234 lines
6.5 KiB
Lua
234 lines
6.5 KiB
Lua
local skill_rogue = {
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[1]={
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["desc"]="全局攻擊力+<color=#3cff28>{0}</color>"
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},
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[2]={
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["desc"]="全局攻擊力+<color=#3cff28>{0}</color>"
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},
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[3]={
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["desc"]="全局攻擊力+<color=#3cff28>{0}</color>"
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},
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[4]={
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["desc"]="紅色攻擊+<color=#3cff28>{0}</color>"
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},
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[5]={
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["desc"]="紅色攻擊+<color=#3cff28>{0}</color>"
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},
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[6]={
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["desc"]="紅色攻擊+<color=#3cff28>{0}</color>"
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},
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[7]={
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["desc"]="金色攻擊+<color=#3cff28>{0}</color>"
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},
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[8]={
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["desc"]="金色攻擊+<color=#3cff28>{0}</color>"
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},
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[9]={
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["desc"]="金色攻擊+<color=#3cff28>{0}</color>"
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},
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[10]={
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["desc"]="綠色攻擊+<color=#3cff28>{0}</color>"
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},
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[11]={
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["desc"]="綠色攻擊+<color=#3cff28>{0}</color>"
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},
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[12]={
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["desc"]="綠色攻擊+<color=#3cff28>{0}</color>"
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},
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[13]={
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["desc"]="藍色攻擊+<color=#3cff28>{0}</color>"
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},
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[14]={
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["desc"]="藍色攻擊+<color=#3cff28>{0}</color>"
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},
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[15]={
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["desc"]="藍色攻擊+<color=#3cff28>{0}</color>"
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},
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[16]={
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["desc"]="紫色攻擊+<color=#3cff28>{0}</color>"
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},
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[17]={
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["desc"]="紫色攻擊+<color=#3cff28>{0}</color>"
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},
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[18]={
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["desc"]="紫色攻擊+<color=#3cff28>{0}</color>"
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},
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[19]={
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["desc"]="角色血量低於50%時所有傷害增加<color=#3cff28>30%</color>"
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},
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[20]={
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["desc"]="獲得經驗+<color=#3cff28>5%</color>"
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},
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[21]={
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["desc"]="最大生命值+<color=#3cff28>{0}</color>"
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},
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[22]={
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["desc"]="最大生命值+<color=#3cff28>{0}</color>"
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},
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[23]={
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["desc"]="最大生命值+<color=#3cff28>{0}</color>"
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},
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[24]={
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["desc"]="回合開始前生命值恢復<color=#3cff28>1%</color>"
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},
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[25]={
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["desc"]="生命值恢復效果提升<color=#3cff28>5%</color>"
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},
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[26]={
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["desc"]="格擋概率增加<color=#3cff28>5%</color>"
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},
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[27]={
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["desc"]="暴擊率+<color=#3cff28>4%</color>"
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},
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[28]={
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["desc"]="受到傷害降低<color=#3cff28>5%</color>"
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},
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[29]={
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["desc"]="<color=#3cff28>恢復</color>部分生命值"
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},
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[30]={
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["desc"]="將場上隨機<color=#3cff28>2</color>個非紅色元素變為紅色"
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},
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[31]={
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["desc"]="將場上隨機<color=#3cff28>3</color>個非紅色元素變為紅色"
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},
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[32]={
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["desc"]="將場上隨機<color=#3cff28>5</color>個非紅色元素變為紅色"
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},
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[33]={
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["desc"]="將場上隨機<color=#3cff28>2</color>個非金色元素變為金色"
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},
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[34]={
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["desc"]="將場上隨機<color=#3cff28>3</color>個非金色元素變為金色"
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},
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[35]={
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["desc"]="將場上隨機<color=#3cff28>5</color>個非金色元素變為金色"
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},
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[36]={
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["desc"]="將場上隨機<color=#3cff28>2</color>個非綠色元素變為綠色"
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},
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[37]={
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["desc"]="將場上隨機<color=#3cff28>3</color>個非綠色元素變為綠色"
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},
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[38]={
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["desc"]="將場上隨機<color=#3cff28>5</color>個非綠色元素變為綠色"
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},
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[39]={
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["desc"]="將場上隨機<color=#3cff28>2</color>個非藍色元素變為藍色"
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},
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[40]={
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["desc"]="將場上隨機<color=#3cff28>3</color>個非藍色元素變為藍色"
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},
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[41]={
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["desc"]="將場上隨機<color=#3cff28>5</color>個非藍色元素變為藍色"
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},
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[42]={
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["desc"]="將場上隨機<color=#3cff28>2</color>個非紫色元素變為紫色"
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},
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[43]={
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["desc"]="將場上隨機<color=#3cff28>3</color>個非紫色元素變為紫色"
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},
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[44]={
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["desc"]="將場上隨機<color=#3cff28>5</color>個非紫色元素變為紫色"
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},
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[1200101]={
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["desc"]="舞步消散:將左右<color=#3cff28>2</color>格元素進行消除"
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},
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[1200102]={
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["desc"]="舞步消散上下可多消<color=#3cff28>1</color>格"
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},
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[1200103]={
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["desc"]="舞步消散使用時本次普攻傷害提升<color=#3cff28>10%</color>"
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},
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[1200104]={
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["desc"]="每有1個元素連接舞步消散則本回合格擋增加<color=#3cff28>2%</color>"
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},
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[2200101]={
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["desc"]="拔刀斬:卡拉可造成<color=#3cff28>1</color>次大量傷害"
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},
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[2200102]={
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["desc"]="拔刀斬<color=#3cff28>傷害提升</color>"
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},
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[2200103]={
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["desc"]="拔刀斬釋放時上下左右各消除<color=#3cff28>1</color>格"
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},
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[2200104]={
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["desc"]="拔刀斬終結技可放<color=#3cff28>2</color>次"
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},
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[2400101]={
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["desc"]="巨劍連斬:每一次攻擊的傷害將增加<color=#3cff28>50%</color>"
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},
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[2400102]={
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["desc"]="巨劍連斬被連接消除其上下左右<color=#3cff28>4</color>個元素"
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},
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[2400103]={
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["desc"]="巨劍連斬使用時本次普攻傷害提升<color=#3cff28>20%</color>"
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},
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[2400104]={
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["desc"]="巨劍連斬被連接消除其斜方向的<color=#3cff28>4</color>個元素"
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},
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[3200101]={
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["desc"]="長槍突刺:阿斯克可造成<color=#3cff28>1</color>次大量傷害"
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},
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[3200102]={
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["desc"]="長槍突刺可<color=#3cff28>恢復生命</color>"
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},
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[3200103]={
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["desc"]="長槍突刺<color=#3cff28>傷害提升</color>"
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},
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[3200104]={
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["desc"]="長槍突刺有<color=#3cff28>30%</color>概率眩暈對手<color=#3cff28>1</color>回合"
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},
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[3300101]={
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["desc"]="快速治癒:艾芙琳可恢復<color=#3cff28>150%</color>攻擊力的生命值"
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},
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[3300102]={
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["desc"]="快速治癒的<color=#3cff28>恢復量提升</color>"
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},
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[3300103]={
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["desc"]="快速治癒使用時本次普攻傷害提升<color=#3cff28>15%</color>"
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},
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[3300104]={
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["desc"]="連接快速治癒的每一擊都將<color=#3cff28>恢復</color>生命值"
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},
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[4200101]={
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["desc"]="元素鏈接:隨機額外消除<color=#3cff28>3</color>個元素"
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},
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[4200102]={
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["desc"]="元素鏈接隨機消除元素增加<color=#3cff28>2</color>個"
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},
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[4200103]={
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["desc"]="元素鏈接使用時本次普攻傷害提升<color=#3cff28>10%</color>"
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},
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[4200104]={
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["desc"]="元素鏈接隨機消除元素增加<color=#3cff28>2</color>個"
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},
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[4400101]={
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["desc"]="霜凍劍舞:造成<color=#3cff28>1</color>次傷害並施加<color=#3cff28>1</color>回合冰霜效果"
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},
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[4400102]={
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["desc"]="霜凍劍舞被使用時可消除掉其上下左右<color=#3cff28>4</color>個元素"
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},
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[4400103]={
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["desc"]="霜凍劍舞<color=#3cff28>傷害提升</color>"
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},
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[4400104]={
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["desc"]="霜凍劍舞造成的冰霜效果將持續<color=#3cff28>2</color>回合"
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},
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[5200101]={
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["desc"]="魔法罩:艾倫可生成一個魔法罩持續<color=#3cff28>1</color>回合"
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},
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[5200102]={
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["desc"]="增加魔法罩承受<color=#3cff28>傷害增加</color>。"
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},
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[5200103]={
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["desc"]="生成的魔法罩如果沒有破可以額外持續<color=#3cff28>1</color>回合"
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},
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[5200104]={
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["desc"]="魔法罩存在時可反傷對方造成<color=#3cff28>200%傷害</color>"
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}
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}
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local config = {
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data=skill_rogue,count=76
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}
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return config |