2023-04-03 10:59:13 +08:00

105 lines
1.2 KiB
Lua

local attr = {
[1]={
["name"]="HP"
},
[2]={
["name"]="Attack"
},
[3]={
["name"]="Crit Rate"
},
[4]={
["name"]="Crit Damage"
},
[5]={
["name"]="Damage Reduction"
},
[6]={
["name"]="Attack"
},
[7]={
["name"]="Attack"
},
[8]={
["name"]="Attack"
},
[9]={
["name"]="Attack"
},
[10]={
["name"]="Attack"
},
[11]={
["name"]="Attack"
},
[12]={
["name"]="Attack"
},
[13]={
["name"]="Attack"
},
[14]={
["name"]="Attack"
},
[15]={
["name"]="HP"
},
[16]={
["name"]="HP"
},
[17]={
["name"]="HP"
},
[18]={
["name"]="HP"
},
[19]={
["name"]="HP"
},
[20]={
["name"]="HP"
},
[21]={
["name"]="HP"
},
[22]={
["name"]="Damage"
},
[23]={
["name"]="Dodge"
},
[24]={
["name"]="Gold Coin Accumulation"
},
[25]={
["name"]="Skill DMG"
},
[26]={
["name"]="Base Attack DMG"
},
[27]={
["name"]="Auto Mode Reward"
},
[28]={
["name"]="Torch Regeneration Speed"
},
[29]={
["name"]="Max Torch Count"
},
[30]={
["name"]="Knowledge Gain"
},
[31]={
["name"]="Research Speed"
},
[32]={
["name"]="Knockback DMG"
},
[33]={
["name"]="Knockback Count"
}
}
local config = {
data=attr,count=33
}
return config