1031 lines
37 KiB
C#
1031 lines
37 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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using DG.Tweening;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineUIGraphicWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.UI.Graphic);
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Utils.BeginObjectRegister(type, L, translator, 0, 24, 11, 4);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAllDirty", _m_SetAllDirty);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutDirty", _m_SetLayoutDirty);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVerticesDirty", _m_SetVerticesDirty);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMaterialDirty", _m_SetMaterialDirty);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRaycastDirty", _m_SetRaycastDirty);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnCullingChanged", _m_OnCullingChanged);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "LayoutComplete", _m_LayoutComplete);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GraphicUpdateComplete", _m_GraphicUpdateComplete);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNativeSize", _m_SetNativeSize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Raycast", _m_Raycast);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PixelAdjustPoint", _m_PixelAdjustPoint);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPixelAdjustedRect", _m_GetPixelAdjustedRect);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CrossFadeColor", _m_CrossFadeColor);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CrossFadeAlpha", _m_CrossFadeAlpha);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterDirtyLayoutCallback", _m_RegisterDirtyLayoutCallback);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterDirtyLayoutCallback", _m_UnregisterDirtyLayoutCallback);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterDirtyVerticesCallback", _m_RegisterDirtyVerticesCallback);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterDirtyVerticesCallback", _m_UnregisterDirtyVerticesCallback);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterDirtyMaterialCallback", _m_RegisterDirtyMaterialCallback);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterDirtyMaterialCallback", _m_UnregisterDirtyMaterialCallback);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOColor", _m_DOColor);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOFade", _m_DOFade);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOBlendableColor", _m_DOBlendableColor);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "color", _g_get_color);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "raycastTarget", _g_get_raycastTarget);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "raycastPadding", _g_get_raycastPadding);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "depth", _g_get_depth);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "rectTransform", _g_get_rectTransform);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "canvas", _g_get_canvas);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "canvasRenderer", _g_get_canvasRenderer);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "defaultMaterial", _g_get_defaultMaterial);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialForRendering", _g_get_materialForRendering);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "color", _s_set_color);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "raycastTarget", _s_set_raycastTarget);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "raycastPadding", _s_set_raycastPadding);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultGraphicMaterial", _g_get_defaultGraphicMaterial);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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return LuaAPI.luaL_error(L, "UnityEngine.UI.Graphic does not have a constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetAllDirty(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetAllDirty( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetLayoutDirty(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetLayoutDirty( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetVerticesDirty(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetVerticesDirty( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetMaterialDirty(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetMaterialDirty( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetRaycastDirty(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetRaycastDirty( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnCullingChanged(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnCullingChanged( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Rebuild(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.UI.CanvasUpdate _update;translator.Get(L, 2, out _update);
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gen_to_be_invoked.Rebuild( _update );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_LayoutComplete(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.LayoutComplete( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GraphicUpdateComplete(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.GraphicUpdateComplete( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetNativeSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetNativeSize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Raycast(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector2 _sp;translator.Get(L, 2, out _sp);
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UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
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var gen_ret = gen_to_be_invoked.Raycast( _sp, _eventCamera );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_PixelAdjustPoint(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector2 _point;translator.Get(L, 2, out _point);
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var gen_ret = gen_to_be_invoked.PixelAdjustPoint( _point );
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translator.PushUnityEngineVector2(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetPixelAdjustedRect(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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var gen_ret = gen_to_be_invoked.GetPixelAdjustedRect( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CrossFadeColor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 5&& translator.Assignable<UnityEngine.Color>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5))
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{
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UnityEngine.Color _targetColor;translator.Get(L, 2, out _targetColor);
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float _duration = (float)LuaAPI.lua_tonumber(L, 3);
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bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 4);
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bool _useAlpha = LuaAPI.lua_toboolean(L, 5);
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gen_to_be_invoked.CrossFadeColor( _targetColor, _duration, _ignoreTimeScale, _useAlpha );
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return 0;
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}
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if(gen_param_count == 6&& translator.Assignable<UnityEngine.Color>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6))
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{
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UnityEngine.Color _targetColor;translator.Get(L, 2, out _targetColor);
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float _duration = (float)LuaAPI.lua_tonumber(L, 3);
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bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 4);
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bool _useAlpha = LuaAPI.lua_toboolean(L, 5);
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bool _useRGB = LuaAPI.lua_toboolean(L, 6);
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gen_to_be_invoked.CrossFadeColor( _targetColor, _duration, _ignoreTimeScale, _useAlpha, _useRGB );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.Graphic.CrossFadeColor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CrossFadeAlpha(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
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{
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float _alpha = (float)LuaAPI.lua_tonumber(L, 2);
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float _duration = (float)LuaAPI.lua_tonumber(L, 3);
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bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 4);
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gen_to_be_invoked.CrossFadeAlpha( _alpha, _duration, _ignoreTimeScale );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_RegisterDirtyLayoutCallback(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
|
|
|
|
gen_to_be_invoked.RegisterDirtyLayoutCallback( _action );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_UnregisterDirtyLayoutCallback(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
|
|
|
|
gen_to_be_invoked.UnregisterDirtyLayoutCallback( _action );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_RegisterDirtyVerticesCallback(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
|
|
|
|
gen_to_be_invoked.RegisterDirtyVerticesCallback( _action );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_UnregisterDirtyVerticesCallback(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
|
|
|
|
gen_to_be_invoked.UnregisterDirtyVerticesCallback( _action );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_RegisterDirtyMaterialCallback(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
|
|
|
|
gen_to_be_invoked.RegisterDirtyMaterialCallback( _action );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_UnregisterDirtyMaterialCallback(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
|
|
|
|
gen_to_be_invoked.UnregisterDirtyMaterialCallback( _action );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_DOColor(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue);
|
|
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
|
|
|
|
var gen_ret = gen_to_be_invoked.DOColor( _endValue, _duration );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_DOFade(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
float _endValue = (float)LuaAPI.lua_tonumber(L, 2);
|
|
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
|
|
|
|
var gen_ret = gen_to_be_invoked.DOFade( _endValue, _duration );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_DOBlendableColor(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue);
|
|
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
|
|
|
|
var gen_ret = gen_to_be_invoked.DOBlendableColor( _endValue, _duration );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_defaultGraphicMaterial(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
translator.Push(L, UnityEngine.UI.Graphic.defaultGraphicMaterial);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_color(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.PushUnityEngineColor(L, gen_to_be_invoked.color);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_raycastTarget(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.raycastTarget);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_raycastPadding(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.PushUnityEngineVector4(L, gen_to_be_invoked.raycastPadding);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_depth(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.depth);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_rectTransform(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.rectTransform);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_canvas(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.canvas);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_canvasRenderer(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.canvasRenderer);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_defaultMaterial(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.defaultMaterial);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_material(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.material);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_materialForRendering(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.materialForRendering);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_mainTexture(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.mainTexture);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_color(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
|
|
gen_to_be_invoked.color = gen_value;
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_raycastTarget(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.raycastTarget = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_raycastPadding(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
UnityEngine.Vector4 gen_value;translator.Get(L, 2, out gen_value);
|
|
gen_to_be_invoked.raycastPadding = gen_value;
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_material(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|