local skill = { [1]={ ["position"]=1, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_red", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1 }, [2]={ ["position"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1 }, [3]={ ["position"]=3, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_green", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1 }, [4]={ ["position"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1 }, [5]={ ["position"]=5, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_purple", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1 }, [6]={ ["position"]=1, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_red", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2 }, [7]={ ["position"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2 }, [8]={ ["position"]=3, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_green", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2 }, [9]={ ["position"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2 }, [10]={ ["position"]=5, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_purple", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=2 }, [11]={ ["energy"]=10, ["position"]=3, ["method"]=2, ["skill_type"]=1, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 } }, ["icon"]=10, ["battle_icon"]=1, ["skill_position"]=1 }, [20]={ ["energy"]=10, ["position"]=2, ["method"]=2, ["skill_type"]=0, ["icon"]=20, ["battle_icon"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=20000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1 }, [21]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=2, ["skill_type_parameter"]=2, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 } }, ["icon"]=20, ["battle_icon"]=2, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_yellow", ["num"]=20000, ["ratio"]=10000, ["round"]=0 } }, ["skill_position"]=1 }, [30]={ ["energy"]=10, ["position"]=4, ["method"]=2, ["skill_type"]=1, ["boardrange"]={ { ["type"]=0, ["range"]=2 } }, ["icon"]=30, ["battle_icon"]=3, ["skill_position"]=2 }, [40]={ ["energy"]=10, ["position"]=5, ["method"]=2, ["skill_type"]=0, ["icon"]=40, ["battle_icon"]=4, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="shield", ["num"]=1000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2 }, [50]={ ["energy"]=10, ["position"]=1, ["method"]=2, ["skill_type"]=1, ["boardrange"]={ { ["type"]=3, ["range"]=2 }, { ["type"]=4, ["range"]=2 } }, ["icon"]=50, ["battle_icon"]=5, ["skill_position"]=2 }, [60]={ ["energy"]=10, ["position"]=3, ["method"]=2, ["skill_type"]=0, ["icon"]=60, ["battle_icon"]=6, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="heal", ["num"]=2000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2 }, [70]={ ["energy"]=10, ["position"]=2, ["method"]=2, ["skill_type"]=0, ["icon"]=70, ["battle_icon"]=7, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="atkp_add_connect", ["num"]=5000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=1 }, [71]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=2, ["skill_type_parameter"]=2, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 } }, ["icon"]=70, ["battle_icon"]=7, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="atkp_add_connect", ["num"]=5000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=1 }, [72]={ ["energy"]=10, ["position"]=2, ["method"]=1, ["skill_type"]=2, ["skill_type_parameter"]=2, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 }, { ["type"]=5, ["range"]=1 }, { ["type"]=6, ["range"]=1 }, { ["type"]=7, ["range"]=1 }, { ["type"]=8, ["range"]=1 } }, ["icon"]=70, ["battle_icon"]=7, ["skill_position"]=1 }, [80]={ ["energy"]=10, ["position"]=4, ["method"]=2, ["skill_type"]=0, ["icon"]=80, ["battle_icon"]=8, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=15000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="spd_dec", ["num"]=1, ["ratio"]=10000, ["round"]=1 } }, ["skill_position"]=1 }, [81]={ ["energy"]=10, ["position"]=4, ["method"]=2, ["skill_type"]=1, ["boardrange"]={ { ["type"]=1, ["range"]=1 }, { ["type"]=2, ["range"]=1 }, { ["type"]=3, ["range"]=1 }, { ["type"]=4, ["range"]=1 } }, ["icon"]=80, ["battle_icon"]=8, ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt_blue", ["num"]=15000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="spd_dec", ["num"]=1, ["ratio"]=10000, ["round"]=1 } }, ["skill_position"]=1 }, [100000]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2 }, [100001]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=10000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1 }, [100002]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="heal", ["num"]=10000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [100003]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=20000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["cd"]=4, ["cd_start"]=4 }, [100004]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="heal", ["num"]=10000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100005]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_red_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100006]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=20000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=1, ["cd"]=3, ["cd_start"]=3 }, [100007]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_ryellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100008]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=40000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=40000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100009]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="weakness_purple_add", ["num"]=10000, ["ratio"]=10000, ["round"]=999 }, { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100010]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=40000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=40000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=40000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=40000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100011]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=20000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100012]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100013]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="shield", ["num"]=1000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [100014]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100015]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100016]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100017]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_blue_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100018]={ ["effect_type"]=1, ["trigger"]=3, ["effect"]={ { ["type"]="atk_times_add", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=1, ["skill_position"]=1, ["cd"]=3, ["cd_start"]=3 }, [100019]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="shield", ["num"]=1000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=1, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [100020]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_ryellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100021]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=50000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100022]={ ["effect_type"]=1, ["trigger"]=3, ["effect"]={ { ["type"]="atk_times_add", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=1, ["skill_position"]=1, ["cd"]=3, ["cd_start"]=3 }, [100023]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [100024]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="board_make", ["num"]=30000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=3, ["cd_start"]=3 }, [100025]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_green_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100026]={ ["effect_type"]=1, ["trigger"]=1, ["effect"]={ { ["type"]="hurt", ["num"]=20000, ["ratio"]=10000, ["round"]=0 } }, ["obj"]=2, ["skill_position"]=2, ["cd"]=2, ["cd_start"]=2 }, [100027]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_ryellow_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 }, [100028]={ ["effect_type"]=1, ["trigger"]=3, ["effect"]={ { ["type"]="atk_times_add", ["num"]=40000, ["ratio"]=10000, ["round"]=0 }, { ["type"]="hit_heal", ["num"]=2000, ["ratio"]=10000, ["round"]=1 } }, ["obj"]=2, ["skill_position"]=1, ["cd"]=3, ["cd_start"]=3 }, [100029]={ ["effect_type"]=2, ["trigger"]=2, ["effect"]={ { ["type"]="dec_dmg_random_add", ["num"]=5000, ["ratio"]=10000, ["round"]=999 } }, ["obj"]=1, ["skill_position"]=2 } } local config = { data=skill,count=52 } return config