26 lines
590 B
C#
26 lines
590 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
namespace BFEditor.Resource
|
|
{
|
|
public class SpineDependenciesChecker:BaseDependenciesChecker
|
|
{
|
|
public override string GetCheckerName()
|
|
{
|
|
return "spine";
|
|
}
|
|
public override string GetCheckPathPrefix()
|
|
{
|
|
return "arts/spines/";
|
|
}
|
|
public override string[] GetWhitePath()
|
|
{
|
|
string[] whitePath = {
|
|
"arts/shader",
|
|
};
|
|
return whitePath;
|
|
}
|
|
}
|
|
} |