c1_lua/lua/app/ui/common/cell/equip_cell.lua
2023-04-03 10:59:13 +08:00

94 lines
2.6 KiB
Lua

local EquipCell = class("EquipCell", BaseCell)
function EquipCell:refresh(entity, showMask, showLv)
local uiMap = self:getUIMap()
local bg = uiMap["equip_cell.frame_bg"]
local icon = uiMap["equip_cell.icon"]
local partBg = uiMap["equip_cell.part_bg"]
local mask = uiMap["equip_cell.mask"]
local partIcon = uiMap["equip_cell.part_bg.icon"]
local lvTx = uiMap["equip_cell.lv_tx"]
bg:setSprite(entity:getFrameRes())
icon:setSprite(entity:getIconRes())
partBg:setSprite(entity:getPartBgRes())
partIcon:setSprite(entity:getPartRes())
lvTx:setText(I18N:getGlobalText(I18N.GlobalConst.LV_POINT, entity:getLv()))
icon:setVisible(true)
partBg:setVisible(true)
mask:setVisible(showMask == true)
lvTx:setVisible(showLv)
end
function EquipCell:refreshByCfg(id, showMask)
local cfg = ConfigManager:getConfig("equip")[id]
if not cfg then
return
end
local uiMap = self:getUIMap()
local bg = uiMap["equip_cell.frame_bg"]
local icon = uiMap["equip_cell.icon"]
local partBg = uiMap["equip_cell.part_bg"]
local partIcon = uiMap["equip_cell.part_bg.icon"]
local mask = uiMap["equip_cell.mask"]
local lvTx = uiMap["equip_cell.lv_tx"]
bg:setSprite(GConst.ATLAS_PATH.ICON_EQUIP, "frame_" .. cfg.qlt)
icon:setSprite(GFunc.getEquipIconRes(id))
partBg:setSprite(GConst.ATLAS_PATH.ICON_EQUIP, "type_" .. cfg.qlt)
partIcon:setSprite(GConst.ATLAS_PATH.ICON_EQUIP, "e" .. cfg.part)
icon:setVisible(true)
partBg:setVisible(true)
mask:setVisible(showMask == true)
lvTx:setVisible(false)
end
function EquipCell:refreshByPart(part)
local uiMap = self:getUIMap()
local bg = uiMap["equip_cell.frame_bg"]
local icon = uiMap["equip_cell.icon"]
local partBg = uiMap["equip_cell.part_bg"]
local mask = uiMap["equip_cell.mask"]
local lvTx = uiMap["equip_cell.lv_tx"]
bg:setSprite(GConst.ATLAS_PATH.ICON_EQUIP, "frame_empty")
icon:setSprite(GConst.ATLAS_PATH.ICON_EQUIP, "empty_" .. part)
icon:setVisible(true)
partBg:setVisible(false)
mask:setVisible(false)
lvTx:setVisible(false)
end
function EquipCell:setTouchEnable(enable)
self:getBaseObject():setTouchEnable(enable == true)
end
function EquipCell:addClickListener(func)
self:getBaseObject():addClickListener(func)
end
function EquipCell:getAnchoredPositionX()
return self:getBaseObject():getAnchoredPositionX()
end
function EquipCell:setVisible(visible, scale)
self:getBaseObject():setVisible(visible, scale)
end
function EquipCell:setActive(active)
self:getBaseObject():setActive(active)
end
function EquipCell:addRedPoint(posX, posY, scale)
self:getBaseObject():addRedPoint(posX, posY, scale)
end
function EquipCell:removeRedPoint()
self:getBaseObject():removeRedPoint()
end
return EquipCell