c1_lua/lua/app/config/skill.lua
2023-04-14 18:02:06 +08:00

1044 lines
15 KiB
Lua

local skill = {
[1]={
["position"]=1,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_red",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[2]={
["position"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[3]={
["position"]=3,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_green",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[4]={
["position"]=4,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[5]={
["position"]=5,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_purple",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[6]={
["position"]=1,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_red",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[7]={
["position"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[8]={
["position"]=3,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_green",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[9]={
["position"]=4,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[10]={
["position"]=5,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_purple",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[11]={
["energy"]=10,
["position"]=3,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
}
},
["icon"]=10,
["battle_icon"]=1,
["skill_position"]=1
},
[20]={
["energy"]=10,
["position"]=2,
["method"]=2,
["skill_type"]=0,
["icon"]=20,
["battle_icon"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1
},
[21]={
["energy"]=10,
["position"]=2,
["method"]=1,
["skill_type"]=2,
["skill_type_parameter"]=2,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
}
},
["icon"]=20,
["battle_icon"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[30]={
["energy"]=10,
["position"]=4,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=0,
["range"]=2
}
},
["icon"]=30,
["battle_icon"]=3,
["skill_position"]=2
},
[40]={
["energy"]=10,
["position"]=5,
["method"]=2,
["skill_type"]=0,
["icon"]=40,
["battle_icon"]=4,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="shield",
["num"]=1000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[50]={
["energy"]=10,
["position"]=1,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=3,
["range"]=2
},
{
["type"]=4,
["range"]=2
}
},
["icon"]=50,
["battle_icon"]=5,
["skill_position"]=2
},
[60]={
["energy"]=10,
["position"]=3,
["method"]=2,
["skill_type"]=0,
["icon"]=60,
["battle_icon"]=6,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="heal",
["num"]=2000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[70]={
["energy"]=10,
["position"]=2,
["method"]=2,
["skill_type"]=0,
["icon"]=70,
["battle_icon"]=7,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="atkp_add_connect",
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=1
},
[71]={
["energy"]=10,
["position"]=2,
["method"]=1,
["skill_type"]=2,
["skill_type_parameter"]=2,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
}
},
["icon"]=70,
["battle_icon"]=7,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="atkp_add_connect",
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=1
},
[72]={
["energy"]=10,
["position"]=2,
["method"]=1,
["skill_type"]=2,
["skill_type_parameter"]=2,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
},
{
["type"]=5,
["range"]=1
},
{
["type"]=6,
["range"]=1
},
{
["type"]=7,
["range"]=1
},
{
["type"]=8,
["range"]=1
}
},
["icon"]=70,
["battle_icon"]=7,
["skill_position"]=1
},
[80]={
["energy"]=10,
["position"]=4,
["method"]=2,
["skill_type"]=0,
["icon"]=80,
["battle_icon"]=8,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=15000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="spd_dec",
["num"]=1,
["ratio"]=10000,
["round"]=1
}
},
["skill_position"]=1
},
[81]={
["energy"]=10,
["position"]=4,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
}
},
["icon"]=80,
["battle_icon"]=8,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=15000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="spd_dec",
["num"]=1,
["ratio"]=10000,
["round"]=1
}
},
["skill_position"]=1
},
[100000]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2
},
[100001]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1
},
[100002]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="heal",
["num"]=10000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[100003]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1,
["cd"]=4,
["cd_start"]=4
},
[100004]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="heal",
["num"]=10000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100005]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_red_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100006]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[100007]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_ryellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100008]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=40000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100009]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="weakness_purple_add",
["num"]=10000,
["ratio"]=10000,
["round"]=999
},
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100010]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=40000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100011]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100012]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100013]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="shield",
["num"]=1000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[100014]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100015]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100016]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100017]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_blue_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100018]={
["effect_type"]=1,
["trigger"]=3,
["effect"]={
{
["type"]="atk_times_add",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=1,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[100019]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="shield",
["num"]=1000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[100020]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_ryellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100021]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=50000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100022]={
["effect_type"]=1,
["trigger"]=3,
["effect"]={
{
["type"]="atk_times_add",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=1,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[100023]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[100024]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="board_make",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[100025]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100026]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[100027]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_ryellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[100028]={
["effect_type"]=1,
["trigger"]=3,
["effect"]={
{
["type"]="atk_times_add",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hit_heal",
["num"]=2000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=2,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[100029]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_random_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
}
}
local config = {
data=skill,count=52
}
return config