1137 lines
46 KiB
C#
1137 lines
46 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class BFBattleMonsterDataWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(BF.BattleMonsterData);
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Utils.BeginObjectRegister(type, L, translator, 0, 1, 33, 33);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetEmptyDropList", _m_TryGetEmptyDropList);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsInit", _g_get_IsInit);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "Res", _g_get_Res);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "CollisionRadius", _g_get_CollisionRadius);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "Hp", _g_get_Hp);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "Atk", _g_get_Atk);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "Spd", _g_get_Spd);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "CD", _g_get_CD);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "HitBackResist", _g_get_HitBackResist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ModelScale", _g_get_ModelScale);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ExpId", _g_get_ExpId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ExpValue", _g_get_ExpValue);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ExpProbability", _g_get_ExpProbability);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "MonsterType", _g_get_MonsterType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsHitBack", _g_get_IsHitBack);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ActionType", _g_get_ActionType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ActionValue1", _g_get_ActionValue1);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ActionValue2", _g_get_ActionValue2);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ActiveSkillId", _g_get_ActiveSkillId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ActiveSkillCD", _g_get_ActiveSkillCD);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "ActiveSkillCDStart", _g_get_ActiveSkillCDStart);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "SpecialMonster", _g_get_SpecialMonster);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "AttackFormula", _g_get_AttackFormula);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "BeAttackedFormula", _g_get_BeAttackedFormula);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreSlow", _g_get_IgnoreSlow);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreIce", _g_get_IgnoreIce);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreAirborne", _g_get_IgnoreAirborne);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreAdsorb", _g_get_IgnoreAdsorb);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreStagnate", _g_get_IgnoreStagnate);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreFear", _g_get_IgnoreFear);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IgnoreReduceHp", _g_get_IgnoreReduceHp);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "TriggerDeadSkillId", _g_get_TriggerDeadSkillId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "DropItemProbability", _g_get_DropItemProbability);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "DropList", _g_get_DropList);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsInit", _s_set_IsInit);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "Res", _s_set_Res);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "CollisionRadius", _s_set_CollisionRadius);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "Hp", _s_set_Hp);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "Atk", _s_set_Atk);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "Spd", _s_set_Spd);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "CD", _s_set_CD);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "HitBackResist", _s_set_HitBackResist);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ModelScale", _s_set_ModelScale);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ExpId", _s_set_ExpId);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ExpValue", _s_set_ExpValue);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ExpProbability", _s_set_ExpProbability);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "MonsterType", _s_set_MonsterType);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsHitBack", _s_set_IsHitBack);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ActionType", _s_set_ActionType);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ActionValue1", _s_set_ActionValue1);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ActionValue2", _s_set_ActionValue2);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ActiveSkillId", _s_set_ActiveSkillId);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ActiveSkillCD", _s_set_ActiveSkillCD);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "ActiveSkillCDStart", _s_set_ActiveSkillCDStart);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "SpecialMonster", _s_set_SpecialMonster);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "AttackFormula", _s_set_AttackFormula);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "BeAttackedFormula", _s_set_BeAttackedFormula);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreSlow", _s_set_IgnoreSlow);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreIce", _s_set_IgnoreIce);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreAirborne", _s_set_IgnoreAirborne);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreAdsorb", _s_set_IgnoreAdsorb);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreStagnate", _s_set_IgnoreStagnate);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreFear", _s_set_IgnoreFear);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IgnoreReduceHp", _s_set_IgnoreReduceHp);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "TriggerDeadSkillId", _s_set_TriggerDeadSkillId);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "DropItemProbability", _s_set_DropItemProbability);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "DropList", _s_set_DropList);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new BF.BattleMonsterData();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleMonsterData constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_TryGetEmptyDropList(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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{
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var gen_ret = gen_to_be_invoked.TryGetEmptyDropList( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_IsInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsInit);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_Res(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.Res);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_CollisionRadius(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CollisionRadius);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_Hp(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushint64(L, gen_to_be_invoked.Hp);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_Atk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushint64(L, gen_to_be_invoked.Atk);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_Spd(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Spd);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_CD(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CD);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_HitBackResist(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.HitBackResist);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ModelScale(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ModelScale);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ExpId(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ExpId);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ExpValue(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ExpValue);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ExpProbability(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ExpProbability);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_MonsterType(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.MonsterType);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_IsHitBack(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsHitBack);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ActionType(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ActionType);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ActionValue1(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ActionValue1);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_ActionValue2(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ActionValue2);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_ActiveSkillId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ActiveSkillId);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_ActiveSkillCD(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ActiveSkillCD);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_ActiveSkillCDStart(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.ActiveSkillCDStart);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_SpecialMonster(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.SpecialMonster);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_AttackFormula(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.AttackFormula);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_BeAttackedFormula(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BeAttackedFormula);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreSlow(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreSlow);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreIce(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreIce);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreAirborne(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreAirborne);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreAdsorb(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreAdsorb);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreStagnate(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreStagnate);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreFear(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreFear);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IgnoreReduceHp(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IgnoreReduceHp);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_TriggerDeadSkillId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.TriggerDeadSkillId);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_DropItemProbability(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.DropItemProbability);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_DropList(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.DropList);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IsInit(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IsInit = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_Res(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.Res = LuaAPI.lua_tostring(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_CollisionRadius(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.CollisionRadius = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_Hp(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.Hp = LuaAPI.lua_toint64(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_Atk(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.Atk = LuaAPI.lua_toint64(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_Spd(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.Spd = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_CD(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.CD = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_HitBackResist(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.HitBackResist = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ModelScale(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ModelScale = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ExpId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ExpId = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ExpValue(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ExpValue = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ExpProbability(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ExpProbability = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_MonsterType(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.MonsterType = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IsHitBack(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IsHitBack = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ActionType(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ActionType = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ActionValue1(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ActionValue1 = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ActionValue2(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ActionValue2 = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ActiveSkillId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ActiveSkillId = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ActiveSkillCD(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ActiveSkillCD = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_ActiveSkillCDStart(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.ActiveSkillCDStart = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_SpecialMonster(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.SpecialMonster = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_AttackFormula(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.AttackFormula = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_BeAttackedFormula(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.BeAttackedFormula = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreSlow(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreSlow = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreIce(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreIce = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreAirborne(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreAirborne = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreAdsorb(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreAdsorb = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreStagnate(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreStagnate = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreFear(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreFear = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IgnoreReduceHp(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IgnoreReduceHp = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_TriggerDeadSkillId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.TriggerDeadSkillId = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_DropItemProbability(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.DropItemProbability = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_DropList(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleMonsterData gen_to_be_invoked = (BF.BattleMonsterData)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.DropList = (System.Collections.Generic.List<int>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<int>));
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|