1188 lines
17 KiB
Lua
1188 lines
17 KiB
Lua
local skill = {
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[1]={
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["position"]=1,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_red",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[2]={
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["position"]=2,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_yellow",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[3]={
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["position"]=3,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_green",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[4]={
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["position"]=4,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_blue",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[5]={
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["position"]=5,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_purple",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[6]={
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["position"]=1,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_red",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[7]={
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["position"]=2,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_yellow",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[8]={
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["position"]=3,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_green",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[9]={
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["position"]=4,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_blue",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[10]={
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["position"]=5,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_purple",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1
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},
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[11]={
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["effect_type"]=2,
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["trigger"]=4,
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["trigger_value"]={
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5000
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},
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["effect"]={
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{
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["type"]="dmg_addition_all_add",
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["num"]=4000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=1,
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["skill_position"]=2
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},
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[12]={
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["effect_type"]=2,
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["trigger"]=3,
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["effect"]={
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{
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["type"]="wavehealp",
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["num"]=100,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=1,
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["skill_position"]=2
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},
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[13]={
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["effect_type"]=2,
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["trigger"]=5,
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["effect"]={
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{
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["type"]="stun",
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["num"]=0,
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["ratio"]=1000,
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["round"]=1
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}
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},
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["obj"]=2,
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["skill_position"]=2
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},
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[14]={
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["effect_type"]=2,
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["trigger"]=5,
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["effect"]={
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{
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["type"]="heal",
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["num"]=500,
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["ratio"]=10000,
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["round"]=1
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}
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},
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["obj"]=1
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},
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[320010]={
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["position"]=3,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_green",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1,
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["name_act"]="support01"
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},
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[320011]={
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["energy"]=10,
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["position"]=3,
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["method"]=2,
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["skill_type"]=1,
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["boardrange"]={
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{
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["type"]=1,
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["range"]=1
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},
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{
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["type"]=2,
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["range"]=1
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}
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},
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["icon"]=10,
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["battle_icon"]="1",
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["skill_position"]=1
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},
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[220010]={
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["position"]=2,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_yellow",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1,
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["name_act"]="support01"
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},
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[220011]={
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["energy"]=10,
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["position"]=2,
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["method"]=1,
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["skill_type"]=0,
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["icon"]=20,
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["battle_icon"]="2",
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_yellow",
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["num"]=30000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=2,
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=4,
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["name_act"]="skill01"
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},
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[220012]={
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["energy"]=10,
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["position"]=2,
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["method"]=1,
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["skill_type"]=2,
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["skill_type_parameter"]={
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2
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},
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["boardrange"]={
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{
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["type"]=1,
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["range"]=1
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},
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{
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["type"]=2,
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["range"]=1
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},
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{
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["type"]=3,
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["range"]=1
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},
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{
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["type"]=4,
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["range"]=1
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}
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},
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["icon"]=20,
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["battle_icon"]="2",
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_yellow",
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["num"]=30000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=1,
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["shake_time"]=100,
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["shake_type"]=4,
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["name_act"]="skill01"
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},
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[420010]={
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["position"]=4,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_blue",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1,
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["name_act"]="support01"
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},
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[420011]={
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["energy"]=10,
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["position"]=4,
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["method"]=1,
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["skill_type"]=1,
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["boardrange"]={
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{
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["type"]=0,
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["range"]=2
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}
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},
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["icon"]=30,
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["battle_icon"]="3",
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["skill_position"]=2
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},
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[520010]={
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["position"]=5,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_purple",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1,
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["name_act"]="support01"
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},
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[520011]={
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["energy"]=10,
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["position"]=5,
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["method"]=1,
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["skill_type"]=0,
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["icon"]=40,
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["battle_icon"]="4",
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="shield",
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["num"]=1000,
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["ratio"]=10000,
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["round"]=1
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}
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},
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["obj"]=1,
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["skill_position"]=2,
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["name_act"]="skill01"
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},
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[120010]={
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["position"]=1,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_red",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1,
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["name_act"]="support01"
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},
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[120011]={
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["energy"]=10,
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["position"]=1,
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["method"]=2,
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["skill_type"]=1,
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["boardrange"]={
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{
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["type"]=3,
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["range"]=2
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},
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{
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["type"]=4,
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["range"]=2
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}
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},
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["icon"]=50,
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["battle_icon"]="5",
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["skill_position"]=2
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},
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[330010]={
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["position"]=3,
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_green",
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["num"]=10000,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["skill_position"]=2,
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["shake_time"]=100,
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["shake_type"]=1,
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["name_act"]="support01"
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},
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[330011]={
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["energy"]=10,
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["position"]=3,
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["method"]=1,
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["skill_type"]=0,
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["icon"]=60,
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["battle_icon"]="6",
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["effect_type"]=1,
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["trigger"]=1,
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["effect"]={
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{
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["type"]="heal",
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["num"]=8000,
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["ratio"]=10000,
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["round"]=1
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}
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},
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["obj"]=1,
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["skill_position"]=2,
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["name_act"]="skill01"
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},
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[230010]={
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["position"]=2,
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["effect_type"]=1,
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|
["trigger"]=1,
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["effect"]={
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{
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["type"]="hurt_yellow",
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["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
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}
|
|
},
|
|
["skill_position"]=2,
|
|
["shake_time"]=100,
|
|
["shake_type"]=1,
|
|
["name_act"]="support01"
|
|
},
|
|
[230011]={
|
|
["energy"]=10,
|
|
["position"]=2,
|
|
["method"]=1,
|
|
["skill_type"]=0,
|
|
["icon"]=70,
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|
["battle_icon"]="7",
|
|
["effect_type"]=2,
|
|
["trigger"]=3,
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|
["effect"]={
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|
{
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|
["type"]="dmg_addition_yellow_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=1
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|
}
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|
},
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|
["obj"]=1,
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["skill_position"]=2
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},
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|
[230012]={
|
|
["energy"]=10,
|
|
["position"]=2,
|
|
["method"]=1,
|
|
["skill_type"]=2,
|
|
["skill_type_parameter"]={
|
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2
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|
},
|
|
["boardrange"]={
|
|
{
|
|
["type"]=1,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=2,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=3,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=4,
|
|
["range"]=1
|
|
}
|
|
},
|
|
["icon"]=70,
|
|
["battle_icon"]="7",
|
|
["effect_type"]=2,
|
|
["trigger"]=3,
|
|
["effect"]={
|
|
{
|
|
["type"]="dmg_addition_yellow_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[230013]={
|
|
["energy"]=10,
|
|
["position"]=2,
|
|
["method"]=1,
|
|
["skill_type"]=2,
|
|
["skill_type_parameter"]={
|
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2
|
|
},
|
|
["boardrange"]={
|
|
{
|
|
["type"]=1,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=2,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=3,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=4,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=5,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=6,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=7,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=8,
|
|
["range"]=1
|
|
}
|
|
},
|
|
["icon"]=70,
|
|
["battle_icon"]="7",
|
|
["effect_type"]=2,
|
|
["trigger"]=3,
|
|
["effect"]={
|
|
{
|
|
["type"]="dmg_addition_yellow_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[430010]={
|
|
["position"]=4,
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt_blue",
|
|
["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["skill_position"]=2,
|
|
["shake_time"]=100,
|
|
["shake_type"]=1,
|
|
["name_act"]="support01"
|
|
},
|
|
[430011]={
|
|
["energy"]=10,
|
|
["position"]=4,
|
|
["method"]=1,
|
|
["skill_type"]=0,
|
|
["icon"]=80,
|
|
["battle_icon"]="8",
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt_blue",
|
|
["num"]=15000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
},
|
|
{
|
|
["type"]="normal_attack_dec",
|
|
["num"]=1,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["skill_position"]=1,
|
|
["shake_time"]=100,
|
|
["shake_type"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[430012]={
|
|
["energy"]=10,
|
|
["position"]=4,
|
|
["method"]=1,
|
|
["skill_type"]=1,
|
|
["boardrange"]={
|
|
{
|
|
["type"]=1,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=2,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=3,
|
|
["range"]=1
|
|
},
|
|
{
|
|
["type"]=4,
|
|
["range"]=1
|
|
}
|
|
},
|
|
["icon"]=80,
|
|
["battle_icon"]="8",
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt_blue",
|
|
["num"]=15000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
},
|
|
{
|
|
["type"]="normal_attack_dec",
|
|
["num"]=1,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["skill_position"]=1,
|
|
["shake_time"]=100,
|
|
["shake_type"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000000]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt",
|
|
["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["shake_time"]=100,
|
|
["shake_type"]=1
|
|
},
|
|
[1000001]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt",
|
|
["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["shake_time"]=100,
|
|
["shake_type"]=1
|
|
},
|
|
[1000002]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="heal",
|
|
["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000003]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt",
|
|
["num"]=40000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=4,
|
|
["cd_start"]=4,
|
|
["shake_time"]=100,
|
|
["shake_type"]=4,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000004]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="heal",
|
|
["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000005]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_red_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000006]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
3,
|
|
3
|
|
},
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt",
|
|
["num"]=20000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3,
|
|
["shake_time"]=100,
|
|
["shake_type"]=4,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000007]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_ryellow_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000008]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
4,
|
|
2
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000009]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="weakness_purple_add",
|
|
["num"]=10000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
},
|
|
{
|
|
["type"]="dec_dmg_green_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000010]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
4,
|
|
4
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000011]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt",
|
|
["num"]=25000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["shake_time"]=100,
|
|
["shake_type"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000012]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_green_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000013]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="shield",
|
|
["num"]=1000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000014]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_green_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000015]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
5,
|
|
2
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000016]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
5,
|
|
4
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000017]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_blue_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000018]={
|
|
["effect_type"]=2,
|
|
["trigger"]=3,
|
|
["effect"]={
|
|
{
|
|
["type"]="normal_attack_add",
|
|
["num"]=30000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3
|
|
},
|
|
[1000019]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="shield",
|
|
["num"]=1000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000020]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_ryellow_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000021]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
5,
|
|
4
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000022]={
|
|
["effect_type"]=2,
|
|
["trigger"]=3,
|
|
["effect"]={
|
|
{
|
|
["type"]="normal_attack_add",
|
|
["num"]=30000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3
|
|
},
|
|
[1000023]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
3,
|
|
2
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000024]={
|
|
["skill_type"]=3,
|
|
["skill_type_parameter"]={
|
|
3,
|
|
4
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000025]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_green_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000026]={
|
|
["effect_type"]=1,
|
|
["trigger"]=1,
|
|
["effect"]={
|
|
{
|
|
["type"]="hurt",
|
|
["num"]=25000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=2,
|
|
["cd_start"]=2,
|
|
["shake_time"]=100,
|
|
["shake_type"]=3,
|
|
["name_act"]="skill01"
|
|
},
|
|
[1000027]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_ryellow_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
},
|
|
[1000028]={
|
|
["effect_type"]=2,
|
|
["trigger"]=3,
|
|
["effect"]={
|
|
{
|
|
["type"]="normal_attack_add",
|
|
["num"]=40000,
|
|
["ratio"]=10000,
|
|
["round"]=0
|
|
},
|
|
{
|
|
["type"]="hit_heal",
|
|
["num"]=2000,
|
|
["ratio"]=10000,
|
|
["round"]=1
|
|
}
|
|
},
|
|
["obj"]=2,
|
|
["skill_position"]=2,
|
|
["cd"]=3,
|
|
["cd_start"]=3
|
|
},
|
|
[1000029]={
|
|
["effect_type"]=2,
|
|
["trigger"]=2,
|
|
["effect"]={
|
|
{
|
|
["type"]="dec_dmg_random_add",
|
|
["num"]=5000,
|
|
["ratio"]=10000,
|
|
["round"]=999
|
|
}
|
|
},
|
|
["obj"]=1,
|
|
["skill_position"]=2
|
|
}
|
|
}
|
|
local config = {
|
|
data=skill,count=64
|
|
}
|
|
return config |