local skill = { [1]={ ["position"]=1, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_red", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=1 }, [2]={ ["position"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=1 }, [3]={ ["position"]=3, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_green", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=1 }, [4]={ ["position"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=1 }, [5]={ ["position"]=5, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_purple", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=1 }, [6]={ ["position"]=1, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_red", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [7]={ ["position"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [8]={ ["position"]=3, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_green", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [9]={ ["position"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [10]={ ["position"]=5, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_purple", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [11]={ ["effect_type"]=2, ["trigger"]=4, ["trigger_value"]={ 5000 }, ["effect"]={ { ["type"]="dmg_addition_all_add", ["num"]=4000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=1, ["skill_position"]=2 }, [12]={ ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="wavehealp", ["num"]=100, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=1, ["skill_position"]=2 }, [13]={ ["effect_type"]=2, ["trigger"]=5, ["effect"]={ { ["type"]="stun", ["num"]=0, ["ratio"]=1000, ["round"]=1 } }, ["obj"]=2, ["skill_position"]=2 }, [14]={ ["effect_type"]=2, ["trigger"]=5, ["effect"]={ { ["type"]="heal", ["num"]=500, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1 }, [320010]={ ["position"]=3, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_green", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [320011]={ ["energy"]=10, ["position"]=3, ["method"]=2, ["skill_type"]=1, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 } }, ["icon"]=10, ["battle_icon"]="1", ["skill_position"]=1 }, [220010]={ ["position"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [220011]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=0, ["icon"]=20, ["battle_icon"]="2", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=4, ["name_act"]="skill01" }, [220012]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=2, ["skill_type_parameter"]={ 2 }, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 } }, ["icon"]=20, ["battle_icon"]="2", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=4, ["name_act"]="skill01" }, [420010]={ ["position"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [420011]={ ["energy"]=10, ["position"]=4, ["method"]=1, ["skill_type"]=1, ["boardrange"]={ { ["type"]=0, ["range"]=2 } }, ["icon"]=30, ["battle_icon"]="3", ["skill_position"]=2 }, [520010]={ ["position"]=5, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_purple", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [520011]={ ["energy"]=10, ["position"]=5, ["method"]=1, ["skill_type"]=0, ["icon"]=40, ["battle_icon"]="4", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="shield", ["num"]=1000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["name_act"]="skill01" }, [120010]={ ["position"]=1, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_red", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [120011]={ ["energy"]=10, ["position"]=1, ["method"]=2, ["skill_type"]=1, ["boardrange"]={ { ["type"]=3, ["range"]=2 }, { ["type"]=4, ["range"]=2 } }, ["icon"]=50, ["battle_icon"]="5", ["skill_position"]=2 }, [330010]={ ["position"]=3, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_green", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [330011]={ ["energy"]=10, ["position"]=3, ["method"]=1, ["skill_type"]=0, ["icon"]=60, ["battle_icon"]="6", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="heal", ["num"]=8000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["name_act"]="skill01" }, [230010]={ ["position"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [230011]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=0, ["icon"]=70, ["battle_icon"]="7", ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="dmg_addition_yellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2 }, [230012]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=2, ["skill_type_parameter"]={ 2 }, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 } }, ["icon"]=70, ["battle_icon"]="7", ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="dmg_addition_yellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2 }, [230013]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=2, ["skill_type_parameter"]={ 2 }, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 }, { ["type"]=5, ["range"]=1 }, { ["type"]=6, ["range"]=1 }, { ["type"]=7, ["range"]=1 }, { ["type"]=8, ["range"]=1 } }, ["icon"]=70, ["battle_icon"]="7", ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="dmg_addition_yellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2 }, [430010]={ ["position"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1, ["name_act"]="support01" }, [430011]={ ["energy"]=10, ["position"]=4, ["method"]=1, ["skill_type"]=0, ["icon"]=80, ["battle_icon"]="8", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=15000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="normal_attack_dec", ["num"]=1, ["ratio"]=10000, ["round"]=1 } }, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=3, ["name_act"]="skill01" }, [430012]={ ["energy"]=10, ["position"]=4, ["method"]=1, ["skill_type"]=1, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 } }, ["icon"]=80, ["battle_icon"]="8", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=15000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="normal_attack_dec", ["num"]=1, ["ratio"]=10000, ["round"]=1 } }, ["skill_position"]=1, ["shake_time"]=100, ["shake_type"]=3, ["name_act"]="skill01" }, [1000000]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [1000001]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["shake_time"]=100, ["shake_type"]=1 }, [1000002]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="heal", ["num"]=10000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3, ["name_act"]="skill01" }, [1000003]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=40000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=4, ["cd_start"]=4, ["shake_time"]=100, ["shake_type"]=4, ["name_act"]="skill01" }, [1000004]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="heal", ["num"]=10000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["name_act"]="skill01" }, [1000005]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_red_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000006]={ ["skill_type"]=3, ["skill_type_parameter"]={ 3, 3 }, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=20000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3, ["shake_time"]=100, ["shake_type"]=4, ["name_act"]="skill01" }, [1000007]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_ryellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000008]={ ["skill_type"]=3, ["skill_type_parameter"]={ 4, 2 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["name_act"]="skill01" }, [1000009]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="weakness_purple_add", ["num"]=10000, ["ratio"]=10000, ["round"]=999 }, { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000010]={ ["skill_type"]=3, ["skill_type_parameter"]={ 4, 4 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["name_act"]="skill01" }, [1000011]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=25000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["shake_time"]=100, ["shake_type"]=3, ["name_act"]="skill01" }, [1000012]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000013]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="shield", ["num"]=1000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3, ["name_act"]="skill01" }, [1000014]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000015]={ ["skill_type"]=3, ["skill_type_parameter"]={ 5, 2 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["name_act"]="skill01" }, [1000016]={ ["skill_type"]=3, ["skill_type_parameter"]={ 5, 4 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["name_act"]="skill01" }, [1000017]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_blue_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000018]={ ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="normal_attack_add", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [1000019]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="shield", ["num"]=1000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3, ["name_act"]="skill01" }, [1000020]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_ryellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000021]={ ["skill_type"]=3, ["skill_type_parameter"]={ 5, 4 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["name_act"]="skill01" }, [1000022]={ ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="normal_attack_add", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [1000023]={ ["skill_type"]=3, ["skill_type_parameter"]={ 3, 2 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3, ["name_act"]="skill01" }, [1000024]={ ["skill_type"]=3, ["skill_type_parameter"]={ 3, 4 }, ["obj"]=2, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3, ["name_act"]="skill01" }, [1000025]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000026]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=25000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2, ["shake_time"]=100, ["shake_type"]=3, ["name_act"]="skill01" }, [1000027]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_ryellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [1000028]={ ["effect_type"]=2, ["trigger"]=3, ["effect"]={ { ["type"]="normal_attack_add", ["num"]=40000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="hit_heal", ["num"]=2000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [1000029]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_random_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 } } local config = { data=skill,count=64 } return config