1735 lines
63 KiB
C#
1735 lines
63 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineMatrix4x4Wrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.Matrix4x4);
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Utils.BeginObjectRegister(type, L, translator, 2, 14, 23, 16);
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Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta);
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Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ValidTRS", _m_ValidTRS);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTRS", _m_SetTRS);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetColumn", _m_GetColumn);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRow", _m_GetRow);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPosition", _m_GetPosition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColumn", _m_SetColumn);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRow", _m_SetRow);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "MultiplyPoint", _m_MultiplyPoint);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "MultiplyPoint3x4", _m_MultiplyPoint3x4);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "MultiplyVector", _m_MultiplyVector);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "TransformPlane", _m_TransformPlane);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotation", _g_get_rotation);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "lossyScale", _g_get_lossyScale);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isIdentity", _g_get_isIdentity);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "determinant", _g_get_determinant);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "decomposeProjection", _g_get_decomposeProjection);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "inverse", _g_get_inverse);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "transpose", _g_get_transpose);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m00", _g_get_m00);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m10", _g_get_m10);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m20", _g_get_m20);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m30", _g_get_m30);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m01", _g_get_m01);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m11", _g_get_m11);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m21", _g_get_m21);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m31", _g_get_m31);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m02", _g_get_m02);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m12", _g_get_m12);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m22", _g_get_m22);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m32", _g_get_m32);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m03", _g_get_m03);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m13", _g_get_m13);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m23", _g_get_m23);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "m33", _g_get_m33);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m00", _s_set_m00);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m10", _s_set_m10);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m20", _s_set_m20);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m30", _s_set_m30);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m01", _s_set_m01);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m11", _s_set_m11);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m21", _s_set_m21);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m31", _s_set_m31);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m02", _s_set_m02);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m12", _s_set_m12);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m22", _s_set_m22);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m32", _s_set_m32);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m03", _s_set_m03);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m13", _s_set_m13);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m23", _s_set_m23);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "m33", _s_set_m33);
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Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 13, 2, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Determinant", _m_Determinant_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "TRS", _m_TRS_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Inverse3DAffine", _m_Inverse3DAffine_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Inverse", _m_Inverse_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Transpose", _m_Transpose_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Ortho", _m_Ortho_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Perspective", _m_Perspective_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "LookAt", _m_LookAt_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Frustum", _m_Frustum_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Translate", _m_Translate_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Rotate", _m_Rotate_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "identity", _g_get_identity);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 5 && translator.Assignable<UnityEngine.Vector4>(L, 2) && translator.Assignable<UnityEngine.Vector4>(L, 3) && translator.Assignable<UnityEngine.Vector4>(L, 4) && translator.Assignable<UnityEngine.Vector4>(L, 5))
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{
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UnityEngine.Vector4 _column0;translator.Get(L, 2, out _column0);
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UnityEngine.Vector4 _column1;translator.Get(L, 3, out _column1);
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UnityEngine.Vector4 _column2;translator.Get(L, 4, out _column2);
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UnityEngine.Vector4 _column3;translator.Get(L, 5, out _column3);
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var gen_ret = new UnityEngine.Matrix4x4(_column0, _column1, _column2, _column3);
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translator.Push(L, gen_ret);
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return 1;
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}
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if (LuaAPI.lua_gettop(L) == 1)
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{
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translator.Push(L, default(UnityEngine.Matrix4x4));
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4 constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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public static int __CSIndexer(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
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{
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UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int index = LuaAPI.xlua_tointeger(L, 2);
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LuaAPI.lua_pushboolean(L, true);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]);
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return 2;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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LuaAPI.lua_pushboolean(L, false);
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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public static int __NewIndexer(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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try {
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if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
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{
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UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int key = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3);
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LuaAPI.lua_pushboolean(L, true);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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LuaAPI.lua_pushboolean(L, false);
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __MulMeta(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && translator.Assignable<UnityEngine.Matrix4x4>(L, 2))
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{
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UnityEngine.Matrix4x4 leftside;translator.Get(L, 1, out leftside);
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UnityEngine.Matrix4x4 rightside;translator.Get(L, 2, out rightside);
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translator.Push(L, leftside * rightside);
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return 1;
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}
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if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && translator.Assignable<UnityEngine.Vector4>(L, 2))
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{
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UnityEngine.Matrix4x4 leftside;translator.Get(L, 1, out leftside);
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UnityEngine.Vector4 rightside;translator.Get(L, 2, out rightside);
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translator.PushUnityEngineVector4(L, leftside * rightside);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Matrix4x4!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __EqMeta(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if (translator.Assignable<UnityEngine.Matrix4x4>(L, 1) && translator.Assignable<UnityEngine.Matrix4x4>(L, 2))
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{
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UnityEngine.Matrix4x4 leftside;translator.Get(L, 1, out leftside);
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UnityEngine.Matrix4x4 rightside;translator.Get(L, 2, out rightside);
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LuaAPI.lua_pushboolean(L, leftside == rightside);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Matrix4x4!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ValidTRS(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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{
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var gen_ret = gen_to_be_invoked.ValidTRS( );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Update(L, 1, gen_to_be_invoked);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Determinant_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.Matrix4x4 _m;translator.Get(L, 1, out _m);
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var gen_ret = UnityEngine.Matrix4x4.Determinant( _m );
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LuaAPI.lua_pushnumber(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_TRS_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.Vector3 _pos;translator.Get(L, 1, out _pos);
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UnityEngine.Quaternion _q;translator.Get(L, 2, out _q);
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UnityEngine.Vector3 _s;translator.Get(L, 3, out _s);
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var gen_ret = UnityEngine.Matrix4x4.TRS( _pos, _q, _s );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetTRS(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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{
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UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos);
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UnityEngine.Quaternion _q;translator.Get(L, 3, out _q);
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UnityEngine.Vector3 _s;translator.Get(L, 4, out _s);
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gen_to_be_invoked.SetTRS( _pos, _q, _s );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Inverse3DAffine_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.Matrix4x4 _input;translator.Get(L, 1, out _input);
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UnityEngine.Matrix4x4 _result;translator.Get(L, 2, out _result);
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var gen_ret = UnityEngine.Matrix4x4.Inverse3DAffine( _input, ref _result );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Push(L, _result);
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translator.Update(L, 2, _result);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Inverse_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.Matrix4x4 _m;translator.Get(L, 1, out _m);
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var gen_ret = UnityEngine.Matrix4x4.Inverse( _m );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Transpose_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.Matrix4x4 _m;translator.Get(L, 1, out _m);
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|
|
var gen_ret = UnityEngine.Matrix4x4.Transpose( _m );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Ortho_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
|
|
{
|
|
float _left = (float)LuaAPI.lua_tonumber(L, 1);
|
|
float _right = (float)LuaAPI.lua_tonumber(L, 2);
|
|
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
|
|
float _top = (float)LuaAPI.lua_tonumber(L, 4);
|
|
float _zNear = (float)LuaAPI.lua_tonumber(L, 5);
|
|
float _zFar = (float)LuaAPI.lua_tonumber(L, 6);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Ortho( _left, _right, _bottom, _top, _zNear, _zFar );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Perspective_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
|
|
{
|
|
float _fov = (float)LuaAPI.lua_tonumber(L, 1);
|
|
float _aspect = (float)LuaAPI.lua_tonumber(L, 2);
|
|
float _zNear = (float)LuaAPI.lua_tonumber(L, 3);
|
|
float _zFar = (float)LuaAPI.lua_tonumber(L, 4);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Perspective( _fov, _aspect, _zNear, _zFar );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_LookAt_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Vector3 _from;translator.Get(L, 1, out _from);
|
|
UnityEngine.Vector3 _to;translator.Get(L, 2, out _to);
|
|
UnityEngine.Vector3 _up;translator.Get(L, 3, out _up);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.LookAt( _from, _to, _up );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Frustum_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6))
|
|
{
|
|
float _left = (float)LuaAPI.lua_tonumber(L, 1);
|
|
float _right = (float)LuaAPI.lua_tonumber(L, 2);
|
|
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
|
|
float _top = (float)LuaAPI.lua_tonumber(L, 4);
|
|
float _zNear = (float)LuaAPI.lua_tonumber(L, 5);
|
|
float _zFar = (float)LuaAPI.lua_tonumber(L, 6);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Frustum( _left, _right, _bottom, _top, _zNear, _zFar );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 1&& translator.Assignable<UnityEngine.FrustumPlanes>(L, 1))
|
|
{
|
|
UnityEngine.FrustumPlanes _fp;translator.Get(L, 1, out _fp);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Frustum( _fp );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4.Frustum!");
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetHashCode(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetHashCode( );
|
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Equals(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 2&& translator.Assignable<object>(L, 2))
|
|
{
|
|
object _other = translator.GetObject(L, 2, typeof(object));
|
|
|
|
var gen_ret = gen_to_be_invoked.Equals( _other );
|
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Matrix4x4>(L, 2))
|
|
{
|
|
UnityEngine.Matrix4x4 _other;translator.Get(L, 2, out _other);
|
|
|
|
var gen_ret = gen_to_be_invoked.Equals( _other );
|
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4.Equals!");
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetColumn(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
int _index = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetColumn( _index );
|
|
translator.PushUnityEngineVector4(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetRow(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
int _index = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetRow( _index );
|
|
translator.PushUnityEngineVector4(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetPosition(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetPosition( );
|
|
translator.PushUnityEngineVector3(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_SetColumn(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
int _index = LuaAPI.xlua_tointeger(L, 2);
|
|
UnityEngine.Vector4 _column;translator.Get(L, 3, out _column);
|
|
|
|
gen_to_be_invoked.SetColumn( _index, _column );
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_SetRow(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
int _index = LuaAPI.xlua_tointeger(L, 2);
|
|
UnityEngine.Vector4 _row;translator.Get(L, 3, out _row);
|
|
|
|
gen_to_be_invoked.SetRow( _index, _row );
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_MultiplyPoint(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
|
|
|
|
var gen_ret = gen_to_be_invoked.MultiplyPoint( _point );
|
|
translator.PushUnityEngineVector3(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_MultiplyPoint3x4(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
|
|
|
|
var gen_ret = gen_to_be_invoked.MultiplyPoint3x4( _point );
|
|
translator.PushUnityEngineVector3(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_MultiplyVector(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Vector3 _vector;translator.Get(L, 2, out _vector);
|
|
|
|
var gen_ret = gen_to_be_invoked.MultiplyVector( _vector );
|
|
translator.PushUnityEngineVector3(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_TransformPlane(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Plane _plane;translator.Get(L, 2, out _plane);
|
|
|
|
var gen_ret = gen_to_be_invoked.TransformPlane( _plane );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Scale_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Scale( _vector );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Translate_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Translate( _vector );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Rotate_xlua_st_(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Quaternion _q;translator.Get(L, 1, out _q);
|
|
|
|
var gen_ret = UnityEngine.Matrix4x4.Rotate( _q );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_ToString(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 1)
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.ToString( );
|
|
LuaAPI.lua_pushstring(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
|
|
{
|
|
string _format = LuaAPI.lua_tostring(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.ToString( _format );
|
|
LuaAPI.lua_pushstring(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.IFormatProvider>(L, 3))
|
|
{
|
|
string _format = LuaAPI.lua_tostring(L, 2);
|
|
System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider));
|
|
|
|
var gen_ret = gen_to_be_invoked.ToString( _format, _formatProvider );
|
|
LuaAPI.lua_pushstring(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Matrix4x4.ToString!");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_rotation(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.rotation);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_lossyScale(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
translator.PushUnityEngineVector3(L, gen_to_be_invoked.lossyScale);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_isIdentity(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isIdentity);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_determinant(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.determinant);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_decomposeProjection(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
translator.Push(L, gen_to_be_invoked.decomposeProjection);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_inverse(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
translator.Push(L, gen_to_be_invoked.inverse);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_transpose(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
translator.Push(L, gen_to_be_invoked.transpose);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_zero(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
translator.Push(L, UnityEngine.Matrix4x4.zero);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_identity(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
translator.Push(L, UnityEngine.Matrix4x4.identity);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m00(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m00);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m10(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m10);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m20(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m20);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m30(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m30);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m01(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m01);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m11(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m11);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m21(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m21);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m31(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m31);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m02(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m02);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m12(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m12);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m22(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m22);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m32(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m32);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m03(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m03);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m13(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m13);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m23(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m23);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_m33(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.m33);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m00(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m00 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m10(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m10 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m20(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m20 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m30(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m30 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m01(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m01 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m11(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m11 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m21(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m21 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m31(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m31 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m02(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m02 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m12(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m12 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m22(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m22 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m32(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m32 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m03(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m03 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m13(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m13 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m23(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m23 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_m33(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Matrix4x4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.m33 = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|