This commit is contained in:
xiekaidong 2023-04-19 15:50:09 +08:00
commit e07380e7e5

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@ -401,7 +401,6 @@ function BattleController:enterRefreshBoard()
end
function BattleController:enterRoundEnd()
DataManager.BattleData:resetTimeSpeed()
self.roundStep = BattleConst.BATTLE_ROUND_STEP.ON_END
local defTeam = self.battleData:getDefTeam()
if not defTeam or defTeam:getIsDead() then -- 怪物死了, 直接进入刷新逻辑
@ -846,6 +845,7 @@ function BattleController:exeInstructions(callback)
local func = BattleController._doInstruction[instruction.name]
if func then
func(self, instruction, function()
DataManager.BattleData:resetTimeSpeed()
self:exeInstructions(callback)
end)
else