编辑器

This commit is contained in:
xiekaidong 2023-09-20 16:25:23 +08:00
parent e8447938f9
commit 59cf73eed0

View File

@ -344,11 +344,11 @@ namespace BFEditor
GUILayout.EndHorizontal();
GUILayout.EndVertical();
GUILayout.EndArea();
GUILayout.BeginArea(new Rect(730, 650, 500, 100));
GUILayout.BeginArea(new Rect(730, 650, 500, 500));
GUILayout.BeginVertical();
GUILayout.Label("棋盘边缘元素");
boardEdgeStr = GUILayout.TextField(boardEdgeStr, GUILayout.Width(500), GUILayout.Height(300));
if(GUILayout.Button("加载边缘元素配置"))
boardEdgeStr = GUILayout.TextField(boardEdgeStr, GUILayout.Width(400), GUILayout.Height(100));
if(GUILayout.Button("加载边缘元素配置", GUILayout.Width(110)))
{
JArray edgeJo = edgeDict[curIndex];
string str = "[";
@ -377,7 +377,7 @@ namespace BFEditor
}
boardEdgeStr = str;
}
if(GUILayout.Button("重新刷新边缘元素"))
if(GUILayout.Button("重新刷新边缘元素", GUILayout.Width(110)))
{
string[] units = boardEdgeStr.Split('{');
List<string> edgeList = new List<string>();