local attr = { [1]={ ["name"]="HP" }, [2]={ ["name"]="Attack" }, [3]={ ["name"]="Crit Rate" }, [4]={ ["name"]="Crit Damage" }, [5]={ ["name"]="Damage Reduction" }, [6]={ ["name"]="Attack" }, [7]={ ["name"]="Attack" }, [8]={ ["name"]="Attack" }, [9]={ ["name"]="Attack" }, [10]={ ["name"]="Attack" }, [11]={ ["name"]="Attack" }, [12]={ ["name"]="Attack" }, [13]={ ["name"]="Attack" }, [14]={ ["name"]="Attack" }, [15]={ ["name"]="HP" }, [16]={ ["name"]="HP" }, [17]={ ["name"]="HP" }, [18]={ ["name"]="HP" }, [19]={ ["name"]="HP" }, [20]={ ["name"]="HP" }, [21]={ ["name"]="HP" }, [22]={ ["name"]="Damage" }, [23]={ ["name"]="Dodge" }, [24]={ ["name"]="Gold Coin Accumulation" }, [25]={ ["name"]="Skill DMG" }, [26]={ ["name"]="Base Attack DMG" }, [27]={ ["name"]="Auto Mode Reward" }, [28]={ ["name"]="Torch Regeneration Speed" }, [29]={ ["name"]="Max Torch Count" }, [30]={ ["name"]="Knowledge Gain" }, [31]={ ["name"]="Research Speed" }, [32]={ ["name"]="Knockback DMG" }, [33]={ ["name"]="Knockback Count" } } local config = { data=attr,count=33 } return config