226 lines
6.2 KiB
Lua
226 lines
6.2 KiB
Lua
local buff = {
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[7]={
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["id"]=7,
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["desc"]="Resistencia Roja: daño recibido de héroes de Elemento Rojo se reduce en <color=#3cff28>{0}</color>.",
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["name"]="dec_dmg_red_add"
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},
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[8]={
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["id"]=8,
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["desc"]="Resistencia Amarilla: daño recibido de héroes de Elemento Amarillo se reduce en <color=#3cff28>{0}</color>.",
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["name"]="dec_dmg_yellow_add"
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},
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[9]={
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["id"]=9,
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["desc"]="Resistencia Verde: daño recibido de héroes de Elemento Verde se reduce en <color=#3cff28>{0}</color>.",
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["name"]="dec_dmg_green_add"
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},
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[10]={
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["id"]=10,
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["desc"]="Resistencia Azul: daño recibido de héroes de Elemento Azul se reduce en <color=#3cff28>{0}</color>.",
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["name"]="dec_dmg_blue_add"
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},
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[11]={
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["id"]=11,
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["desc"]="Resistencia Morada: daño recibido de héroes de Elemento Morado se reduce en <color=#3cff28>{0}</color>.",
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["name"]="dec_dmg_purple_add"
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},
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[12]={
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["id"]=12,
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["desc"]="Resistencia Superlativa: daño recibido de todos los héroes se reduce en <color=#3cff28>{0}</color>.",
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["name"]="dec_dmg_all_add"
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},
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[24]={
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["id"]=24,
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["desc"]="Aumento de daño: daño causado aumenta en {0}.",
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["name"]="dmg_addition_all_add"
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},
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[33]={
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["id"]=33,
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["show_name"]="Vértigo",
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["desc"]="Vértigo: incapaz de actuar en esta ronda.",
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["name"]="stun"
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},
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[34]={
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["id"]=34,
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["desc"]="Escudo: soporta daño de <color=#3cff28>{0}</color> del HP máximo.",
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["name"]="shield"
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},
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[36]={
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["id"]=36,
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["show_name"]="Escarcha",
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["desc"]="Escarcha: número de ataque comunes - <color=#3cff28>{0}</color>.",
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["name"]="normal_attack_dec"
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},
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[37]={
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["id"]=37,
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["show_name"]="Excitado",
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["desc"]="Excitado: número de ataques comunes + <color=#3cff28>{0}</color>.",
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["name"]="normal_attack_add"
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},
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[47]={
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["id"]=47,
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["desc"]="Escudo Reflexivo: soporta daño de <color=#3cff28>{0}</color> del HP máximo, y rebota <color=#3cff28>200%</color> del daño del rival.",
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["name"]="shield_rebound_200"
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},
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[48]={
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["id"]=48,
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["show_name"]="Quemadura",
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["desc"]="Quemadura: al final de la ronda, causa un daño de <color=#3cff28>{0}</color> del ataque del lanzador.",
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["name"]="burn"
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},
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[49]={
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["id"]=49,
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["show_name"]="Vulnerabilidad",
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["desc"]="Vulnerabilidad: todo el daño recibido aumenta en <color=#3cff28>{0}</color>.",
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["name"]="vulnerable"
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},
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[50]={
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["id"]=50,
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["show_name"]="Congelado",
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["desc"]="Congelado: incapaz de actuar y aplicar el efecto de bonus en esta ronda.",
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["name"]="frozen"
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},
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[51]={
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["id"]=51,
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["show_name"]="Envenenado",
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["desc"]="Envenenado: al final de la ronda, causa un daño de <color=#3cff28>{0}</color> del ataque del lanzador.",
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["name"]="poison"
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},
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[52]={
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["id"]=52,
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["show_name"]="Encarcelado",
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["desc"]="Encarcelado: solo se usan ataques comunes en esta ronda.",
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["name"]="imprison"
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},
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[53]={
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["id"]=53,
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["show_name"]="Corrupto",
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["desc"]="Corrupto: efecto de recuperación de HP se reduce en <color=#3cff28>{0}</color>.",
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["name"]="corrupt"
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},
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[54]={
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["id"]=54,
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["show_name"]="Sangrado",
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["desc"]="Sangrado: restaura HP del atacante cuando es golpeado e causa un daño de <color=#3cff28>{0}</color> del ataque del lanzador al final de la ronda.",
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["name"]="bleed"
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},
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[55]={
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["id"]=55,
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["show_name"]="Débil",
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["desc"]="Débil: daño causado se reduce en <color=#3cff28>{0}</color>.",
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["name"]="weaken"
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},
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[56]={
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["id"]=56,
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["show_name"]="Dormido",
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["desc"]="Dormido: incapaz de actuar en esta ronda, y el efecto se eliminará al ser golpeado.",
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["name"]="lethargy"
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},
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[57]={
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["id"]=57,
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["show_name"]="Maldecido",
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["desc"]="Maldecido: el ataque cura al rival en vez de causar daño.",
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["name"]="curse"
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},
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[58]={
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["id"]=58,
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["show_name"]="Bloqueo",
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["desc"]="Bloqueo: bloquea un color aleatorio en el tablero para que no pueda ser elegido.",
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["name"]="lock"
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},
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[59]={
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["id"]=59,
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["show_name"]="Iniciado",
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["desc"]="Iniciado: toma la iniciativa en cada ronda.",
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["name"]="first_hand"
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},
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[61]={
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["id"]=61,
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["show_name"]="Inmortal",
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["desc"]="Inmortal: no muere por daño letal.",
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["name"]="undead"
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},
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[62]={
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["id"]=62,
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["show_name"]="Contraataque",
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["desc"]="Contraataque: al recibir daño directo, hay un <color=#3cff28>{0}</color> de chance de contraatacar.",
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["name"]="counterattack"
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},
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[63]={
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["id"]=63,
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["show_name"]="Daño Reflexivo",
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["desc"]="Daño Reflexivo: rebota <color=#3cff28>{0}</color> el daño del rival.",
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["name"]="thorns"
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},
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[73]={
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["id"]=73,
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["desc"]="Escudo Reflexivo: soporta daño de <color=#3cff28>{0}</color> del HP máximo, y rebota <color=#3cff28>400%</color> del daño del rival.",
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["name"]="shield_rebound_400"
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},
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[74]={
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["id"]=74,
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["desc"]="Escudo de Escarcha: soporta daño de <color=#3cff28>{0}</color> del HP máximo.",
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["name"]="shield_ice"
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},
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[75]={
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["id"]=75,
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["desc"]="Escudo de Escarcha: soporta daño de <color=#3cff28>{0}</color> del HP máximo, y rebota <color=#3cff28>400%</color> del daño del rival.",
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["name"]="shield_ice_rebound_400"
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},
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[79]={
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["id"]=79,
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["name"]="invincible_shield"
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},
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[80]={
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["id"]=80,
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["desc"]="Escudo de Escarcha: soporta daño de <color=#3cff28>{0}</color> del HP máximo.",
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["name"]="shield_ice_02"
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},
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[81]={
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["id"]=81,
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["name"]="skill_hurt_add_show"
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}
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}
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local keys = {
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name = {
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["dec_dmg_red_add"]=buff[7],
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["dec_dmg_yellow_add"]=buff[8],
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["dec_dmg_green_add"]=buff[9],
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["dec_dmg_blue_add"]=buff[10],
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["dec_dmg_purple_add"]=buff[11],
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["dec_dmg_all_add"]=buff[12],
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["dmg_addition_all_add"]=buff[24],
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["stun"]=buff[33],
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["shield"]=buff[34],
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["normal_attack_dec"]=buff[36],
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["normal_attack_add"]=buff[37],
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["shield_rebound_200"]=buff[47],
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["burn"]=buff[48],
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["vulnerable"]=buff[49],
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["frozen"]=buff[50],
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["poison"]=buff[51],
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["imprison"]=buff[52],
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["corrupt"]=buff[53],
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["bleed"]=buff[54],
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["weaken"]=buff[55],
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["lethargy"]=buff[56],
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["curse"]=buff[57],
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["lock"]=buff[58],
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["first_hand"]=buff[59],
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["undead"]=buff[61],
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["counterattack"]=buff[62],
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["thorns"]=buff[63],
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["shield_rebound_400"]=buff[73],
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["shield_ice"]=buff[74],
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["shield_ice_rebound_400"]=buff[75],
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["invincible_shield"]=buff[79],
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["shield_ice_02"]=buff[80],
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["skill_hurt_add_show"]=buff[81]
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}
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}
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local config = {
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data=buff,
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keys=keys,
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count=33
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}
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return config |