c1_unity/Assets/XLua/Gen/BF_BFTouchManagerWrap.cs
2025-11-03 15:00:43 +08:00

766 lines
29 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFTouchManagerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFTouchManager);
Utils.BeginObjectRegister(type, L, translator, 0, 10, 11, 11);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetGuideMask", _m_SetGuideMask);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RaycastFindTrans", _m_RaycastFindTrans);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "PointOverTargetLayer", _m_PointOverTargetLayer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "PointOverLayer", _m_PointOverLayer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RaycastFind", _m_RaycastFind);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RaycastResultContains", _m_RaycastResultContains);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFingers", _m_GetFingers);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onFinger", _g_get_onFinger);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onGesture", _g_get_onGesture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fingers", _g_get_fingers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hitThresholdTime", _g_get_hitThresholdTime);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "slideThresholdPixels", _g_get_slideThresholdPixels);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetLayers", _g_get_targetLayers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordFingers", _g_get_recordFingers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordThresholdPixels", _g_get_recordThresholdPixels);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordTimeLimit", _g_get_recordTimeLimit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "simulateMultiFingers", _g_get_simulateMultiFingers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxFinger", _g_get_maxFinger);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onFinger", _s_set_onFinger);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onGesture", _s_set_onGesture);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fingers", _s_set_fingers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "hitThresholdTime", _s_set_hitThresholdTime);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "slideThresholdPixels", _s_set_slideThresholdPixels);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetLayers", _s_set_targetLayers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "recordFingers", _s_set_recordFingers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "recordThresholdPixels", _s_set_recordThresholdPixels);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "recordTimeLimit", _s_set_recordTimeLimit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "simulateMultiFingers", _s_set_simulateMultiFingers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "maxFinger", _s_set_maxFinger);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "BF.BFTouchManager does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Create_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
var gen_ret = BF.BFTouchManager.Create( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetGuideMask(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
bool _mask = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetGuideMask( _mask );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Init(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Init( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Destroy(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Destroy( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RaycastFindTrans(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition);
var gen_ret = gen_to_be_invoked.RaycastFindTrans( _screenPosition );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PointOverTargetLayer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition);
var gen_ret = gen_to_be_invoked.PointOverTargetLayer( _screenPosition );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PointOverLayer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition);
UnityEngine.LayerMask _layer;translator.Get(L, 3, out _layer);
var gen_ret = gen_to_be_invoked.PointOverLayer( _screenPosition, _layer );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RaycastFind(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector2>(L, 2))
{
UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition);
var gen_ret = gen_to_be_invoked.RaycastFind( _screenPosition );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.LayerMask>(L, 3))
{
UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition);
UnityEngine.LayerMask _layerMask;translator.Get(L, 3, out _layerMask);
var gen_ret = gen_to_be_invoked.RaycastFind( _screenPosition, _layerMask );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFTouchManager.RaycastFind!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RaycastResultContains(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition);
UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform));
var gen_ret = gen_to_be_invoked.RaycastResultContains( _screenPosition, _transform );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetFingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
bool _ignoreIfStartedOverGui = LuaAPI.lua_toboolean(L, 2);
bool _ignoreIfOverGui = LuaAPI.lua_toboolean(L, 3);
int _fingerCount = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = gen_to_be_invoked.GetFingers( _ignoreIfStartedOverGui, _ignoreIfOverGui, _fingerCount );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
bool _ignoreIfStartedOverGui = LuaAPI.lua_toboolean(L, 2);
bool _ignoreIfOverGui = LuaAPI.lua_toboolean(L, 3);
var gen_ret = gen_to_be_invoked.GetFingers( _ignoreIfStartedOverGui, _ignoreIfOverGui );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFTouchManager.GetFingers!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Update(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Update( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onFinger(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onFinger);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onGesture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onGesture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fingers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hitThresholdTime(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.hitThresholdTime);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_slideThresholdPixels(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.slideThresholdPixels);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_targetLayers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.targetLayers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_recordFingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.recordFingers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_recordThresholdPixels(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.recordThresholdPixels);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_recordTimeLimit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.recordTimeLimit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_simulateMultiFingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.simulateMultiFingers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_maxFinger(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxFinger);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onFinger(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onFinger = (BF.BFEvent<BF.TouchEventType, BF.BFFinger>)translator.GetObject(L, 2, typeof(BF.BFEvent<BF.TouchEventType, BF.BFFinger>));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onGesture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onGesture = (BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>)translator.GetObject(L, 2, typeof(BF.BFEvent<System.Collections.Generic.List<BF.BFFinger>>));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fingers = (System.Collections.Generic.List<BF.BFFinger>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<BF.BFFinger>));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_hitThresholdTime(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.hitThresholdTime = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_slideThresholdPixels(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.slideThresholdPixels = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_targetLayers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.targetLayers = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_recordFingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.recordFingers = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_recordThresholdPixels(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.recordThresholdPixels = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_recordTimeLimit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.recordTimeLimit = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_simulateMultiFingers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.simulateMultiFingers = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_maxFinger(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.maxFinger = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}