Merge branch 'dev_hero' into dev_hero_2

This commit is contained in:
puxuan 2025-11-04 09:46:54 +08:00
commit 3448608f15
4 changed files with 16 additions and 18 deletions

View File

@ -9,8 +9,7 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: vfx_c1_chouka_bg_01 m_Name: vfx_c1_chouka_bg_01
m_Shader: {fileID: 4800000, guid: 407dcf89d6aad74448e19b296db80487, type: 3} m_Shader: {fileID: 4800000, guid: 407dcf89d6aad74448e19b296db80487, type: 3}
m_ValidKeywords: m_ValidKeywords: []
- _USE_UV_NOSIZE
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -70,7 +69,7 @@ Material:
m_Scale: {x: 0.5, y: 1} m_Scale: {x: 0.5, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _uv_nosize_tex: - _uv_nosize_tex:
m_Texture: {fileID: 2800000, guid: 06c28bb1d049d0443be1fab1dd86b2f1, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 0.5, y: 2} m_Scale: {x: 0.5, y: 2}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints: [] m_Ints: []
@ -105,7 +104,7 @@ Material:
- _tex_mask_rotate: 30 - _tex_mask_rotate: 30
- _tex_rotate: 41 - _tex_rotate: 41
- _use_fnl: 0 - _use_fnl: 0
- _use_uv_nosize: 1 - _use_uv_nosize: 0
- _uv_nosize_strength: 0.05 - _uv_nosize_strength: 0.05
- _ztest_on: 4 - _ztest_on: 4
m_Colors: m_Colors:

View File

@ -9,8 +9,7 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: vfx_c1_chouka_bg_02 m_Name: vfx_c1_chouka_bg_02
m_Shader: {fileID: 4800000, guid: 407dcf89d6aad74448e19b296db80487, type: 3} m_Shader: {fileID: 4800000, guid: 407dcf89d6aad74448e19b296db80487, type: 3}
m_ValidKeywords: m_ValidKeywords: []
- _USE_UV_NOSIZE
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -70,7 +69,7 @@ Material:
m_Scale: {x: 1, y: 2} m_Scale: {x: 1, y: 2}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _uv_nosize_tex: - _uv_nosize_tex:
m_Texture: {fileID: 2800000, guid: 06c28bb1d049d0443be1fab1dd86b2f1, type: 3} m_Texture: {fileID: 0}
m_Scale: {x: 0.5, y: 2} m_Scale: {x: 0.5, y: 2}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints: [] m_Ints: []
@ -105,7 +104,7 @@ Material:
- _tex_mask_rotate: 30 - _tex_mask_rotate: 30
- _tex_rotate: 18 - _tex_rotate: 18
- _use_fnl: 0 - _use_fnl: 0
- _use_uv_nosize: 1 - _use_uv_nosize: 0
- _uv_nosize_strength: 0.05 - _uv_nosize_strength: 0.05
- _ztest_on: 4 - _ztest_on: 4
m_Colors: m_Colors:

View File

@ -674,7 +674,7 @@ ParticleSystem:
donutRadius: 0.2 donutRadius: 0.2
m_Position: {x: 0, y: 0, z: 0} m_Position: {x: 0, y: 0, z: 0}
m_Rotation: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0}
m_Scale: {x: 0, y: 25.5, z: 76.2} m_Scale: {x: 0, y: 30, z: 85}
placementMode: 0 placementMode: 0
m_MeshMaterialIndex: 0 m_MeshMaterialIndex: 0
m_MeshNormalOffset: 0 m_MeshNormalOffset: 0
@ -4880,7 +4880,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.2, y: 1.2, z: 1.2}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 6635725003939530068} m_Father: {fileID: 6635725003939530068}
@ -9791,7 +9791,7 @@ RectTransform:
m_GameObject: {fileID: 5325603546219900009} m_GameObject: {fileID: 5325603546219900009}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.2, y: 1.2, z: 1.2}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 6635725003939530068} m_Father: {fileID: 6635725003939530068}

View File

@ -27,7 +27,7 @@ RectTransform:
m_GameObject: {fileID: 3549986462628309871} m_GameObject: {fileID: 3549986462628309871}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 6635725003939530068} m_Father: {fileID: 6635725003939530068}
@ -4938,7 +4938,7 @@ RectTransform:
m_GameObject: {fileID: 4936593373531303197} m_GameObject: {fileID: 4936593373531303197}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 6635725003939530068} m_Father: {fileID: 6635725003939530068}
@ -9848,7 +9848,7 @@ RectTransform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5240607526154030365} m_GameObject: {fileID: 5240607526154030365}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -9857,7 +9857,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -32.8, y: 8.899961} m_AnchoredPosition: {x: -74.7, y: 8.899961}
m_SizeDelta: {x: 100, y: 100} m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!198 &2872330365988761212 --- !u!198 &2872330365988761212
@ -10496,7 +10496,7 @@ ParticleSystem:
donutRadius: 0.2 donutRadius: 0.2
m_Position: {x: 0, y: 0, z: 0} m_Position: {x: 0, y: 0, z: 0}
m_Rotation: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0}
m_Scale: {x: 0, y: 17.1, z: 25.7} m_Scale: {x: 0, y: 25, z: 35}
placementMode: 0 placementMode: 0
m_MeshMaterialIndex: 0 m_MeshMaterialIndex: 0
m_MeshNormalOffset: 0 m_MeshNormalOffset: 0
@ -19744,7 +19744,7 @@ ParticleSystem:
serializedVersion: 2 serializedVersion: 2
minMaxState: 0 minMaxState: 0
minColor: {r: 1, g: 1, b: 1, a: 1} minColor: {r: 1, g: 1, b: 1, a: 1}
maxColor: {r: 1, g: 0.5391791, b: 0.11792451, a: 1} maxColor: {r: 1, g: 0.45869142, b: 0.1745283, a: 1}
maxGradient: maxGradient:
serializedVersion: 2 serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1} key0: {r: 1, g: 1, b: 1, a: 1}
@ -20190,7 +20190,7 @@ ParticleSystem:
donutRadius: 0.2 donutRadius: 0.2
m_Position: {x: 0, y: 0, z: 0} m_Position: {x: 0, y: 0, z: 0}
m_Rotation: {x: 0, y: 0, z: 0} m_Rotation: {x: 0, y: 0, z: 0}
m_Scale: {x: 0, y: 30.69, z: 113.4} m_Scale: {x: 0, y: 40, z: 130}
placementMode: 0 placementMode: 0
m_MeshMaterialIndex: 0 m_MeshMaterialIndex: 0
m_MeshNormalOffset: 0 m_MeshNormalOffset: 0