#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; using DG.Tweening; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIGraphicWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.Graphic); Utils.BeginObjectRegister(type, L, translator, 0, 24, 11, 4); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAllDirty", _m_SetAllDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutDirty", _m_SetLayoutDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVerticesDirty", _m_SetVerticesDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMaterialDirty", _m_SetMaterialDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRaycastDirty", _m_SetRaycastDirty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnCullingChanged", _m_OnCullingChanged); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild); Utils.RegisterFunc(L, Utils.METHOD_IDX, "LayoutComplete", _m_LayoutComplete); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GraphicUpdateComplete", _m_GraphicUpdateComplete); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNativeSize", _m_SetNativeSize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Raycast", _m_Raycast); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PixelAdjustPoint", _m_PixelAdjustPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPixelAdjustedRect", _m_GetPixelAdjustedRect); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CrossFadeColor", _m_CrossFadeColor); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CrossFadeAlpha", _m_CrossFadeAlpha); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterDirtyLayoutCallback", _m_RegisterDirtyLayoutCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterDirtyLayoutCallback", _m_UnregisterDirtyLayoutCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterDirtyVerticesCallback", _m_RegisterDirtyVerticesCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterDirtyVerticesCallback", _m_UnregisterDirtyVerticesCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterDirtyMaterialCallback", _m_RegisterDirtyMaterialCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterDirtyMaterialCallback", _m_UnregisterDirtyMaterialCallback); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOColor", _m_DOColor); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOFade", _m_DOFade); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOBlendableColor", _m_DOBlendableColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "color", _g_get_color); Utils.RegisterFunc(L, Utils.GETTER_IDX, "raycastTarget", _g_get_raycastTarget); Utils.RegisterFunc(L, Utils.GETTER_IDX, "raycastPadding", _g_get_raycastPadding); Utils.RegisterFunc(L, Utils.GETTER_IDX, "depth", _g_get_depth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rectTransform", _g_get_rectTransform); Utils.RegisterFunc(L, Utils.GETTER_IDX, "canvas", _g_get_canvas); Utils.RegisterFunc(L, Utils.GETTER_IDX, "canvasRenderer", _g_get_canvasRenderer); Utils.RegisterFunc(L, Utils.GETTER_IDX, "defaultMaterial", _g_get_defaultMaterial); Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material); Utils.RegisterFunc(L, Utils.GETTER_IDX, "materialForRendering", _g_get_materialForRendering); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture); Utils.RegisterFunc(L, Utils.SETTER_IDX, "color", _s_set_color); Utils.RegisterFunc(L, Utils.SETTER_IDX, "raycastTarget", _s_set_raycastTarget); Utils.RegisterFunc(L, Utils.SETTER_IDX, "raycastPadding", _s_set_raycastPadding); Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultGraphicMaterial", _g_get_defaultGraphicMaterial); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.Graphic does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAllDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetAllDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetLayoutDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetLayoutDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetVerticesDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetVerticesDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetMaterialDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetMaterialDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetRaycastDirty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetRaycastDirty( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnCullingChanged(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnCullingChanged( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Rebuild(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.UI.CanvasUpdate _update;translator.Get(L, 2, out _update); gen_to_be_invoked.Rebuild( _update ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LayoutComplete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.LayoutComplete( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GraphicUpdateComplete(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.GraphicUpdateComplete( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetNativeSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetNativeSize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Raycast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _sp;translator.Get(L, 2, out _sp); UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); var gen_ret = gen_to_be_invoked.Raycast( _sp, _eventCamera ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_PixelAdjustPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _point;translator.Get(L, 2, out _point); var gen_ret = gen_to_be_invoked.PixelAdjustPoint( _point ); translator.PushUnityEngineVector2(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPixelAdjustedRect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.GetPixelAdjustedRect( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CrossFadeColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { UnityEngine.Color _targetColor;translator.Get(L, 2, out _targetColor); float _duration = (float)LuaAPI.lua_tonumber(L, 3); bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 4); bool _useAlpha = LuaAPI.lua_toboolean(L, 5); gen_to_be_invoked.CrossFadeColor( _targetColor, _duration, _ignoreTimeScale, _useAlpha ); return 0; } if(gen_param_count == 6&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)) { UnityEngine.Color _targetColor;translator.Get(L, 2, out _targetColor); float _duration = (float)LuaAPI.lua_tonumber(L, 3); bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 4); bool _useAlpha = LuaAPI.lua_toboolean(L, 5); bool _useRGB = LuaAPI.lua_toboolean(L, 6); gen_to_be_invoked.CrossFadeColor( _targetColor, _duration, _ignoreTimeScale, _useAlpha, _useRGB ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.Graphic.CrossFadeColor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CrossFadeAlpha(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { float _alpha = (float)LuaAPI.lua_tonumber(L, 2); float _duration = (float)LuaAPI.lua_tonumber(L, 3); bool _ignoreTimeScale = LuaAPI.lua_toboolean(L, 4); gen_to_be_invoked.CrossFadeAlpha( _alpha, _duration, _ignoreTimeScale ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RegisterDirtyLayoutCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.RegisterDirtyLayoutCallback( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnregisterDirtyLayoutCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.UnregisterDirtyLayoutCallback( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RegisterDirtyVerticesCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.RegisterDirtyVerticesCallback( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnregisterDirtyVerticesCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.UnregisterDirtyVerticesCallback( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RegisterDirtyMaterialCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.RegisterDirtyMaterialCallback( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnregisterDirtyMaterialCallback(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.UnregisterDirtyMaterialCallback( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DOColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue); float _duration = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.DOColor( _endValue, _duration ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DOFade(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { float _endValue = (float)LuaAPI.lua_tonumber(L, 2); float _duration = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.DOFade( _endValue, _duration ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DOBlendableColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); { UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue); float _duration = (float)LuaAPI.lua_tonumber(L, 3); var gen_ret = gen_to_be_invoked.DOBlendableColor( _endValue, _duration ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultGraphicMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.UI.Graphic.defaultGraphicMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_color(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.PushUnityEngineColor(L, gen_to_be_invoked.color); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_raycastTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.raycastTarget); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_raycastPadding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector4(L, gen_to_be_invoked.raycastPadding); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_depth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.depth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rectTransform(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rectTransform); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_canvas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.canvas); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_canvasRenderer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.canvasRenderer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.defaultMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.material); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_materialForRendering(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.materialForRendering); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mainTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mainTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_color(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.color = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_raycastTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.raycastTarget = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_raycastPadding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); UnityEngine.Vector4 gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.raycastPadding = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Graphic gen_to_be_invoked = (UnityEngine.UI.Graphic)translator.FastGetCSObj(L, 1); gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }