local localization_global = { ["MAIN_BTN_1"] = "戰鬥", ["QLT_DESC_1"] = "普通", ["QLT_DESC_2"] = "優秀", ["QLT_DESC_3"] = "稀有", ["QLT_DESC_4"] = "史詩", ["QLT_DESC_5"] = "傳說", ["QLT_DESC_6"] = "神話", ["MESSAGE_BOX_TITLE"] = "提示", ["BTN_TEXT_CANCEL"] = "取消", ["BTN_TEXT_OK"] = "確定", ["BATTLE_DESC_1"] = "是否退出戰鬥", ["ITEM_NOT_ENOUGH"] = "{0}不足", ["START_DESC"] = "開始", ["ELEMENT_NAME_1"] = "紅色元素", ["ELEMENT_NAME_2"] = "金色元素", ["ELEMENT_NAME_3"] = "綠色元素", ["ELEMENT_NAME_4"] = "藍色元素", ["ELEMENT_NAME_5"] = "紫色元素", ["HERO_DESC_1"] = "等級{0}", ["HERO_DESC_2"] = "生命", ["HERO_DESC_3"] = "攻擊力", ["HERO_DESC_4"] = "升級", ["HERO_DESC_5"] = "啟動", ["HERO_DESC_6"] = "已解鎖", ["HERO_DESC_7"] = "未解鎖", ["GET_REWARDS_DESC"] = "獲得獎勵", ["CLICK_CLOSE_DESC"] = "點擊關閉", ["REWARD_DESC"] = "獎勵", ["CONTINUE_DESC"] = "繼續", ["BATTLE_DESC_2"] = "暫停", ["BATTLE_DESC_3"] = "刷新", ["BATTLE_DESC_4"] = "達到", ["BATTLE_DESC_5"] = "勝利", ["BATTLE_DESC_6"] = "失敗", ["BATTLE_DESC_7"] = "累計造成總傷害:{0}", ["REWARD_PREVIEW_DESC"] = "獎勵預覽", ["HERO_DESC_8"] = "使用", ["HERO_DESC_9"] = "資訊", ["HERO_DESC_10"] = "通關章節{0}解鎖", ["BATTLE_DESC_8"] = "還有可上陣英雄", ["MAIN_BTN_2"] = "英雄", ["MAIN_DESC_1"] = "第{0}章", ["TIME_STR_DHM"] = "{0}天{1}時{2}分", ["TIME_STR_M"] = "{0}分", ["TIME_STR_MS"] = "{0}分{1}秒", ["TIME_STR_S"] = "{0}秒", ["TIME_STR_DH"] = "{0}天{1}時", ["TIME_STR_HMS"] = "{0}時{1}分{2}秒", ["TIME_STR_HM"] = "{0}時{1}分", ["TIME_STR_D"] = "{0}天", ["TIME_MS"] = "{0}:{1}", ["TIME_HMS"] = "{0}:{1}:{2}", ["LOADING_DESC"] = "加載中.......", ["CLICK_COPY_ACOUNT_DESC"] = "點擊複製用戶ID", ["APP"] = "版本號:", ["CHAPTER_DESC_1"] = "最高紀錄:{0}", } return localization_global