c1_lua/lua/app/config/strings/zh/global.lua.bytes
2023-05-30 21:30:14 +08:00

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local localization_global =
{
["MAIN_BTN_1"] = "戰鬥",
["QLT_DESC_1"] = "普通",
["QLT_DESC_2"] = "優秀",
["QLT_DESC_3"] = "稀有",
["QLT_DESC_4"] = "史詩",
["QLT_DESC_5"] = "傳說",
["QLT_DESC_6"] = "神話",
["MESSAGE_BOX_TITLE"] = "提示",
["BTN_TEXT_CANCEL"] = "取消",
["BTN_TEXT_OK"] = "確定",
["BATTLE_DESC_1"] = "是否退出戰鬥",
["ITEM_NOT_ENOUGH"] = "{0}不足",
["START_DESC"] = "開始",
["ELEMENT_NAME_1"] = "紅色元素",
["ELEMENT_NAME_2"] = "金色元素",
["ELEMENT_NAME_3"] = "綠色元素",
["ELEMENT_NAME_4"] = "藍色元素",
["ELEMENT_NAME_5"] = "紫色元素",
["HERO_DESC_1"] = "等級{0}",
["HERO_DESC_2"] = "生命",
["HERO_DESC_3"] = "攻擊力",
["HERO_DESC_4"] = "升級",
["HERO_DESC_5"] = "啟動",
["HERO_DESC_6"] = "已解鎖",
["HERO_DESC_7"] = "未解鎖",
["GET_REWARDS_DESC"] = "獲得獎勵",
["CLICK_CLOSE_DESC"] = "點擊關閉",
["REWARD_DESC"] = "獎勵",
["CONTINUE_DESC"] = "繼續",
["BATTLE_DESC_2"] = "暫停",
["BATTLE_DESC_3"] = "刷新",
["BATTLE_DESC_4"] = "達到",
["BATTLE_DESC_5"] = "勝利",
["BATTLE_DESC_6"] = "失敗",
["BATTLE_DESC_7"] = "累計造成總傷害:<color=#89FF76>{0}</color>",
["REWARD_PREVIEW_DESC"] = "獎勵預覽",
["HERO_DESC_8"] = "使用",
["HERO_DESC_9"] = "資訊",
["HERO_DESC_10"] = "通關章節{0}解鎖",
["BATTLE_DESC_8"] = "還有可上陣英雄",
["MAIN_BTN_2"] = "英雄",
["MAIN_DESC_1"] = "第{0}章",
["TIME_STR_DHM"] = "{0}天{1}時{2}分",
["TIME_STR_M"] = "{0}分",
["TIME_STR_MS"] = "{0}分{1}秒",
["TIME_STR_S"] = "{0}秒",
["TIME_STR_DH"] = "{0}天{1}時",
["TIME_STR_HMS"] = "{0}時{1}分{2}秒",
["TIME_STR_HM"] = "{0}時{1}分",
["TIME_STR_D"] = "{0}天",
["TIME_MS"] = "{0}:{1}",
["TIME_HMS"] = "{0}:{1}:{2}",
["LOADING_DESC"] = "加載中.......",
["CLICK_COPY_ACOUNT_DESC"] = "點擊複製用戶ID",
["APP"] = "版本號:",
["CHAPTER_DESC_1"] = "最高紀錄:{0}",
}
return localization_global