2023-08-11 23:29:39 +08:00

23 lines
373 B
C#

using UnityEngine;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
#if UNITY_EDITOR
using UnityEditor;
#endif
/// <summary>
/// This class holds the store's configurations.
/// </summary>
public class ISAdQualityEditorScript : ScriptableObject
{
#if UNITY_EDITOR
static string currentModuleVersion = "7.13.0";
#endif
}