
@ -285,7 +285,7 @@ local skill_rogue = {
["desc"]="Cyclone Bone damage increases." ["desc"]="Cyclone Bone damage increases."
}, },
[2300103]={ [2300103]={
["desc"]="Cyclone Bone has a <color=#3cff28>50%</color> chance to stun Drowsy enemies for <color=#3cff28>1</color> turns." ["desc"]="<color=#fcff28>Combo</color>: Cyclone Bone has a <color=#3cff28>50%</color> chance to stun Drowsy enemies for <color=#3cff28>1</color> turns."
}, },
[2300104]={ [2300104]={
["desc"]="Cyclone Bone Bleed effect lasts <color=#3cff28>+1</color> turns." ["desc"]="Cyclone Bone Bleed effect lasts <color=#3cff28>+1</color> turns."
@ -330,7 +330,7 @@ local skill_rogue = {
["desc"]="Claymore Crush can clear additional <color=#3cff28>4</color> grids in the X direction." ["desc"]="Claymore Crush can clear additional <color=#3cff28>4</color> grids in the X direction."
}, },
[2400102]={ [2400102]={
["desc"]="Against frozen enemies, Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Stun that lasts <color=#3cff28>1</color> turn." ["desc"]="<color=#fcff28>Combo</color>: Against frozen enemies, Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Stun that lasts <color=#3cff28>1</color> turn."
}, },
[2400103]={ [2400103]={
["desc"]="The chance of Stun inflicted by Claymore Crush increases to <color=#3cff28>70%</color>." ["desc"]="The chance of Stun inflicted by Claymore Crush increases to <color=#3cff28>70%</color>."
@ -378,7 +378,7 @@ local skill_rogue = {
["desc"]="Lance Thrust can restore HP." ["desc"]="Lance Thrust can restore HP."
}, },
[3200102]={ [3200102]={
["desc"]="Lance Thrust deals <color=#3cff28>50%</color> more damage to poisoned enemies." ["desc"]="<color=#fcff28>Combo</color>: Lance Thrust deals <color=#3cff28>50%</color> more damage to poisoned enemies."
}, },
[3200103]={ [3200103]={
["desc"]="Lance Thrust damage increases." ["desc"]="Lance Thrust damage increases."
@ -507,7 +507,7 @@ local skill_rogue = {
["desc"]="Elemental Link clears <color=#3cff28>2</color> more random elements." ["desc"]="Elemental Link clears <color=#3cff28>2</color> more random elements."
}, },
[4200105]={ [4200105]={
["desc"]="Elemental Link has a <color=#3cff28>20%</color> chance to inflict frozen to freeze enemies for <color=#3cff28>1</color> turn." ["desc"]="<color=#fcff28>Combo</color>: Elemental Link has a <color=#3cff28>20%</color> chance to inflict frozen to freeze enemies for <color=#3cff28>1</color> turn."
}, },
[4200106]={ [4200106]={
["desc"]="Iceheart's attack increases by <color=#3cff28>15%</color>." ["desc"]="Iceheart's attack increases by <color=#3cff28>15%</color>."
@ -570,7 +570,7 @@ local skill_rogue = {
["desc"]="Frost Sword Dance Freeze effect lasts <color=#3cff28>+1</color> turns." ["desc"]="Frost Sword Dance Freeze effect lasts <color=#3cff28>+1</color> turns."
}, },
[4400102]={ [4400102]={
["desc"]="Frost Sword Dance deals <color=#3cff28>50%</color> more damage to burning enemies." ["desc"]="<color=#fcff28>Combo</color>: Frost Sword Dance deals <color=#3cff28>50%</color> more damage to burning enemies."
}, },
[4400103]={ [4400103]={
["desc"]="Frost Sword Dance clears <color=#3cff28>3</color> more random elements." ["desc"]="Frost Sword Dance clears <color=#3cff28>3</color> more random elements."

View File

@ -0,0 +1,45 @@
local buff_daily_challenge = {
[1]={
["desc"]="Experiencia ganada +<color=#3cff28>10%</color>"
},
[2]={
["desc"]="Todo el daño +<color=#3cff28>5%</color>"
},
[3]={
["desc"]="El daño recibido se reduce un <color=#3cff28>10%</color>"
},
[4]={
["desc"]="Tasa de golpe crítico +<color=#3cff28>20%</color>"
},
[5]={
["desc"]="Daño de habilidad +<color=#3cff28>15%</color>"
},
[6]={
["desc"]="Genera un Escudo de <color=#3cff28>10%</color> del HP máximo antes de que comience la ronda"
},
[7]={
["desc"]="El efecto de recuperación de HP aumenta un <color=#3cff28>5%</color>"
},
[8]={
["desc"]="Ataque del enemigo +<color=#3cff28>5%</color>"
},
[9]={
["desc"]="Daño causado por enemigos +<color=#3cff28>5%</color>"
},
[10]={
["desc"]="Número de ataques comunes de enemigos+<color=#3cff28>1</color>"
},
[11]={
["desc"]="Efecto curativo -<color=#3cff28>10%</color>"
},
[12]={
["desc"]="Chance de bloqueo de enemigos+<color=#3cff28>5%</color>"
},
[13]={
["desc"]="El daño recibido se reduce un <color=#3cff28>5%</color>"
}
}
local config = {
data=buff_daily_challenge,count=13
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ac6df8671fc369c438e59564dea716a5
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="Cabeza de Cebolla" ["name"]="Cabeza de Cebolla"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -0,0 +1,738 @@
local skill_rogue = {
[1]={
["desc"]="Ataque Global <color=#3cff28>+{0}</color>"
},
[2]={
["desc"]="Ataque Global <color=#3cff28>+{0}</color>"
},
[3]={
["desc"]="Ataque Global <color=#3cff28>+{0}</color>"
},
[4]={
["desc"]="Ataque Rojo <color=#3cff28>+{0}</color>"
},
[5]={
["desc"]="Ataque Rojo <color=#3cff28>+{0}</color>"
},
[6]={
["desc"]="Ataque Rojo <color=#3cff28>+{0}</color>"
},
[7]={
["desc"]="Ataque Dorado <color=#3cff28>+{0}</color>"
},
[8]={
["desc"]="Ataque Dorado <color=#3cff28>+{0}</color>"
},
[9]={
["desc"]="Ataque Dorado <color=#3cff28>+{0}</color>"
},
[10]={
["desc"]="Ataque Verde <color=#3cff28>+{0}</color>"
},
[11]={
["desc"]="Ataque Verde <color=#3cff28>+{0}</color>"
},
[12]={
["desc"]="Ataque Verde <color=#3cff28>+{0}</color>"
},
[13]={
["desc"]="Ataque Azul <color=#3cff28>+{0}</color>"
},
[14]={
["desc"]="Ataque Azul <color=#3cff28>+{0}</color>"
},
[15]={
["desc"]="Ataque Azul <color=#3cff28>+{0}</color>"
},
[16]={
["desc"]="Ataque Morado <color=#3cff28>+{0}</color>"
},
[17]={
["desc"]="Ataque Morado <color=#3cff28>+{0}</color>"
},
[18]={
["desc"]="Ataque Morado <color=#3cff28>+{0}</color>"
},
[19]={
["desc"]="Cuando el HP del personaje está inferior a 50%, todo el daño aumenta un <color=#3cff28>30%</color>."
},
[20]={
["desc"]="Experiencia ganada <color=#3cff28>+{0}</color>"
},
[21]={
["desc"]="HP máximo<color=#3cff28>+{0}</color>"
},
[22]={
["desc"]="HP máximo<color=#3cff28>+{0}</color>"
},
[23]={
["desc"]="HP máximo<color=#3cff28>+{0}</color>"
},
[24]={
["desc"]="Recupera <color=#3cff28>1%</color> de HP antes de que comience la ronda."
},
[25]={
["desc"]="El efecto de recuperación de HP aumenta un <color=#3cff28>{0}</color>"
},
[26]={
["desc"]="Chance de bloqueo aumenta un <color=#3cff28>{0}</color>"
},
[27]={
["desc"]="Tasa de golpe crítico <color=#3cff28>+{0}</color>"
},
[28]={
["desc"]="El daño recibido se reduce un <color=#3cff28>{0}</color>"
},
[29]={
["desc"]="<color=#3cff28> recupera </color> parte de HP"
},
[30]={
["desc"]="Convierte <color=#3cff28>2</color> elementos aleatorios en el campo que no sean rojos en rojo."
},
[31]={
["desc"]="Convierte <color=#3cff28>3</color> elementos aleatorios en el campo que no sean rojos en rojo."
},
[32]={
["desc"]="Convierte <color=#3cff28>5</color> elementos aleatorios en el campo que no sean rojos en rojo."
},
[33]={
["desc"]="Convierte <color=#3cff28>2</color> elementos aleatorios en el campo que no sean dorados en dorado."
},
[34]={
["desc"]="Convierte <color=#3cff28>3</color> elementos aleatorios en el campo que no sean dorados en dorado."
},
[35]={
["desc"]="Convierte <color=#3cff28>5</color> elementos aleatorios en el campo que no sean dorados en dorado."
},
[36]={
["desc"]="Convierte <color=#3cff28>2</color> elementos aleatorios en el campo que no sean verdes en verde."
},
[37]={
["desc"]="Convierte <color=#3cff28>3</color> elementos aleatorios en el campo que no sean verdes en verde."
},
[38]={
["desc"]="Convierte <color=#3cff28>5</color> elementos aleatorios en el campo que no sean verdes en verde."
},
[39]={
["desc"]="Convierte <color=#3cff28>2</color> elementos aleatorios en el campo que no sean azules en azul."
},
[40]={
["desc"]="Convierte <color=#3cff28>3</color> elementos aleatorios en el campo que no sean azules en azul."
},
[41]={
["desc"]="Convierte <color=#3cff28>5</color> elementos aleatorios en el campo que no sean azules en azul."
},
[42]={
["desc"]="Convierte <color=#3cff28>2</color> elementos aleatorios en el campo que no sean morados en morado."
},
[43]={
["desc"]="Convierte <color=#3cff28>3</color> elementos aleatorios en el campo que no sean morados en morado."
},
[44]={
["desc"]="Convierte <color=#3cff28>5</color> elementos aleatorios en el campo que no sean morados en morado."
},
[1200100]={
["desc"]="Desbloquea Danza de Disipación: elimina <color=#3cff28>5</color> bloques horizontalmente, y causa un daño de habilidad."
},
[1200101]={
},
[1200102]={
["desc"]="Al usar Danza de Disipación, el daño de este ataque común aumenta un <color=#3cff28>10%</color>."
},
[1200103]={
["desc"]="<color=#fcff28>Combo</color>: Daño causado por Danza de Disipación a los enemigos helados aumenta un <color=#3cff28>50%</color>."
},
[1200104]={
["desc"]="La Danza de Disipación elimina <color=#3cff28>4</color> bloques extras verticalmente."
},
[1200105]={
["desc"]="Cuando Danza de Disipación enlaza <color=#3cff28>5</color> o más elementos, agrega un efecto excitado al equipo durante <color=#3cff28>2</color> rondas."
},
[1200106]={
["desc"]="Ataque de Bailarina aumenta un <color=#3cff28>15%</color>."
},
[1200107]={
["desc"]="El requisito para el efecto excitado de Danza de Disipación se reduce a enlazar más de <color=#3cff28>3</color> elementos."
},
[1300100]={
["desc"]="Desbloquea Torbellino de Espada: causa varios daños de habilidad extras."
},
[1300101]={
["desc"]="Torbellino de Espada podría aplicar efecto de quemadura durante <color=#3cff28>2</color> rondas."
},
[1300102]={
["desc"]="<color=#fcff28>Combo</color>: Daño causado por Torbellino de Espada a los enemigos Sangrados aumenta un <color=#3cff28>50%</color>."
},
[1300103]={
["desc"]="Aumenta el daño de habilidad de Torbellino de Espada."
},
[1300104]={
["desc"]="Aumenta el daño por el efecto de quemadura de Torbellino de Espada."
},
[1300105]={
["desc"]="Cuando Torbellino de Espada enlaza <color=#3cff28>4</color> o más elementos, el daño aumenta un <color=#3cff28>30%</color> durante <color=#3cff28>2</color> rondas."
},
[1300106]={
["desc"]="El aumento de efecto de daño de Torbellino de Espada dura <color=#3cff28>+1</color> ronda."
},
[1300107]={
["desc"]="Cuando Torbellino de Espada mata a un enemigo, agrega un efecto excitado al equipo durante <color=#3cff28>2</color> rondas."
},
[1300200]={
["desc"]="Desbloquea Puño Ardoroso: elimina <color=#3cff28>5</color> bloques verticalmente, y causa un daño de habilidad, con <color=#3cff28>50%</color> de chance de agregar efecto de quemadura durante <color=#3cff28>2< /color> rondas."
},
[1300201]={
["desc"]="Puño Ardoroso elimina <color=#3cff28>4</color> bloques extras horizontalmente."
},
[1300202]={
["desc"]="<color=#fcff28>Combo</color>: Daño causado por Puño Ardoroso a los enemigos Encarcelados aumenta un <color=#3cff28>50%</color>."
},
[1300203]={
["desc"]="Aumenta el chance de Quemadura de Puño Ardoroso a <color=#3cff28>100%</color>."
},
[1300204]={
["desc"]="Puño Ardoroso elimina <color=#3cff28>2</color> bloques extras verticalmente."
},
[1300205]={
["desc"]="Aumenta el daño por el efecto de quemadura de Puño Ardoroso."
},
[1300206]={
["desc"]="Ataque de Flama aumenta un <color=#3cff28>15%</color>."
},
[1300207]={
["desc"]="El ataque de Puño Ardoroso se lanzará <color=#3cff28>2</color> veces."
},
[1400100]={
["desc"]="Desbloquea Golpe de Acero: cambia el color de <color=#3cff28>4</color> elementos circundantes y causa varios daños de habilidad masivo."
},
[1400101]={
["desc"]="Golpe de Acero podría aplicar efecto de quemadura durante <color=#3cff28>2</color> rondas."
},
[1400102]={
},
[1400103]={
["desc"]="<color=#fcff28>Combo</color>: Golpe de Acero causa <color=#3cff28>1</color> vez más de daño a los enemigos Sangrados."
},
[1400104]={
},
[1400105]={
["desc"]="El aumento de daño por el efecto de quemadura de Golpe de Acero dura <color=#3cff28>+1</color> ronda."
},
[1400106]={
["desc"]="Ataque de Alejandro aumenta un <color=#3cff28>15%</color>."
},
[1400107]={
["desc"]="Por cada <color=#3cff28>4</color> elementos enlazados por Golpe de Acero, se lanzará una bola de fuego adicional."
},
[1400200]={
},
[1400201]={
},
[1400202]={
},
[1400203]={
},
[1400204]={
},
[1400205]={
},
[1400206]={
},
[1400207]={
},
[2200100]={
["desc"]="Desbloquea Corte Veloz: causa un daño de habilidad adicional."
},
[2200101]={
["desc"]="Aumenta el daño de habilidad de Corte Veloz."
},
[2200102]={
},
[2200103]={
["desc"]="<color=#fcff28>Combo</color>: Daño causado por Corte Veloz a los enemigos quemados aumenta un <color=#3cff28>50%</color>."
},
[2200104]={
["desc"]="Ataque de Chica con Daga aumenta un <color=#3cff28>15%</color>."
},
[2200105]={
["desc"]="El ataque de Corte Veloz se lanzará <color=#3cff28>2</color> veces."
},
[2200106]={
["desc"]="Corte Veloz elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
},
[2200107]={
["desc"]="Cuando Corte Veloz enlaza <color=#3cff28>5</color> o más elementos, aumenta el daño de habilidad."
},
[2300100]={
["desc"]="Desbloquea Torbellino de Huesos: causa varios daños de habilidad adicionales."
},
[2300101]={
["desc"]="Torbellino de Espada podría aplicar efecto de Sangrado durante <color=#3cff28>2</color> rondas."
},
[2300102]={
["desc"]="Aumenta el daño de habilidad de Torbellino de Huesos."
},
[2300103]={
["desc"]="<color=#fcff28>Combo</color>: Torbellino de Huesos tiene un <color=#3cff28>50%</color> de chance de aplicar Vértigo a los enemigos dormidos durante <color=#3cff28>1</color> ronda."
},
[2300104]={
["desc"]="El efecto de Sangrado de Torbellino de Huesos dura <color=#3cff28>+1</color> ronda."
},
[2300105]={
["desc"]="Por cada <color=#3cff28>1</color> enemigo que muera por Sangrado, el daño de Bárbaro aumenta un <color=#3cff28>10%</color>."
},
[2300106]={
["desc"]="El efecto de Vértigo de Torbellino de Huesos dura <color=#3cff28>+1</color> ronda."
},
[2300107]={
["desc"]="Ataque de Bárbaro aumenta un <color=#3cff28>15%</color>."
},
[2300200]={
["desc"]="Desbloquea Espada de Fantasía: aumenta el daño de habilidad y causa masivos daños de habilidad adicionales."
},
[2300201]={
["desc"]="Espada de Fantasía elimina <color=#3cff28>4</color> bloques extras en direcciones de +."
},
[2300202]={
["desc"]="Ataque de Erya aumenta un <color=#3cff28>15%</color>."
},
[2300203]={
["desc"]="Al usar Espada de Fantasía, el daño de este ataque común aumenta un <color=#3cff28>10%</color>."
},
[2300204]={
["desc"]="Espada de Fantasía elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
},
[2300205]={
["desc"]="Cuando Espada de Fantasía enlaza <color=#3cff28>4</color> o más elementos, el golpe crítico de esta ronda aumenta un <color=#3cff28>20%</color>."
},
[2300206]={
["desc"]="Cuando Espada de Fantasía enlaza <color=#3cff28>4</color> o más elementos, el golpe crítico de esta ronda aumenta un <color=#3cff28>30%</color>."
},
[2300207]={
["desc"]="Al usar Espada de Fantasía, el daño de golpes críticos a los enemigos con HP inferior a <color=#3cff28>50%</color> aumenta un <color=#3cff28>50%</color> en esta ronda."
},
[2400100]={
["desc"]="Desbloquea Espada Colosal: causa un golpe adicional de enorme daño de habilidad."
},
[2400101]={
["desc"]="Espada Colosal elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
},
[2400102]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta significativamente el daño causado por Espada Colosal a los enemigos Congelados, con un <color=#3cff28>50%</color> de chance de aplicar Vértigo durante <color=#3cff28>1</color> ronda."
},
[2400103]={
["desc"]="Aumenta el chance de Vértigo de Espada Colosal a <color=#3cff28>70%</color>."
},
[2400104]={
["desc"]="Ataque de Espadachín aumenta un <color=#3cff28>15%</color>."
},
[2400105]={
["desc"]="Aumenta significativamente el daño de habilidad de Espada Colosal, con un <color=#3cff28>50%</color> de chance de aplicar Encarcelamiento durante <color=#3cff28>1</color> ronda."
},
[2400106]={
["desc"]="Aumenta el chance de Encarcelamiento de Espada Colosal a <color=#3cff28>70%</color>."
},
[2400107]={
["desc"]="Duplica el daño causado por Espada Colosal."
},
[2400200]={
},
[2400201]={
},
[2400202]={
},
[2400203]={
},
[2400204]={
},
[2400205]={
},
[2400206]={
},
[2400207]={
},
[3200100]={
["desc"]="Desbloquea Punzada de Lanza: causa un daño de habilidad adicional."
},
[3200101]={
["desc"]="Punzada de Lanza puede restaurar una cierta cantidad de HP."
},
[3200102]={
["desc"]="<color=#fcff28>Combo</color>: Daño causado por Punzada de Lanza a los enemigos Envenenado aumenta un <color=#3cff28>50%</color>."
},
[3200103]={
["desc"]="Aumenta el daño de Punzada de Lanza."
},
[3200104]={
["desc"]="Punzada de Lanza elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
},
[3200105]={
["desc"]="Punzada de Lanza tiene un <color=#3cff28>30%</color> de chance de aplicar Vértigo durante <color=#3cff28>1</color> ronda."
},
[3200106]={
["desc"]="Chance de que Punzada de Lanza aplique Vértigo aumenta un <color=#3cff28>20%</color>."
},
[3200107]={
["desc"]="Al usar Punzada de Lanza, hay un <color=#3cff28>20%</color> de chance de agregar Bloqueo al equipo durante <color=#3cff28>2</color> rondas."
},
[3300100]={
["desc"]="Desbloquea Cura Rápida: recupera la vida en esta ronda."
},
[3300101]={
["desc"]="Aumenta el efecto de recuperación de Cura Rápida."
},
[3300102]={
["desc"]="Al usar Cura Rápida, el daño de este ataque común aumenta un <color=#3cff28>15%</color>."
},
[3300103]={
["desc"]="La Cura Rápida elimina <color=#3cff28>4</color> bloques extras verticalmente."
},
[3300104]={
["desc"]="Cura Rápida aumenta el daño de habilidad del equipo durante <color=#3cff28>2</color> rondas."
},
[3300105]={
["desc"]="Al usar Cura Rápida, todos los golpes de este ataque común recupera vida."
},
[3300106]={
["desc"]="El aumento de efecto del daño de habilidad de Cura Rápida dura <color=#3cff28>+1</color> ronda."
},
[3300107]={
["desc"]="Cuando Cura Rápida enlaza <color=#3cff28>5</color> o más elementos, aumenta efecto de recuperación."
},
[3300200]={
},
[3300201]={
},
[3300202]={
},
[3300203]={
},
[3300204]={
},
[3300205]={
},
[3300206]={
},
[3300207]={
},
[3400100]={
["desc"]="Desbloquea Danza de Meteoro: aumenta el daño y causa un golpe adicional de enorme daño de habilidad."
},
[3400101]={
["desc"]="Danza de Meteoro podría aplicar efecto de Vulnerabilidad durante <color=#3cff28>2</color> rondas."
},
[3400102]={
},
[3400103]={
["desc"]="Ataque de Mulán aumenta un <color=#3cff28>15%</color>."
},
[3400104]={
["desc"]="Aumenta el efecto Vulnerabilidad de Danza de Meteoro."
},
[3400105]={
["desc"]="Danza de Meteoro podría aplicar efecto de Sangrado durante <color=#3cff28>2</color> rondas."
},
[3400106]={
["desc"]="Aumenta el efecto de Sangrado de Danza de Meteoro."
},
[3400107]={
["desc"]="Cuando Espada de Fantasía enlaza <color=#3cff28>4</color> o más elementos, lanzará <color=#3cff28>2</color> ataques."
},
[3400200]={
},
[3400201]={
},
[3400202]={
},
[3400203]={
},
[3400204]={
},
[3400205]={
},
[3400206]={
},
[3400207]={
},
[4200100]={
["desc"]="Desbloquea Enlace de Elementos: elimina <color=#3cff28>3</color> elementos aleatorios y causa un daño de habilidad."
},
[4200101]={
["desc"]="Elemento Enlace elimina aleatoriamente <color=#3cff28>+2</color> elementos extras."
},
[4200102]={
["desc"]="Al usar Enlace de Elementos, el daño de este ataque común aumenta un <color=#3cff28>10%</color>."
},
[4200103]={
["desc"]="Enlace de Elementos tiene un <color=#3cff28>50%</color> de chance de aplicar Escarcha durante <color=#3cff28>2</color> rondas."
},
[4200104]={
["desc"]="Elemento Enlace elimina aleatoriamente <color=#3cff28>+2</color> elementos extras."
},
[4200105]={
["desc"]="<color=#fcff28>Combo</color>: Enlace de Elementos tiene un <color=#3cff28>20%</color> de chance de aplicar un efecto de Congelación a los enemigos helados durante <color=#3cff28>1</color> ronda."
},
[4200106]={
["desc"]="Ataque de Alma Glacial aumenta un <color=#3cff28>15%</color>."
},
[4200107]={
["desc"]="Aumenta el chance de Congelación de Enlace de Elementos a <color=#3cff28>40%</color>."
},
[4300100]={
},
[4300101]={
},
[4300102]={
},
[4300103]={
},
[4300104]={
},
[4300105]={
},
[4300106]={
},
[4300107]={
},
[4300200]={
},
[4300201]={
},
[4300202]={
},
[4300203]={
},
[4300204]={
},
[4300205]={
},
[4300206]={
},
[4300207]={
},
[4400100]={
["desc"]="Desbloquea Espada de Escarcha: elimina <color=#3cff28>3</color> elementos aleatorios, y causa un daño de habilidad con efecto de Escarcha durante <color=#3cff28>1</color> ronda."
},
[4400101]={
["desc"]="El efecto de Escarcha de Espada de Escarcha dura <color=#3cff28>+1</color> ronda."
},
[4400102]={
["desc"]="<color=#fcff28>Combo</color>: Daño causado por Espada de Escarcha a los enemigos quemados aumenta un <color=#3cff28>50%</color>."
},
[4400103]={
["desc"]="Espada de Escarcha elimina aleatoriamente <color=#3cff28>+3</color> elementos extras."
},
[4400104]={
["desc"]="Aumenta el efecto de Escarcha de Espada de Escarcha."
},
[4400105]={
["desc"]="Espada de Escarcha tiene un <color=#3cff28>50%</color> de chance de aplicar Congelación durante <color=#3cff28>2</color> rondas."
},
[4400106]={
["desc"]="Ataque de Hechicera de Hielo aumenta un <color=#3cff28>15%</color>."
},
[4400107]={
["desc"]="Aumenta el chance de Congelación de Espada de Escarcha a <color=#3cff28>70%</color>."
},
[4400200]={
},
[4400201]={
},
[4400202]={
},
[4400203]={
},
[4400204]={
},
[4400205]={
},
[4400206]={
},
[4400207]={
},
[5200100]={
["desc"]="Desbloquea Hechizo Escudo: agrega un escudo al equipo durante <color=#3cff28>1</color> ronda."
},
[5200101]={
["desc"]="El escudo aplicado por Hechizo Escudo soporta más daño."
},
[5200102]={
},
[5200103]={
["desc"]="El escudo apalicado por Hechizo Escudo dura <color=#3cff28>+1</color> ronda."
},
[5200104]={
["desc"]="Hechizo Escudo elimina <color=#3cff28>4</color> bloques extras en direcciones de +."
},
[5200105]={
["desc"]="El escudo apalicado por Hechizo Escudo puede rebotar <color=#3cff28>200%</color> del daño."
},
[5200106]={
["desc"]="Ataque de Ninja Jay aumenta un <color=#3cff28>15%</color>."
},
[5200107]={
["desc"]="Duplica el daño rebotado del escudo aplicado por Hechizo Escudo."
},
[5300100]={
},
[5300101]={
},
[5300102]={
},
[5300103]={
},
[5300104]={
},
[5300105]={
},
[5300106]={
},
[5300107]={
},
[5300200]={
},
[5300201]={
},
[5300202]={
},
[5300203]={
},
[5300204]={
},
[5300205]={
},
[5300206]={
},
[5300207]={
},
[5400100]={
},
[5400101]={
},
[5400102]={
},
[5400103]={
},
[5400104]={
},
[5400105]={
},
[5400106]={
},
[5400107]={
},
[5400200]={
},
[5400201]={
},
[5400202]={
},
[5400203]={
},
[5400204]={
},
[5400205]={
},
[5400206]={
},
[5400207]={
}
}
local config = {
data=skill_rogue,count=244
}
return config

View File

@ -0,0 +1,10 @@
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@ -0,0 +1,282 @@
local task = {
[1]={
["desc"]="Anuncios vistos"
},
[2]={
["desc"]="Completar todas las misiones diarias"
},
[3]={
["desc"]="Tiempo de anuncios"
},
[4]={
["desc"]="Obtener monedas"
},
[5]={
["desc"]="Obtener monedas"
},
[6]={
["desc"]="Obtener monedas"
},
[7]={
["desc"]="Obtener monedas"
},
[8]={
["desc"]="Obtener diamantes"
},
[9]={
["desc"]="Obtener diamantes"
},
[10]={
["desc"]="Obtener diamantes"
},
[11]={
["desc"]="Obtener diamantes"
},
[12]={
["desc"]="Gastar monedas"
},
[13]={
["desc"]="Gastar monedas"
},
[14]={
["desc"]="Gastar monedas"
},
[15]={
["desc"]="Gastar monedas"
},
[16]={
["desc"]="Gastar diamantes"
},
[17]={
["desc"]="Gastar diamantes"
},
[18]={
["desc"]="Gastar diamantes"
},
[19]={
["desc"]="Gastar diamantes"
},
[20]={
["desc"]="Abre cualquier cofre de la Tienda"
},
[21]={
["desc"]="Abre cualquier cofre de la Tienda"
},
[22]={
["desc"]="Abre cualquier cofre de la Tienda"
},
[23]={
["desc"]="Abre cualquier cofre de la Tienda"
},
[24]={
["desc"]="Abre un cofre épico de la Tienda"
},
[25]={
["desc"]="Abre un cofre épico de la Tienda"
},
[26]={
["desc"]="Abre un cofre épico de la Tienda"
},
[27]={
["desc"]="Abre un cofre épico de la Tienda"
},
[28]={
["desc"]="Enciende la lámpara de habilidad en la fase."
},
[29]={
["desc"]="Enciende la lámpara de habilidad en la fase."
},
[30]={
["desc"]="Enciende la lámpara de habilidad en la fase."
},
[31]={
["desc"]="Enciende la lámpara de habilidad en la fase."
},
[32]={
["desc"]="Gana un combate"
},
[33]={
["desc"]="Gana un combate"
},
[34]={
["desc"]="Gana un combate"
},
[35]={
["desc"]="Gana un combate"
},
[36]={
["desc"]="Mejora tus héroes"
},
[37]={
["desc"]="Mejora tus héroes"
},
[38]={
["desc"]="Mejora tus héroes"
},
[39]={
["desc"]="Mejora tus héroes"
},
[40]={
["desc"]="Obtiene fragmentos de héroes"
},
[41]={
["desc"]="Obtiene fragmentos de héroes"
},
[42]={
["desc"]="Obtiene fragmentos de héroes"
},
[43]={
["desc"]="Obtiene fragmentos de héroes"
},
[44]={
["desc"]="Mata al jefe"
},
[45]={
["desc"]="Mata al jefe"
},
[46]={
["desc"]="Mata al jefe"
},
[47]={
["desc"]="Mata al jefe"
},
[48]={
["desc"]="Mata los monstruos"
},
[49]={
["desc"]="Mata los monstruos"
},
[50]={
["desc"]="Mata los monstruos"
},
[51]={
["desc"]="Mata los monstruos"
},
[52]={
["desc"]="Elementos eliminados"
},
[53]={
["desc"]="Elementos eliminados"
},
[54]={
["desc"]="Elementos eliminados"
},
[55]={
["desc"]="Elementos eliminados"
},
[56]={
["desc"]="Eliminaciones de 6 objetos"
},
[57]={
["desc"]="Eliminaciones de 6 objetos"
},
[58]={
["desc"]="Eliminaciones de 6 objetos"
},
[59]={
["desc"]="Eliminaciones de 6 objetos"
},
[60]={
["desc"]="Eliminaciones de 8 objetos"
},
[61]={
["desc"]="Eliminaciones de 8 objetos"
},
[62]={
["desc"]="Eliminaciones de 8 objetos"
},
[63]={
["desc"]="Eliminaciones de 8 objetos"
},
[64]={
["desc"]="Número de 10 combos en un combate"
},
[65]={
["desc"]="Número de 10 combos en un combate"
},
[66]={
["desc"]="Número de 10 combos en un combate"
},
[67]={
["desc"]="Número de 10 combos en un combate"
},
[68]={
["desc"]="Número de habilidades lanzadas en un combate"
},
[69]={
["desc"]="Número de habilidades lanzadas en un combate"
},
[70]={
["desc"]="Número de habilidades lanzadas en un combate"
},
[71]={
["desc"]="Número de habilidades lanzadas en un combate"
},
[72]={
["desc"]="Ondas de combates completadas"
},
[73]={
["desc"]="Ondas de combates completadas"
},
[74]={
["desc"]="Ondas de combates completadas"
},
[75]={
["desc"]="Ondas de combates completadas"
},
[76]={
["desc"]="Obtener monedas"
},
[77]={
["desc"]="Obtener diamantes"
},
[78]={
["desc"]="Gastar diamantes"
},
[79]={
["desc"]="Abre cualquier cofre de la Tienda"
},
[80]={
["desc"]="Abre un cofre épico de la Tienda"
},
[81]={
["desc"]="Enciende la lámpara de habilidad en la fase."
},
[82]={
["desc"]="Gana un combate"
},
[83]={
["desc"]="Mejora tus héroes"
},
[84]={
["desc"]="Obtiene fragmentos de héroes"
},
[85]={
["desc"]="Mata al jefe"
},
[86]={
["desc"]="Mata los monstruos"
},
[87]={
["desc"]="Elementos eliminados"
},
[88]={
["desc"]="Eliminaciones de 6 objetos"
},
[89]={
["desc"]="Eliminaciones de 8 objetos"
},
[90]={
["desc"]="Número de 10 combos en un combate"
},
[91]={
["desc"]="Número de habilidades lanzadas en un combate"
},
[92]={
["desc"]="Ondas de combates completadas"
}
}
local config = {
data=task,count=92
}
return config

View File

@ -0,0 +1,10 @@
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@ -0,0 +1,27 @@
local tutorial = {
["tutorial_txt_1"]={
["value"]="Elige una habilidad y sigue luchando."
},
["tutorial_txt_2"]={
["value"]="Colecta el cofre y desbloquea nuevos héroes"
},
["tutorial_txt_3"]={
["value"]="Colecta el cofre para obtener fragmentos de héroes"
},
["tutorial_txt_4"]={
["value"]="Colecta el cofre para obtener el quinto héroe"
},
["tutorial_txt_5"]={
},
["tutorial_txt_6"]={
},
["tutorial_txt_7"]={
}
}
local config = {
data=tutorial,count=7
}
return config

View File

@ -0,0 +1,10 @@
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View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,42 +1,42 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="EXP +<color=#3cff28>10%</color>"
}, },
[2]={ [2]={
["desc"]="Semua DMG +<color=#3cff28>5%</color>"
}, },
[3]={ [3]={
["desc"]="DMG yang diterima berkurang <color=#3cff28>10%</color>"
}, },
[4]={ [4]={
["desc"]="Crit Rate +<color=#3cff28>20%</color>"
}, },
[5]={ [5]={
["desc"]="DMG skill +<color=#3cff28>15%</color> "
}, },
[6]={ [6]={
["desc"]="Menghasilkan <color=#3cff28>10%</color> Perisai HP Maks di awal giliran"
}, },
[7]={ [7]={
["desc"]="Efek pemulihan HP meningkat <color=#3cff28>5%</color>"
}, },
[8]={ [8]={
["desc"]="ATK musuh +<color=#3cff28>5%</color>"
}, },
[9]={ [9]={
["desc"]="DMG yang diberikan musuh +<color=#3cff28>5%</color>"
}, },
[10]={ [10]={
["desc"]="ATK Normal musuh +<color=#3cff28>1</color>"
}, },
[11]={ [11]={
["desc"]="Efek Heal -<color=#3cff28>10%</color>"
}, },
[12]={ [12]={
["desc"]="Blok rate musuh +<color=#3cff28>5%</color>"
}, },
[13]={ [13]={
["desc"]="DMG yang diterima berkurang <color=#3cff28>5%</color>"
} }
} }
local config = { local config = {

View File

@ -41,7 +41,7 @@ local localization_global =
["HERO_DESC_10"] = "Lolos Bab {0} untuk membuka", ["HERO_DESC_10"] = "Lolos Bab {0} untuk membuka",
["BATTLE_DESC_8"] = "Lebih banyak Hero dapat digunakan", ["BATTLE_DESC_8"] = "Lebih banyak Hero dapat digunakan",
["MAIN_BTN_2"] = "Hero", ["MAIN_BTN_2"] = "Hero",
["MAIN_DESC_1"] = "Bab ke-{1}", ["MAIN_DESC_1"] = "Bab ke-{0}",
["TIME_STR_DHM"] = "{0} Hari {1} Jam {2} Menit", ["TIME_STR_DHM"] = "{0} Hari {1} Jam {2} Menit",
["TIME_STR_M"] = "{0} Menit", ["TIME_STR_M"] = "{0} Menit",
["TIME_STR_MS"] = "{0} Menit {1} Detik", ["TIME_STR_MS"] = "{0} Menit {1} Detik",

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="Kepala Bawang" ["name"]="Kepala Bawang"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="ATK Global <color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="ATK Global <color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="ATK Global <color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="ATK Merah <color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="ATK Merah <color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="ATK Merah <color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="ATK Emas <color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="ATK Emas <color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="ATK Emas <color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="ATK Hijau <color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="ATK Hijau <color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="ATK Hijau <color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="ATK Biru <color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="ATK Biru <color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="ATK Biru <color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="ATK Ungu <color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="ATK Ungu <color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="ATK Ungu <color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="Semua DMG meningkat <color=#3cff28>30%</color> ketika HP di bawah 50%."
}, },
[20]={ [20]={
["desc"]="EXP <color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="HP Maksimum <color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="HP Maksimum <color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="HP Maksimum <color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="HP pulih <color=#3cff28>1%</color> di awal giliran"
}, },
[25]={ [25]={
["desc"]="Efek pemulihan HP meningkat <color=#3cff28>{0}</color>"
}, },
[26]={ [26]={
["desc"]="Laju Blok meningkat <color=#3cff28>{0}</color>"
}, },
[27]={ [27]={
["desc"]="Crit Rate <color=#3cff28>+{0}</color>"
}, },
[28]={ [28]={
["desc"]="DMG yang diterima berkurang <color=#3cff28>{0}</color>"
}, },
[29]={ [29]={
["desc"]="<color=#3cff28>Pulihkan</color> sebagian HP"
}, },
[30]={ [30]={
["desc"]="Ubah <color=#3cff28>2</color> elemen non-merah secara acak di bidang menjadi merah."
}, },
[31]={ [31]={
["desc"]="Ubah <color=#3cff28>3</color> elemen non-merah secara acak di bidang menjadi merah."
}, },
[32]={ [32]={
["desc"]="Ubah <color=#3cff28>5</color> elemen non-merah secara acak di bidang menjadi merah."
}, },
[33]={ [33]={
["desc"]="Ubah <color=#3cff28>2</color> elemen non-emas secara acak di bidang menjadi emas."
}, },
[34]={ [34]={
["desc"]="Ubah <color=#3cff28>3</color> elemen non-emas secara acak di bidang menjadi emas."
}, },
[35]={ [35]={
["desc"]="Ubah <color=#3cff28>5</color> elemen non-emas secara acak di bidang menjadi emas."
}, },
[36]={ [36]={
["desc"]="Ubah <color=#3cff28>2</color> elemen non-hijau secara acak di bidang menjadi hijau."
}, },
[37]={ [37]={
["desc"]="Ubah <color=#3cff28>3</color> elemen non-hijau secara acak di bidang menjadi hijau."
}, },
[38]={ [38]={
["desc"]="Ubah <color=#3cff28>5</color> elemen non-hijau secara acak di bidang menjadi hijau."
}, },
[39]={ [39]={
["desc"]="Ubah <color=#3cff28>2</color> elemen non-biru secara acak di bidang menjadi biru."
}, },
[40]={ [40]={
["desc"]="Ubah <color=#3cff28>3</color> elemen non-biru secara acak di bidang menjadi biru."
}, },
[41]={ [41]={
["desc"]="Ubah <color=#3cff28>5</color> elemen non-biru secara acak di bidang menjadi biru."
}, },
[42]={ [42]={
["desc"]="Ubah <color=#3cff28>2</color> elemen non-ungu secara acak di bidang menjadi ungu."
}, },
[43]={ [43]={
["desc"]="Ubah <color=#3cff28>3</color> elemen non-ungu secara acak di bidang menjadi ungu."
}, },
[44]={ [44]={
["desc"]="Ubah <color=#3cff28>5</color> elemen non-ungu secara acak di bidang menjadi ungu."
}, },
[1200100]={ [1200100]={
["desc"]="Membuka Tarian Dispersi: Menghapus <color=#3cff28>5</color> grid secara horizontal dan memberikan DMG skill sekali."
}, },
[1200101]={ [1200101]={
}, },
[1200102]={ [1200102]={
["desc"]="Saat Tarian Dispersi digunakan, DMG ATK Normal meningkat <color=#3cff28>10%</color> untuk giliran ini."
}, },
[1200103]={ [1200103]={
["desc"]="<color=#fcff28>Combo</color>: Tarian Dispersi memberikan <color=#3cff28>50%</color> lebih banyak DMG untuk membekukan musuh."
}, },
[1200104]={ [1200104]={
["desc"]="Tarian Dispersi membersihkan <color=#3cff28>4</color> grid tambahan secara vertikal."
}, },
[1200105]={ [1200105]={
["desc"]="Saat Tarian Dispersi menautkan <color=#3cff28>5</color> elemen atau lebih, menerapkan Rage ke tim untuk <color=#3cff28>2</color> giliran."
}, },
[1200106]={ [1200106]={
["desc"]="ATK Dancer meningkat <color=#3cff28>15%</color>."
}, },
[1200107]={ [1200107]={
["desc"]="Persyaratan untuk menerapkan Rage dengan Tarian Dispersi dikurangi untuk menghubungkan lebih dari <color=#3cff28>3</color> elemen."
}, },
[1300100]={ [1300100]={
["desc"]="Membuka Topan Claymore: Memberikan DMG skill beberapa kali."
}, },
[1300101]={ [1300101]={
["desc"]="Topan Claymore dapat menimbulkan Scorch selama <color=#3cff28>2</color> giliran."
}, },
[1300102]={ [1300102]={
["desc"]="<color=#fcff28>Combo</color>: Topan Claymore memberikan <color=#3cff28>50%</color> lebih banyak DMG pada musuh yang berdarah."
}, },
[1300103]={ [1300103]={
["desc"]="DMG Topan Claymore meningkat."
}, },
[1300104]={ [1300104]={
["desc"]="Meningkatkan DMG Scorch yang ditimbulkan Topan Claymore."
}, },
[1300105]={ [1300105]={
["desc"]="Saat Topan Claymore menautkan <color=#3cff28>4</color> atau lebih banyak elemen, meningkatkan DMG <color=#3cff28>30%</color> untuk <color=#3cff28>2</color> giliran."
}, },
[1300106]={ [1300106]={
["desc"]="Efek peningkatan DMG Topan Claymore berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[1300107]={ [1300107]={
["desc"]="Jika Topan Claymore membunuh musuh, berikan tim Rage untuk <color=#3cff28>2</color> giliran."
}, },
[1300200]={ [1300200]={
["desc"]="Membuka Pukulan Api: Menghapus <color=#3cff28>5</color> grid secara vertikal dan memberikan DMG skill satu kali. Memiliki <color=#3cff28>50%</color> peluang memberikan Scorch selama <color=#3cff28>2</color> giliran."
}, },
[1300201]={ [1300201]={
["desc"]="Pukulan Api membersihkan <color=#3cff28>4</color> grid tambahan secara horizontal."
}, },
[1300202]={ [1300202]={
["desc"]="<color=#fcff28>Combo</color>: Pukulan Api memberikan <color=#3cff28>50%</color> lebih banyak kerusakan pada musuh yang terlarang."
}, },
[1300203]={ [1300203]={
["desc"]="Peluang Scorch yang ditimbulkan Pukulan Api meningkat <color=#3cff28>100%</color>."
}, },
[1300204]={ [1300204]={
["desc"]="Pukulan Api membersihkan <color=#3cff28>2</color> grid tambahan secara vertikal."
}, },
[1300205]={ [1300205]={
["desc"]="Meningkatkan DMG Scorch yang ditimbulkan Pukulan Api."
}, },
[1300206]={ [1300206]={
["desc"]="ATK Flare meningkat <color=#3cff28>15%</color>."
}, },
[1300207]={ [1300207]={
["desc"]="Pukulan Api akan dilemparkan <color=#3cff28>2</color> kali."
}, },
[1400100]={ [1400100]={
["desc"]="Membuka Strike Baja: Ubah warna <color=#3cff28>4</color> elemen yang berdekatan dan berikan DMG skill yang besar beberapa kali."
}, },
[1400101]={ [1400101]={
["desc"]="Strike Baja dapat menimbulkan Scorch selama <color=#3cff28>2</color> giliran."
}, },
[1400102]={ [1400102]={
}, },
[1400103]={ [1400103]={
["desc"]="<color=#fcff28>Combo</color>: Strike Baja memberikan <color=#3cff28>1</color> DMG tambahan pada musuh yang berdarah."
}, },
[1400104]={ [1400104]={
}, },
[1400105]={ [1400105]={
["desc"]="Meningkatkan DMG Scorch yang ditimbulkan Strike Baja. Berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[1400106]={ [1400106]={
["desc"]="ATK Alexander meningkat <color=#3cff28>15%</color>."
}, },
[1400107]={ [1400107]={
["desc"]="Saat Strike Baja terhubung ke lebih dari <color=#3cff28>4</color> elemen, luncurkan 1 Bola Api untuk memberikan DMG."
}, },
[1400200]={ [1400200]={
@ -252,100 +252,100 @@ local skill_rogue = {
}, },
[2200100]={ [2200100]={
["desc"]="Membuka Cabut Pedang: Memberikan satu DMG skill tambahan."
}, },
[2200101]={ [2200101]={
["desc"]="Meningkatkan DMG skill Cabut Pedang."
}, },
[2200102]={ [2200102]={
}, },
[2200103]={ [2200103]={
["desc"]="<color=#fcff28>Combo</color>: Cabut Pedang memberikan <color=#3cff28>50%</color> lebih banyak kerusakan pada musuh yang Scorch."
}, },
[2200104]={ [2200104]={
["desc"]="ATK Gadis Pedang meningkat <color=#3cff28>15%</color>."
}, },
[2200105]={ [2200105]={
["desc"]="Cabut Pedang akan dilemparkan <color=#3cff28>2</color> kali."
}, },
[2200106]={ [2200106]={
["desc"]="Cabut Pedang dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
}, },
[2200107]={ [2200107]={
["desc"]="Saat Cabut Pedang menautkan <color=#3cff28>5</color> elemen atau lebih, DMG skill akan meningkat."
}, },
[2300100]={ [2300100]={
["desc"]="Membuka Topan Bone: Memberikan DMG skill beberapa kali."
}, },
[2300101]={ [2300101]={
["desc"]="Topan Bone dapat menimbulkan bleed selama <color=#3cff28>2</color> giliran."
}, },
[2300102]={ [2300102]={
["desc"]="DMG Topan Bone meningkat."
}, },
[2300103]={ [2300103]={
["desc"]="<color=#fcff28>Combo</color>: Topan Bone memiliki <color=#3cff28>50%</color> peluang melumpuhkan musuh yang mengantuk selama <color=#3cff28>1</color> giliran."
}, },
[2300104]={ [2300104]={
["desc"]="Efek Topan Bone Bleed berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[2300105]={ [2300105]={
["desc"]="Untuk setiap <color=#3cff28>1</color> musuh yang mati akibat pendarahan, DMG Barbarian meningkat <color=#3cff28>10%</color>."
}, },
[2300106]={ [2300106]={
["desc"]="Efek Topan Bone Stun berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[2300107]={ [2300107]={
["desc"]="ATK Barbarian meningkat <color=#3cff28>15%</color>"
}, },
[2300200]={ [2300200]={
["desc"]="Membuka Pedang Phantom: Meningkatkan DMG skill dan memberikan DMG skill beberapa kali."
}, },
[2300201]={ [2300201]={
["desc"]="Pedang Phantom dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah +."
}, },
[2300202]={ [2300202]={
["desc"]="ATK Er-Ya meningkat <color=#3cff28>15%</color>."
}, },
[2300203]={ [2300203]={
["desc"]="Saat Pedang Phantom digunakan, DMG ATK Normal meningkat <color=#3cff28>10%</color> untuk giliran ini."
}, },
[2300204]={ [2300204]={
["desc"]="Pedang Phantom dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
}, },
[2300205]={ [2300205]={
["desc"]="Saat Pedang Phantom menautkan <color=#3cff28>4</color> atau lebih banyak elemen, Crit Rate meningkat <color=#3cff28>20%</color> untuk giliran ini."
}, },
[2300206]={ [2300206]={
["desc"]="Saat Pedang Phantom menautkan <color=#3cff28>4</color> atau lebih banyak elemen, Crit Rate meningkat <color=#3cff28>30%</color> untuk giliran ini."
}, },
[2300207]={ [2300207]={
["desc"]="Saat Pedang Phantom digunakan, DMG Crit terhadap musuh dengan HP di bawah <color=#3cff28>50%</color> akan meningkat <color=#3cff28>50%</color> pada giliran tersebut."
}, },
[2400100]={ [2400100]={
["desc"]="Membuka Ledakan Claymore: Memberikan DMG skill tambahan yang sangat besar."
}, },
[2400101]={ [2400101]={
["desc"]="Ledakan Claymore dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
}, },
[2400102]={ [2400102]={
["desc"]="<color=#fcff28>Combo</color>: Melawan musuh yang membeku, DMG Ledakan Claymor meningkat secara signifikan dan memiliki <color=#3cff28>50%</color> peluang menghasilkan Stun yang berlangsung selama <color=#3cff28>1</color> giliran."
}, },
[2400103]={ [2400103]={
["desc"]="Peluang Stun yang ditimbulkan Ledakan Claymore meningkat <color=#3cff28>70%</color>."
}, },
[2400104]={ [2400104]={
["desc"]="ATK Bocah Pedang meningkat <color=#3cff28>15%</color>."
}, },
[2400105]={ [2400105]={
["desc"]="Kerusakan Ledakan Claymore meningkat signifikan dan memiliki <color=#3cff28>50%</color> peluang memberikan efek larangan yang berlangsung selama <color=#3cff28>1</color> giliran."
}, },
[2400106]={ [2400106]={
["desc"]="Peluang Larangan yang ditimbulkan Ledakan Claymore meningkat <color=#3cff28>70%</color>."
}, },
[2400107]={ [2400107]={
["desc"]="Ledakan Claymore memberikan DMG ganda."
}, },
[2400200]={ [2400200]={
@ -372,52 +372,52 @@ local skill_rogue = {
}, },
[3200100]={ [3200100]={
["desc"]="Membuka Lance Burst: Memberikan satu DMG skill tambahan."
}, },
[3200101]={ [3200101]={
["desc"]="Lance Burst dapat memulihkan HP."
}, },
[3200102]={ [3200102]={
["desc"]="<color=#fcff28>Combo</color>: Lance Burst memberikan <color=#3cff28>50%</color> lebih banyak DMG pada musuh yang keracunan."
}, },
[3200103]={ [3200103]={
["desc"]="DMG Lance Burst meningkat."
}, },
[3200104]={ [3200104]={
["desc"]="Lance Burst dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
}, },
[3200105]={ [3200105]={
["desc"]="Lance Burst memiliki <color=#3cff28>30%</color> peluang melumpuhkan musuh yang mengantuk selama <color=#3cff28>1</color> giliran."
}, },
[3200106]={ [3200106]={
["desc"]="Peluang Stun yang ditimbulkan Lance Burst meningkat <color=#3cff28>20%</color>."
}, },
[3200107]={ [3200107]={
["desc"]="Setelah Lance Burst digunakan, tim akan mendapatkan <color=#3cff28>20%</color> grid untuk <color=#3cff28>2</color> giliran."
}, },
[3300100]={ [3300100]={
["desc"]="Membuka Pemulihan Cepat: Memulihkan HP untuk giliran ini."
}, },
[3300101]={ [3300101]={
["desc"]="Efek pemulihan HP dari Pemulihan Cepat meningkat."
}, },
[3300102]={ [3300102]={
["desc"]="Saat Pemulihan Cepat digunakan, DMG ATK Normal meningkat <color=#3cff28>15%</color> untuk giliran ini."
}, },
[3300103]={ [3300103]={
["desc"]="Saat Pemulihan Cepat membersihkan <color=#3cff28>4</color> grid tambahan secara vertikal."
}, },
[3300104]={ [3300104]={
["desc"]="Pemulihan Cepat meningkatkan DMG skill tambahan pada tim selama <color=#3cff28>2</color> giliran."
}, },
[3300105]={ [3300105]={
["desc"]="Ketika Pemulihan Cepat digunakan, ATK Normal akan memulihkan HP untuk giliran ini."
}, },
[3300106]={ [3300106]={
["desc"]="Efek peningkatan DMG skill Pemulihan Cepat berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[3300107]={ [3300107]={
["desc"]="Saat Pemulihan Cepat menautkan <color=#3cff28>5</color> atau lebih elemen, efek pemulihan HP akan meningkat."
}, },
[3300200]={ [3300200]={
@ -444,28 +444,28 @@ local skill_rogue = {
}, },
[3400100]={ [3400100]={
["desc"]="Membuka Pemburu Bulan: Meningkatkan DMG dan memberikan DMG skill yang besar sekali."
}, },
[3400101]={ [3400101]={
["desc"]="Pemburu Bulan dapat memberikan Rentan selama <color=#3cff28>2</color> giliran."
}, },
[3400102]={ [3400102]={
}, },
[3400103]={ [3400103]={
["desc"]="ATK Mulan meningkat <color=#3cff28>15%</color>."
}, },
[3400104]={ [3400104]={
["desc"]="Efek rentan dari Pemburu Bulan meningkat."
}, },
[3400105]={ [3400105]={
["desc"]="Pemburu Bulan dapat memberikan Bleed selama <color=#3cff28>2</color> giliran."
}, },
[3400106]={ [3400106]={
["desc"]="Efek bleed dari Pemburu Bulan meningkat."
}, },
[3400107]={ [3400107]={
["desc"]="Saat Pemburu Bulan menautkan <color=#3cff28>4</color> atau lebih banyak elemen, maka ATK Pemburu Bulan akan dilepaskan sebanyak <color=#3cff28>2</color> kali."
}, },
[3400200]={ [3400200]={
@ -492,28 +492,28 @@ local skill_rogue = {
}, },
[4200100]={ [4200100]={
["desc"]="Membuka Link Elemen: Menghilangkan <color=#3cff28>3</color> elemen secara acak dan memberikan DMG skill."
}, },
[4200101]={ [4200101]={
["desc"]="Link Elemen menghapus <color=#3cff28>2</color> lebih banyak elemen acak."
}, },
[4200102]={ [4200102]={
["desc"]="Saat Link Elemen digunakan, DMG ATK Normal meningkat <color=#3cff28>10%</color> untuk giliran ini."
}, },
[4200103]={ [4200103]={
["desc"]="Link Elemen memiliki <color=#3cff28>50%</color> peluang memberikan Frost selama <color=#3cff28>2</color> giliran."
}, },
[4200104]={ [4200104]={
["desc"]="Link Elemen menghapus <color=#3cff28>2</color> lebih banyak elemen acak."
}, },
[4200105]={ [4200105]={
["desc"]="<color=#fcff28>Combo</color>: Link Elemen memiliki <color=#3cff28>50%</color> peluang memberikan efek beku untuk membekukan musuh selama <color=#3cff28>1</color> giliran."
}, },
[4200106]={ [4200106]={
["desc"]="ATK Hati Es meningkat <color=#3cff28>15%</color>."
}, },
[4200107]={ [4200107]={
["desc"]="Peluang Freeze yang ditimbulkan Link Elemen meningkat <color=#3cff28>40%</color>."
}, },
[4300100]={ [4300100]={
@ -564,28 +564,28 @@ local skill_rogue = {
}, },
[4400100]={ [4400100]={
["desc"]="Membuka Tarian Pedang Frost: Menghapus <color=#3cff28>3</color> elemen acak dan memberikan damage skill sekali. Menimbulkan Freeze selama <color=#3cff28>1</color> giliran."
}, },
[4400101]={ [4400101]={
["desc"]="Efek Tarian Pedang Frost berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[4400102]={ [4400102]={
["desc"]="<color=#fcff28>Combo</color>: Tarian Pedang Frost memberikan <color=#3cff28>50%</color> lebih banyak DMG pada musuh yang Scorch."
}, },
[4400103]={ [4400103]={
["desc"]="Tarian Pedang Frost menghapus <color=#3cff28>3</color> lebih banyak elemen acak."
}, },
[4400104]={ [4400104]={
["desc"]="Efek Freeze dari Tarian Pedang Frost meningkat."
}, },
[4400105]={ [4400105]={
["desc"]="Tarian Pedang Frost memiliki <color=#3cff28>50%</color> peluang memberikan Freeze selama <color=#3cff28>2</color> giliran."
}, },
[4400106]={ [4400106]={
["desc"]="ATK Peri Es meningkat <color=#3cff28>15%</color>."
}, },
[4400107]={ [4400107]={
["desc"]="Peluang Freeze yang ditimbulkan Tarian Pedang Frost meningkat <color=#3cff28>70%</color>."
}, },
[4400200]={ [4400200]={
@ -612,28 +612,28 @@ local skill_rogue = {
}, },
[5200100]={ [5200100]={
["desc"]="Membuka Seni Perisai: Terapkan perisai ke tim untuk <color=#3cff28>1</color> giliran."
}, },
[5200101]={ [5200101]={
["desc"]="Perisai dari Seni Perisai menyerap lebih banyak DMG."
}, },
[5200102]={ [5200102]={
}, },
[5200103]={ [5200103]={
["desc"]="Efek Perisai dari Seni Perisai berlangsung selama <color=#3cff28>+1</color> giliran."
}, },
[5200104]={ [5200104]={
["desc"]="Seni Perisai dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah +."
}, },
[5200105]={ [5200105]={
["desc"]="Perisai dari Seni Perisai dapat merefleksikan <color=#3cff28>200%</color> DMG."
}, },
[5200106]={ [5200106]={
["desc"]="ATK Ninja Jay meningkat <color=#3cff28>15%</color>."
}, },
[5200107]={ [5200107]={
["desc"]="Efek penangkal kerusakan perisai dari Seni Perisai menjadi 2x lipat."
}, },
[5300100]={ [5300100]={

View File

@ -0,0 +1,282 @@
local task = {
[1]={
["desc"]="Iklan ditonton"
},
[2]={
["desc"]="Selesaikan semua misi harian"
},
[3]={
["desc"]="Waktu Iklan"
},
[4]={
["desc"]="Dapat Koin"
},
[5]={
["desc"]="Dapat Koin"
},
[6]={
["desc"]="Dapat Koin"
},
[7]={
["desc"]="Dapat Koin"
},
[8]={
["desc"]="Dapat Berlian"
},
[9]={
["desc"]="Dapat Berlian"
},
[10]={
["desc"]="Dapat Berlian"
},
[11]={
["desc"]="Dapat Berlian"
},
[12]={
["desc"]="Konsumsi Koin"
},
[13]={
["desc"]="Konsumsi Koin"
},
[14]={
["desc"]="Konsumsi Koin"
},
[15]={
["desc"]="Konsumsi Koin"
},
[16]={
["desc"]="Konsumsi Berlian"
},
[17]={
["desc"]="Konsumsi Berlian"
},
[18]={
["desc"]="Konsumsi Berlian"
},
[19]={
["desc"]="Konsumsi Berlian"
},
[20]={
["desc"]="Buka peti harta di Mall"
},
[21]={
["desc"]="Buka peti harta di Mall"
},
[22]={
["desc"]="Buka peti harta di Mall"
},
[23]={
["desc"]="Buka peti harta di Mall"
},
[24]={
["desc"]="Buka peti epik di Mall"
},
[25]={
["desc"]="Buka peti epik di Mall"
},
[26]={
["desc"]="Buka peti epik di Mall"
},
[27]={
["desc"]="Buka peti epik di Mall"
},
[28]={
["desc"]="Nyalakan lampu skill di level"
},
[29]={
["desc"]="Nyalakan lampu skill di level"
},
[30]={
["desc"]="Nyalakan lampu skill di level"
},
[31]={
["desc"]="Nyalakan lampu skill di level"
},
[32]={
["desc"]="Memenangkan Battle"
},
[33]={
["desc"]="Memenangkan Battle"
},
[34]={
["desc"]="Memenangkan Battle"
},
[35]={
["desc"]="Memenangkan Battle"
},
[36]={
["desc"]="Upgrade Hero"
},
[37]={
["desc"]="Upgrade Hero"
},
[38]={
["desc"]="Upgrade Hero"
},
[39]={
["desc"]="Upgrade Hero"
},
[40]={
["desc"]="Dapatkan Shard Hero"
},
[41]={
["desc"]="Dapatkan Shard Hero"
},
[42]={
["desc"]="Dapatkan Shard Hero"
},
[43]={
["desc"]="Dapatkan Shard Hero"
},
[44]={
["desc"]="Bunuh Boss"
},
[45]={
["desc"]="Bunuh Boss"
},
[46]={
["desc"]="Bunuh Boss"
},
[47]={
["desc"]="Bunuh Boss"
},
[48]={
["desc"]="Bunuh Minion"
},
[49]={
["desc"]="Bunuh Minion"
},
[50]={
["desc"]="Bunuh Minion"
},
[51]={
["desc"]="Bunuh Minion"
},
[52]={
["desc"]="Hapus elemen"
},
[53]={
["desc"]="Hapus elemen"
},
[54]={
["desc"]="Hapus elemen"
},
[55]={
["desc"]="Hapus elemen"
},
[56]={
["desc"]="6x Hapus"
},
[57]={
["desc"]="6x Hapus"
},
[58]={
["desc"]="6x Hapus"
},
[59]={
["desc"]="6x Hapus"
},
[60]={
["desc"]="8x Hapus"
},
[61]={
["desc"]="8x Hapus"
},
[62]={
["desc"]="8x Hapus"
},
[63]={
["desc"]="8x Hapus"
},
[64]={
["desc"]="10 Kombo atau lebih dalam battle"
},
[65]={
["desc"]="10 Kombo atau lebih dalam battle"
},
[66]={
["desc"]="10 Kombo atau lebih dalam battle"
},
[67]={
["desc"]="10 Kombo atau lebih dalam battle"
},
[68]={
["desc"]="Skill yang dilepaskan dalam battle"
},
[69]={
["desc"]="Skill yang dilepaskan dalam battle"
},
[70]={
["desc"]="Skill yang dilepaskan dalam battle"
},
[71]={
["desc"]="Skill yang dilepaskan dalam battle"
},
[72]={
["desc"]="Hapus gelombang battle"
},
[73]={
["desc"]="Hapus gelombang battle"
},
[74]={
["desc"]="Hapus gelombang battle"
},
[75]={
["desc"]="Hapus gelombang battle"
},
[76]={
["desc"]="Dapat Koin"
},
[77]={
["desc"]="Dapat Berlian"
},
[78]={
["desc"]="Konsumsi Berlian"
},
[79]={
["desc"]="Buka peti harta di Mall"
},
[80]={
["desc"]="Buka peti epik di Mall"
},
[81]={
["desc"]="Nyalakan lampu skill di level"
},
[82]={
["desc"]="Memenangkan Battle"
},
[83]={
["desc"]="Upgrade Hero"
},
[84]={
["desc"]="Dapatkan Shard Hero"
},
[85]={
["desc"]="Bunuh Boss"
},
[86]={
["desc"]="Bunuh Minion"
},
[87]={
["desc"]="Hapus elemen"
},
[88]={
["desc"]="6x Hapus"
},
[89]={
["desc"]="8x Hapus"
},
[90]={
["desc"]="10 Kombo atau lebih dalam battle"
},
[91]={
["desc"]="Skill yang dilepaskan dalam battle"
},
[92]={
["desc"]="Hapus gelombang battle"
}
}
local config = {
data=task,count=92
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 0b98dd84bf8e73e43a2f3f85da3829e8
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
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assetBundleVariant:
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View File

@ -0,0 +1,27 @@
local tutorial = {
["tutorial_txt_1"]={
["value"]="Pilih skill untuk melanjutkan battle"
},
["tutorial_txt_2"]={
["value"]="Klaim peti untuk membuka hero baru"
},
["tutorial_txt_3"]={
["value"]="Klaim peti untuk mendapatkan Shard Hero"
},
["tutorial_txt_4"]={
["value"]="Klaim peti untuk mendapatkan Hero kelima"
},
["tutorial_txt_5"]={
},
["tutorial_txt_6"]={
},
["tutorial_txt_7"]={
}
}
local config = {
data=tutorial,count=7
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a3aacffa79cd0464cb8b9028192f5ae4
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internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
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View File

@ -1,42 +1,42 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="獲得したEXPが+<color=#3cff28>10%</color>"
}, },
[2]={ [2]={
["desc"]="全てのダメージが+<color=#3cff28>5%</color>"
}, },
[3]={ [3]={
["desc"]="受けるダメージが<color=#3cff28>10%</color>減少する"
}, },
[4]={ [4]={
["desc"]="クリティカル率が+<color=#3cff28>20%</color>"
}, },
[5]={ [5]={
["desc"]="技能ダメージ+<color=#3cff28>15%</color>"
}, },
[6]={ [6]={
["desc"]="このターンが開始する前に、最大HPの<color=#3cff28>10%</color>のシールドを生成する"
}, },
[7]={ [7]={
["desc"]="HP回復効果が<color=#3cff28>5%</color>アップ"
}, },
[8]={ [8]={
["desc"]="敵の攻撃力が+<color=#3cff28>5%</color>"
}, },
[9]={ [9]={
["desc"]="敵のダメージが+<color=#3cff28>5%</color>"
}, },
[10]={ [10]={
["desc"]="敵の通常攻撃の回数が+<color=#3cff28>1</color>"
}, },
[11]={ [11]={
["desc"]="回復効果が-<color=#3cff28>10%</color>"
}, },
[12]={ [12]={
["desc"]="敵のブロックの確率が+<color=#3cff28>5%</color>"
}, },
[13]={ [13]={
["desc"]="受けるダメージが<color=#3cff28>5%</color>減少する"
} }
} }
local config = { local config = {

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="タマネギ" ["name"]="タマネギ"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="全局の攻撃力が<color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="全局の攻撃力が<color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="全局の攻撃力が<color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="赤の攻撃が<color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="赤の攻撃が<color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="赤の攻撃が<color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="金の攻撃が<color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="金の攻撃が<color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="金の攻撃が<color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="緑の攻撃が<color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="緑の攻撃が<color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="緑の攻撃が<color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="青の攻撃が<color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="青の攻撃が<color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="青の攻撃が<color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="紫の攻撃が<color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="紫の攻撃が<color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="紫の攻撃が<color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="ヒーローのHPが50%以下の場合、全てのダメージが<color=#3cff28>30%</color>アップ"
}, },
[20]={ [20]={
["desc"]="獲得したEXPが<color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="最大HPが<color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="最大HPが<color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="最大HPが<color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="ターンが開始する前、HPが<color=#3cff28>1%</color>回復する"
}, },
[25]={ [25]={
["desc"]="HP回復効果が<color=#3cff28>{0}</color>アップ"
}, },
[26]={ [26]={
["desc"]="ブロック確率が<color=#3cff28>{0}</color>アップ"
}, },
[27]={ [27]={
["desc"]="クリティカル率が<color=#3cff28>+{0}</color>"
}, },
[28]={ [28]={
["desc"]="受けるダメージが<color=#3cff28>{0}</color>減少する"
}, },
[29]={ [29]={
["desc"]="一部のHPを<color=#3cff28>回復する</color>"
}, },
[30]={ [30]={
["desc"]="ランダムで<color=#3cff28>2</color>つ赤以外の元素を赤に変える"
}, },
[31]={ [31]={
["desc"]="ランダムで<color=#3cff28>3</color>つ赤以外の元素を赤に変える"
}, },
[32]={ [32]={
["desc"]="ランダムで<color=#3cff28>5</color>つ赤以外の元素を赤に変える"
}, },
[33]={ [33]={
["desc"]="ランダムで<color=#3cff28>2</color>つ金以外の元素を金に変える"
}, },
[34]={ [34]={
["desc"]="ランダムで<color=#3cff28>3</color>つ金以外の元素を金に変える"
}, },
[35]={ [35]={
["desc"]="ランダムで<color=#3cff28>5</color>つ金以外の元素を金に変える"
}, },
[36]={ [36]={
["desc"]="ランダムで<color=#3cff28>2</color>つ緑以外の元素を緑に変える"
}, },
[37]={ [37]={
["desc"]="ランダムで<color=#3cff28>3</color>つ緑以外の元素を緑に変える"
}, },
[38]={ [38]={
["desc"]="ランダムで<color=#3cff28>5</color>つ緑以外の元素を緑に変える"
}, },
[39]={ [39]={
["desc"]="ランダムで<color=#3cff28>2</color>つ青以外の元素を青に変える"
}, },
[40]={ [40]={
["desc"]="ランダムで<color=#3cff28>3</color>つ青以外の元素を青に変える"
}, },
[41]={ [41]={
["desc"]="ランダムで<color=#3cff28>5</color>つ青以外の元素を青に変える"
}, },
[42]={ [42]={
["desc"]="ランダムで<color=#3cff28>2</color>つ紫以外の元素を紫に変える"
}, },
[43]={ [43]={
["desc"]="ランダムで<color=#3cff28>3</color>つ紫以外の元素を紫に変える"
}, },
[44]={ [44]={
["desc"]="ランダムで<color=#3cff28>5</color>つ紫以外の元素を紫に変える"
}, },
[1200100]={ [1200100]={
["desc"]="消滅の舞解放:横に<color=#3cff28>5</color>マスを消し、スキルを1回発動する。"
}, },
[1200101]={ [1200101]={
}, },
[1200102]={ [1200102]={
["desc"]="「消滅の舞」を発動すると、今回の通常攻撃のダメージが<color=#3cff28>10%</color>アップ。"
}, },
[1200103]={ [1200103]={
["desc"]="<color=#fcff28>Combo</color>:「消滅の舞」は凍結状態の敵にダメージが<color=#3cff28>50%</color>アップ。"
}, },
[1200104]={ [1200104]={
["desc"]="「消滅の舞」は追加で縦<color=#3cff28>4</color>マスを消す。"
}, },
[1200105]={ [1200105]={
["desc"]="「消滅の舞」は<color=#3cff28>5</color>つ以上の元素を繋がると、味方に<color=#3cff28>2</color>ターン興奮効果を付与する。"
}, },
[1200106]={ [1200106]={
["desc"]="ダンサーの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[1200107]={ [1200107]={
["desc"]="「消滅の舞」の興奮効果付与条件は、<color=#3cff28>3</color>つの元素を繋がるに変更する。"
}, },
[1300100]={ [1300100]={
["desc"]="旋風切解放:追加でスキルを複数回発動する。"
}, },
[1300101]={ [1300101]={
["desc"]="「旋風切」は敵に<color=#3cff28>2</color>ターン⽕傷効果を付与する。"
}, },
[1300102]={ [1300102]={
["desc"]="<color=#fcff28>Combo</color>:「旋風切」は出血状態の敵にダメージが<color=#3cff28>50%</color>アップ。"
}, },
[1300103]={ [1300103]={
["desc"]="「旋風切」のダメージがアップ。"
}, },
[1300104]={ [1300104]={
["desc"]="「旋風切」の⽕傷効果のダメージがアップ。"
}, },
[1300105]={ [1300105]={
["desc"]="「旋風切」は<color=#3cff28>4</color>つ以上の元素を繋がると、<color=#3cff28>2</color>ターンダメージが<color=#3cff28>30%</color>アップ。"
}, },
[1300106]={ [1300106]={
["desc"]="「旋風切」のダメージ増加効果のターン数が<color=#3cff28>+1</color>。"
}, },
[1300107]={ [1300107]={
["desc"]="「旋風切」が敵を撃破した時、味方全員に<color=#3cff28>2</color>ターン興奮効果を付与する。"
}, },
[1300200]={ [1300200]={
["desc"]="ファイアパンチ解放:縦に<color=#3cff28>5</color>を消し、スキルを1回発動する。<color=#3cff28>50%</color>の確率で敵に<color=#3cff28>2</color>ターン⽕傷効果を付与する。"
}, },
[1300201]={ [1300201]={
["desc"]="「ファイアパンチ」は追加で横<color=#3cff28>4</color>マスを消す。"
}, },
[1300202]={ [1300202]={
["desc"]="<color=#fcff28>Combo</color>:「ファイアパンチ」は拘束状態の敵にダメージが<color=#3cff28>50%</color>アップ。"
}, },
[1300203]={ [1300203]={
["desc"]="「ファイアパンチ」の⽕傷確率は<color=#3cff28>100%</color>まで増加する。"
}, },
[1300204]={ [1300204]={
["desc"]="「ファイアパンチ」は追加で<color=#3cff28>2</color>マスを消す。"
}, },
[1300205]={ [1300205]={
["desc"]="「ファイアパンチ」の⽕傷効果のダメージがアップ。"
}, },
[1300206]={ [1300206]={
["desc"]="フレアの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[1300207]={ [1300207]={
["desc"]="「ファイアパンチ」は追加で<color=#3cff28>2</color>回発動する。"
}, },
[1400100]={ [1400100]={
["desc"]="ヘヴィーヒット解放:縦横<color=#3cff28>4</color>マスの元素を変え、大ダメージを与えるスキルを複数回発動する。"
}, },
[1400101]={ [1400101]={
["desc"]="「ヘヴィーヒット」は敵に<color=#3cff28>2</color>ターン⽕傷効果を付与する。"
}, },
[1400102]={ [1400102]={
}, },
[1400103]={ [1400103]={
["desc"]="<color=#fcff28>Combo</color>:「ヘヴィーヒット」は出血状態の敵に追加で<color=#3cff28>1</color>回ダメージを与える。"
}, },
[1400104]={ [1400104]={
}, },
[1400105]={ [1400105]={
["desc"]="「ヘヴィーヒット」の⽕傷効果のターン数が<color=#3cff28>+1</color>。"
}, },
[1400106]={ [1400106]={
["desc"]="アレキサンダーの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[1400107]={ [1400107]={
["desc"]="「ヘヴィーヒット」は<color=#3cff28>4</color>つ以上の元素と繋がると、追加で1個の火球を放つ。"
}, },
[1400200]={ [1400200]={
@ -252,100 +252,100 @@ local skill_rogue = {
}, },
[2200100]={ [2200100]={
["desc"]="居合斬解放追加でスキルを1回発動する。"
}, },
[2200101]={ [2200101]={
["desc"]="「居合斬」のダメージがアップ。"
}, },
[2200102]={ [2200102]={
}, },
[2200103]={ [2200103]={
["desc"]="<color=#fcff28>Combo</color>:「居合斬」は⽕傷状態の敵にダメージが<color=#3cff28>50%</color>アップ。"
}, },
[2200104]={ [2200104]={
["desc"]="ブレードメイドの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[2200105]={ [2200105]={
["desc"]="「居合斬」は追加で<color=#3cff28>2</color>回発動する。"
}, },
[2200106]={ [2200106]={
["desc"]="「居合斬」は追加でX方向の<color=#3cff28>4</color>マスを消す。"
}, },
[2200107]={ [2200107]={
["desc"]="「居合斬」は<color=#3cff28>5</color>つ以上の元素と繋がると、ダメージがアップ。"
}, },
[2300100]={ [2300100]={
["desc"]="旋風骨解放:追加でスキルを複数回発動する。"
}, },
[2300101]={ [2300101]={
["desc"]="「旋風骨」は敵に<color=#3cff28>2</color>ターン出血効果を付与する。"
}, },
[2300102]={ [2300102]={
["desc"]="「旋風骨」のダメージがアップ。"
}, },
[2300103]={ [2300103]={
["desc"]="<color=#fcff28>Combo</color>:「旋風骨」は<color=#3cff28>50%</color>の確率で昏睡状態の敵に<color=#3cff28>1</color>ターンスタン効果を付与する。"
}, },
[2300104]={ [2300104]={
["desc"]="「旋風骨」の出血効果のターン数が<color=#3cff28>+1</color>。"
}, },
[2300105]={ [2300105]={
["desc"]="出血により敵が<color=#3cff28>1</color>名死亡するごとに、野蛮人のダメージが<color=#3cff28>10%</color>アップ。"
}, },
[2300106]={ [2300106]={
["desc"]="「旋風骨」のスタン効果のターン数が<color=#3cff28>+1</color>。"
}, },
[2300107]={ [2300107]={
["desc"]="野蛮人の攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[2300200]={ [2300200]={
["desc"]="ファントムストライク解放:発動するとダメージが増加し、追加で大ダメージを与えるスキルを複数回発動する。"
}, },
[2300201]={ [2300201]={
["desc"]="「ファントムストライク」は追加で+方向の<color=#3cff28>4</color>マスを消す。"
}, },
[2300202]={ [2300202]={
["desc"]="丫ちゃんの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[2300203]={ [2300203]={
["desc"]="「ファントムストライク」を発動すると、今回の通常攻撃のダメージが<color=#3cff28>10%</color>アップ。"
}, },
[2300204]={ [2300204]={
["desc"]="「ファントムストライク」は追加でX方向の<color=#3cff28>4</color>マスを消す。"
}, },
[2300205]={ [2300205]={
["desc"]="「ファントムストライク」は<color=#3cff28>4</color>つ以上の元素と繋がると、このターンのクリティカル率が<color=#3cff28>20%</color>アップ。"
}, },
[2300206]={ [2300206]={
["desc"]="「ファントムストライク」は<color=#3cff28>4</color>つ以上の元素と繋がると、このターンのクリティカル率が<color=#3cff28>30%</color>アップ。"
}, },
[2300207]={ [2300207]={
["desc"]="「ファントムストライク」を発動すると、このターンではHPが<color=#3cff28>50%</color>以下の敵へのクリティカルダメージが<color=#3cff28>50%</color>アップ。"
}, },
[2400100]={ [2400100]={
["desc"]="大剣インパクト解放追加で特⼤ダメージを与えるスキルを1回発動する。"
}, },
[2400101]={ [2400101]={
["desc"]="「大剣インパクト」は追加でX方向の<color=#3cff28>4</color>マスを消す。"
}, },
[2400102]={ [2400102]={
["desc"]="<color=#fcff28>Combo</color>:「大剣インパクト」は凍結状態の敵へのダメージが大幅に増加し、<color=#3cff28>50%</color>の確率で敵に<color=#3cff28>1</color>ターンスタン効果を付与する。"
}, },
[2400103]={ [2400103]={
["desc"]="「大剣インパクト」のスタン効果付与確率は<color=#3cff28>70%</color>まで増加する。"
}, },
[2400104]={ [2400104]={
["desc"]="大剣魔童の攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[2400105]={ [2400105]={
["desc"]="「大剣インパクト」のダメージが大幅に増加し、<color=#3cff28>50%</color>の確率で敵に<color=#3cff28>1</color>ターン拘束効果を付与する。"
}, },
[2400106]={ [2400106]={
["desc"]="「大剣インパクト」の拘束効果付与確率は<color=#3cff28>70%</color>まで増加する。"
}, },
[2400107]={ [2400107]={
["desc"]="「大剣インパクト」は2倍のダメージを与える。"
}, },
[2400200]={ [2400200]={
@ -372,52 +372,52 @@ local skill_rogue = {
}, },
[3200100]={ [3200100]={
["desc"]="ランススラスト解放追加でスキルを1回発動する。"
}, },
[3200101]={ [3200101]={
["desc"]="「ランススラスト」は一定量のHPを回復できる。"
}, },
[3200102]={ [3200102]={
["desc"]="<color=#fcff28>Combo</color>:「ランススラスト」は中毒状態の敵にダメージが<color=#3cff28>50%</color>アップ。"
}, },
[3200103]={ [3200103]={
["desc"]="「ランススラスト」のダメージがアップする。"
}, },
[3200104]={ [3200104]={
["desc"]="「ランススラスト」は追加でX方向の<color=#3cff28>4</color>マスを消す。"
}, },
[3200105]={ [3200105]={
["desc"]="「ランススラスト」は<color=#3cff28>30%</color>の確率で敵に<color=#3cff28>1</color>ターンスタン効果を付与する。"
}, },
[3200106]={ [3200106]={
["desc"]="「ランススラスト」のスタン確率が<color=#3cff28>20%</color>アップ"
}, },
[3200107]={ [3200107]={
["desc"]="「ランススラスト」は味方全員に<color=#3cff28>2</color>ターン<color=#3cff28>20%</color>のブロックを増加する。"
}, },
[3300100]={ [3300100]={
["desc"]="急速回復解放使用後HPを回復する。"
}, },
[3300101]={ [3300101]={
["desc"]="「急速回復」HP回復効果を上昇させる。"
}, },
[3300102]={ [3300102]={
["desc"]="「急速回復」を発動すると、今回の通常攻撃のダメージが<color=#3cff28>15%</color>アップ。"
}, },
[3300103]={ [3300103]={
["desc"]="「急速回復」は追加で縦<color=#3cff28>4</color>マスを消す。"
}, },
[3300104]={ [3300104]={
["desc"]="「急速回復」は追加で味方全員に<color=#3cff28>2</color>ターンダメージアップ効果を付与する。"
}, },
[3300105]={ [3300105]={
["desc"]="「急速回復」が発動したターン、通常攻撃は回復効果が発生させる。"
}, },
[3300106]={ [3300106]={
["desc"]="「急速回復」のダメージ増加効果のターン数が<color=#3cff28>+1</color>。"
}, },
[3300107]={ [3300107]={
["desc"]="「急速回復」は<color=#3cff28>5</color>つ以上の元素と繋がると、HP回復効果がアップ。"
}, },
[3300200]={ [3300200]={
@ -444,28 +444,28 @@ local skill_rogue = {
}, },
[3400100]={ [3400100]={
["desc"]="ムーンチェイサー解放発動するとダメージが増加し、特⼤ダメージを与えるスキルを1回発動する。"
}, },
[3400101]={ [3400101]={
["desc"]="「ムーンチェイサー」は敵に<color=#3cff28>2</color>ターン被ダメージアップ効果を付与する。"
}, },
[3400102]={ [3400102]={
}, },
[3400103]={ [3400103]={
["desc"]="ムーランの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[3400104]={ [3400104]={
["desc"]="「ムーンチェイサー」が付与した被ダメージアップ効果を上昇させる。"
}, },
[3400105]={ [3400105]={
["desc"]="「ムーンチェイサー」は敵に<color=#3cff28>2</color>ターン出血効果を付与する。"
}, },
[3400106]={ [3400106]={
["desc"]="「ムーンチェイサー」が付与した出血効果のダメージがアップ。"
}, },
[3400107]={ [3400107]={
["desc"]="「ムーンチェイサー」は<color=#3cff28>4</color>つ以上の元素と繋がると、ムーンチェイサーが<color=#3cff28>2</color>回発動する。"
}, },
[3400200]={ [3400200]={
@ -492,28 +492,28 @@ local skill_rogue = {
}, },
[4200100]={ [4200100]={
["desc"]="元素連接解放:ランダムで<color=#3cff28>3</color>つの元素を消し、スキルを1回発動する。"
}, },
[4200101]={ [4200101]={
["desc"]="「元素連接」はランダムで消す元素が<color=#3cff28>+2</color>。"
}, },
[4200102]={ [4200102]={
["desc"]="「元素連接」を発動すると、今回の通常攻撃のダメージが<color=#3cff28>10%</color>アップ。"
}, },
[4200103]={ [4200103]={
["desc"]="「元素連接」は<color=#3cff28>50%</color>の確率で敵に<color=#3cff28>2</color>ターン凍結効果を付与する。"
}, },
[4200104]={ [4200104]={
["desc"]="「元素連接」はランダムで消す元素が<color=#3cff28>+2</color>。"
}, },
[4200105]={ [4200105]={
["desc"]="<color=#fcff28>Combo</color>:「元素連接」は<color=#3cff28>20%</color>の確率で敵に<color=#3cff28>1</color>ターン凍結効果を付与する。"
}, },
[4200106]={ [4200106]={
["desc"]="氷心の攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[4200107]={ [4200107]={
["desc"]="「元素連接」の凍結効果付与確率は<color=#3cff28>40%</color>まで増加する。"
}, },
[4300100]={ [4300100]={
@ -564,28 +564,28 @@ local skill_rogue = {
}, },
[4400100]={ [4400100]={
["desc"]="フロストソードダンス解放:ランダムで<color=#3cff28>3</color>つの元素を消し、<color=#3cff28>1</color>ターン凍結効果付きのスキルを1回発動する。"
}, },
[4400101]={ [4400101]={
["desc"]="「フロストソードダンス」の凍結効果のターン数が<color=#3cff28>+1</color>"
}, },
[4400102]={ [4400102]={
["desc"]="<color=#fcff28>Combo</color>:「フロストソードダンス」は⽕傷状態の敵にダメージが<color=#3cff28>50%</color>アップ。"
}, },
[4400103]={ [4400103]={
["desc"]="「フロストソードダンス」はランダムで消す元素が<color=#3cff28>+3</color>"
}, },
[4400104]={ [4400104]={
["desc"]="「フロストソードダンス」が付与した凍結効果を上昇させる。"
}, },
[4400105]={ [4400105]={
["desc"]="「フロストソードダンス」は<color=#3cff28>50%</color>の確率で敵に<color=#3cff28>2</color>ターン凍結効果を付与する。"
}, },
[4400106]={ [4400106]={
["desc"]="フロストエンチャントレスの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[4400107]={ [4400107]={
["desc"]="「フロストソードダンス」の凍結効果付与確率は<color=#3cff28>70%</color>まで増加する。"
}, },
[4400200]={ [4400200]={
@ -612,28 +612,28 @@ local skill_rogue = {
}, },
[5200100]={ [5200100]={
["desc"]="シールド術解放:味方全員に<color=#3cff28>1</color>ターンシールドを付与する。"
}, },
[5200101]={ [5200101]={
["desc"]="「シールド術」のシールドが耐えるダメージがアップ。"
}, },
[5200102]={ [5200102]={
}, },
[5200103]={ [5200103]={
["desc"]="「シールド術」のシールドのターン数が<color=#3cff28>+1</color>。"
}, },
[5200104]={ [5200104]={
["desc"]="「シールド術」は追加で+方向の<color=#3cff28>4</color>マスを消す。"
}, },
[5200105]={ [5200105]={
["desc"]="「シールド術」のシールドは<color=#3cff28>200%</color>のダメージを跳ね返す。"
}, },
[5200106]={ [5200106]={
["desc"]="忍者リンの攻撃が<color=#3cff28>15%</color>アップ。"
}, },
[5200107]={ [5200107]={
["desc"]="「シールド術」のシールドの跳ね返す効果が2倍になる。"
}, },
[5300100]={ [5300100]={

View File

@ -1,279 +1,279 @@
local task = { local task = {
[1]={ [1]={
["desc"]="CMの累積視聴回数"
}, },
[2]={ [2]={
["desc"]="全てのデイリークエストをクリアする"
}, },
[3]={ [3]={
["desc"]="CMタイム"
}, },
[4]={ [4]={
["desc"]="コインを獲得する"
}, },
[5]={ [5]={
["desc"]="コインを獲得する"
}, },
[6]={ [6]={
["desc"]="コインを獲得する"
}, },
[7]={ [7]={
["desc"]="コインを獲得する"
}, },
[8]={ [8]={
["desc"]="ダイヤを獲得する"
}, },
[9]={ [9]={
["desc"]="ダイヤを獲得する"
}, },
[10]={ [10]={
["desc"]="ダイヤを獲得する"
}, },
[11]={ [11]={
["desc"]="ダイヤを獲得する"
}, },
[12]={ [12]={
["desc"]="コインを消費する"
}, },
[13]={ [13]={
["desc"]="コインを消費する"
}, },
[14]={ [14]={
["desc"]="コインを消費する"
}, },
[15]={ [15]={
["desc"]="コインを消費する"
}, },
[16]={ [16]={
["desc"]="ダイヤを消費する"
}, },
[17]={ [17]={
["desc"]="ダイヤを消費する"
}, },
[18]={ [18]={
["desc"]="ダイヤを消費する"
}, },
[19]={ [19]={
["desc"]="ダイヤを消費する"
}, },
[20]={ [20]={
["desc"]="ショップの任意の宝箱を開ける"
}, },
[21]={ [21]={
["desc"]="ショップの任意の宝箱を開ける"
}, },
[22]={ [22]={
["desc"]="ショップの任意の宝箱を開ける"
}, },
[23]={ [23]={
["desc"]="ショップの任意の宝箱を開ける"
}, },
[24]={ [24]={
["desc"]="ショップエピック宝箱を開ける"
}, },
[25]={ [25]={
["desc"]="ショップエピック宝箱を開ける"
}, },
[26]={ [26]={
["desc"]="ショップエピック宝箱を開ける"
}, },
[27]={ [27]={
["desc"]="ショップエピック宝箱を開ける"
}, },
[28]={ [28]={
["desc"]="ステージでスキルランプを点灯させる"
}, },
[29]={ [29]={
["desc"]="ステージでスキルランプを点灯させる"
}, },
[30]={ [30]={
["desc"]="ステージでスキルランプを点灯させる"
}, },
[31]={ [31]={
["desc"]="ステージでスキルランプを点灯させる"
}, },
[32]={ [32]={
["desc"]="バトルに勝利する"
}, },
[33]={ [33]={
["desc"]="バトルに勝利する"
}, },
[34]={ [34]={
["desc"]="バトルに勝利する"
}, },
[35]={ [35]={
["desc"]="バトルに勝利する"
}, },
[36]={ [36]={
["desc"]="ヒーローをレベルアップする"
}, },
[37]={ [37]={
["desc"]="ヒーローをレベルアップする"
}, },
[38]={ [38]={
["desc"]="ヒーローをレベルアップする"
}, },
[39]={ [39]={
["desc"]="ヒーローをレベルアップする"
}, },
[40]={ [40]={
["desc"]="ヒーローピースを獲得する"
}, },
[41]={ [41]={
["desc"]="ヒーローピースを獲得する"
}, },
[42]={ [42]={
["desc"]="ヒーローピースを獲得する"
}, },
[43]={ [43]={
["desc"]="ヒーローピースを獲得する"
}, },
[44]={ [44]={
["desc"]="ボスを撃破する"
}, },
[45]={ [45]={
["desc"]="ボスを撃破する"
}, },
[46]={ [46]={
["desc"]="ボスを撃破する"
}, },
[47]={ [47]={
["desc"]="ボスを撃破する"
}, },
[48]={ [48]={
["desc"]="モンスターを撃破する"
}, },
[49]={ [49]={
["desc"]="モンスターを撃破する"
}, },
[50]={ [50]={
["desc"]="モンスターを撃破する"
}, },
[51]={ [51]={
["desc"]="モンスターを撃破する"
}, },
[52]={ [52]={
["desc"]="累計で元素を消す"
}, },
[53]={ [53]={
["desc"]="累計で元素を消す"
}, },
[54]={ [54]={
["desc"]="累計で元素を消す"
}, },
[55]={ [55]={
["desc"]="累計で元素を消す"
}, },
[56]={ [56]={
["desc"]="6連消すの回数"
}, },
[57]={ [57]={
["desc"]="6連消すの回数"
}, },
[58]={ [58]={
["desc"]="6連消すの回数"
}, },
[59]={ [59]={
["desc"]="6連消すの回数"
}, },
[60]={ [60]={
["desc"]="8連消すの回数"
}, },
[61]={ [61]={
["desc"]="8連消すの回数"
}, },
[62]={ [62]={
["desc"]="8連消すの回数"
}, },
[63]={ [63]={
["desc"]="8連消すの回数"
}, },
[64]={ [64]={
["desc"]="バイトル中10連消す以上の回数"
}, },
[65]={ [65]={
["desc"]="バイトル中10連消す以上の回数"
}, },
[66]={ [66]={
["desc"]="バイトル中10連消す以上の回数"
}, },
[67]={ [67]={
["desc"]="バイトル中10連消す以上の回数"
}, },
[68]={ [68]={
["desc"]="バトル中スキルを発動する回数"
}, },
[69]={ [69]={
["desc"]="バトル中スキルを発動する回数"
}, },
[70]={ [70]={
["desc"]="バトル中スキルを発動する回数"
}, },
[71]={ [71]={
["desc"]="バトル中スキルを発動する回数"
}, },
[72]={ [72]={
["desc"]="クリア波数"
}, },
[73]={ [73]={
["desc"]="クリア波数"
}, },
[74]={ [74]={
["desc"]="クリア波数"
}, },
[75]={ [75]={
["desc"]="クリア波数"
}, },
[76]={ [76]={
["desc"]="コインを獲得する"
}, },
[77]={ [77]={
["desc"]="ダイヤを獲得する"
}, },
[78]={ [78]={
["desc"]="ダイヤを消費する"
}, },
[79]={ [79]={
["desc"]="ショップの任意の宝箱を開ける"
}, },
[80]={ [80]={
["desc"]="ショップエピック宝箱を開ける"
}, },
[81]={ [81]={
["desc"]="ステージでスキルランプを点灯させる"
}, },
[82]={ [82]={
["desc"]="バトルに勝利する"
}, },
[83]={ [83]={
["desc"]="ヒーローをレベルアップする"
}, },
[84]={ [84]={
["desc"]="ヒーローピースを獲得する"
}, },
[85]={ [85]={
["desc"]="ボスを撃破する"
}, },
[86]={ [86]={
["desc"]="モンスターを撃破する"
}, },
[87]={ [87]={
["desc"]="累計で元素を消す"
}, },
[88]={ [88]={
["desc"]="6連消すの回数"
}, },
[89]={ [89]={
["desc"]="8連消すの回数"
}, },
[90]={ [90]={
["desc"]="バイトル中10連消す以上の回数"
}, },
[91]={ [91]={
["desc"]="バトル中スキルを発動する回数"
}, },
[92]={ [92]={
["desc"]="クリア波数"
} }
} }
local config = { local config = {

View File

@ -1,15 +1,15 @@
local tutorial = { local tutorial = {
["tutorial_txt_1"]={ ["tutorial_txt_1"]={
["value"]="スキルを選択して、バトルを続けましょう"
}, },
["tutorial_txt_2"]={ ["tutorial_txt_2"]={
["value"]="宝箱を受取って、新ヒーローを解放しましょう"
}, },
["tutorial_txt_3"]={ ["tutorial_txt_3"]={
["value"]="宝箱を受取って、ヒーローピースを入手しましょう"
}, },
["tutorial_txt_4"]={ ["tutorial_txt_4"]={
["value"]="宝箱を受取って、5人目のヒーローを入手しましょう"
}, },
["tutorial_txt_5"]={ ["tutorial_txt_5"]={

View File

@ -1,42 +1,42 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="경험치 획득 +<color=#3cff28>10%</color>"
}, },
[2]={ [2]={
["desc"]="모든 대미지 +<color=#3cff28>5%</color>"
}, },
[3]={ [3]={
["desc"]="받는 대미지가 <color=#3cff28>10%</color> 감소합니다."
}, },
[4]={ [4]={
["desc"]="치명타율 +<color=#3cff28>20%</color>"
}, },
[5]={ [5]={
["desc"]="스킬 대미지 +<color=#3cff28>15%</color>"
}, },
[6]={ [6]={
["desc"]="턴 시작 전 최대 HP의 <color=#3cff28>10%</color>에 달하는 보호막 하나를 생성합니다."
}, },
[7]={ [7]={
["desc"]="HP 회복 효과가 <color=#3cff28>5%</color> 증가합니다."
}, },
[8]={ [8]={
["desc"]="적의 공격력 +<color=#3cff28>5%</color>"
}, },
[9]={ [9]={
["desc"]="적이 입히는 대미지 +<color=#3cff28>5%</color>"
}, },
[10]={ [10]={
["desc"]="적의 일반 공격 횟수 +<color=#3cff28>1</color>"
}, },
[11]={ [11]={
["desc"]="치유 효과 -<color=#3cff28>10%</color>"
}, },
[12]={ [12]={
["desc"]="적의 막기 확률 +<color=#3cff28>5%</color>"
}, },
[13]={ [13]={
["desc"]="받는 대미지가 <color=#3cff28>5%</color> 감소합니다."
} }
} }
local config = { local config = {

View File

@ -41,7 +41,7 @@ local localization_global =
["HERO_DESC_10"] = "챕터 {0} 클리어 시 잠금 해제", ["HERO_DESC_10"] = "챕터 {0} 클리어 시 잠금 해제",
["BATTLE_DESC_8"] = "사용할 수 있는 영웅이 남아있습니다.", ["BATTLE_DESC_8"] = "사용할 수 있는 영웅이 남아있습니다.",
["MAIN_BTN_2"] = "영웅", ["MAIN_BTN_2"] = "영웅",
["MAIN_DESC_1"] = "제{1}장", ["MAIN_DESC_1"] = "제{0}장",
["TIME_STR_DHM"] = "{0}일 {1}시 {2}분", ["TIME_STR_DHM"] = "{0}일 {1}시 {2}분",
["TIME_STR_M"] = "{0}분", ["TIME_STR_M"] = "{0}분",
["TIME_STR_MS"] = "{0}분 {1}초", ["TIME_STR_MS"] = "{0}분 {1}초",

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="양파 헤드" ["name"]="양파 헤드"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="팀 공격력 <color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="팀 공격력 <color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="팀 공격력 <color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="빨간색 공격<color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="빨간색 공격<color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="빨간색 공격<color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="황금색 공격<color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="황금색 공격<color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="황금색 공격<color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="녹색 공격<color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="녹색 공격<color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="녹색 공격<color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="파란색 공격<color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="파란색 공격<color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="파란색 공격<color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="보라색 공격<color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="보라색 공격<color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="보라색 공격<color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="캐릭터의 HP가 50% 미만일 때 모든 대미지가 <color=#3cff28>30%</color> 증가합니다."
}, },
[20]={ [20]={
["desc"]="경험치 획득 <color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="최대 HP <color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="최대 HP <color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="최대 HP <color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="턴 시작 전 <color=#3cff28>1%</color> HP 회복"
}, },
[25]={ [25]={
["desc"]="HP 회복 효과가 <color=#3cff28>{0}</color> 증가합니다."
}, },
[26]={ [26]={
["desc"]="막기 확률이 <color=#3cff28>{0}</color> 증가합니다."
}, },
[27]={ [27]={
["desc"]="치명타율 <color=#3cff28>+{0}</color>"
}, },
[28]={ [28]={
["desc"]="받는 대미지가 <color=#3cff28>{0}</color> 감소합니다."
}, },
[29]={ [29]={
["desc"]="약간의 HP <color=#3cff28>회복</color>"
}, },
[30]={ [30]={
["desc"]="필드에서 빨간색이 아닌 임의의 <color=#3cff28>2</color>개 원소를 빨간색으로 바꿉니다."
}, },
[31]={ [31]={
["desc"]="필드에서 빨간색이 아닌 임의의 <color=#3cff28>3</color>개 원소를 빨간색으로 바꿉니다."
}, },
[32]={ [32]={
["desc"]="필드에서 빨간색이 아닌 임의의 <color=#3cff28>5</color>개 원소를 빨간색으로 바꿉니다."
}, },
[33]={ [33]={
["desc"]="필드에서 황금색이 아닌 임의의 <color=#3cff28>2</color>개 원소를 황금색으로 바꿉니다."
}, },
[34]={ [34]={
["desc"]="필드에서 황금색이 아닌 임의의 <color=#3cff28>3</color>개 원소를 황금색으로 바꿉니다."
}, },
[35]={ [35]={
["desc"]="필드에서 황금색이 아닌 임의의 <color=#3cff28>5</color>개 원소를 황금색으로 바꿉니다."
}, },
[36]={ [36]={
["desc"]="필드에서 녹색이 아닌 임의의 <color=#3cff28>2</color>개 원소를 녹색으로 바꿉니다."
}, },
[37]={ [37]={
["desc"]="필드에서 녹색이 아닌 임의의 <color=#3cff28>3</color>개 원소를 녹색으로 바꿉니다."
}, },
[38]={ [38]={
["desc"]="필드에서 녹색이 아닌 임의의 <color=#3cff28>5</color>개 원소를 녹색으로 바꿉니다."
}, },
[39]={ [39]={
["desc"]="필드에서 파란색이 아닌 임의의 <color=#3cff28>2</color>개 원소를 파란색으로 바꿉니다."
}, },
[40]={ [40]={
["desc"]="필드에서 파란색이 아닌 임의의 <color=#3cff28>3</color>개 원소를 파란색으로 바꿉니다."
}, },
[41]={ [41]={
["desc"]="필드에서 파란색이 아닌 임의의 <color=#3cff28>5</color>개 원소를 파란색으로 바꿉니다."
}, },
[42]={ [42]={
["desc"]="필드에서 보라색이 아닌 임의의 <color=#3cff28>2</color>개 원소를 보라색으로 바꿉니다."
}, },
[43]={ [43]={
["desc"]="필드에서 보라색이 아닌 임의의 <color=#3cff28>3</color>개 원소를 보라색으로 바꿉니다."
}, },
[44]={ [44]={
["desc"]="필드에서 보라색이 아닌 임의의 <color=#3cff28>5</color>개 원소를 보라색으로 바꿉니다."
}, },
[1200100]={ [1200100]={
["desc"]="무희의 춤 잠금 해제: 가로 방향으로 <color=#3cff28>5</color>개의 그리드를 소멸하고 스킬 피해를 한 번 입힙니다."
}, },
[1200101]={ [1200101]={
}, },
[1200102]={ [1200102]={
["desc"]="무희의 춤을 사용할 때 일반 공격 대미지가 <color=#3cff28>10%</color> 상승합니다."
}, },
[1200103]={ [1200103]={
["desc"]="<color=#fcff28>Combo</color>: 무희의 춤이 얼어붙은 적에게 주는 대미지가 <color=#3cff28>50%</color> 증가합니다."
}, },
[1200104]={ [1200104]={
["desc"]="무희의 춤이 세로 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다."
}, },
[1200105]={ [1200105]={
["desc"]="무희의 춤이 <color=#3cff28>5</color>개 또는 그 이상의 원소를 연결할 때 <color=#3cff28>2</color>턴 동안 팀에게 과열 상태 효과를 부여합니다."
}, },
[1200106]={ [1200106]={
["desc"]="무희의 공격력이 <color=#3cff28>15%</color> 상승합니다."
}, },
[1200107]={ [1200107]={
["desc"]="무희의 춤이 과열 상태 효과를 주는 요구가 <color=#3cff28>3</color>개 이상의 원소를 연결하는 것으로 낮아집니다."
}, },
[1300100]={ [1300100]={
["desc"]="클레이모어 회오리바람 잠금 해제: 여러 번의 스킬 피해를 추가로 입힙니다."
}, },
[1300101]={ [1300101]={
["desc"]="클레이모어 회오리 바람은 <color=#3cff28>2</color>턴 동안 추가로 버닝 효과를 입힙니다."
}, },
[1300102]={ [1300102]={
["desc"]="<color=#fcff28>Combo</color>: 클레이모어 회오리바람이 출혈 상태인 적에게 주는 대미지가 <color=#3cff28>50%</color> 증가합니다."
}, },
[1300103]={ [1300103]={
["desc"]="클레이모어 회오리바람의 스킬 대미지가 증가합니다."
}, },
[1300104]={ [1300104]={
["desc"]="클레이모어 회오리바람이 추가로 입힌 버닝 효과의 대미지가 증가합니다."
}, },
[1300105]={ [1300105]={
["desc"]="클레이모어 회오리바람이 <color=#3cff28>4</color>개 또는 그 이상의 원소를 연결하면 <color=#3cff28>2</color>턴 동안 대미지가 <color=#3cff28>30%</color> 상승합니다."
}, },
[1300106]={ [1300106]={
["desc"]="클레이모어 회오리바람의 추가 대미지 상승 효과 <color=#3cff28>+1</color>턴"
}, },
[1300107]={ [1300107]={
["desc"]="클레이모어 회오리바람으로 적을 처치하면 팀에게 <color=#3cff28>2</color>턴 동안 과열 상태 효과를 줍니다."
}, },
[1300200]={ [1300200]={
["desc"]="블레이징 펀치 잠금 해제: 세로 방향으로 <color=#3cff28>5</color>개의 그리드를 소멸하고 스킬 피해를 한 번 입힙니다. <color=#3cff28>50%</color> 확률로 <color=#3cff28>2</color>턴 동안 버닝 효과를 추가합니다."
}, },
[1300201]={ [1300201]={
["desc"]="블레이징 펀치가 가로 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다."
}, },
[1300202]={ [1300202]={
["desc"]="<color=#fcff28>Combo</color>: 블레이징 펀치가 속박된 적에게 주는 대미지가 <color=#3cff28>50%</color> 상승합니다."
}, },
[1300203]={ [1300203]={
["desc"]="블레이징 펀치가 버닝 효과를 입힐 확률이 <color=#3cff28>100%</color>로 증가합니다."
}, },
[1300204]={ [1300204]={
["desc"]="블레이징 펀치는 세로 방향에서 추가로 <color=#3cff28>2</color>개의 그리드를 소멸할 수 있습니다."
}, },
[1300205]={ [1300205]={
["desc"]="블레이징 펀치가 추가로 입히는 버닝 효과의 대미지가 증가합니다."
}, },
[1300206]={ [1300206]={
["desc"]="블레이즈의 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[1300207]={ [1300207]={
["desc"]="블레이징 펀치 공격이 <color=#3cff28>2</color>번 진행됩니다."
}, },
[1400100]={ [1400100]={
["desc"]="강철 스트라이크 잠금 해제: 주위<color=#3cff28>4</color>개 원소의 색상을 변경하며 큰 스킬 피해를 여러 차례 입힙니다."
}, },
[1400101]={ [1400101]={
["desc"]="강철 스트라이크가 <color=#3cff28>2</color>턴 동안 추가로 버닝 효과를 입힙니다."
}, },
[1400102]={ [1400102]={
}, },
[1400103]={ [1400103]={
["desc"]="<color=#fcff28>Combo</color>: 강철 스트라이크가 출혈 상태의 적에게 추가로 <color=#3cff28>1</color>번의 대미지를 입힙니다."
}, },
[1400104]={ [1400104]={
}, },
[1400105]={ [1400105]={
["desc"]="강철 스트라이크에 버닝효과가 추가되며 대미지가 상승합니다. 턴 횟수<color=#3cff28>+1</color>"
}, },
[1400106]={ [1400106]={
["desc"]="알렉산더의 공격력이 <color=#3cff28>15%</color> 상승합니다."
}, },
[1400107]={ [1400107]={
["desc"]="강철 스트라이크가 <color=#3cff28>4</color>개의 원소를 연결할 때마다 추가로 1개의 불덩이를 발사하여 대미지를 입힙니다."
}, },
[1400200]={ [1400200]={
@ -252,100 +252,100 @@ local skill_rogue = {
}, },
[2200100]={ [2200100]={
["desc"]="진검 베기 잠금 해제: 추가로 스킬 피해를 한 번 입힙니다."
}, },
[2200101]={ [2200101]={
["desc"]="진검 베기 스킬 대미지가 증가합니다."
}, },
[2200102]={ [2200102]={
}, },
[2200103]={ [2200103]={
["desc"]="<color=#fcff28>Combo</color>: 진검 베기가 버닝 상태의 적에게 주는 대미지가 <color=#3cff28>50%</color> 상승합니다."
}, },
[2200104]={ [2200104]={
["desc"]="블레이드의 공격력이 <color=#3cff28>15%</color> 상승합니다."
}, },
[2200105]={ [2200105]={
["desc"]="진검 베기에서 <color=#3cff28>2</color>번 공격합니다."
}, },
[2200106]={ [2200106]={
["desc"]="진검 베기가 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다."
}, },
[2200107]={ [2200107]={
["desc"]="진검 베기에서 <color=#3cff28>5</color>개 또는 그 이상의 원소를 연결하면 스킬 대미지가 증가합니다."
}, },
[2300100]={ [2300100]={
["desc"]="뼈의 회오리바람 잠금 해제: 추가로 스킬 피해를 여러 차례 입힙니다."
}, },
[2300101]={ [2300101]={
["desc"]="<color=#3cff28>2</color>턴 동안 뼈의 회오리바람에 출혈 효과가 추가됩니다."
}, },
[2300102]={ [2300102]={
["desc"]="뼈의 회오리바람의 스킬 대미지가 증가합니다."
}, },
[2300103]={ [2300103]={
["desc"]="<color=#fcff28>Combo</color>: 뼈의 회오리바람이 <color=#3cff28>1</color>턴 동안 수면 상태의 적에게 <color=#3cff28>50%</color> 확률로 기절 효과를 부여합니다."
}, },
[2300104]={ [2300104]={
["desc"]="뼈의 회오리바람이 출혈 효과를 부여하는 턴의 횟수 <color=#3cff28>+1</color>"
}, },
[2300105]={ [2300105]={
["desc"]="<color=#3cff28>1</color>명의 적이 출혈로 사망할 때마다 야만인의 대미지가 <color=#3cff28>10%</color> 상승합니다."
}, },
[2300106]={ [2300106]={
["desc"]="뼈의 회오리바람이 기절 효과를 부여하는 턴의 횟수<color=#3cff28>+1</color>"
}, },
[2300107]={ [2300107]={
["desc"]="야만인의 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[2300200]={ [2300200]={
["desc"]="팬텀 소드 잠금 해제: 사용 후, 이번 스킬의 대미지가 상승하며 추가로 스킬 피해를 여러 차례 입힙니다."
}, },
[2300201]={ [2300201]={
["desc"]="팬텀 소드가 십자가 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다."
}, },
[2300202]={ [2300202]={
["desc"]="에리아의 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[2300203]={ [2300203]={
["desc"]="팬텀 소드를 사용할 때 일반 공격 대미지가 <color=#3cff28>10%</color> 증가합니다."
}, },
[2300204]={ [2300204]={
["desc"]="팬텀 소드가 X 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다."
}, },
[2300205]={ [2300205]={
["desc"]="팬텀 소드가 <color=#3cff28>4</color>개 또는 그 이상의 원소를 연결하면 이번 턴의 치명타율이 <color=#3cff28>20%</color> 상승합니다."
}, },
[2300206]={ [2300206]={
["desc"]="팬텀 소드가 <color=#3cff28>4</color>개 또는 그 이상의 원소를 연결하면 이번 턴의 치명타율이 <color=#3cff28>30%</color> 상승합니다."
}, },
[2300207]={ [2300207]={
["desc"]="팬텀 소드를 사용하면 이번 턴에 HP가 <color=#3cff28>50%</color> 미만인 적에게 주는 치명타 대미지가 <color=#3cff28>50%</color> 상승합니다."
}, },
[2400100]={ [2400100]={
["desc"]="클레이모어 폭격 잠금 해제: 추가로 엄청난 양의 스킬 피해를 한 번 입힙니다."
}, },
[2400101]={ [2400101]={
["desc"]="클레이모어 폭격이 X 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다."
}, },
[2400102]={ [2400102]={
["desc"]="<color=#fcff28>Combo</color>: 클레이모어 폭격이 동결 상태의 적에게 주는 대미지가 대폭 증가하며 <color=#3cff28>50%</color> 확률로 <color=#3cff28>1</color>턴 동안 추가로 기절 효과를 부여합니다."
}, },
[2400103]={ [2400103]={
["desc"]="클레이모어 폭격이 기절 효과를 부여할 확률이 <color=#3cff28>70%</color>로 증가합니다."
}, },
[2400104]={ [2400104]={
["desc"]="클레이모어 마법 소년의 공격력이 <color=#3cff28>15%</color> 상승합니다."
}, },
[2400105]={ [2400105]={
["desc"]="클레이모어 폭격의 스킬 대미지가 대폭 증가하며 <color=#3cff28>50%</color> 확률로 <color=#3cff28>1</color>턴 동안 속박 효과를 부여합니다."
}, },
[2400106]={ [2400106]={
["desc"]="클레이모어 폭격이 속박 효과를 부여할 확률이 <color=#3cff28>70%</color>로 증가합니다."
}, },
[2400107]={ [2400107]={
["desc"]="클레이모어 폭격이 두 배의 대미지를 입히게 됩니다."
}, },
[2400200]={ [2400200]={
@ -372,52 +372,52 @@ local skill_rogue = {
}, },
[3200100]={ [3200100]={
["desc"]="장창 돌격 잠금 해제: 추가로 스킬 피해를 한 번 입힙니다."
}, },
[3200101]={ [3200101]={
["desc"]="장창 돌격은 일정한 HP를 회복할 수 있습니다."
}, },
[3200102]={ [3200102]={
["desc"]="<color=#fcff28>Combo</color>: 장창 돌격이 중독 상태의 적에게 주는 대미지가 <color=#3cff28>50%</color> 상승합니다."
}, },
[3200103]={ [3200103]={
["desc"]="장창 돌격의 대미지가 증가합니다."
}, },
[3200104]={ [3200104]={
["desc"]="장창 돌격이 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다."
}, },
[3200105]={ [3200105]={
["desc"]="장창 돌격이 <color=#3cff28>30%</color>의 확률로 <color=#3cff28>1</color>턴 동안 기절 효과를 부여합니다."
}, },
[3200106]={ [3200106]={
["desc"]="장창 돌격이 기절 효과를 부여할 확률이 <color=#3cff28>20%</color> 증가합니다."
}, },
[3200107]={ [3200107]={
["desc"]="장창 돌격을 사용한 후 <color=#3cff28>2</color>턴 동안 팀의 막기 확률이 <color=#3cff28>20%</color> 증가합니다."
}, },
[3300100]={ [3300100]={
["desc"]="신속한 치유 잠금 해제: 사용 후, 이번 턴에 HP를 회복합니다."
}, },
[3300101]={ [3300101]={
["desc"]="신속한 치유의 HP 회복 효과가 향상됩니다."
}, },
[3300102]={ [3300102]={
["desc"]="신속한 치유를 사용할 때 일반 공격 대미지가 <color=#3cff28>15%</color> 증가합니다."
}, },
[3300103]={ [3300103]={
["desc"]="신속한 치유를 세로 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다."
}, },
[3300104]={ [3300104]={
["desc"]="신속한 치유가 <color=#3cff28>2</color>턴 동안 추가로 팀에게 스킬 대미지 향상 버프를 제공합니다."
}, },
[3300105]={ [3300105]={
["desc"]="신속한 치유를 사용하면 이번 턴에 일반 공격할 때마다 HP를 회복합니다."
}, },
[3300106]={ [3300106]={
["desc"]="신속한 치유가 스킬 대미지 향상 버프를 주는 턴의 횟수 <color=#3cff28>+1</color>"
}, },
[3300107]={ [3300107]={
["desc"]="신속한 치유에서 <color=#3cff28>5</color>개 또는 그 이상의 원소를 연결하면 HP 회복 효과가 향상됩니다."
}, },
[3300200]={ [3300200]={
@ -444,28 +444,28 @@ local skill_rogue = {
}, },
[3400100]={ [3400100]={
["desc"]="유성과 달의 숨바꼭질 잠금 해제: 사용 후, 이번 공격 대미지가 상승하며 엄청난 양의 스킬 피해를 한 번 입힙니다."
}, },
[3400101]={ [3400101]={
["desc"]="유성과 달의 숨바꼭질은 <color=#3cff28>2</color>턴 동안 추가로 부상 효과를 부여합니다."
}, },
[3400102]={ [3400102]={
}, },
[3400103]={ [3400103]={
["desc"]="뮬란의 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[3400104]={ [3400104]={
["desc"]="유성과 달의 숨바꼭질이 추가로 부여하는 부상 효과가 향상합니다."
}, },
[3400105]={ [3400105]={
["desc"]="유성과 달의 숨바꼭질이 <color=#3cff28>2</color>턴 동안 추가로 출혈 효과를 부여합니다."
}, },
[3400106]={ [3400106]={
["desc"]="유성과 달의 숨바꼭질이 부여한 출혈 효과의 대미지가 증가합니다."
}, },
[3400107]={ [3400107]={
["desc"]="유성과 달의 숨바꼭질이 <color=#3cff28>4</color>개 또는 그 이상의 원소를 연결하면 스킬 공격을 <color=#3cff28>2</color>번 방출합니다."
}, },
[3400200]={ [3400200]={
@ -492,28 +492,28 @@ local skill_rogue = {
}, },
[4200100]={ [4200100]={
["desc"]="원소 연결 잠금 해제: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 스킬 피해를 한 번 입힙니다."
}, },
[4200101]={ [4200101]={
["desc"]="원소 연결이 무작위로 소멸하는 원소 <color=#3cff28>+2</color>"
}, },
[4200102]={ [4200102]={
["desc"]="원소 연결을 사용할 때 일반 공격 대미지가 <color=#3cff28>10%</color> 증가합니다."
}, },
[4200103]={ [4200103]={
["desc"]="원소 연결은 <color=#3cff28>50%</color> 확률로 <color=#3cff28>2</color>턴 동안 얼어붙음 효과를 부여합니다."
}, },
[4200104]={ [4200104]={
["desc"]="원소 연결이 무작위로 소멸하는 원소 <color=#3cff28>+2</color>"
}, },
[4200105]={ [4200105]={
["desc"]="<color=#fcff28>Combo</color>: 원소 연결은 얼어붙은 적에게 <color=#3cff28>20%</color> 확률로 <color=#3cff28>1</color>턴 동안 동결 효과를 부여합니다."
}, },
[4200106]={ [4200106]={
["desc"]="얼음의 심장이 가진 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[4200107]={ [4200107]={
["desc"]="원소 연결이 추가로 동결 효과를 부여하는 확률이 <color=#3cff28>40%</color>로 증가합니다."
}, },
[4300100]={ [4300100]={
@ -564,28 +564,28 @@ local skill_rogue = {
}, },
[4400100]={ [4400100]={
["desc"]="눈과 서리의 검무 잠금 해제: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 한 번의 스킬 피해를 입히는 동시에 <color=#3cff28>1</color>턴 동안 얼어붙음 효과를 부여합니다."
}, },
[4400101]={ [4400101]={
["desc"]="눈과 서리의 검무가 추가로 얼어붙음 효과를 부여하는 턴의 횟수 <color=#3cff28>+1</color>"
}, },
[4400102]={ [4400102]={
["desc"]="<color=#fcff28>Combo</color>: 눈과 서리의 검무가 버닝 상태의 적에게 주는 대미지가 <color=#3cff28>50%</color> 상승합니다."
}, },
[4400103]={ [4400103]={
["desc"]="눈과 서리의 검무가 무작위로 소멸하는 원소 <color=#3cff28>+3</color>"
}, },
[4400104]={ [4400104]={
["desc"]="눈과 서리의 검무가 추가로 부여하는 얼어붙음 효과가 향상됩니다."
}, },
[4400105]={ [4400105]={
["desc"]="눈과 서리의 검무는 <color=#3cff28>50%</color> 확률로 <color=#3cff28>2</color>턴 동안 동결 효과를 부여합니다."
}, },
[4400106]={ [4400106]={
["desc"]="프로스트 마녀의 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[4400107]={ [4400107]={
["desc"]="눈과 서리의 검무가 동결 효과를 부여할 확률이 <color=#3cff28>70%</color>로 증가합니다."
}, },
[4400200]={ [4400200]={
@ -612,28 +612,28 @@ local skill_rogue = {
}, },
[5200100]={ [5200100]={
["desc"]="보호막 기술 잠금 해제: 팀에게 <color=#3cff28>1</color>턴 동안 보호막을 추가합니다."
}, },
[5200101]={ [5200101]={
["desc"]="보호막 기술에서 추가된 보호막은 더 많은 대미지를 흡수할 수 있습니다."
}, },
[5200102]={ [5200102]={
}, },
[5200103]={ [5200103]={
["desc"]="보호막 기술이 추가로 보호막을 부여하는 턴의 횟수 <color=#3cff28>+1</color>"
}, },
[5200104]={ [5200104]={
["desc"]="보호막 기술이 십자가 방향에서 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다."
}, },
[5200105]={ [5200105]={
["desc"]="보호막 기술에서 부여한 보호막은 <color=#3cff28>200%</color> 피해를 반사합니다."
}, },
[5200106]={ [5200106]={
["desc"]="닌자 룬의 공격력이 <color=#3cff28>15%</color> 증가합니다."
}, },
[5200107]={ [5200107]={
["desc"]="보호막 기술에서 부여한 보호막의 피해 반사 효과가 두 배로 증가합니다."
}, },
[5300100]={ [5300100]={

View File

@ -1,279 +1,279 @@
local task = { local task = {
[1]={ [1]={
["desc"]="광고 누적 시청"
}, },
[2]={ [2]={
["desc"]="데일리 미션 전부 완성하기"
}, },
[3]={ [3]={
["desc"]="광고 시간"
}, },
[4]={ [4]={
["desc"]="골드 획득하기"
}, },
[5]={ [5]={
["desc"]="골드 획득하기"
}, },
[6]={ [6]={
["desc"]="골드 획득하기"
}, },
[7]={ [7]={
["desc"]="골드 획득하기"
}, },
[8]={ [8]={
["desc"]="다이아 얻기"
}, },
[9]={ [9]={
["desc"]="다이아 얻기"
}, },
[10]={ [10]={
["desc"]="다이아 얻기"
}, },
[11]={ [11]={
["desc"]="다이아 얻기"
}, },
[12]={ [12]={
["desc"]="골드 소비하기"
}, },
[13]={ [13]={
["desc"]="골드 소비하기"
}, },
[14]={ [14]={
["desc"]="골드 소비하기"
}, },
[15]={ [15]={
["desc"]="골드 소비하기"
}, },
[16]={ [16]={
["desc"]="다이아 소모하기"
}, },
[17]={ [17]={
["desc"]="다이아 소모하기"
}, },
[18]={ [18]={
["desc"]="다이아 소모하기"
}, },
[19]={ [19]={
["desc"]="다이아 소모하기"
}, },
[20]={ [20]={
["desc"]="상점에서 임의의 보물상자 오픈하기"
}, },
[21]={ [21]={
["desc"]="상점에서 임의의 보물상자 오픈하기"
}, },
[22]={ [22]={
["desc"]="상점에서 임의의 보물상자 오픈하기"
}, },
[23]={ [23]={
["desc"]="상점에서 임의의 보물상자 오픈하기"
}, },
[24]={ [24]={
["desc"]="상점에서 에픽 보물상자 오픈하기"
}, },
[25]={ [25]={
["desc"]="상점에서 에픽 보물상자 오픈하기"
}, },
[26]={ [26]={
["desc"]="상점에서 에픽 보물상자 오픈하기"
}, },
[27]={ [27]={
["desc"]="상점에서 에픽 보물상자 오픈하기"
}, },
[28]={ [28]={
["desc"]="스테이지에서 스킬 램프 오픈하기"
}, },
[29]={ [29]={
["desc"]="스테이지에서 스킬 램프 오픈하기"
}, },
[30]={ [30]={
["desc"]="스테이지에서 스킬 램프 오픈하기"
}, },
[31]={ [31]={
["desc"]="스테이지에서 스킬 램프 오픈하기"
}, },
[32]={ [32]={
["desc"]="전투에서 승리하기"
}, },
[33]={ [33]={
["desc"]="전투에서 승리하기"
}, },
[34]={ [34]={
["desc"]="전투에서 승리하기"
}, },
[35]={ [35]={
["desc"]="전투에서 승리하기"
}, },
[36]={ [36]={
["desc"]="영웅을 업그레이드하기"
}, },
[37]={ [37]={
["desc"]="영웅을 업그레이드하기"
}, },
[38]={ [38]={
["desc"]="영웅을 업그레이드하기"
}, },
[39]={ [39]={
["desc"]="영웅을 업그레이드하기"
}, },
[40]={ [40]={
["desc"]="영웅 파편 획득하기"
}, },
[41]={ [41]={
["desc"]="영웅 파편 획득하기"
}, },
[42]={ [42]={
["desc"]="영웅 파편 획득하기"
}, },
[43]={ [43]={
["desc"]="영웅 파편 획득하기"
}, },
[44]={ [44]={
["desc"]="보스 처치하기"
}, },
[45]={ [45]={
["desc"]="보스 처치하기"
}, },
[46]={ [46]={
["desc"]="보스 처치하기"
}, },
[47]={ [47]={
["desc"]="보스 처치하기"
}, },
[48]={ [48]={
["desc"]="미니언 처치하기"
}, },
[49]={ [49]={
["desc"]="미니언 처치하기"
}, },
[50]={ [50]={
["desc"]="미니언 처치하기"
}, },
[51]={ [51]={
["desc"]="미니언 처치하기"
}, },
[52]={ [52]={
["desc"]="누적 소멸한 원소"
}, },
[53]={ [53]={
["desc"]="누적 소멸한 원소"
}, },
[54]={ [54]={
["desc"]="누적 소멸한 원소"
}, },
[55]={ [55]={
["desc"]="누적 소멸한 원소"
}, },
[56]={ [56]={
["desc"]="6콤보 횟수"
}, },
[57]={ [57]={
["desc"]="6콤보 횟수"
}, },
[58]={ [58]={
["desc"]="6콤보 횟수"
}, },
[59]={ [59]={
["desc"]="6콤보 횟수"
}, },
[60]={ [60]={
["desc"]="8콤보 횟수"
}, },
[61]={ [61]={
["desc"]="8콤보 횟수"
}, },
[62]={ [62]={
["desc"]="8콤보 횟수"
}, },
[63]={ [63]={
["desc"]="8콤보 횟수"
}, },
[64]={ [64]={
["desc"]="전투에서 10콤보 이상 연결한 횟수"
}, },
[65]={ [65]={
["desc"]="전투에서 10콤보 이상 연결한 횟수"
}, },
[66]={ [66]={
["desc"]="전투에서 10콤보 이상 연결한 횟수"
}, },
[67]={ [67]={
["desc"]="전투에서 10콤보 이상 연결한 횟수"
}, },
[68]={ [68]={
["desc"]="전투에서 스킬을 발동한 횟수"
}, },
[69]={ [69]={
["desc"]="전투에서 스킬을 발동한 횟수"
}, },
[70]={ [70]={
["desc"]="전투에서 스킬을 발동한 횟수"
}, },
[71]={ [71]={
["desc"]="전투에서 스킬을 발동한 횟수"
}, },
[72]={ [72]={
["desc"]="클리어한 전투 웨이브 수"
}, },
[73]={ [73]={
["desc"]="클리어한 전투 웨이브 수"
}, },
[74]={ [74]={
["desc"]="클리어한 전투 웨이브 수"
}, },
[75]={ [75]={
["desc"]="클리어한 전투 웨이브 수"
}, },
[76]={ [76]={
["desc"]="골드 획득하기"
}, },
[77]={ [77]={
["desc"]="다이아 얻기"
}, },
[78]={ [78]={
["desc"]="다이아 소모하기"
}, },
[79]={ [79]={
["desc"]="상점에서 임의의 보물상자 오픈하기"
}, },
[80]={ [80]={
["desc"]="상점에서 에픽 보물상자 오픈하기"
}, },
[81]={ [81]={
["desc"]="스테이지에서 스킬 램프 오픈하기"
}, },
[82]={ [82]={
["desc"]="전투에서 승리하기"
}, },
[83]={ [83]={
["desc"]="영웅을 업그레이드하기"
}, },
[84]={ [84]={
["desc"]="영웅 파편 획득하기"
}, },
[85]={ [85]={
["desc"]="보스 처치하기"
}, },
[86]={ [86]={
["desc"]="미니언 처치하기"
}, },
[87]={ [87]={
["desc"]="누적 소멸한 원소"
}, },
[88]={ [88]={
["desc"]="6콤보 횟수"
}, },
[89]={ [89]={
["desc"]="8콤보 횟수"
}, },
[90]={ [90]={
["desc"]="전투에서 10콤보 이상 연결한 횟수"
}, },
[91]={ [91]={
["desc"]="전투에서 스킬을 발동한 횟수"
}, },
[92]={ [92]={
["desc"]="클리어한 전투 웨이브 수"
} }
} }
local config = { local config = {

View File

@ -1,15 +1,15 @@
local tutorial = { local tutorial = {
["tutorial_txt_1"]={ ["tutorial_txt_1"]={
["value"]="스킬을 선택하고 전투를 계속해 주세요."
}, },
["tutorial_txt_2"]={ ["tutorial_txt_2"]={
["value"]="보물 상자를 획득하고 새로운 영웅을 잠금 해제하세요."
}, },
["tutorial_txt_3"]={ ["tutorial_txt_3"]={
["value"]="보물 상자를 획득하여 영웅 파편을 얻으세요."
}, },
["tutorial_txt_4"]={ ["tutorial_txt_4"]={
["value"]="보물 상자를 받고 다섯 번째 영웅을 획득하세요."
}, },
["tutorial_txt_5"]={ ["tutorial_txt_5"]={

View File

@ -1,42 +1,42 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="Ganho de experiência +<color=#3cff28>10%</color>."
}, },
[2]={ [2]={
["desc"]="Todo o dano + <color=#3cff28>5%</color>."
}, },
[3]={ [3]={
["desc"]="Reduz o dano recebido em <color=#3cff28>10%</color>."
}, },
[4]={ [4]={
["desc"]="Chance de acerto crítico + <color=#3cff28>20%</color>."
}, },
[5]={ [5]={
["desc"]="Dano de habilidade +<color=#3cff28>15%</color>"
}, },
[6]={ [6]={
["desc"]="Cria um escudo de <color=#3cff28>10%</color> da Vida Máxima antes do início do turno."
}, },
[7]={ [7]={
["desc"]="Melhora o efeito de cura em <color=#3cff28>5%</color>."
}, },
[8]={ [8]={
["desc"]="Ataque dos inimigos + <color=#3cff28>5%</color>."
}, },
[9]={ [9]={
["desc"]="Dano causado pelos inimigos + <color=#3cff28>5%</color>."
}, },
[10]={ [10]={
["desc"]="Número de golpes comuns dos inimigos + <color=#3cff28>1</color>."
}, },
[11]={ [11]={
["desc"]="Efeito de cura - <color=#3cff28>10%</color>."
}, },
[12]={ [12]={
["desc"]="Chance de bloqueio dos inimigos + <color=#3cff28>5%</color>."
}, },
[13]={ [13]={
["desc"]="Reduz o dano recebido em <color=#3cff28>5%</color>."
} }
} }
local config = { local config = {

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="Cabeça de Cebola" ["name"]="Cabeça de Cebola"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="Ataque Global <color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="Ataque Global <color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="Ataque Global <color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="Ataque Vermelho <color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="Ataque Vermelho <color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="Ataque Vermelho <color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="Ataque Dourado <color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="Ataque Dourado <color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="Ataque Dourado <color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="Ataque Verde <color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="Ataque Verde <color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="Ataque Verde <color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="Ataque Azul <color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="Ataque Azul <color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="Ataque Azul <color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="Ataque Roxo <color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="Ataque Roxo <color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="Ataque Roxo <color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="Aumenta o dano em <color=#3cff28>30%</color> quando a Vida do personagem estiver inferior a 50%."
}, },
[20]={ [20]={
["desc"]="Ganho de experiência <color=#3cff28>+{0}</color>."
}, },
[21]={ [21]={
["desc"]="Vida Máxima <color=#3cff28>+{0}</color>."
}, },
[22]={ [22]={
["desc"]="Vida Máxima <color=#3cff28>+{0}</color>."
}, },
[23]={ [23]={
["desc"]="Vida Máxima <color=#3cff28>+{0}</color>."
}, },
[24]={ [24]={
["desc"]="Cura <color=#3cff28>1%</color> de Vida antes do início do turno."
}, },
[25]={ [25]={
["desc"]="Melhora o efeito de cura em <color=#3cff28>{0}</color>."
}, },
[26]={ [26]={
["desc"]="Aumenta a chance de bloqueio em <color=#3cff28>{0}</color>."
}, },
[27]={ [27]={
["desc"]="Chance de acerto crítico <color=#3cff28>+{0}</color>."
}, },
[28]={ [28]={
["desc"]="Reduz o dano recebido em <color=#3cff28>{0}</color>."
}, },
[29]={ [29]={
["desc"]="<color=#3cff28>Recupera</color> parte de Vida."
}, },
[30]={ [30]={
["desc"]="Transforma <color=#3cff28>2</color> elementos não Vermelhos aleatórios em Vermelhos."
}, },
[31]={ [31]={
["desc"]="Transforma <color=#3cff28>3</color> elementos não Vermelhos aleatórios em Vermelhos."
}, },
[32]={ [32]={
["desc"]="Transforma <color=#3cff28>5</color> elementos não Vermelhos aleatórios em Vermelhos."
}, },
[33]={ [33]={
["desc"]="Transforma <color=#3cff28>2</color> elementos não Dourados aleatórios em Dourados."
}, },
[34]={ [34]={
["desc"]="Transforma <color=#3cff28>3</color> elementos não Dourados aleatórios em Dourados."
}, },
[35]={ [35]={
["desc"]="Transforma <color=#3cff28>5</color> elementos não Dourados aleatórios em Dourados."
}, },
[36]={ [36]={
["desc"]="Transforma <color=#3cff28>2</color> elementos não Verdes aleatórios em Verdes."
}, },
[37]={ [37]={
["desc"]="Transforma <color=#3cff28>3</color> elementos não Verdes aleatórios em Verdes."
}, },
[38]={ [38]={
["desc"]="Transforma <color=#3cff28>5</color> elementos não Verdes aleatórios em Verdes."
}, },
[39]={ [39]={
["desc"]="Transforma <color=#3cff28>2</color> elementos não Azuis aleatórios em Azuis."
}, },
[40]={ [40]={
["desc"]="Transforma <color=#3cff28>3</color> elementos não Azuis aleatórios em Azuis."
}, },
[41]={ [41]={
["desc"]="Transforma <color=#3cff28>5</color> elementos não Azuis aleatórios em Azuis."
}, },
[42]={ [42]={
["desc"]="Transforma <color=#3cff28>2</color> elementos não Roxos aleatórios em Roxos."
}, },
[43]={ [43]={
["desc"]="Transforma <color=#3cff28>3</color> elementos não Roxos aleatórios em Roxos."
}, },
[44]={ [44]={
["desc"]="Transforma <color=#3cff28>5</color> elementos não Roxos aleatórios em Roxos."
}, },
[1200100]={ [1200100]={
["desc"]="Desbloqueou Dança Dissipadora: elimina <color=#3cff28>5</color> blocos horizontalmente e causa um dano de habilidade."
}, },
[1200101]={ [1200101]={
}, },
[1200102]={ [1200102]={
["desc"]="No turno de lançamento da Dança Dissipadora, o Ataque de golpes comuns aumenta em <color=#3cff28>10%</color>."
}, },
[1200103]={ [1200103]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta em <color=#3cff28>50%</color> o dano da Dança Dissipadora aos inimigos Gélidos."
}, },
[1200104]={ [1200104]={
["desc"]="A Dança Dissipadora elimina mais <color=#3cff28>4</color> blocos verticalmente."
}, },
[1200105]={ [1200105]={
["desc"]="Quando a Dança Dissipadora conecta <color=#3cff28>5</color> ou mais elementos, Excita a equipe por <color=#3cff28>2</color> turnos."
}, },
[1200106]={ [1200106]={
["desc"]="Aumenta o Ataque de Dançarina em <color=#3cff28>15%</color>."
}, },
[1200107]={ [1200107]={
["desc"]="Reduz o número de elementos conectados pela Dança Dissipadora a <color=#3cff28>3</color> para Excitar a equipe."
}, },
[1300100]={ [1300100]={
["desc"]="Desbloqueou Turbilhão de Espadão: causa vários golpes adicionais de dano de habilidade."
}, },
[1300101]={ [1300101]={
["desc"]="O Turbilhão de Espadão pode adicionar Conflagração por <color=#3cff28>2</color> turnos."
}, },
[1300102]={ [1300102]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta em <color=#3cff28>50%</color> o dano do Turbilhão de Espadão aos inimigos Sangrados."
}, },
[1300103]={ [1300103]={
["desc"]="Aumenta o dano de habilidade do Turbilhão de Espadão."
}, },
[1300104]={ [1300104]={
["desc"]="Aumenta o dano de Conflagração acionada pelo Turbilhão de Espadão."
}, },
[1300105]={ [1300105]={
["desc"]="Quando o Turbilhão de Espadão conectar <color=#3cff28>4</color> ou mais elementos, aumenta seu dano em <color=#3cff28>30%</color> por <color=#3cff28>2</color> turnos."
}, },
[1300106]={ [1300106]={
["desc"]="O aumento de dano acionado pelo Turbilhão de Espadão dura <color=#3cff28>+1</color> turno."
}, },
[1300107]={ [1300107]={
["desc"]="Quando o Turbilhão de Espadão mata um inimigo, Excita a equipe por <color=#3cff28>2</color> turnos."
}, },
[1300200]={ [1300200]={
["desc"]="Desbloqueou Punho Flamejante: elimina <color=#3cff28>5</color> blocos verticalmente e causa um dano de habilidade, com <color=#3cff28>50%</color> de chance de acionar Conflagração por <color=#3cff28>2</color> turnos."
}, },
[1300201]={ [1300201]={
["desc"]="O Punho Flamejante elimina mais <color=#3cff28>4</color> blocos horizontalmente."
}, },
[1300202]={ [1300202]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta em <color=#3cff28>50%</color> o dano do Punho Flamejante aos inimigos Encarcerados."
}, },
[1300203]={ [1300203]={
["desc"]="Aumenta a chance de Conflagração do Punho Flamejante a <color=#3cff28>100%</color>."
}, },
[1300204]={ [1300204]={
["desc"]="O Punho Flamejante elimina mais <color=#3cff28>2</color> blocos verticalmente."
}, },
[1300205]={ [1300205]={
["desc"]="Aumenta o dano de Conflagração acionada pelo Punho Flamejante."
}, },
[1300206]={ [1300206]={
["desc"]="Aumenta o Ataque de Ignífico em <color=#3cff28>15%</color>."
}, },
[1300207]={ [1300207]={
["desc"]="O Punho Flamejante é lançado <color=#3cff28>2</color> vezes."
}, },
[1400100]={ [1400100]={
["desc"]="Desbloqueou Golpe Metálico: muda a cor dos <color=#3cff28>4</color> elementos ao redor e causa vários golpes de dano de habilidade massivo."
}, },
[1400101]={ [1400101]={
["desc"]="O Golpe Metálico pode adicionar Conflagração por <color=#3cff28>2</color> turnos."
}, },
[1400102]={ [1400102]={
}, },
[1400103]={ [1400103]={
["desc"]="<color=#fcff28>Combo</color>: O Golpe Metálico causa mais <color=#3cff28>1</color> golpe aos inimigos Sangrados."
}, },
[1400104]={ [1400104]={
}, },
[1400105]={ [1400105]={
["desc"]="A Conflagração acionada pelo Golpe Metálico tem dano aumentado e dura <color=#3cff28>+1</color> turno."
}, },
[1400106]={ [1400106]={
["desc"]="Aumenta o Ataque de Alexandre em <color=#3cff28>15%</color>."
}, },
[1400107]={ [1400107]={
["desc"]="O Golpe Metálico dispara 1 bola de fogo a cada conexão de <color=#3cff28>4</color> elementos."
}, },
[1400200]={ [1400200]={
@ -252,100 +252,100 @@ local skill_rogue = {
}, },
[2200100]={ [2200100]={
["desc"]="Desbloqueou Corte Veloz: causa mais um golpe de dano de habilidade."
}, },
[2200101]={ [2200101]={
["desc"]="Aumenta o dano de habilidade do Corte Veloz."
}, },
[2200102]={ [2200102]={
}, },
[2200103]={ [2200103]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta em <color=#3cff28>50%</color> o dano do Corte Veloz aos inimigos Conflagrados."
}, },
[2200104]={ [2200104]={
["desc"]="Aumenta o Ataque de Senhorita dos Gumes em <color=#3cff28>15%</color>."
}, },
[2200105]={ [2200105]={
["desc"]="O Corte Veloz é lançado <color=#3cff28>2</color> vezes."
}, },
[2200106]={ [2200106]={
["desc"]="O Corte Veloz elimina <color=#3cff28>4</color> blocos adicionais num X."
}, },
[2200107]={ [2200107]={
["desc"]="Ao conectar <color=#3cff28>5</color> ou mais elementos com o Corte Veloz, aumenta o dano de habilidade."
}, },
[2300100]={ [2300100]={
["desc"]="Desbloqueou Redemoinho de Ossos: causa vários golpes adicionais de dano de habilidade."
}, },
[2300101]={ [2300101]={
["desc"]="O Redemoinho de Ossos pode sangrar os inimigos por <color=#3cff28>2</color> turnos."
}, },
[2300102]={ [2300102]={
["desc"]="Aumenta o dano de habilidade do Redemoinho de Ossos."
}, },
[2300103]={ [2300103]={
["desc"]="<color=#fcff28>Combo</color>: O Redemoinho de Ossos tem <color=#3cff28>50%</color> de chance de estontear os inimigos Sonolentos por <color=#3cff28>1</color> turno."
}, },
[2300104]={ [2300104]={
["desc"]="O sangramento acionado pelo Redemoinho de Ossos dura <color=#3cff28>+1</color> turno."
}, },
[2300105]={ [2300105]={
["desc"]="Para cada <color=#3cff28>1</color> inimigo morto por sangramento, o dano de Bárbaro aumenta em <color=#3cff28>10%</color>."
}, },
[2300106]={ [2300106]={
["desc"]="O estonteamento acionado pelo Redemoinho de Ossos dura <color=#3cff28>+1</color> turno."
}, },
[2300107]={ [2300107]={
["desc"]="Aumenta o Ataque de Bárbaro em <color=#3cff28>15%</color>."
}, },
[2300200]={ [2300200]={
["desc"]="Desbloqueou Golpe da Espada Ilusória: aumenta o dano de habilidade durante o turno e causa mais golpes de dano de habilidade massivo."
}, },
[2300201]={ [2300201]={
["desc"]="O Golpe da Espada Ilusória elimina <color=#3cff28>4</color> blocos adicionais numa cruz."
}, },
[2300202]={ [2300202]={
["desc"]="Aumenta o Ataque de Ária em <color=#3cff28>15%</color>."
}, },
[2300203]={ [2300203]={
["desc"]="No turno de lançamento do Golpe da Espada Ilusória, o Ataque de golpes comuns aumenta em <color=#3cff28>10%</color>."
}, },
[2300204]={ [2300204]={
["desc"]="O Golpe da Espada Ilusória elimina <color=#3cff28>4</color> blocos adicionais num X."
}, },
[2300205]={ [2300205]={
["desc"]="Ao conectar <color=#3cff28>4</color> ou mais elementos com o Golpe da Espada Ilusória, aumenta a chance de acerto crítico em <color=#3cff28>20%</color> para o turno atual."
}, },
[2300206]={ [2300206]={
["desc"]="Ao conectar <color=#3cff28>4</color> ou mais elementos com o Golpe da Espada Ilusória, aumenta a chance de acerto crítico em <color=#3cff28>30%</color> para o turno atual."
}, },
[2300207]={ [2300207]={
["desc"]="No turno de lançamento do Golpe da Espada Ilusória, aumenta o dano de acerto crítico em <color=#3cff28>50%</color> aos inimigos com <color=#3cff28>50%</color> ou menos Vida."
}, },
[2400100]={ [2400100]={
["desc"]="Desbloqueou Colisão Colossal: causa um golpe de enorme dano de habilidade."
}, },
[2400101]={ [2400101]={
["desc"]="A Colisão Colossal elimina <color=#3cff28>4</color> blocos adicionais num X."
}, },
[2400102]={ [2400102]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta significativamente o dano causado pela Colisão Colossal aos inimigos Congelados, tendo <color=#3cff28>50%</color> de chance de estonteá-los por <color=#3cff28>1</color> turno."
}, },
[2400103]={ [2400103]={
["desc"]="Aumenta em <color=#3cff28>70%</color> a chance de estonteamento causado pela Colisão Colossal."
}, },
[2400104]={ [2400104]={
["desc"]="Aumenta o Ataque de Espadachim Titânico em <color=#3cff28>15%</color>."
}, },
[2400105]={ [2400105]={
["desc"]="Aumenta significativamente o dano de habilidade causado pela Colisão Colossal, tendo <color=#3cff28>50%</color> de chance de encarcerar os inimigos por <color=#3cff28>1</color> turno."
}, },
[2400106]={ [2400106]={
["desc"]="Aumenta em <color=#3cff28>70%</color> a chance de encarceramento causado pela Colisão Colossal."
}, },
[2400107]={ [2400107]={
["desc"]="Duplica o dano causado pela Colisão Colossal."
}, },
[2400200]={ [2400200]={
@ -372,52 +372,52 @@ local skill_rogue = {
}, },
[3200100]={ [3200100]={
["desc"]="Desbloqueou Perfuração de Lança: causa mais um golpe de dano de habilidade."
}, },
[3200101]={ [3200101]={
["desc"]="A Perfuração de Lança pode restaurar uma certa quantidade de Vida."
}, },
[3200102]={ [3200102]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta em <color=#3cff28>50%</color> o dano do Perfuração de Lança aos inimigos Envenenados."
}, },
[3200103]={ [3200103]={
["desc"]="Aumenta o dano causado pela Perfuração de Lança."
}, },
[3200104]={ [3200104]={
["desc"]="A Perfuração de Lança elimina <color=#3cff28>4</color> blocos adicionais num X."
}, },
[3200105]={ [3200105]={
["desc"]="A Perfuração de Lança tem <color=#3cff28>30%</color> de chance de estontear os inimigos por <color=#3cff28>1</color> turno."
}, },
[3200106]={ [3200106]={
["desc"]="Aumenta em <color=#3cff28>20%</color> a chance de estonteamento causado pela Perfuração de Lança."
}, },
[3200107]={ [3200107]={
["desc"]="Depois de usar a Perfuração de Lança, aumenta em <color=#3cff28>20%</color> a chance de bloqueio por <color=#3cff28>2</color> turnos."
}, },
[3300100]={ [3300100]={
["desc"]="Desbloqueou Cura Rápida: recupera a vida no turno atual."
}, },
[3300101]={ [3300101]={
["desc"]="Aumenta o efeito de recuperação da Cura Rápida."
}, },
[3300102]={ [3300102]={
["desc"]="No turno de lançamento da Cura Rápida, o Ataque de golpes comuns aumenta em <color=#3cff28>15%</color>."
}, },
[3300103]={ [3300103]={
["desc"]="A Cura Rápida elimina mais <color=#3cff28>4</color> blocos verticalmente."
}, },
[3300104]={ [3300104]={
["desc"]="A Cura Rápida aumenta o dano de habilidade causada pela equipe por <color=#3cff28>2</color> turnos."
}, },
[3300105]={ [3300105]={
["desc"]="No turno de lançamento da Cura Rápida, todos os golpes comuns restauram a Vida."
}, },
[3300106]={ [3300106]={
["desc"]="O aumento de dano de habilidade acionado pela Cura Rápida dura <color=#3cff28>+1</color> turno."
}, },
[3300107]={ [3300107]={
["desc"]="Ao conectar <color=#3cff28>5</color> ou mais elementos com a Cura Rápida, aumenta o efeito de cura."
}, },
[3300200]={ [3300200]={
@ -444,28 +444,28 @@ local skill_rogue = {
}, },
[3400100]={ [3400100]={
["desc"]="Desbloqueou Disparada do Meteoro: aumenta o dano causado no turno atual e causa um golpe de enorme dano de habilidade."
}, },
[3400101]={ [3400101]={
["desc"]="A Disparada do Meteoro pode vulnerabilizar os inimigos por <color=#3cff28>2</color> turnos."
}, },
[3400102]={ [3400102]={
}, },
[3400103]={ [3400103]={
["desc"]="Aumenta o Ataque de Mulan em <color=#3cff28>15%</color>."
}, },
[3400104]={ [3400104]={
["desc"]="Melhora o efeito Vulnerável adicionado pela Disparada do Meteoro."
}, },
[3400105]={ [3400105]={
["desc"]="A Disparada do Meteoro pode sangrar os inimigos por <color=#3cff28>2</color> turnos."
}, },
[3400106]={ [3400106]={
["desc"]="Melhora o efeito de sangramento adicionado pela Disparada do Meteoro."
}, },
[3400107]={ [3400107]={
["desc"]="Ao conectar <color=#3cff28>4</color> ou mais elementos com a Disparada do Meteoro, esta habilidade é lançada <color=#3cff28>2</color> vezes."
}, },
[3400200]={ [3400200]={
@ -492,28 +492,28 @@ local skill_rogue = {
}, },
[4200100]={ [4200100]={
["desc"]="Desbloqueou Elo Elemental: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade."
}, },
[4200101]={ [4200101]={
["desc"]="Elementos eliminados aleatoriamente pelo Elo Elemental <color=#3cff28>+2</color>."
}, },
[4200102]={ [4200102]={
["desc"]="No turno de lançamento do Elo Elemental, o Ataque de golpes comuns aumenta em <color=#3cff28>10%</color>."
}, },
[4200103]={ [4200103]={
["desc"]="O Elo Elemental tem <color=#3cff28>50%</color> de chance de acionar gelidez aos inimigos por <color=#3cff28>2</color> turnos."
}, },
[4200104]={ [4200104]={
["desc"]="Elementos eliminados aleatoriamente pelo Elo Elemental <color=#3cff28>+2</color>."
}, },
[4200105]={ [4200105]={
["desc"]="<color=#fcff28>Combo</color>: O Elo Elemental tem <color=#3cff28>20%</color> de chance de congelar os inimigos Gélidos por <color=#3cff28>1</color> turno."
}, },
[4200106]={ [4200106]={
["desc"]="Aumenta o Ataque de Alma Glacial em <color=#3cff28>15%</color>."
}, },
[4200107]={ [4200107]={
["desc"]="Aumenta para <color=#3cff28>40%</color> a chance de congelamento acionado pelo Elo Elemental."
}, },
[4300100]={ [4300100]={
@ -564,28 +564,28 @@ local skill_rogue = {
}, },
[4400100]={ [4400100]={
["desc"]="Desbloqueou Esgrima Enregelante: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade, acionando gelidez por <color=#3cff28>1</color> turno."
}, },
[4400101]={ [4400101]={
["desc"]="A gelidez acionada pela Esgrima Enregelante dura <color=#3cff28>+1</color> turno."
}, },
[4400102]={ [4400102]={
["desc"]="<color=#fcff28>Combo</color>: Aumenta em <color=#3cff28>50%</color> o dano da Esgrima Enregelante aos inimigos Conflagrados."
}, },
[4400103]={ [4400103]={
["desc"]="Elementos eliminados aleatoriamente pela Esgrima Enregelante <color=#3cff28>+3</color>."
}, },
[4400104]={ [4400104]={
["desc"]="Melhora o efeito Gélido acionado pela Esgrima Enregelante."
}, },
[4400105]={ [4400105]={
["desc"]="A Esgrima Enregelante tem <color=#3cff28>50%</color> de chance de congelar os inimigos por <color=#3cff28>2</color> turnos."
}, },
[4400106]={ [4400106]={
["desc"]="Aumenta o Ataque de Fada Gelice em <color=#3cff28>15%</color>."
}, },
[4400107]={ [4400107]={
["desc"]="Aumenta para <color=#3cff28>70%</color> a chance de congelamento acionado pela Esgrima Enregelante."
}, },
[4400200]={ [4400200]={
@ -612,28 +612,28 @@ local skill_rogue = {
}, },
[5200100]={ [5200100]={
["desc"]="Desbloqueou Feitiço de Amparo: adiciona um escudo à equipe por <color=#3cff28>1</color> turno."
}, },
[5200101]={ [5200101]={
["desc"]="O escudo adicionado pelo Feitiço de Amparo pode aguentar mais dano."
}, },
[5200102]={ [5200102]={
}, },
[5200103]={ [5200103]={
["desc"]="O escudo adicionado pelo Feitiço de Amparo dura <color=#3cff28>+1</color> turno."
}, },
[5200104]={ [5200104]={
["desc"]="O Feitiço de Amparo elimina <color=#3cff28>4</color> blocos adicionais numa cruz."
}, },
[5200105]={ [5200105]={
["desc"]="O escudo adicionado pelo Feitiço de Amparo reflete <color=#3cff28>200%</color> de dano recebido."
}, },
[5200106]={ [5200106]={
["desc"]="Aumenta o Ataque de Luninja em <color=#3cff28>15%</color>."
}, },
[5200107]={ [5200107]={
["desc"]="Duplica a reflexão de dano do escudo acionado pelo Feitiço de Amparo."
}, },
[5300100]={ [5300100]={

View File

@ -0,0 +1,282 @@
local task = {
[1]={
["desc"]="Anúncios visualizados"
},
[2]={
["desc"]="Complete todas as missões diárias"
},
[3]={
["desc"]="Tempo de anúncios"
},
[4]={
["desc"]="Obtenha moedas de ouro"
},
[5]={
["desc"]="Obtenha moedas de ouro"
},
[6]={
["desc"]="Obtenha moedas de ouro"
},
[7]={
["desc"]="Obtenha moedas de ouro"
},
[8]={
["desc"]="Obtenha diamantes"
},
[9]={
["desc"]="Obtenha diamantes"
},
[10]={
["desc"]="Obtenha diamantes"
},
[11]={
["desc"]="Obtenha diamantes"
},
[12]={
["desc"]="Gaste moedas de ouro"
},
[13]={
["desc"]="Gaste moedas de ouro"
},
[14]={
["desc"]="Gaste moedas de ouro"
},
[15]={
["desc"]="Gaste moedas de ouro"
},
[16]={
["desc"]="Gaste diamantes"
},
[17]={
["desc"]="Gaste diamantes"
},
[18]={
["desc"]="Gaste diamantes"
},
[19]={
["desc"]="Gaste diamantes"
},
[20]={
["desc"]="Abra qualquer baú na Loja"
},
[21]={
["desc"]="Abra qualquer baú na Loja"
},
[22]={
["desc"]="Abra qualquer baú na Loja"
},
[23]={
["desc"]="Abra qualquer baú na Loja"
},
[24]={
["desc"]="Abra um Baú Lendário na Loja"
},
[25]={
["desc"]="Abra um Baú Lendário na Loja"
},
[26]={
["desc"]="Abra um Baú Lendário na Loja"
},
[27]={
["desc"]="Abra um Baú Lendário na Loja"
},
[28]={
["desc"]="Ative a habilidade Lâmpada Mágica numa fase"
},
[29]={
["desc"]="Ative a habilidade Lâmpada Mágica numa fase"
},
[30]={
["desc"]="Ative a habilidade Lâmpada Mágica numa fase"
},
[31]={
["desc"]="Ative a habilidade Lâmpada Mágica numa fase"
},
[32]={
["desc"]="Vença nas batalhas"
},
[33]={
["desc"]="Vença nas batalhas"
},
[34]={
["desc"]="Vença nas batalhas"
},
[35]={
["desc"]="Vença nas batalhas"
},
[36]={
["desc"]="Aprimore seus heróis"
},
[37]={
["desc"]="Aprimore seus heróis"
},
[38]={
["desc"]="Aprimore seus heróis"
},
[39]={
["desc"]="Aprimore seus heróis"
},
[40]={
["desc"]="Obtenha fragmentos de heróis"
},
[41]={
["desc"]="Obtenha fragmentos de heróis"
},
[42]={
["desc"]="Obtenha fragmentos de heróis"
},
[43]={
["desc"]="Obtenha fragmentos de heróis"
},
[44]={
["desc"]="Derrote o chefão"
},
[45]={
["desc"]="Derrote o chefão"
},
[46]={
["desc"]="Derrote o chefão"
},
[47]={
["desc"]="Derrote o chefão"
},
[48]={
["desc"]="Derrote os lacaios"
},
[49]={
["desc"]="Derrote os lacaios"
},
[50]={
["desc"]="Derrote os lacaios"
},
[51]={
["desc"]="Derrote os lacaios"
},
[52]={
["desc"]="Elementos eliminados"
},
[53]={
["desc"]="Elementos eliminados"
},
[54]={
["desc"]="Elementos eliminados"
},
[55]={
["desc"]="Elementos eliminados"
},
[56]={
["desc"]="Eliminações de 6 em sequência"
},
[57]={
["desc"]="Eliminações de 6 em sequência"
},
[58]={
["desc"]="Eliminações de 6 em sequência"
},
[59]={
["desc"]="Eliminações de 6 em sequência"
},
[60]={
["desc"]="Eliminações de 8 em sequência"
},
[61]={
["desc"]="Eliminações de 8 em sequência"
},
[62]={
["desc"]="Eliminações de 8 em sequência"
},
[63]={
["desc"]="Eliminações de 8 em sequência"
},
[64]={
["desc"]="Número de 10 ou mais hits seguidos em combate"
},
[65]={
["desc"]="Número de 10 ou mais hits seguidos em combate"
},
[66]={
["desc"]="Número de 10 ou mais hits seguidos em combate"
},
[67]={
["desc"]="Número de 10 ou mais hits seguidos em combate"
},
[68]={
["desc"]="Habilidades lançadas em combate"
},
[69]={
["desc"]="Habilidades lançadas em combate"
},
[70]={
["desc"]="Habilidades lançadas em combate"
},
[71]={
["desc"]="Habilidades lançadas em combate"
},
[72]={
["desc"]="Ondas de combates concluídas"
},
[73]={
["desc"]="Ondas de combates concluídas"
},
[74]={
["desc"]="Ondas de combates concluídas"
},
[75]={
["desc"]="Ondas de combates concluídas"
},
[76]={
["desc"]="Obtenha moedas de ouro"
},
[77]={
["desc"]="Obtenha diamantes"
},
[78]={
["desc"]="Gaste diamantes"
},
[79]={
["desc"]="Abra qualquer baú na Loja"
},
[80]={
["desc"]="Abra um Baú Lendário na Loja"
},
[81]={
["desc"]="Ative a habilidade Lâmpada Mágica numa fase"
},
[82]={
["desc"]="Vença nas batalhas"
},
[83]={
["desc"]="Aprimore seus heróis"
},
[84]={
["desc"]="Obtenha fragmentos de heróis"
},
[85]={
["desc"]="Derrote o chefão"
},
[86]={
["desc"]="Derrote os lacaios"
},
[87]={
["desc"]="Elementos eliminados"
},
[88]={
["desc"]="Eliminações de 6 em sequência"
},
[89]={
["desc"]="Eliminações de 8 em sequência"
},
[90]={
["desc"]="Número de 10 ou mais hits seguidos em combate"
},
[91]={
["desc"]="Habilidades lançadas em combate"
},
[92]={
["desc"]="Ondas de combates concluídas"
}
}
local config = {
data=task,count=92
}
return config

View File

@ -0,0 +1,10 @@
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View File

@ -0,0 +1,27 @@
local tutorial = {
["tutorial_txt_1"]={
["value"]="Selecione uma habilidade e continue o combate."
},
["tutorial_txt_2"]={
["value"]="Colete o baú para desbloquear novos heróis."
},
["tutorial_txt_3"]={
["value"]="Colete o baú para obter fragmentos de heróis."
},
["tutorial_txt_4"]={
["value"]="Colete o baú para obter o quinto herói."
},
["tutorial_txt_5"]={
},
["tutorial_txt_6"]={
},
["tutorial_txt_7"]={
}
}
local config = {
data=tutorial,count=7
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
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View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,42 +1,42 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="ได้รับ EXP+<color=#3cff28>10%</color>"
}, },
[2]={ [2]={
["desc"]="ดาเมจทั้งหมด+<color=#3cff28>5%</color>"
}, },
[3]={ [3]={
["desc"]="ดาเมจที่ได้รับลดลง<color=#3cff28>10%</color>"
}, },
[4]={ [4]={
["desc"]="อัตรา Crit+<color=#3cff28>20%</color>"
}, },
[5]={ [5]={
["desc"]="ความเสียหายทางทักษะ+<color=#3cff28>15%</color>"
}, },
[6]={ [6]={
["desc"]="สร้างโล่ของ HP สูงสุด<color=#3cff28>10%</color>ก่อน?๊๋เริ่มรอบ"
}, },
[7]={ [7]={
["desc"]="เอฟเฟกต์ฟื้นฟู HP เพิ่มขึ้น<color=#3cff28>5%</color>"
}, },
[8]={ [8]={
["desc"]="พลังโจมตีของศัตรู+<color=#3cff28>5%</color>"
}, },
[9]={ [9]={
["desc"]="ศัตรูสร้างดาเมจ+<color=#3cff28>5%</color>"
}, },
[10]={ [10]={
["desc"]="จำนวนการโจมตีทั่วไปของศัตรู+<color=#3cff28>1</color>"
}, },
[11]={ [11]={
["desc"]="เอฟเฟกต์รักษา-<color=#3cff28>10%</color>"
}, },
[12]={ [12]={
["desc"]="โอกาสบล็อคของศัตรู+<color=#3cff28>5%</color>"
}, },
[13]={ [13]={
["desc"]="ดาเมจที่ได้รับลดลง<color=#3cff28>5%</color>"
} }
} }
local config = { local config = {

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="หัวหอม" ["name"]="หัวหอม"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="การโจมตีทั้งรอบ<color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="การโจมตีทั้งรอบ<color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="การโจมตีทั้งรอบ<color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="การโจมตีสีแดง<color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="การโจมตีสีแดง<color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="การโจมตีสีแดง<color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="การโจมตีสีทอง<color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="การโจมตีสีทอง<color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="การโจมตีสีทอง<color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="การโจมตีสีเขียว<color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="การโจมตีสีเขียว<color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="การโจมตีสีเขียว<color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="การโจมตีสีฟ้า<color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="การโจมตีสีฟ้า<color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="การโจมตีสีฟ้า<color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="การโจมตีสีม่วง<color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="การโจมตีสีม่วง<color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="การโจมตีสีม่วง<color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="เมื่อ HP ของตัวละครต่ำกว่า 50% ดาเมจทั้งหมดจะเพิ่มขึ้น<color=#3cff28>30%</color>"
}, },
[20]={ [20]={
["desc"]="ได้รับ EXP<color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="HP สูงสุด<color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="HP สูงสุด<color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="HP สูงสุด<color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="ก่อนที่เริ่มรอบ HP ฟื้นฟู<color=#3cff28>1%</color>"
}, },
[25]={ [25]={
["desc"]="เอฟเฟกต์ฟื้นฟู HP เพิ่มขึ้น<color=#3cff28>{0}</color>"
}, },
[26]={ [26]={
["desc"]="โอกาสบล็อคเพิ่มขึ้น<color=#3cff28>{0}</color>"
}, },
[27]={ [27]={
["desc"]="อัตรา Crit<color=#3cff28>+{0}</color>"
}, },
[28]={ [28]={
["desc"]="ดาเมจที่ได้รับลดลง<color=#3cff28>{0}</color>"
}, },
[29]={ [29]={
["desc"]="<color=#3cff28>ฟื้นฟู</color>HP บางส่วน"
}, },
[30]={ [30]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>2</color>อันแบบสุ่มที่ไม่ใช่สีแดงบนสนามเป็นสีแดง"
}, },
[31]={ [31]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>3</color>อันแบบสุ่มที่ไม่ใช่สีแดงบนสนามเป็นสีแดง"
}, },
[32]={ [32]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>5</color>อันแบบสุ่มที่ไม่ใช่สีแดงบนสนามเป็นสีแดง"
}, },
[33]={ [33]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>2</color>อันแบบสุ่มที่ไม่ใช่สีทองบนสนามเป็นสีทอง"
}, },
[34]={ [34]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>3</color>อันแบบสุ่มที่ไม่ใช่สีทองบนสนามเป็นสีทอง"
}, },
[35]={ [35]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>5</color>อันแบบสุ่มที่ไม่ใช่สีทองบนสนามเป็นสีทอง"
}, },
[36]={ [36]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>2</color>อันแบบสุ่มที่ไม่ใช่สีเขียวบนสนามเป็นสีเขียว"
}, },
[37]={ [37]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>3</color>อันแบบสุ่มที่ไม่ใช่สีเขียวบนสนามเป็นสีเขียว"
}, },
[38]={ [38]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>5</color>อันแบบสุ่มที่ไม่ใช่สีเขียวบนสนามเป็นสีเขียว"
}, },
[39]={ [39]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>2</color>อันแบบสุ่มที่ไม่ใช่สีฟ้าบนสนามเป็นสีฟ้า"
}, },
[40]={ [40]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>3</color>อันแบบสุ่มที่ไม่ใช่สีฟ้าบนสนามเป็นสีฟ้า"
}, },
[41]={ [41]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>5</color>อันแบบสุ่มที่ไม่ใช่สีฟ้าบนสนามเป็นสีฟ้า"
}, },
[42]={ [42]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>2</color>อันแบบสุ่มที่ไม่ใช่สีม่วงบนสนามเป็นสีม่วง"
}, },
[43]={ [43]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>3</color>อันแบบสุ่มที่ไม่ใช่สีม่วงบนสนามเป็นสีม่วง"
}, },
[44]={ [44]={
["desc"]="เปลี่ยนธาตุ<color=#3cff28>5</color>อันแบบสุ่มที่ไม่ใช่สีม่วงบนสนามเป็นสีม่วง"
}, },
[1200100]={ [1200100]={
["desc"]="ปลดล็อคท่าเต้นกระจาย: กำจัด<color=#3cff28>5</color>ช่องตามแนวนอน และสร้างดาเมจสกิล 1 ครั้ง"
}, },
[1200101]={ [1200101]={
}, },
[1200102]={ [1200102]={
["desc"]="เมื่อใช้ท่าเต้นกระจาย ดาเมจของการโจมตีทั่วไปครั้งนี้จะเพิ่มขึ้น<color=#3cff28>10%</color>"
}, },
[1200103]={ [1200103]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่ท่าเต้นกระจายสร้างให้กับศัตรูฟรอสต์จะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[1200104]={ [1200104]={
["desc"]="ท่าเต้นกระจายสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามแนวตั้ง"
}, },
[1200105]={ [1200105]={
["desc"]="เมื่อท่าเต้นกระจายเชื่อมโยงธาตุ<color=#3cff28>5</color>อันขึ้นไปจะเพิ่มเอฟเฟกต์ตื่นเต้นให้กับทีม <color=#3cff28>2</color> รอบ"
}, },
[1200106]={ [1200106]={
["desc"]="การโจมตีของสาวเต้นเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[1200107]={ [1200107]={
["desc"]="เงื่อนไขเพิ่มเอฟเฟกต์ตื่นเต้นของท่าเต้นกระจายลดลงถึงเชื่อมโยงเกินธาตุ<color=#3cff28>3</color>อัน"
}, },
[1300100]={ [1300100]={
["desc"]="ปลดล็อคลมกรดดาบ: สร้างดาเมจสกิลเพิ่มเติมหลายครั้ง"
}, },
[1300101]={ [1300101]={
["desc"]="ลมกรดดาบสามารถเพิ่มเอฟเฟกต์เผาไหม้ได้ <color=#3cff28>2</color>รอบ"
}, },
[1300102]={ [1300102]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่ลมกรดดาบสร้างให้กับศัตรูเลือดไหลจะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[1300103]={ [1300103]={
["desc"]="ดาเมจสกิลของลมกรดดาบเพิ่มขึ้น"
}, },
[1300104]={ [1300104]={
["desc"]="ดาเมจของเอฟเฟกต์เผาไหม้ที่เพิ่มโดยลมกรดดาบเพิ่มขึ้น"
}, },
[1300105]={ [1300105]={
["desc"]="เมื่อลมกรดดาบเชื่อมโยงธาตุ<color=#3cff28>4</color>อันขึ้นไป ดาเมจจะเพิ่มขึ้น<color=#3cff28>30%</color> <color=#3cff28>2</color>รอบ"
}, },
[1300106]={ [1300106]={
["desc"]="เอฟเฟกต์เพิ่มดาเมจที่เพิ่มโดยลมกรดดาบ จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[1300107]={ [1300107]={
["desc"]="เมื่อลมกรดดาบสังหารศัตรูจะเพิ่มเอฟเฟกต์ตื่นเต้นให้กับทีม <color=#3cff28>2</color>รอบ"
}, },
[1300200]={ [1300200]={
["desc"]="ปลดล็อคหมัดเพลิง: กำจัด <color=#3cff28>5</color>ช่องตามแนวตั้ง และสร้างดาเมจสกิล 1 ครั้ง มีโอกาส<color=#3cff28>50%</color>เพิ่มเอฟเฟกต์การเผาไหม้ <color=#3cff28>2 </color>รอบ"
}, },
[1300201]={ [1300201]={
["desc"]="หมัดเพลิงสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามแนวนอน"
}, },
[1300202]={ [1300202]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่หมัดเพลิงสร้างให้กับศัตรูกักขังจะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[1300203]={ [1300203]={
["desc"]="โอกาสเผาไหม้ของหมัดเพลิงจะเพิ่มขึ้นถึง<color=#3cff28>100%</color>"
}, },
[1300204]={ [1300204]={
["desc"]="หมัดเพลิงสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามแนวตั้ง"
}, },
[1300205]={ [1300205]={
["desc"]="ดาเมจของเอฟเฟกต์เผาไหม้ที่เพิ่มโดยหมัดเพลิงเพิ่มขึ้น"
}, },
[1300206]={ [1300206]={
["desc"]="การโจมตีของไฟร้อนเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[1300207]={ [1300207]={
["desc"]="เมื่อหมัดเพลิงโจมตีจะปล่อย<color=#3cff28>2</color>ครั้ง"
}, },
[1400100]={ [1400100]={
["desc"]="ปลดล็อคเหล็กตีหนัก: เปลี่ยนสีของธาตุ<color=#3cff28>4</color>อันที่อยู่รอบ ๆ และสร้างดาเมจสกิลมหาศาลหลายครั้ง"
}, },
[1400101]={ [1400101]={
["desc"]="เหล็กตีหนักสามารถเพิ่มเอฟเฟกต์เผาไหม้ได้ <color=#3cff28>2</color>รอบ"
}, },
[1400102]={ [1400102]={
}, },
[1400103]={ [1400103]={
["desc"]="<color=#fcff28>Combo</color>:เหล็กตีหนักจะสร้างดาเมจเพิ่มเติม<color=#3cff28>1</color>ครั้งให้กับศัตรูเลือดไหล"
}, },
[1400104]={ [1400104]={
}, },
[1400105]={ [1400105]={
["desc"]="เอฟเฟกต์เผาไหม้ที่เพิ่มโดยเหล็กตีหนัก จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[1400106]={ [1400106]={
["desc"]="การโจมตีของอเล็กซานเดอร์เพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[1400107]={ [1400107]={
["desc"]="ทุกครั้งที่เหล็กตีหนักเชื่อมโยงธาตุ<color=#3cff28>4</color>อันจะยิงบอลไฟ 1 ลูกเพิ่มเติมเพื่อสร้างดาเมจ"
}, },
[1400200]={ [1400200]={
@ -252,100 +252,100 @@ local skill_rogue = {
}, },
[2200100]={ [2200100]={
["desc"]="ปลดล็อคจั่วดาบเพื่อสับ: สร้างคดาเมจสกิลเพิ่มเติม 1 ครั้ง"
}, },
[2200101]={ [2200101]={
["desc"]="ดาเมจสกิลของจั่วดาบเพื่อสับเพิ่มขึ้น"
}, },
[2200102]={ [2200102]={
}, },
[2200103]={ [2200103]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่จั่วดาบเพื่อสับสร้างให้กับศัตรูเผาไหม้จะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[2200104]={ [2200104]={
["desc"]="การโจมตีของสาวดาบเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[2200105]={ [2200105]={
["desc"]="เมื่อจั่วดาบเพื่อสับโจมตีจะปล่อย<color=#3cff28>2</color>ครั้ง"
}, },
[2200106]={ [2200106]={
["desc"]="จั่วดาบเพื่อสับสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X"
}, },
[2200107]={ [2200107]={
["desc"]="เมื่อจั่วดาบเพื่อสับเชื่อมโยงลิงค์ธาตุ<color=#3cff28>5</color>อันหรือขึ้นไป ดาเมจสกิลจะเพิ่มขึ้น"
}, },
[2300100]={ [2300100]={
["desc"]="ปลดล็อคลมกรดกระดูก: สร้างดาเมจสกิลเพิ่มเติมหลายครั้ง"
}, },
[2300101]={ [2300101]={
["desc"]="ลมกรดกระดูกสามารถเพิ่มเอฟเฟกต์เลือดไหลได้ <color=#3cff28>2</color>รอบ"
}, },
[2300102]={ [2300102]={
["desc"]="ดาเมจสกิลของลมกรดกระดูกเพิ่มขึ้น"
}, },
[2300103]={ [2300103]={
["desc"]="<color=#fcff28>Combo</color>:ลมกรดกระดูกมีโอกาส<color=#3cff28>50%</color>เพิ่มเอฟเฟกต์มึงงงให้กับศัตรูหลับ <color=#3cff28>1</color>รอบ"
}, },
[2300104]={ [2300104]={
["desc"]="เอฟเฟกต์เลือดไหลที่เพิ่มโดยลมกรดกระดูก จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[2300105]={ [2300105]={
["desc"]="ทุกครั้งที่มีศัตรู<color=#3cff28>1</color>คนที่ตายเพราะเลือดไหล งั้นดาเมจของคนเถื่อนจะเพิ่มขึ้น<color=#3cff28>10%</color>"
}, },
[2300106]={ [2300106]={
["desc"]="เอฟเฟกต์มึงงงที่เพิ่มโดยลมกรดกระดูก จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[2300107]={ [2300107]={
["desc"]="การโจมตีของคนเถื่อนเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[2300200]={ [2300200]={
["desc"]="ปลดล็อคดาบมายาบุก: ดาเมจสกิลครั้งนี้จะเพิ่มขึ้นหลังจากการใช้ และสร้างดาเมจสกิลมหาศาลเพิ่มเติมหลายครั้ง"
}, },
[2300201]={ [2300201]={
["desc"]="ดาบมายาบุกสามารถกำจัด<color=#3cff28>4</color>ช่องเพิ่มเติมตามทิศทาง +"
}, },
[2300202]={ [2300202]={
["desc"]="การโจมตีของเอ่ยาเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[2300203]={ [2300203]={
["desc"]="เมื่อใช้ดาบมายาบุก ดาเมจของการโจมตีทั่วไปครั้งนี้จะเพิ่มขึ้น<color=#3cff28>10%</color>"
}, },
[2300204]={ [2300204]={
["desc"]="ดาบมายาบุกสามารถกำจัด<color=#3cff28>4</color>ช่องเพิ่มเติมตามทิศทาง X"
}, },
[2300205]={ [2300205]={
["desc"]="เมื่อดาบมายาบุกเชื่อมโยงธาตุ<color=#3cff28>4</color>อันหรือขึ้นไป Crit รอบนี้จะเพิ่มขึ้น<color=#3cff28>20%</color>"
}, },
[2300206]={ [2300206]={
["desc"]="เมื่อดาบมายาบุกเชื่อมโยงธาตุ<color=#3cff28>4</color>อันหรือขึ้นไป Crit รอบนี้จะเพิ่มขึ้น<color=#3cff28>30%</color>"
}, },
[2300207]={ [2300207]={
["desc"]="เมื่อใช้ดาบมายาบุก CritDmgที่สร้างให้กับศัตรูที่มี HP ต่ำกว่า<color=#3cff28>50%</color>จะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[2400100]={ [2400100]={
["desc"]="ปลดล็อคดาบยักษ์โจมตี: สร้างดาเมจสกิลมหาศาลเพิ่มเติม 1 ครั้ง"
}, },
[2400101]={ [2400101]={
["desc"]="ดาบยักษ์โจมตีสามารถกำจัด<color=#3cff28>4</color>ช่องเพิ่มเติมตามทิศทาง X"
}, },
[2400102]={ [2400102]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่ดาบยักษ์โจมตีสร้างดาเมจจำนวนมากให้กับศัตรูแช่แข็ง และมีโอกาส<color=#3cff28>50%</color>จะเพิ่มเอฟเฟกต์มึงงง <color=#3cff28>1</color>รอบ"
}, },
[2400103]={ [2400103]={
["desc"]="โอกาสเพิ่มเอฟเฟกต์มึงงงของดาบยักษ์โจมตีเพิ่มขึ้นถึง<color=#3cff28>70%</color>"
}, },
[2400104]={ [2400104]={
["desc"]="การโจมตีของเด็กมารดาบเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[2400105]={ [2400105]={
["desc"]="ดาเมจสกิลของดาบยักษ์โจมตีเพิ่มขึ้นอย่างมาก และมีโอกาส<color=#3cff28>50%</color>จะเพิ่มเอฟเฟกต์กักขัง <color=#3cff28>1</color>รอบ"
}, },
[2400106]={ [2400106]={
["desc"]="โอกาสเพิ่มเอฟเฟกต์กักขังของดาบยักษ์โจมตีเพิ่มขึ้นถึง<color=#3cff28>70%</color>"
}, },
[2400107]={ [2400107]={
["desc"]="ดาบยักษ์โจมตีจะสร้างดาเมจ 2 เท่า"
}, },
[2400200]={ [2400200]={
@ -372,52 +372,52 @@ local skill_rogue = {
}, },
[3200100]={ [3200100]={
["desc"]="ปลดล็อคหอกยาวแทง: สร้างคดาเมจสกิลเพิ่มเติม 1 ครั้ง"
}, },
[3200101]={ [3200101]={
["desc"]="หอกยาวแทงสามารถฟื้นฟู HP ที่จำนวนจำกัดได้"
}, },
[3200102]={ [3200102]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่หอกยาวแทงสร้างให้กับศัตรูถูกพิษจะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[3200103]={ [3200103]={
["desc"]="ดาเมจหอกยาวแทงเพิ่มขึ้น"
}, },
[3200104]={ [3200104]={
["desc"]="หอกยาวแทงสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X"
}, },
[3200105]={ [3200105]={
["desc"]="หอกยาวแทงจะมีโอกาส<color=#3cff28>30%</color>เพิ่มเอฟเฟกต์มึงงง <color=#3cff28>1</color>รอบ"
}, },
[3200106]={ [3200106]={
["desc"]="โอกาสมึงงงของหอกยาวแทงเพิ่มขึ้นถึง<color=#3cff28>20%</color>"
}, },
[3200107]={ [3200107]={
["desc"]="หลังจากหอกยาวแทงแล้วจะเพิ่มบล็อค<color=#3cff28>20%</color>ให้กับทีม <color=#3cff28>2</color>รอบ"
}, },
[3300100]={ [3300100]={
["desc"]="ปลดล็อครักษาด่วน: ฟื้นฟู HP ในครั้งนี้หลังจากการใช้"
}, },
[3300101]={ [3300101]={
["desc"]="เอฟเฟกต์ฟื้นฟู HP ของการรักษารวดเพิ่มขึ้น"
}, },
[3300102]={ [3300102]={
["desc"]="เมื่อใช้การรักษารวด ดาเมจของการโจมตีทั่วไปครั้งนี้จะเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[3300103]={ [3300103]={
["desc"]="รักษาด่วนสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามแนวตั้ง"
}, },
[3300104]={ [3300104]={
["desc"]="การรักษารวดจะเพิ่มเอฟเฟกต์เพิ่มดาเมจสกิลเพิ่มเติมให้กับทีม <color=#3cff28>2</color>รอบ"
}, },
[3300105]={ [3300105]={
["desc"]="เมื่อใช้การรักษารวด ทุกครั้งที่โจมตีทั่วไปก็จะฟื้นฟู HP"
}, },
[3300106]={ [3300106]={
["desc"]="เอฟเฟกต์เพิ่มดาเมจสกิลที่เพิ่มโดยการรักษารวด จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[3300107]={ [3300107]={
["desc"]="เมื่อการรักษารวดเชื่อมโยงลิงค์ธาตุ<color=#3cff28>5</color>อันหรือขึ้นไป เอฟเฟกต์ฟื้นฟู HP จะเพิ่มขึ้น"
}, },
[3300200]={ [3300200]={
@ -444,28 +444,28 @@ local skill_rogue = {
}, },
[3400100]={ [3400100]={
["desc"]="ปลดล็อคดาวตกไล่ดวงจันทร์: ดาเมจครั้งนี้จะเพิ่มขึ้นหลังจากการใช้ และสร้างดาเมจสกิลมหาศาล 1 ครั้ง"
}, },
[3400101]={ [3400101]={
["desc"]="ดาวตกไล่ดวงจันทร์สามารถเพิ่มเอฟเฟกต์เปราะบางได้ <color=#3cff28>2</color>รอบ"
}, },
[3400102]={ [3400102]={
}, },
[3400103]={ [3400103]={
["desc"]="การโจมตีของมู่หลานเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[3400104]={ [3400104]={
["desc"]="เอฟเฟกต์เปราะบางที่เพิ่มโดยดาวตกไล่ดวงจันทร์เพิ่มขึ้น"
}, },
[3400105]={ [3400105]={
["desc"]="ดาวตกไล่ดวงจันทร์สามารถเพิ่มเอฟเฟกต์เลือดไหลได้ <color=#3cff28>2</color>รอบ"
}, },
[3400106]={ [3400106]={
["desc"]="เอฟเฟกต์เลือดไหลที่เพิ่มโดยดาวตกไล่ดวงจันทร์เพิ่มขึ้น"
}, },
[3400107]={ [3400107]={
["desc"]="เมื่อดาวตกไล่ดวงจันทร์เชื่อมโยงธาตุ<color=#3cff28>4</color>อันหรือขึ้นไป การโจมตีของดาวตกไล่ดวงจันทร์จะปล่อย<color=#3cff28>2</color>ครั้ง"
}, },
[3400200]={ [3400200]={
@ -492,28 +492,28 @@ local skill_rogue = {
}, },
[4200100]={ [4200100]={
["desc"]="ปลดล็อคการเชื่อมโยงธาตุ: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง"
}, },
[4200101]={ [4200101]={
["desc"]="การเชื่อมโยงธาตุจะสุ่มกำจัดธาตุ<color=#3cff28>+2</color>"
}, },
[4200102]={ [4200102]={
["desc"]="เมื่อใช้การเชื่อมโยงธาตุ ดาเมจของการโจมตีทั่วไปครั้งนี้จะเพิ่มขึ้น<color=#3cff28>10%</color>"
}, },
[4200103]={ [4200103]={
["desc"]="การเชื่อมโยงธาตุจะมีโอกาส<color=#3cff28>50%</color>เพิ่มเอฟเฟกต์ฟรอสต์ <color=#3cff28>2</color>รอบ"
}, },
[4200104]={ [4200104]={
["desc"]="การเชื่อมโยงธาตุจะสุ่มกำจัดธาตุ<color=#3cff28>+2</color>"
}, },
[4200105]={ [4200105]={
["desc"]="<color=#fcff28>Combo</color>:การเชื่อมโยงธาตุจะมีโอกาส<color=#3cff28>20%</color>เพิ่มเอฟเฟกต์แช่แข็งให้กับศัตรูฟรอสต์ <color=#3cff28>1</color>รอบ"
}, },
[4200106]={ [4200106]={
["desc"]="การโจมตีของหัวใจน้ำแข็งเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[4200107]={ [4200107]={
["desc"]="โอกาสเพิ่มเอฟเฟกต์แช่แข็งของการเชื่อมโยงธาตุเพิ่มขึ้นถึง<color=#3cff28>40%</color>"
}, },
[4300100]={ [4300100]={
@ -564,28 +564,28 @@ local skill_rogue = {
}, },
[4400100]={ [4400100]={
["desc"]="ปลดล็อคระบำดาบฟรอสต์: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง เพิ่มเอฟเฟกต์ฟรอสต์ <color=#3cff28>1</color>รอบ"
}, },
[4400101]={ [4400101]={
["desc"]="เอฟเฟกต์ฟรอสต์ที่เพิ่มโดยระบำดาบฟรอสต์ จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[4400102]={ [4400102]={
["desc"]="<color=#fcff28>Combo</color>:ดาเมจที่ระบำดาบฟรอสต์สร้างให้กับศัตรูเผาไหม้จะเพิ่มขึ้น<color=#3cff28>50%</color>"
}, },
[4400103]={ [4400103]={
["desc"]="ระบำดาบฟรอสต์จะสุ่มกำจัดธาตุ<color=#3cff28>+3</color>"
}, },
[4400104]={ [4400104]={
["desc"]="เอฟเฟกต์ฟรอสที่เพิ่มโดยระบำดาบฟรอสจะเพิ่มขึ้น"
}, },
[4400105]={ [4400105]={
["desc"]="ระบำดาบฟรอสจะมีโอกาส<color=#3cff28>50%</color>เพิ่มเอฟเฟกต์แช่แข็ง <color=#3cff28>2</color>รอบ"
}, },
[4400106]={ [4400106]={
["desc"]="การโจมตีของสาวมารน้ำแข็งเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[4400107]={ [4400107]={
["desc"]="โอกาสเพิ่มเอฟเฟกต์แช่แข็งของระบำดาบฟรอสเพิ่มขึ้นถึง<color=#3cff28>70%</color>"
}, },
[4400200]={ [4400200]={
@ -612,28 +612,28 @@ local skill_rogue = {
}, },
[5200100]={ [5200100]={
["desc"]="ปลดล็อคมนต์โล่: เพิ่มโล่ 1 อันให้ทีม <color=#3cff28>1</color>รอบ"
}, },
[5200101]={ [5200101]={
["desc"]="โล่ที่เพิ่มโดยมนต์โล่ การรับดาเมจจะเพิ่มขึ้น"
}, },
[5200102]={ [5200102]={
}, },
[5200103]={ [5200103]={
["desc"]="โล่ที่เพิ่มโดยมนต์โล่ จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[5200104]={ [5200104]={
["desc"]="มนต์โล่สามารถกำจัด<color=#3cff28>4</color>ช่องเพิ่มเติมตามทิศทาง +"
}, },
[5200105]={ [5200105]={
["desc"]="โล่ที่เพิ่มโดยมนต์โล่ สามารถสะท้อนดาเมจ<color=#3cff28>200%</color>"
}, },
[5200106]={ [5200106]={
["desc"]="การโจมตีของนินจาเร็นเพิ่มขึ้น<color=#3cff28>15%</color>"
}, },
[5200107]={ [5200107]={
["desc"]="โล่ที่เพิ่มโดยมนต์โล่ เอฟเฟกต์สะท้อนดาเมจจะเพิ่มเป็น 2 เท่า"
}, },
[5300100]={ [5300100]={

View File

@ -0,0 +1,282 @@
local task = {
[1]={
["desc"]="สะสมดูโฆษณา"
},
[2]={
["desc"]="บรรลุภารกิจรายวันทั้งหมด"
},
[3]={
["desc"]="เวลาโฆษณา"
},
[4]={
["desc"]="ได้รับเหรียญทอง"
},
[5]={
["desc"]="ได้รับเหรียญทอง"
},
[6]={
["desc"]="ได้รับเหรียญทอง"
},
[7]={
["desc"]="ได้รับเหรียญทอง"
},
[8]={
["desc"]="ได้รับเพชร"
},
[9]={
["desc"]="ได้รับเพชร"
},
[10]={
["desc"]="ได้รับเพชร"
},
[11]={
["desc"]="ได้รับเพชร"
},
[12]={
["desc"]="ใช้เหรียญทอง"
},
[13]={
["desc"]="ใช้เหรียญทอง"
},
[14]={
["desc"]="ใช้เหรียญทอง"
},
[15]={
["desc"]="ใช้เหรียญทอง"
},
[16]={
["desc"]="ใช้เพชร"
},
[17]={
["desc"]="ใช้เพชร"
},
[18]={
["desc"]="ใช้เพชร"
},
[19]={
["desc"]="ใช้เพชร"
},
[20]={
["desc"]="เปิดหีบใดก็ได้ในห้าง"
},
[21]={
["desc"]="เปิดหีบใดก็ได้ในห้าง"
},
[22]={
["desc"]="เปิดหีบใดก็ได้ในห้าง"
},
[23]={
["desc"]="เปิดหีบใดก็ได้ในห้าง"
},
[24]={
["desc"]="เปิดหีบอีพิทในห้าง"
},
[25]={
["desc"]="เปิดหีบอีพิทในห้าง"
},
[26]={
["desc"]="เปิดหีบอีพิทในห้าง"
},
[27]={
["desc"]="เปิดหีบอีพิทในห้าง"
},
[28]={
["desc"]="เปิดตะเกียงเทพในด่าน"
},
[29]={
["desc"]="เปิดตะเกียงเทพในด่าน"
},
[30]={
["desc"]="เปิดตะเกียงเทพในด่าน"
},
[31]={
["desc"]="เปิดตะเกียงเทพในด่าน"
},
[32]={
["desc"]="ชนะการต่อสู้"
},
[33]={
["desc"]="ชนะการต่อสู้"
},
[34]={
["desc"]="ชนะการต่อสู้"
},
[35]={
["desc"]="ชนะการต่อสู้"
},
[36]={
["desc"]="อัปเลเวลฮีโร่ของคุณ"
},
[37]={
["desc"]="อัปเลเวลฮีโร่ของคุณ"
},
[38]={
["desc"]="อัปเลเวลฮีโร่ของคุณ"
},
[39]={
["desc"]="อัปเลเวลฮีโร่ของคุณ"
},
[40]={
["desc"]="ได้รับเศษฮีโร่"
},
[41]={
["desc"]="ได้รับเศษฮีโร่"
},
[42]={
["desc"]="ได้รับเศษฮีโร่"
},
[43]={
["desc"]="ได้รับเศษฮีโร่"
},
[44]={
["desc"]="สังหารบอส"
},
[45]={
["desc"]="สังหารบอส"
},
[46]={
["desc"]="สังหารบอส"
},
[47]={
["desc"]="สังหารบอส"
},
[48]={
["desc"]="สังหารมอน"
},
[49]={
["desc"]="สังหารมอน"
},
[50]={
["desc"]="สังหารมอน"
},
[51]={
["desc"]="สังหารมอน"
},
[52]={
["desc"]="สะสมกำจัดธาตุ"
},
[53]={
["desc"]="สะสมกำจัดธาตุ"
},
[54]={
["desc"]="สะสมกำจัดธาตุ"
},
[55]={
["desc"]="สะสมกำจัดธาตุ"
},
[56]={
["desc"]="จำนวนกำจัด 6 คอมโบ"
},
[57]={
["desc"]="จำนวนกำจัด 6 คอมโบ"
},
[58]={
["desc"]="จำนวนกำจัด 6 คอมโบ"
},
[59]={
["desc"]="จำนวนกำจัด 6 คอมโบ"
},
[60]={
["desc"]="จำนวนกำจัด 8 คอมโบ"
},
[61]={
["desc"]="จำนวนกำจัด 8 คอมโบ"
},
[62]={
["desc"]="จำนวนกำจัด 8 คอมโบ"
},
[63]={
["desc"]="จำนวนกำจัด 8 คอมโบ"
},
[64]={
["desc"]="จำนวนเกิน 10 คอมโบในการต่อสู้"
},
[65]={
["desc"]="จำนวนเกิน 10 คอมโบในการต่อสู้"
},
[66]={
["desc"]="จำนวนเกิน 10 คอมโบในการต่อสู้"
},
[67]={
["desc"]="จำนวนเกิน 10 คอมโบในการต่อสู้"
},
[68]={
["desc"]="จำนวนปล่อยสกิลในการต่อสู้"
},
[69]={
["desc"]="จำนวนปล่อยสกิลในการต่อสู้"
},
[70]={
["desc"]="จำนวนปล่อยสกิลในการต่อสู้"
},
[71]={
["desc"]="จำนวนปล่อยสกิลในการต่อสู้"
},
[72]={
["desc"]="จำนวนผ่านรอบการต่อสู้"
},
[73]={
["desc"]="จำนวนผ่านรอบการต่อสู้"
},
[74]={
["desc"]="จำนวนผ่านรอบการต่อสู้"
},
[75]={
["desc"]="จำนวนผ่านรอบการต่อสู้"
},
[76]={
["desc"]="ได้รับเหรียญทอง"
},
[77]={
["desc"]="ได้รับเพชร"
},
[78]={
["desc"]="ใช้เพชร"
},
[79]={
["desc"]="เปิดหีบใดก็ได้ในห้าง"
},
[80]={
["desc"]="เปิดหีบอีพิทในห้าง"
},
[81]={
["desc"]="เปิดตะเกียงเทพในด่าน"
},
[82]={
["desc"]="ชนะการต่อสู้"
},
[83]={
["desc"]="อัปเลเวลฮีโร่ของคุณ"
},
[84]={
["desc"]="ได้รับเศษฮีโร่"
},
[85]={
["desc"]="สังหารบอส"
},
[86]={
["desc"]="สังหารมอน"
},
[87]={
["desc"]="สะสมกำจัดธาตุ"
},
[88]={
["desc"]="จำนวนกำจัด 6 คอมโบ"
},
[89]={
["desc"]="จำนวนกำจัด 8 คอมโบ"
},
[90]={
["desc"]="จำนวนเกิน 10 คอมโบในการต่อสู้"
},
[91]={
["desc"]="จำนวนปล่อยสกิลในการต่อสู้"
},
[92]={
["desc"]="จำนวนผ่านรอบการต่อสู้"
}
}
local config = {
data=task,count=92
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 9d62e6e45bc333d419da52823097236c
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -0,0 +1,27 @@
local tutorial = {
["tutorial_txt_1"]={
["value"]="เลือกสกิลและต่อสู้ต่อไป"
},
["tutorial_txt_2"]={
["value"]="รับหีบและปลดล็อกฮีโร่ใหม่"
},
["tutorial_txt_3"]={
["value"]="รับหีบและรับเศษฮีโร่"
},
["tutorial_txt_4"]={
["value"]="รับหีบและรับฮีโร่คนที่ 5"
},
["tutorial_txt_5"]={
},
["tutorial_txt_6"]={
},
["tutorial_txt_7"]={
}
}
local config = {
data=tutorial,count=7
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 7d579e5828118d349af764a4c6a65c7f
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -1,42 +1,42 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="Nhận EXP +<color=#3cff28>10%</color>"
}, },
[2]={ [2]={
["desc"]="Tất cả sát thương +<color=#3cff28>5%</color>"
}, },
[3]={ [3]={
["desc"]="Sát thương phải nhận giảm -<color=#3cff28>10%</color>"
}, },
[4]={ [4]={
["desc"]="Tỷ lệ chí mạng +<color=#3cff28>20%</color>"
}, },
[5]={ [5]={
["desc"]="Gây tổn hại đến kỹ năng +<color=#3cff28>15%</color>"
}, },
[6]={ [6]={
["desc"]="Trước khi vào hiệp, tạo 1 Khiên bằng <color=#3cff28>10%</color> HP tối đa"
}, },
[7]={ [7]={
["desc"]="Hiệu quả hồi HP tăng <color=#3cff28>5%</color>"
}, },
[8]={ [8]={
["desc"]="Công phe địch +<color=#3cff28>5%</color>"
}, },
[9]={ [9]={
["desc"]="Sát thương phe địch gây ra +<color=#3cff28>5%</color>"
}, },
[10]={ [10]={
["desc"]="Lượt đánh thường phe địch +<color=#3cff28>1</color>"
}, },
[11]={ [11]={
["desc"]="Hiệu quả Trị Liệu -<color=#3cff28>10%</color>"
}, },
[12]={ [12]={
["desc"]="Tỷ lệ Đỡ Đòn phe địch +<color=#3cff28>5%</color>"
}, },
[13]={ [13]={
["desc"]="Sát thương phải nhận giảm <color=#3cff28>5%</color>"
} }
} }
local config = { local config = {

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="Onion" ["name"]="Onion"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="Công cả trận <color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="Công cả trận <color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="Công cả trận <color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="Công Đỏ <color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="Công Đỏ <color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="Công Đỏ <color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="Công Vàng <color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="Công Vàng <color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="Công Vàng <color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="Công Lục <color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="Công Lục <color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="Công Lục <color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="Công Lam <color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="Công Lam <color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="Công Lam <color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="Công Tím <color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="Công Tím <color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="Công Tím <color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="Khi HP nhân vật dưới 50%, tất cả sát thương tăng <color=#3cff28>30%</color>"
}, },
[20]={ [20]={
["desc"]="Nhận EXP <color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="HP tối đa <color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="HP tối đa <color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="HP tối đa <color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="Trước khi bắt đầu hiệp, hồi <color=#3cff28>1%</color> HP"
}, },
[25]={ [25]={
["desc"]="Hiệu quả hồi HP tăng <color=#3cff28>{0}</color>"
}, },
[26]={ [26]={
["desc"]="Tỷ lệ Đỡ Đòn tăng <color=#3cff28>{0}</color>"
}, },
[27]={ [27]={
["desc"]="Tỷ lệ chí mạng <color=#3cff28>+{0}</color>"
}, },
[28]={ [28]={
["desc"]="Sát thương phải nhận giảm <color=#3cff28>{0}</color>"
}, },
[29]={ [29]={
["desc"]="<color=#3cff28>Hồi </color> một phần HP"
}, },
[30]={ [30]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>2</color> Nguyên Tố không phải Đỏ chuyển thành Đỏ"
}, },
[31]={ [31]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>3</color> Nguyên Tố không phải Đỏ chuyển thành Đỏ"
}, },
[32]={ [32]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>5</color> Nguyên Tố không phải Đỏ chuyển thành Đỏ"
}, },
[33]={ [33]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>2</color> Nguyên Tố không phải Vàng chuyển thành Vàng"
}, },
[34]={ [34]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>3</color> Nguyên Tố không phải Vàng chuyển thành Vàng"
}, },
[35]={ [35]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>5</color> Nguyên Tố không phải Vàng chuyển thành Vàng"
}, },
[36]={ [36]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>2</color> Nguyên Tố không phải Lục chuyển thành Lục"
}, },
[37]={ [37]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>3</color> Nguyên Tố không phải Lục chuyển thành Lục"
}, },
[38]={ [38]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>5</color> Nguyên Tố không phải Lục chuyển thành Lục"
}, },
[39]={ [39]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>2</color> Nguyên Tố không phải Lam chuyển thành Lam"
}, },
[40]={ [40]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>3</color> Nguyên Tố không phải Lam chuyển thành Lam"
}, },
[41]={ [41]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>5</color> Nguyên Tố không phải Lam chuyển thành Lam"
}, },
[42]={ [42]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>2</color> Nguyên Tố không phải Tím chuyển thành Tím"
}, },
[43]={ [43]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>3</color> Nguyên Tố không phải Tím chuyển thành Tím"
}, },
[44]={ [44]={
["desc"]="Trong trận ngẫu nhiên <color=#3cff28>5</color> Nguyên Tố không phải Tím chuyển thành Tím"
}, },
[1200100]={ [1200100]={
["desc"]="Mở khóa Bước Nhảy Xua Tan: Xua tan <color=#3cff28>5</color> ô theo hàng ngang, gây 1 lần sát thương kỹ năng."
}, },
[1200101]={ [1200101]={
}, },
[1200102]={ [1200102]={
["desc"]="Khi dùng Bước Nhảy Xua Tan, sát thương đánh thường lần này tăng <color=#3cff28>10%</color>."
}, },
[1200103]={ [1200103]={
["desc"]="<color=#fcff28>Combo</color>: Bước Nhảy Xua Tan tăng <color=#3cff28>50%</color> sát thương gây lên kẻ địch Băng Sương."
}, },
[1200104]={ [1200104]={
["desc"]="Bước Nhảy Xua Tan hàng dọc có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[1200105]={ [1200105]={
["desc"]="Khi Bước Nhảy Xua Tan liên kết <color=#3cff28>5</color> Nguyên Tố trở lên, giúp đồng đội nhận buff Phấn Khởi, <color=#3cff28>2</color> hiệp."
}, },
[1200106]={ [1200106]={
["desc"]="Vũ Cơ tăng <color=#3cff28>15%</color> Công."
}, },
[1200107]={ [1200107]={
["desc"]="Yêu cầu kèm buff Phấn Khởi của Bước Nhảy Xua Tan giảm xuống liên kết hơn <color=#3cff28>3</color> Nguyên Tố."
}, },
[1300100]={ [1300100]={
["desc"]="Mở khóa Lốc Xoáy Cự Kiếm: Gây thêm nhiều lần sát thương kỹ năng."
}, },
[1300101]={ [1300101]={
["desc"]="Lốc Xoáy Cự Kiếm có thể kèm hiệu ứng Thiêu Đốt, <color=#3cff28>2</color> hiệp."
}, },
[1300102]={ [1300102]={
["desc"]="<color=#fcff28>Combo</color>: Lốc Xoáy Cự Kiếm tăng <color=#3cff28>50%</color> sát thương lên kẻ địch Mất Máu."
}, },
[1300103]={ [1300103]={
["desc"]="Tăng sát thương kỹ năng Lốc Xoáy Cự Kiếm."
}, },
[1300104]={ [1300104]={
["desc"]="Lốc Xoáy Cự Kiếm kèm hiệu ứng sát thương Thiêu Đốt, tăng sát thương."
}, },
[1300105]={ [1300105]={
["desc"]="Lốc Xoáy Cự Kiếm liên kết <color=#3cff28>4</color> Nguyên Tố trở lên, tăng <color=#3cff28>30%</color> sát thương, <color=#3cff28>2</color> hiệp."
}, },
[1300106]={ [1300106]={
["desc"]="Lốc Xoáy Cự Kiếm kèm hiệu ứng tăng sát thương, số hiệp <color=#3cff28>+1</color>."
}, },
[1300107]={ [1300107]={
["desc"]="Lốc Xoáy Cự Kiếm diệt kẻ địch giúp đồng đội nhận hiệu ứng Phấn Khởi, <color=#3cff28>2</color> hiệp."
}, },
[1300200]={ [1300200]={
["desc"]="Mở khóa Viêm Quyền: Xua tan <color=#3cff28>5</color> ô theo hàng ngang, và gây 1 lần sát thương kỹ năng, có <color=#3cff28>50%</color> kèm hiệu ứng Thiêu Đốt, <color=#3cff28>2</color> hiệp."
}, },
[1300201]={ [1300201]={
["desc"]="Viêm Quyền theo hàng ngang có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[1300202]={ [1300202]={
["desc"]="<color=#fcff28>Combo</color>: Viêm Quyền gây sát thương lên kẻ địch Giam Cầm tăng <color=#3cff28>50%</color>."
}, },
[1300203]={ [1300203]={
["desc"]="Tỷ lệ Thiêu Đốt của Viêm Quyền tăng đến <color=#3cff28>100%</color>."
}, },
[1300204]={ [1300204]={
["desc"]="Viêm Quyền theo hàng dọc có thể xua tan thêm <color=#3cff28>2</color> ô."
}, },
[1300205]={ [1300205]={
["desc"]="Viêm Quyền kèm hiệu ứng Thiêu Đốt, tăng sát thương."
}, },
[1300206]={ [1300206]={
["desc"]="Blaze tăng <color=#3cff28>15%</color> Công."
}, },
[1300207]={ [1300207]={
["desc"]="Viêm Quyền tấn công sẽ thi triển <color=#3cff28>2</color> lần."
}, },
[1400100]={ [1400100]={
["desc"]="Mở khóa Trọng Kích Sắt Thép: Khiến <color=#3cff28>4</color> Nguyên Tố xung quanh đổi màu, gây nhiều lần sát thương kỹ năng."
}, },
[1400101]={ [1400101]={
["desc"]="Trọng Kích Sắt Thép có thể kèm hiệu ứng Thiêu Đốt, <color=#3cff28>2</color> hiệp."
}, },
[1400102]={ [1400102]={
}, },
[1400103]={ [1400103]={
["desc"]="<color=#fcff28>Combo</color>: Trọng Kích Sắt Thép gây thêm <color=#3cff28>1</color> lần sát thương lên kẻ địch Mất Máu."
}, },
[1400104]={ [1400104]={
}, },
[1400105]={ [1400105]={
["desc"]="Trọng Kích Sắt Thép kèm hiệu ứng Thiêu Đốt, tăng sát thương, số hiệp <color=#3cff28>+1</color>."
}, },
[1400106]={ [1400106]={
["desc"]="Alexander tăng <color=#3cff28>15%</color> Công."
}, },
[1400107]={ [1400107]={
["desc"]="Trọng Kích Sắt Thép cứ liên kết <color=#3cff28>4</color> Nguyên Tố sẽ bắn thêm 1 Cầu Lửa gây ra sát thương."
}, },
[1400200]={ [1400200]={
@ -252,100 +252,100 @@ local skill_rogue = {
}, },
[2200100]={ [2200100]={
["desc"]="Mở khóa Đao Trảm: Gây thêm 1 lần sát thương kỹ năng."
}, },
[2200101]={ [2200101]={
["desc"]="Tăng sát thương kỹ năng Đao Trảm."
}, },
[2200102]={ [2200102]={
}, },
[2200103]={ [2200103]={
["desc"]="<color=#fcff28>Combo</color>: Đao Trảm tăng <color=#3cff28>50%</color> sát thương lên kẻ địch Thiêu Đốt."
}, },
[2200104]={ [2200104]={
["desc"]="Irelia tăng <color=#3cff28>15%</color> Công."
}, },
[2200105]={ [2200105]={
["desc"]="Đao Trảm tấn công sẽ thi triển <color=#3cff28>2</color> lần."
}, },
[2200106]={ [2200106]={
["desc"]="Đao Trảm theo hướng X có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[2200107]={ [2200107]={
["desc"]="Đao Trảm liên kết <color=#3cff28>5</color> Nguyên Tố trở lên, tăng sát thương kỹ năng."
}, },
[2300100]={ [2300100]={
["desc"]="Mở khóa Lốc Xoáy Xương: Gây thêm nhiều lần sát thương kỹ năng."
}, },
[2300101]={ [2300101]={
["desc"]="Lốc Xoáy Xương có thể kèm hiệu ứng Mất Máu, <color=#3cff28>2</color> hiệp."
}, },
[2300102]={ [2300102]={
["desc"]="Tăng sát thương kỹ năng Lốc Xoáy Xương."
}, },
[2300103]={ [2300103]={
["desc"]="<color=#fcff28>Combo</color>: Lốc Xoáy Xương có <color=#3cff28>50%</color> kèm hiệu ứng Choáng lên kẻ địch Ngủ Say, <color=#3cff28>1</color> hiệp."
}, },
[2300104]={ [2300104]={
["desc"]="Lốc Xoáy Xương kèm hiệu ứng Mất Máu, số hiệp <color=#3cff28>+1</color>."
}, },
[2300105]={ [2300105]={
["desc"]="Cứ có <color=#3cff28>1</color> kẻ địch vì Mất Máu mà tử vong, sát thương Barbarian tăng <color=#3cff28>10%</color>."
}, },
[2300106]={ [2300106]={
["desc"]="Lốc Xoáy Xương kèm hiệu ứng Choáng, số hiệp <color=#3cff28>+1</color>."
}, },
[2300107]={ [2300107]={
["desc"]="Barbarian tăng <color=#3cff28>15%</color> Công."
}, },
[2300200]={ [2300200]={
["desc"]="Mở khóa Ảo Ảnh Kiếm Kích: Dùng xong tăng sát thương kỹ năng lần này, gây thêm nhiều lần sát thương kỹ năng."
}, },
[2300201]={ [2300201]={
["desc"]="Ảo Ảnh Kiếm Kích theo hướng có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[2300202]={ [2300202]={
["desc"]="Erya tăng <color=#3cff28>15%</color> Công."
}, },
[2300203]={ [2300203]={
["desc"]="Khi dùng Ảo Ảnh Kiếm Kích sát thương đánh thường lần này tăng <color=#3cff28>10%</color>."
}, },
[2300204]={ [2300204]={
["desc"]="Ảo Ảnh Kiếm Kích theo hướng X có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[2300205]={ [2300205]={
["desc"]="Ảo Ảnh Kiếm Kích liên kết <color=#3cff28>4</color> Nguyên Tố trở lên, hiệp này tăng <color=#3cff28>20%</color> chí mạng."
}, },
[2300206]={ [2300206]={
["desc"]="Ảo Ảnh Kiếm Kích liên kết <color=#3cff28>4</color> Nguyên Tố trở lên, hiệp này tăng <color=#3cff28>30%</color> chí mạng."
}, },
[2300207]={ [2300207]={
["desc"]="Khi dùng Ảo Ảnh Kiếm Kích trong hiệp này với kẻ địch có HP dưới <color=#3cff28>50%</color> sẽ tăng <color=#3cff28>50%</color> sát thương chí mạng."
}, },
[2400100]={ [2400100]={
["desc"]="Mở khóa Cự Kiếm Oanh Kích: Gây thêm 1 lần sát thương kỹ năng cực lớn."
}, },
[2400101]={ [2400101]={
["desc"]="Cự Kiếm Oanh Kích theo hướng X có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[2400102]={ [2400102]={
["desc"]="<color=#fcff28>Combo</color>: Cự Kiếm Oanh Kích gây nhiều sát thương lên kẻ địch Đóng Băng, có <color=#3cff28>50%</color> kèm hiệu ứng Choáng, <color=#3cff28>1</color> hiệp."
}, },
[2400103]={ [2400103]={
["desc"]="Cự Kiếm Oanh Kích kèm tỷ lệ hiệu ứng Choáng tăng đến <color=#3cff28>70%</color>."
}, },
[2400104]={ [2400104]={
["desc"]="Sword Imp tăng <color=#3cff28>15%</color> Công."
}, },
[2400105]={ [2400105]={
["desc"]="Tăng nhiều sát thương kỹ năng Cự Kiếm Oanh Kích, có <color=#3cff28>50%</color> kèm hiệu ứng Giam Cầm, <color=#3cff28>1</color> hiệp."
}, },
[2400106]={ [2400106]={
["desc"]="Cự Kiếm Oanh Kích kèm tỷ lệ hiệu ứng Giam Cầm tăng đến <color=#3cff28>70%</color>."
}, },
[2400107]={ [2400107]={
["desc"]="Cự Kiếm Oanh Kích sẽ gây x2 sát thương."
}, },
[2400200]={ [2400200]={
@ -372,52 +372,52 @@ local skill_rogue = {
}, },
[3200100]={ [3200100]={
["desc"]="Mở khóa Trường Thương Đột Kích: Gây thêm 1 lần sát thương kỹ năng."
}, },
[3200101]={ [3200101]={
["desc"]="Trường Thương Đột Kích được hồi HP nhất định."
}, },
[3200102]={ [3200102]={
["desc"]="<color=#fcff28>Combo</color>: Trường Thương Đột Kích tăng <color=#3cff28>50%</color> sát thương lên kẻ địch Trúng Độc."
}, },
[3200103]={ [3200103]={
["desc"]="Tăng sát thương Trường Thương Đột Kích."
}, },
[3200104]={ [3200104]={
["desc"]="Trường Thương Đột Kích theo hướng X có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[3200105]={ [3200105]={
["desc"]="Trường Thương Đột Kích có <color=#3cff28>30%</color> kèm hiệu ứng Choáng, <color=#3cff28>1</color> hiệp."
}, },
[3200106]={ [3200106]={
["desc"]="Tỷ lệ Choáng Trường Thương Đột Kích tăng <color=#3cff28>20%</color>"
}, },
[3200107]={ [3200107]={
["desc"]="Trường Thương Đột Kích xong giúp đồng đội tăng <color=#3cff28>20%</color> Đỡ Đòn, <color=#3cff28>2</color> hiệp"
}, },
[3300100]={ [3300100]={
["desc"]="Mở khóa Trị Liệu Cấp Tốc: Dùng xong lần này hồi HP."
}, },
[3300101]={ [3300101]={
["desc"]="Trị Liệu Cấp Tốc tăng hiệu quả hồi HP."
}, },
[3300102]={ [3300102]={
["desc"]="Khi dùng Trị Liệu Cấp Tốc sát thương đánh thường lần này tăng <color=#3cff28>15%</color>."
}, },
[3300103]={ [3300103]={
["desc"]="Trị Liệu Cấp Tốc hàng dọc có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[3300104]={ [3300104]={
["desc"]="Trị Liệu Cấp Tốc giúp thêm đồng đội nhận hiệu ứng tăng sát thương kỹ năng, <color=#3cff28>2</color> hiệp."
}, },
[3300105]={ [3300105]={
["desc"]="Khi dùng Trị Liệu Cấp Tốc, mỗi một đòn đánh thường lần này đều hồi HP."
}, },
[3300106]={ [3300106]={
["desc"]="Trị Liệu Cấp Tốc kèm hiệu ứng tăng sát thương kỹ năng, số hiệp <color=#3cff28>+1</color>."
}, },
[3300107]={ [3300107]={
["desc"]="Trị Liệu Cấp Tốc liên kết <color=#3cff28>5</color> Nguyên Tố trở lên, tăng hiệu quả hồi HP."
}, },
[3300200]={ [3300200]={
@ -444,28 +444,28 @@ local skill_rogue = {
}, },
[3400100]={ [3400100]={
["desc"]="Mở khóa Sao Băng Siêu Tốc: Dùng xong tăng sát thương lần này, gây sát thương kỹ năng cực lớn."
}, },
[3400101]={ [3400101]={
["desc"]="Sao Băng Siêu Tốc có thể kèm hiệu ứng Trọng Thương, <color=#3cff28>2</color> hiệp."
}, },
[3400102]={ [3400102]={
}, },
[3400103]={ [3400103]={
["desc"]="Mộc Lan tăng <color=#3cff28>15%</color> Công."
}, },
[3400104]={ [3400104]={
["desc"]="Sao Băng Siêu Tốc kèm hiệu ứng Trọng Thương, tăng hiệu quả."
}, },
[3400105]={ [3400105]={
["desc"]="Sao Băng Siêu Tốc có thể kèm kèm hiệu ứng Mất Máu, <color=#3cff28>2</color> hiệp."
}, },
[3400106]={ [3400106]={
["desc"]="Sao Băng Siêu Tốc kèm hiệu ứng Mất Máu, tăng sát thương."
}, },
[3400107]={ [3400107]={
["desc"]="Sao Băng Siêu Tốc liên kết <color=#3cff28>4</color> Nguyên Tố trở lên, Sao Băng Siêu Tốc tấn công sẽ thi triển <color=#3cff28>2</color> lần."
}, },
[3400200]={ [3400200]={
@ -492,28 +492,28 @@ local skill_rogue = {
}, },
[4200100]={ [4200100]={
["desc"]="Mở khóa Liên Kết Nguyên Tố: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần sát thương kỹ năng."
}, },
[4200101]={ [4200101]={
["desc"]="Liên Kết Nguyên Tố ngẫu nhiên xua tan Nguyên Tố <color=#3cff28>+2</color>."
}, },
[4200102]={ [4200102]={
["desc"]="Khi dùng Liên Kết Nguyên Tố sát thương đánh thường lần này tăng <color=#3cff28>10%</color>."
}, },
[4200103]={ [4200103]={
["desc"]="Liên Kết Nguyên Tố có <color=#3cff28>50%</color> kèm hiệu ứng Băng Sương, <color=#3cff28>2</color> hiệp."
}, },
[4200104]={ [4200104]={
["desc"]="Liên Kết Nguyên Tố ngẫu nhiên xua tan Nguyên Tố <color=#3cff28>+2</color>."
}, },
[4200105]={ [4200105]={
["desc"]="<color=#fcff28>Combo</color>: Liên Kết Nguyên Tố có <color=#3cff28>20%</color> kèm hiệu ứng Đóng Băng lên kẻ địch Băng Sương, <color=#3cff28>1</color> hiệp."
}, },
[4200106]={ [4200106]={
["desc"]="Frozen Heart tăng <color=#3cff28>15%</color> Công."
}, },
[4200107]={ [4200107]={
["desc"]="Liên Kết Nguyên Tố kèm tỷ lệ hiệu ứng Đóng Băng tăng đến <color=#3cff28>40%</color>."
}, },
[4300100]={ [4300100]={
@ -564,28 +564,28 @@ local skill_rogue = {
}, },
[4400100]={ [4400100]={
["desc"]="Mở khóa Băng Sương Kiếm Vũ: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần sát thương kỹ năng, kèm hiệu ứng Băng Sương, <color=#3cff28>1</color> hiệp."
}, },
[4400101]={ [4400101]={
["desc"]="Băng Sương Kiếm Vũ kèm hiệu ứng Băng Sương, số hiệp <color=#3cff28>+1</color>."
}, },
[4400102]={ [4400102]={
["desc"]="<color=#fcff28>Combo</color>: Băng Sương Kiếm Vũ tăng <color=#3cff28>50%</color> sát thương lên kẻ địch Thiêu Đốt."
}, },
[4400103]={ [4400103]={
["desc"]="Băng Sương Kiếm Vũ ngẫu nhiên xua tan Nguyên Tố <color=#3cff28>+3</color>."
}, },
[4400104]={ [4400104]={
["desc"]="Băng Sương Kiếm Vũ kèm hiệu ứng Băng Sương, tăng hiệu quả."
}, },
[4400105]={ [4400105]={
["desc"]="Băng Sương Kiếm Vũ có <color=#3cff28>50%</color> kèm hiệu ứng Đóng Băng, <color=#3cff28>2</color> hiệp."
}, },
[4400106]={ [4400106]={
["desc"]="Ashe tăng <color=#3cff28>15%</color> Công."
}, },
[4400107]={ [4400107]={
["desc"]="Băng Sương Kiếm Vũ kèm tỷ lệ hiệu ứng Đóng Băng tăng đến <color=#3cff28>70%</color>."
}, },
[4400200]={ [4400200]={
@ -612,28 +612,28 @@ local skill_rogue = {
}, },
[5200100]={ [5200100]={
["desc"]="Mở khóa Thuật Khiên: Giúp đồng đội nhận 1 Khiên, <color=#3cff28>1</color> hiệp."
}, },
[5200101]={ [5200101]={
["desc"]="Thuật Khiên kèm Khiên, tăng sát thương phải nhận."
}, },
[5200102]={ [5200102]={
}, },
[5200103]={ [5200103]={
["desc"]="Thuật Khiên kèm Khiên, số hiệp <color=#3cff28>+1</color>."
}, },
[5200104]={ [5200104]={
["desc"]="Thuật Khiên theo hướng có thể xua tan thêm <color=#3cff28>4</color> ô."
}, },
[5200105]={ [5200105]={
["desc"]="Thuật Khiên kèm Khiên, có thể phản sát thương <color=#3cff28>200%</color>."
}, },
[5200106]={ [5200106]={
["desc"]="Ninja Jay tăng <color=#3cff28>15%</color> Công."
}, },
[5200107]={ [5200107]={
["desc"]="Thuật Khiên kèm Khiên, x2 hiệu quả phản sát thương."
}, },
[5300100]={ [5300100]={

View File

@ -0,0 +1,282 @@
local task = {
[1]={
["desc"]="Tích xem quảng cáo"
},
[2]={
["desc"]="Hoàn thành tất cả N.Vụ Ngày"
},
[3]={
["desc"]="Thời gian quảng cáo"
},
[4]={
["desc"]="Nhận Vàng"
},
[5]={
["desc"]="Nhận Vàng"
},
[6]={
["desc"]="Nhận Vàng"
},
[7]={
["desc"]="Nhận Vàng"
},
[8]={
["desc"]="Nhận Kim Cương"
},
[9]={
["desc"]="Nhận Kim Cương"
},
[10]={
["desc"]="Nhận Kim Cương"
},
[11]={
["desc"]="Nhận Kim Cương"
},
[12]={
["desc"]="Tiêu hao Vàng"
},
[13]={
["desc"]="Tiêu hao Vàng"
},
[14]={
["desc"]="Tiêu hao Vàng"
},
[15]={
["desc"]="Tiêu hao Vàng"
},
[16]={
["desc"]="Tiêu hao Kim Cương"
},
[17]={
["desc"]="Tiêu hao Kim Cương"
},
[18]={
["desc"]="Tiêu hao Kim Cương"
},
[19]={
["desc"]="Tiêu hao Kim Cương"
},
[20]={
["desc"]="Mở rương bất kỳ trong SHOP"
},
[21]={
["desc"]="Mở rương bất kỳ trong SHOP"
},
[22]={
["desc"]="Mở rương bất kỳ trong SHOP"
},
[23]={
["desc"]="Mở rương bất kỳ trong SHOP"
},
[24]={
["desc"]="Mở Rương Sử Thi trong SHOP"
},
[25]={
["desc"]="Mở Rương Sử Thi trong SHOP"
},
[26]={
["desc"]="Mở Rương Sử Thi trong SHOP"
},
[27]={
["desc"]="Mở Rương Sử Thi trong SHOP"
},
[28]={
["desc"]="Trong ải mở Kỹ Năng Thần Đèn"
},
[29]={
["desc"]="Trong ải mở Kỹ Năng Thần Đèn"
},
[30]={
["desc"]="Trong ải mở Kỹ Năng Thần Đèn"
},
[31]={
["desc"]="Trong ải mở Kỹ Năng Thần Đèn"
},
[32]={
["desc"]="Giành chiến thắng trong trận"
},
[33]={
["desc"]="Giành chiến thắng trong trận"
},
[34]={
["desc"]="Giành chiến thắng trong trận"
},
[35]={
["desc"]="Giành chiến thắng trong trận"
},
[36]={
["desc"]="Tăng cấp Anh Hùng của bạn"
},
[37]={
["desc"]="Tăng cấp Anh Hùng của bạn"
},
[38]={
["desc"]="Tăng cấp Anh Hùng của bạn"
},
[39]={
["desc"]="Tăng cấp Anh Hùng của bạn"
},
[40]={
["desc"]="Nhận Mảnh Anh Hùng"
},
[41]={
["desc"]="Nhận Mảnh Anh Hùng"
},
[42]={
["desc"]="Nhận Mảnh Anh Hùng"
},
[43]={
["desc"]="Nhận Mảnh Anh Hùng"
},
[44]={
["desc"]="Diệt BOSS"
},
[45]={
["desc"]="Diệt BOSS"
},
[46]={
["desc"]="Diệt BOSS"
},
[47]={
["desc"]="Diệt BOSS"
},
[48]={
["desc"]="Diệt Quái"
},
[49]={
["desc"]="Diệt Quái"
},
[50]={
["desc"]="Diệt Quái"
},
[51]={
["desc"]="Diệt Quái"
},
[52]={
["desc"]="Tích lũy xua tan Nguyên Tố"
},
[53]={
["desc"]="Tích lũy xua tan Nguyên Tố"
},
[54]={
["desc"]="Tích lũy xua tan Nguyên Tố"
},
[55]={
["desc"]="Tích lũy xua tan Nguyên Tố"
},
[56]={
["desc"]="Lượt xua tan x6"
},
[57]={
["desc"]="Lượt xua tan x6"
},
[58]={
["desc"]="Lượt xua tan x6"
},
[59]={
["desc"]="Lượt xua tan x6"
},
[60]={
["desc"]="Lượt xua tan x8"
},
[61]={
["desc"]="Lượt xua tan x8"
},
[62]={
["desc"]="Lượt xua tan x8"
},
[63]={
["desc"]="Lượt xua tan x8"
},
[64]={
["desc"]="Lượt combo hơn 10 lần trong trận"
},
[65]={
["desc"]="Lượt combo hơn 10 lần trong trận"
},
[66]={
["desc"]="Lượt combo hơn 10 lần trong trận"
},
[67]={
["desc"]="Lượt combo hơn 10 lần trong trận"
},
[68]={
["desc"]="Lượt thi triển kỹ năng trong trận"
},
[69]={
["desc"]="Lượt thi triển kỹ năng trong trận"
},
[70]={
["desc"]="Lượt thi triển kỹ năng trong trận"
},
[71]={
["desc"]="Lượt thi triển kỹ năng trong trận"
},
[72]={
["desc"]="Thông qua đợt chiến đấu"
},
[73]={
["desc"]="Thông qua đợt chiến đấu"
},
[74]={
["desc"]="Thông qua đợt chiến đấu"
},
[75]={
["desc"]="Thông qua đợt chiến đấu"
},
[76]={
["desc"]="Nhận Vàng"
},
[77]={
["desc"]="Nhận Kim Cương"
},
[78]={
["desc"]="Tiêu hao Kim Cương"
},
[79]={
["desc"]="Mở rương bất kỳ trong SHOP"
},
[80]={
["desc"]="Mở Rương Sử Thi trong SHOP"
},
[81]={
["desc"]="Trong ải mở Kỹ Năng Thần Đèn"
},
[82]={
["desc"]="Giành chiến thắng trong trận"
},
[83]={
["desc"]="Tăng cấp Anh Hùng của bạn"
},
[84]={
["desc"]="Nhận Mảnh Anh Hùng"
},
[85]={
["desc"]="Diệt BOSS"
},
[86]={
["desc"]="Diệt Quái"
},
[87]={
["desc"]="Tích lũy xua tan Nguyên Tố"
},
[88]={
["desc"]="Lượt xua tan x6"
},
[89]={
["desc"]="Lượt xua tan x8"
},
[90]={
["desc"]="Lượt combo hơn 10 lần trong trận"
},
[91]={
["desc"]="Lượt thi triển kỹ năng trong trận"
},
[92]={
["desc"]="Thông qua đợt chiến đấu"
}
}
local config = {
data=task,count=92
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ec61f892f1ea02649b9939d9dcb7497b
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -0,0 +1,27 @@
local tutorial = {
["tutorial_txt_1"]={
["value"]="Chọn kỹ năng, chiến đấu tiếp"
},
["tutorial_txt_2"]={
["value"]="Nhận rương, mở khóa Anh Hùng mới"
},
["tutorial_txt_3"]={
["value"]="Nhận rương, nhận Mảnh Anh Hùng"
},
["tutorial_txt_4"]={
["value"]="Nhận rương, nhận Anh Hùng thứ 5"
},
["tutorial_txt_5"]={
},
["tutorial_txt_6"]={
},
["tutorial_txt_7"]={
}
}
local config = {
data=tutorial,count=7
}
return config

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: c59b12565f3e388498264d58e02bfcd1
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
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script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -1,6 +1,6 @@
local buff_daily_challenge = { local buff_daily_challenge = {
[1]={ [1]={
["desc"]="經驗+<color=#3cff28>10%</color>" ["desc"]="經驗+<color=#3cff28>10%</color>"
}, },
[2]={ [2]={
["desc"]="所有傷害+<color=#3cff28>5%</color>" ["desc"]="所有傷害+<color=#3cff28>5%</color>"
@ -9,7 +9,7 @@ local buff_daily_challenge = {
["desc"]="受到所有傷害-<color=#3cff28>10%</color>" ["desc"]="受到所有傷害-<color=#3cff28>10%</color>"
}, },
[4]={ [4]={
["desc"]="暴擊率+<color=#3cff28>20%</color>,暴擊傷害+<color=#3cff28>30%</color>" ["desc"]="暴擊率+<color=#3cff28>20%</color>"
}, },
[5]={ [5]={
["desc"]="技能傷害+<color=#3cff28>15%</color>" ["desc"]="技能傷害+<color=#3cff28>15%</color>"
@ -18,7 +18,7 @@ local buff_daily_challenge = {
["desc"]="回合開始前生命值恢復<color=#3cff28>1%</color>" ["desc"]="回合開始前生命值恢復<color=#3cff28>1%</color>"
}, },
[7]={ [7]={
["desc"]="生命值恢復效果提升<color=#3cff28>5%</color>" ["desc"]="生命值回復效果提高<color=#3cff28>5%</color>"
}, },
[8]={ [8]={
["desc"]="敵方攻擊力+<color=#3cff28>5%</color>" ["desc"]="敵方攻擊力+<color=#3cff28>5%</color>"
@ -33,7 +33,7 @@ local buff_daily_challenge = {
["desc"]="治療效果-<color=#3cff28>10%</color>" ["desc"]="治療效果-<color=#3cff28>10%</color>"
}, },
[12]={ [12]={
["desc"]="敵方格擋率+<color=#3cff28>5%</color>" ["desc"]="敵方格擋率+<color=#3cff28>5%</color>"
}, },
[13]={ [13]={
["desc"]="受到所有傷害-<color=#3cff28>5%</color>" ["desc"]="受到所有傷害-<color=#3cff28>5%</color>"

View File

@ -41,7 +41,7 @@ local localization_global =
["HERO_DESC_10"] = "過關章節{0}解鎖", ["HERO_DESC_10"] = "過關章節{0}解鎖",
["BATTLE_DESC_8"] = "還有可上場英雄", ["BATTLE_DESC_8"] = "還有可上場英雄",
["MAIN_BTN_2"] = "英雄", ["MAIN_BTN_2"] = "英雄",
["MAIN_DESC_1"] = "第{1}章", ["MAIN_DESC_1"] = "第{0}章",
["TIME_STR_DHM"] = "{0}天{1}時{2}分", ["TIME_STR_DHM"] = "{0}天{1}時{2}分",
["TIME_STR_M"] = "{0}分", ["TIME_STR_M"] = "{0}分",
["TIME_STR_MS"] = "{0}分{1}秒", ["TIME_STR_MS"] = "{0}分{1}秒",

View File

@ -271,6 +271,21 @@ local monster_base = {
}, },
[20033]={ [20033]={
["name"]="金幣礦車" ["name"]="金幣礦車"
},
[20034]={
},
[20035]={
},
[20036]={
},
[20037]={
},
[20038]={
}, },
[30001]={ [30001]={
["name"]="洋蔥頭" ["name"]="洋蔥頭"
@ -349,6 +364,6 @@ local monster_base = {
} }
} }
local config = { local config = {
data=monster_base,count=116 data=monster_base,count=121
} }
return config return config

View File

@ -1,81 +1,81 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="全局攻擊力+<color=#3cff28>{0}</color>" ["desc"]="全局攻擊力<color=#3cff28>+{0}</color>"
}, },
[2]={ [2]={
["desc"]="全局攻擊力+<color=#3cff28>{0}</color>" ["desc"]="全局攻擊力<color=#3cff28>+{0}</color>"
}, },
[3]={ [3]={
["desc"]="全局攻擊力+<color=#3cff28>{0}</color>" ["desc"]="全局攻擊力<color=#3cff28>+{0}</color>"
}, },
[4]={ [4]={
["desc"]="紅色攻擊+<color=#3cff28>{0}</color>" ["desc"]="紅色攻擊<color=#3cff28>+{0}</color>"
}, },
[5]={ [5]={
["desc"]="紅色攻擊+<color=#3cff28>{0}</color>" ["desc"]="紅色攻擊<color=#3cff28>+{0}</color>"
}, },
[6]={ [6]={
["desc"]="紅色攻擊+<color=#3cff28>{0}</color>" ["desc"]="紅色攻擊<color=#3cff28>+{0}</color>"
}, },
[7]={ [7]={
["desc"]="金色攻擊+<color=#3cff28>{0}</color>" ["desc"]="金色攻擊<color=#3cff28>+{0}</color>"
}, },
[8]={ [8]={
["desc"]="金色攻擊+<color=#3cff28>{0}</color>" ["desc"]="金色攻擊<color=#3cff28>+{0}</color>"
}, },
[9]={ [9]={
["desc"]="金色攻擊+<color=#3cff28>{0}</color>" ["desc"]="金色攻擊<color=#3cff28>+{0}</color>"
}, },
[10]={ [10]={
["desc"]="綠色攻擊+<color=#3cff28>{0}</color>" ["desc"]="綠色攻擊<color=#3cff28>+{0}</color>"
}, },
[11]={ [11]={
["desc"]="綠色攻擊+<color=#3cff28>{0}</color>" ["desc"]="綠色攻擊<color=#3cff28>+{0}</color>"
}, },
[12]={ [12]={
["desc"]="綠色攻擊+<color=#3cff28>{0}</color>" ["desc"]="綠色攻擊<color=#3cff28>+{0}</color>"
}, },
[13]={ [13]={
["desc"]="藍色攻擊+<color=#3cff28>{0}</color>" ["desc"]="藍色攻擊<color=#3cff28>+{0}</color>"
}, },
[14]={ [14]={
["desc"]="藍色攻擊+<color=#3cff28>{0}</color>" ["desc"]="藍色攻擊<color=#3cff28>+{0}</color>"
}, },
[15]={ [15]={
["desc"]="藍色攻擊+<color=#3cff28>{0}</color>" ["desc"]="藍色攻擊<color=#3cff28>+{0}</color>"
}, },
[16]={ [16]={
["desc"]="紫色攻擊+<color=#3cff28>{0}</color>" ["desc"]="紫色攻擊<color=#3cff28>+{0}</color>"
}, },
[17]={ [17]={
["desc"]="紫色攻擊+<color=#3cff28>{0}</color>" ["desc"]="紫色攻擊<color=#3cff28>+{0}</color>"
}, },
[18]={ [18]={
["desc"]="紫色攻擊+<color=#3cff28>{0}</color>" ["desc"]="紫色攻擊<color=#3cff28>+{0}</color>"
}, },
[19]={ [19]={
["desc"]="角色血量低於50%時所有傷害增加<color=#3cff28>30%</color>" ["desc"]="角色血量低於50%時所有傷害增加<color=#3cff28>30%</color>"
}, },
[20]={ [20]={
["desc"]="獲得經驗+<color=#3cff28>{0}</color>" ["desc"]="獲得經驗<color=#3cff28>+{0}</color>"
}, },
[21]={ [21]={
["desc"]="最大生命值+<color=#3cff28>{0}</color>" ["desc"]="最大生命值<color=#3cff28>+{0}</color>"
}, },
[22]={ [22]={
["desc"]="最大生命值+<color=#3cff28>{0}</color>" ["desc"]="最大生命值<color=#3cff28>+{0}</color>"
}, },
[23]={ [23]={
["desc"]="最大生命值+<color=#3cff28>{0}</color>" ["desc"]="最大生命值<color=#3cff28>+{0}</color>"
}, },
[24]={ [24]={
["desc"]="回合開始前生命值復<color=#3cff28>1%</color>" ["desc"]="回合開始前生命值復<color=#3cff28>1%</color>"
}, },
[25]={ [25]={
["desc"]="生命值恢復效果提升<color=#3cff28>{0}</color>" ["desc"]="生命值回復效果提高<color=#3cff28>{0}</color>"
}, },
[26]={ [26]={
["desc"]="格擋率增加<color=#3cff28>{0}</color>" ["desc"]="格擋率增加<color=#3cff28>{0}</color>"
}, },
[27]={ [27]={
["desc"]="暴擊率<color=#3cff28>+{0}</color>" ["desc"]="暴擊率<color=#3cff28>+{0}</color>"
@ -84,52 +84,52 @@ local skill_rogue = {
["desc"]="受到傷害降低<color=#3cff28>{0}</color>" ["desc"]="受到傷害降低<color=#3cff28>{0}</color>"
}, },
[29]={ [29]={
["desc"]="<color=#3cff28>復</color>部分生命值" ["desc"]="<color=#3cff28>復</color>部分生命值"
}, },
[30]={ [30]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非紅色元素變紅色" ["desc"]="將場上隨機<color=#3cff28>2</color>個非紅色元素變紅色"
}, },
[31]={ [31]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非紅色元素變紅色" ["desc"]="將場上隨機<color=#3cff28>3</color>個非紅色元素變紅色"
}, },
[32]={ [32]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非紅色元素變紅色" ["desc"]="將場上隨機<color=#3cff28>5</color>個非紅色元素變紅色"
}, },
[33]={ [33]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非金色元素變金色" ["desc"]="將場上隨機<color=#3cff28>2</color>個非金色元素變金色"
}, },
[34]={ [34]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非金色元素變金色" ["desc"]="將場上隨機<color=#3cff28>3</color>個非金色元素變金色"
}, },
[35]={ [35]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非金色元素變金色" ["desc"]="將場上隨機<color=#3cff28>5</color>個非金色元素變金色"
}, },
[36]={ [36]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非綠色元素變綠色" ["desc"]="將場上隨機<color=#3cff28>2</color>個非綠色元素變綠色"
}, },
[37]={ [37]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非綠色元素變綠色" ["desc"]="將場上隨機<color=#3cff28>3</color>個非綠色元素變綠色"
}, },
[38]={ [38]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非綠色元素變綠色" ["desc"]="將場上隨機<color=#3cff28>5</color>個非綠色元素變綠色"
}, },
[39]={ [39]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非藍色元素變藍色" ["desc"]="將場上隨機<color=#3cff28>2</color>個非藍色元素變藍色"
}, },
[40]={ [40]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非藍色元素變藍色" ["desc"]="將場上隨機<color=#3cff28>3</color>個非藍色元素變藍色"
}, },
[41]={ [41]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非藍色元素變藍色" ["desc"]="將場上隨機<color=#3cff28>5</color>個非藍色元素變藍色"
}, },
[42]={ [42]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非紫色元素變紫色" ["desc"]="將場上隨機<color=#3cff28>2</color>個非紫色元素變紫色"
}, },
[43]={ [43]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非紫色元素變紫色" ["desc"]="將場上隨機<color=#3cff28>3</color>個非紫色元素變紫色"
}, },
[44]={ [44]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非紫色元素變紫色" ["desc"]="將場上隨機<color=#3cff28>5</color>個非紫色元素變紫色"
}, },
[1200100]={ [1200100]={
["desc"]="解鎖舞步消散:沿橫向消除<color=#3cff28>5</color>格,並造成一次技能傷害。" ["desc"]="解鎖舞步消散:沿橫向消除<color=#3cff28>5</color>格,並造成一次技能傷害。"
@ -141,7 +141,7 @@ local skill_rogue = {
["desc"]="舞步消散使用時本次普攻傷害提高<color=#3cff28>10%</color>。" ["desc"]="舞步消散使用時本次普攻傷害提高<color=#3cff28>10%</color>。"
}, },
[1200103]={ [1200103]={
["desc"]="舞步消散對冰霜敵人的傷害增加<color=#3cff28>50%</color>。" ["desc"]="<color=#fcff28>Combo</color>:舞步消散對冰霜敵人的傷害增加<color=#3cff28>50%</color>。"
}, },
[1200104]={ [1200104]={
["desc"]="舞步消散直向可額外消除<color=#3cff28>4</color>格。" ["desc"]="舞步消散直向可額外消除<color=#3cff28>4</color>格。"
@ -162,7 +162,7 @@ local skill_rogue = {
["desc"]="巨劍旋風可附帶灼燒效果,<color=#3cff28>2</color>回合。" ["desc"]="巨劍旋風可附帶灼燒效果,<color=#3cff28>2</color>回合。"
}, },
[1300102]={ [1300102]={
["desc"]="巨劍旋風對流血敵人的傷害增加<color=#3cff28>50%</color>。" ["desc"]="<color=#fcff28>Combo</color>:巨劍旋風對流血敵人的傷害增加<color=#3cff28>50%</color>。"
}, },
[1300103]={ [1300103]={
["desc"]="巨劍旋風技能傷害提高。" ["desc"]="巨劍旋風技能傷害提高。"
@ -186,7 +186,7 @@ local skill_rogue = {
["desc"]="炎拳沿橫向可額外消除<color=#3cff28>4</color>格。" ["desc"]="炎拳沿橫向可額外消除<color=#3cff28>4</color>格。"
}, },
[1300202]={ [1300202]={
["desc"]="炎拳對禁錮敵人的傷害增加<color=#3cff28>50%</color>。" ["desc"]="<color=#fcff28>Combo</color>:炎拳對禁錮敵人的傷害增加<color=#3cff28>50%</color>。"
}, },
[1300203]={ [1300203]={
["desc"]="炎拳的灼燒機率提高到<color=#3cff28>100%</color>。" ["desc"]="炎拳的灼燒機率提高到<color=#3cff28>100%</color>。"
@ -213,13 +213,13 @@ local skill_rogue = {
["desc"]="鋼鐵重擊附加眩暈效果,<color=#3cff28>1</color>回合。" ["desc"]="鋼鐵重擊附加眩暈效果,<color=#3cff28>1</color>回合。"
}, },
[1400103]={ [1400103]={
["desc"]="鋼鐵重擊對流血敵人額外造成<color=#3cff28>1</color>次傷害。" ["desc"]="<color=#fcff28>Combo</color>:鋼鐵重擊對流血敵人額外造成<color=#3cff28>1</color>次傷害。"
}, },
[1400104]={ [1400104]={
["desc"]="鋼鐵重擊附加的眩暈,回合數<color=#3cff28>+1</color>。" ["desc"]="鋼鐵重擊附加的眩暈,回合數<color=#3cff28>+1</color>。"
}, },
[1400105]={ [1400105]={
["desc"]="鋼鐵重擊附帶的灼燒效果,傷害提高,回合數+<color=#3cff28>1</color>。" ["desc"]="鋼鐵重擊附帶的灼燒效果,傷害提高,回合數<color=#3cff28>+1</color>。"
}, },
[1400106]={ [1400106]={
["desc"]="亞歷山大攻擊提高<color=#3cff28>15%</color>。" ["desc"]="亞歷山大攻擊提高<color=#3cff28>15%</color>。"
@ -261,7 +261,7 @@ local skill_rogue = {
["desc"]="拔刀斬直向可額外消除<color=#3cff28>4</color>格。" ["desc"]="拔刀斬直向可額外消除<color=#3cff28>4</color>格。"
}, },
[2200103]={ [2200103]={
["desc"]="拔刀斬對灼燒敵人的傷害增加<color=#3cff28>50%</color>。" ["desc"]="<color=#fcff28>Combo</color>:拔刀斬對灼燒敵人的傷害增加<color=#3cff28>50%</color>。"
}, },
[2200104]={ [2200104]={
["desc"]="刀妹攻擊提高<color=#3cff28>15%</color>。" ["desc"]="刀妹攻擊提高<color=#3cff28>15%</color>。"
@ -285,7 +285,7 @@ local skill_rogue = {
["desc"]="旋風骨技能傷害提高。" ["desc"]="旋風骨技能傷害提高。"
}, },
[2300103]={ [2300103]={
["desc"]="旋風骨對昏睡敵人有<color=#3cff28>50%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。" ["desc"]="<color=#fcff28>Combo</color>:旋風骨對昏睡敵人有<color=#3cff28>50%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。"
}, },
[2300104]={ [2300104]={
["desc"]="旋風骨附帶的流血效果,回合數<color=#3cff28>+1</color>。" ["desc"]="旋風骨附帶的流血效果,回合數<color=#3cff28>+1</color>。"
@ -300,7 +300,7 @@ local skill_rogue = {
["desc"]="野蠻人攻擊提高<color=#3cff28>15%</color>。" ["desc"]="野蠻人攻擊提高<color=#3cff28>15%</color>。"
}, },
[2300200]={ [2300200]={
["desc"]="解鎖幻影劍襲:使用後本次傷害提高,並額外造成數次大量技能傷害。" ["desc"]="解鎖幻影劍襲:使用後本次技能傷害提高,並額外造成數次大量技能傷害。"
}, },
[2300201]={ [2300201]={
["desc"]="幻影劍襲沿+方向可額外消除<color=#3cff28>4</color>格。" ["desc"]="幻影劍襲沿+方向可額外消除<color=#3cff28>4</color>格。"
@ -318,19 +318,19 @@ local skill_rogue = {
["desc"]="幻影劍襲連接<color=#3cff28>4</color>個元素或以上時,本回合暴擊提高<color=#3cff28>20%</color>。" ["desc"]="幻影劍襲連接<color=#3cff28>4</color>個元素或以上時,本回合暴擊提高<color=#3cff28>20%</color>。"
}, },
[2300206]={ [2300206]={
["desc"]="幻影劍襲連接<color=#3cff28>4</color>個元素或以上時,本回合暴擊提高<color=#3cff28>30</color>%" ["desc"]="幻影劍襲連接<color=#3cff28>4</color>個元素或以上時,本回合暴擊提高<color=#3cff28>30%</color>。"
}, },
[2300207]={ [2300207]={
["desc"]="幻影劍襲使用時本回合對生命值<color=#3cff28>50%</color>以下的敵人暴擊傷害提高<color=#3cff28>50%</color>。" ["desc"]="幻影劍襲使用時本回合對生命值<color=#3cff28>50%</color>以下的敵人暴擊傷害提高<color=#3cff28>50%</color>。"
}, },
[2400100]={ [2400100]={
["desc"]="解鎖巨劍轟擊:額外造成一次巨技能傷害。" ["desc"]="解鎖巨劍轟擊:額外造成一次巨技能傷害。"
}, },
[2400101]={ [2400101]={
["desc"]="巨劍轟擊沿X方向可額外消除<color=#3cff28>4</color>格。" ["desc"]="巨劍轟擊沿X方向可額外消除<color=#3cff28>4</color>格。"
}, },
[2400102]={ [2400102]={
["desc"]="巨劍轟擊對凍結敵人傷害大幅增加,並有<color=#3cff28>50%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。" ["desc"]="<color=#fcff28>Combo</color>:巨劍轟擊對凍結敵人傷害大幅增加,並有<color=#3cff28>50%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。"
}, },
[2400103]={ [2400103]={
["desc"]="巨劍轟擊附帶暈眩效果的機率提高到<color=#3cff28>70%</color>。" ["desc"]="巨劍轟擊附帶暈眩效果的機率提高到<color=#3cff28>70%</color>。"
@ -378,7 +378,7 @@ local skill_rogue = {
["desc"]="長槍突刺可回復一定量生命。" ["desc"]="長槍突刺可回復一定量生命。"
}, },
[3200102]={ [3200102]={
["desc"]="長槍突刺對中毒敵人的傷害增加<color=#3cff28>50%</color>。" ["desc"]="<color=#fcff28>Combo</color>:長槍突刺對中毒敵人的傷害增加<color=#3cff28>50%</color>。"
}, },
[3200103]={ [3200103]={
["desc"]="長槍突刺傷害提高。" ["desc"]="長槍突刺傷害提高。"
@ -405,7 +405,7 @@ local skill_rogue = {
["desc"]="急速治療使用時本次普攻傷害提高<color=#3cff28>15%</color>。" ["desc"]="急速治療使用時本次普攻傷害提高<color=#3cff28>15%</color>。"
}, },
[3300103]={ [3300103]={
["desc"]="急速治療沿+方向可額外消除<color=#3cff28>4</color>格。" ["desc"]="急速治療向可額外消除<color=#3cff28>4</color>格。"
}, },
[3300104]={ [3300104]={
["desc"]="急速治療額外為團隊提供技能傷害提高效果,<color=#3cff28>2</color>回合。" ["desc"]="急速治療額外為團隊提供技能傷害提高效果,<color=#3cff28>2</color>回合。"
@ -507,7 +507,7 @@ local skill_rogue = {
["desc"]="元素連接隨機消除元素<color=#3cff28>+2</color>。" ["desc"]="元素連接隨機消除元素<color=#3cff28>+2</color>。"
}, },
[4200105]={ [4200105]={
["desc"]="元素連接對冰霜敵人有<color=#3cff28>20%</color>機率附帶凍結效果,<color=#3cff28>1</color>回合。" ["desc"]="<color=#fcff28>Combo</color>:元素連接對冰霜敵人有<color=#3cff28>20%</color>機率附帶凍結效果,<color=#3cff28>1</color>回合。"
}, },
[4200106]={ [4200106]={
["desc"]="冰心攻擊提高<color=#3cff28>15%</color>。" ["desc"]="冰心攻擊提高<color=#3cff28>15%</color>。"
@ -570,7 +570,7 @@ local skill_rogue = {
["desc"]="冰霜劍舞附帶的冰霜效果,回合數<color=#3cff28>+1</color>" ["desc"]="冰霜劍舞附帶的冰霜效果,回合數<color=#3cff28>+1</color>"
}, },
[4400102]={ [4400102]={
["desc"]="冰霜劍舞對灼燒敵人傷害增加<color=#3cff28>50%</color>。" ["desc"]="<color=#fcff28>Combo</color>: 冰霜劍舞對灼燒敵人傷害增加<color=#3cff28>50%</color>。"
}, },
[4400103]={ [4400103]={
["desc"]="冰霜劍舞隨機消除元素<color=#3cff28>+3</color>" ["desc"]="冰霜劍舞隨機消除元素<color=#3cff28>+3</color>"

View File

@ -264,7 +264,7 @@ local tutorial = {
[30030]={ [30030]={
["next_id"]=30040, ["next_id"]=30040,
["type"]=2, ["type"]=2,
["target_name"]="main_ui(Clone)/sub_ui_node/main_comp/hero_bg/hero_cell_2", ["target_name"]="main_ui(Clone)/sub_ui_node/main_comp/hero_formation_comp/hero_cell_2",
["arrow_direction"]=1, ["arrow_direction"]=1,
["arrow_offset"]={ ["arrow_offset"]={
0, 0,