#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class BFBFTouchManagerWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(BF.BFTouchManager); Utils.BeginObjectRegister(type, L, translator, 0, 10, 11, 11); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetGuideMask", _m_SetGuideMask); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RaycastFindTrans", _m_RaycastFindTrans); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PointOverTargetLayer", _m_PointOverTargetLayer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PointOverLayer", _m_PointOverLayer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RaycastFind", _m_RaycastFind); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RaycastResultContains", _m_RaycastResultContains); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFingers", _m_GetFingers); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Update", _m_Update); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onFinger", _g_get_onFinger); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onGesture", _g_get_onGesture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fingers", _g_get_fingers); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hitThresholdTime", _g_get_hitThresholdTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "slideThresholdPixels", _g_get_slideThresholdPixels); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetLayers", _g_get_targetLayers); Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordFingers", _g_get_recordFingers); Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordThresholdPixels", _g_get_recordThresholdPixels); Utils.RegisterFunc(L, Utils.GETTER_IDX, "recordTimeLimit", _g_get_recordTimeLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "simulateMultiFingers", _g_get_simulateMultiFingers); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxFinger", _g_get_maxFinger); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onFinger", _s_set_onFinger); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onGesture", _s_set_onGesture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fingers", _s_set_fingers); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hitThresholdTime", _s_set_hitThresholdTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "slideThresholdPixels", _s_set_slideThresholdPixels); Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetLayers", _s_set_targetLayers); Utils.RegisterFunc(L, Utils.SETTER_IDX, "recordFingers", _s_set_recordFingers); Utils.RegisterFunc(L, Utils.SETTER_IDX, "recordThresholdPixels", _s_set_recordThresholdPixels); Utils.RegisterFunc(L, Utils.SETTER_IDX, "recordTimeLimit", _s_set_recordTimeLimit); Utils.RegisterFunc(L, Utils.SETTER_IDX, "simulateMultiFingers", _s_set_simulateMultiFingers); Utils.RegisterFunc(L, Utils.SETTER_IDX, "maxFinger", _s_set_maxFinger); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "BF.BFTouchManager does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Create_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = BF.BFTouchManager.Create( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetGuideMask(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { bool _mask = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.SetGuideMask( _mask ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Destroy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Destroy( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RaycastFindTrans(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition); var gen_ret = gen_to_be_invoked.RaycastFindTrans( _screenPosition ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PointOverTargetLayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition); var gen_ret = gen_to_be_invoked.PointOverTargetLayer( _screenPosition ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PointOverLayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition); UnityEngine.LayerMask _layer;translator.Get(L, 3, out _layer); var gen_ret = gen_to_be_invoked.PointOverLayer( _screenPosition, _layer ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RaycastFind(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition); var gen_ret = gen_to_be_invoked.RaycastFind( _screenPosition ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition); UnityEngine.LayerMask _layerMask;translator.Get(L, 3, out _layerMask); var gen_ret = gen_to_be_invoked.RaycastFind( _screenPosition, _layerMask ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFTouchManager.RaycastFind!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RaycastResultContains(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _screenPosition;translator.Get(L, 2, out _screenPosition); UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); var gen_ret = gen_to_be_invoked.RaycastResultContains( _screenPosition, _transform ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { bool _ignoreIfStartedOverGui = LuaAPI.lua_toboolean(L, 2); bool _ignoreIfOverGui = LuaAPI.lua_toboolean(L, 3); int _fingerCount = LuaAPI.xlua_tointeger(L, 4); var gen_ret = gen_to_be_invoked.GetFingers( _ignoreIfStartedOverGui, _ignoreIfOverGui, _fingerCount ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { bool _ignoreIfStartedOverGui = LuaAPI.lua_toboolean(L, 2); bool _ignoreIfOverGui = LuaAPI.lua_toboolean(L, 3); var gen_ret = gen_to_be_invoked.GetFingers( _ignoreIfStartedOverGui, _ignoreIfOverGui ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to BF.BFTouchManager.GetFingers!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Update( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onFinger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onFinger); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onGesture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onGesture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fingers); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hitThresholdTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.hitThresholdTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_slideThresholdPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.slideThresholdPixels); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetLayers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetLayers); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_recordFingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.recordFingers); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_recordThresholdPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.recordThresholdPixels); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_recordTimeLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.recordTimeLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_simulateMultiFingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.simulateMultiFingers); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maxFinger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxFinger); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onFinger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onFinger = (BF.BFEvent)translator.GetObject(L, 2, typeof(BF.BFEvent)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onGesture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onGesture = (BF.BFEvent>)translator.GetObject(L, 2, typeof(BF.BFEvent>)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fingers = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hitThresholdTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hitThresholdTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_slideThresholdPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.slideThresholdPixels = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_targetLayers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.targetLayers = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_recordFingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.recordFingers = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_recordThresholdPixels(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.recordThresholdPixels = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_recordTimeLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.recordTimeLimit = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_simulateMultiFingers(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.simulateMultiFingers = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maxFinger(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BF.BFTouchManager gen_to_be_invoked = (BF.BFTouchManager)translator.FastGetCSObj(L, 1); gen_to_be_invoked.maxFinger = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }