diff --git a/Assets/Editor/BFOthersTools/BoardEditorTools/BoardEditorWindow.cs b/Assets/Editor/BFOthersTools/BoardEditorTools/BoardEditorWindow.cs index 23d1c3b2b..494eea12a 100644 --- a/Assets/Editor/BFOthersTools/BoardEditorTools/BoardEditorWindow.cs +++ b/Assets/Editor/BFOthersTools/BoardEditorTools/BoardEditorWindow.cs @@ -344,11 +344,11 @@ namespace BFEditor GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.EndArea(); - GUILayout.BeginArea(new Rect(730, 650, 500, 100)); + GUILayout.BeginArea(new Rect(730, 650, 500, 500)); GUILayout.BeginVertical(); GUILayout.Label("棋盘边缘元素"); - boardEdgeStr = GUILayout.TextField(boardEdgeStr, GUILayout.Width(500), GUILayout.Height(300)); - if(GUILayout.Button("加载边缘元素配置")) + boardEdgeStr = GUILayout.TextField(boardEdgeStr, GUILayout.Width(400), GUILayout.Height(100)); + if(GUILayout.Button("加载边缘元素配置", GUILayout.Width(110))) { JArray edgeJo = edgeDict[curIndex]; string str = "["; @@ -377,7 +377,7 @@ namespace BFEditor } boardEdgeStr = str; } - if(GUILayout.Button("重新刷新边缘元素")) + if(GUILayout.Button("重新刷新边缘元素", GUILayout.Width(110))) { string[] units = boardEdgeStr.Split('{'); List edgeList = new List();