删除账号

This commit is contained in:
chenxi 2023-05-31 17:53:41 +08:00
parent df7465a59c
commit fe3c8849b8
51 changed files with 1983 additions and 1330 deletions

View File

@ -35,6 +35,7 @@ BIReport.ACCOUNT_OPT_TYPE = {
LOGIN_FAILED = "LoginFailed",
BIND_CLICK = "BindClick",
BIND_FINISH = "BindFinish",
DELETE = "Delete"
}
BIReport.CHAPTER_OPT_TYPE = {
@ -765,7 +766,6 @@ function BIReport:postMailOpen(mailId)
event_type = BIReport.MAIL_OPT_TYPE.OPEN,
}
self:report(EVENT_NAME_MAIL_OPT, args)
BIReport:printArgsStr(EVENT_NAME_MAIL_OPT, args)
end
function BIReport:postMailClaim(mailId)
@ -778,7 +778,14 @@ function BIReport:postMailClaim(mailId)
event_type = BIReport.MAIL_OPT_TYPE.CLAIM,
}
self:report(EVENT_NAME_MAIL_OPT, args)
BIReport:printArgsStr(EVENT_NAME_MAIL_OPT, args)
end
function BIReport:postAccountDelete(loginType)
local args = {
login_type = loginType,
event_type = BIReport.ACCOUNT_OPT_TYPE.DELETE,
}
self:report(EVENT_NAME_ACCOUNT_OPT, args)
end
return BIReport

View File

@ -49,6 +49,8 @@ local MODULE_PATHS = {
MailManager = "app/module/mail/mail_manager",
-- 玩家
PlayerManager = "app/module/player/player_manager",
-- 账号
AccountManager= "app/module/account/account_manager",
}
-- 这里的key对应func_open里的id

View File

@ -28,7 +28,7 @@ local func_open = {
["pop_ups"]=1
},
["mall_daily"]={
["stage"]=5,
["stage"]=4,
["icon"]="main_mall_daily"
},
["store_box_open"]={
@ -40,7 +40,7 @@ local func_open = {
["pop_ups"]=1
},
["daily_challenge"]={
["stage"]=8,
["stage"]=4,
["icon"]="main_daily_challenge"
},
["act_gift_show_open"]={

View File

@ -433,9 +433,24 @@ local fx = {
[300034]={
["res"]="sfx_p0007_b05",
["bind"]="root"
},
[300035]={
["res"]="sfx_p0004_b01",
["bind"]="root",
["flip"]=1
},
[300036]={
["res"]="sfx_p0004_b03",
["bind"]="root",
["flip"]=1
},
[300037]={
["res"]="sfx_p0004_b04",
["bind"]="root",
["flip"]=1
}
}
local config = {
data=fx,count=108
data=fx,count=111
}
return config

View File

@ -77,38 +77,38 @@ local hero = {
["rouge_skill_7"]=1300107,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0014",
["icon"]="6",
@ -136,38 +136,38 @@ local hero = {
["rouge_skill_7"]=1300207,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0009",
["icon"]="11",
@ -195,38 +195,38 @@ local hero = {
["rouge_skill_7"]=1400107,
["begin_lv"]=5,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
6000000,
6800000,
7600000,
8440000,
9320000,
10240000,
11240000,
12320000,
13520000,
14840000,
16280000,
17880000,
19680000,
21680000,
23960000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3000000,
3400000,
3800000,
4220000,
4660000,
5120000,
5620000,
6160000,
6760000,
7420000,
8140000,
8940000,
9840000,
10840000,
11980000
},
["model_id"]="p0011",
["icon"]="16",
@ -311,38 +311,38 @@ local hero = {
["rouge_skill_7"]=2300107,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0010",
["icon"]="12",
@ -370,38 +370,38 @@ local hero = {
["rouge_skill_7"]=2300207,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0012",
["icon"]="7",
@ -429,38 +429,38 @@ local hero = {
["rouge_skill_7"]=2400107,
["begin_lv"]=5,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
6000000,
6800000,
7600000,
8440000,
9320000,
10240000,
11240000,
12320000,
13520000,
14840000,
16280000,
17880000,
19680000,
21680000,
23960000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3000000,
3400000,
3800000,
4220000,
4660000,
5120000,
5620000,
6160000,
6760000,
7420000,
8140000,
8940000,
9840000,
10840000,
11980000
},
["model_id"]="p0007",
["icon"]="17",
@ -546,38 +546,38 @@ local hero = {
["rouge_skill_7"]=3300107,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0006",
["icon"]="8",
@ -605,38 +605,38 @@ local hero = {
["rouge_skill_7"]=3300207,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0020",
["icon"]="13",
@ -664,38 +664,38 @@ local hero = {
["rouge_skill_7"]=3400107,
["begin_lv"]=5,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
6000000,
6800000,
7600000,
8440000,
9320000,
10240000,
11240000,
12320000,
13520000,
14840000,
16280000,
17880000,
19680000,
21680000,
23960000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3000000,
3400000,
3800000,
4220000,
4660000,
5120000,
5620000,
6160000,
6760000,
7420000,
8140000,
8940000,
9840000,
10840000,
11980000
},
["model_id"]="p0016",
["icon"]="18",
@ -781,38 +781,38 @@ local hero = {
["rouge_skill_7"]=4300107,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0022",
["icon"]="9",
@ -840,38 +840,38 @@ local hero = {
["rouge_skill_7"]=4300207,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0021",
["icon"]="14",
@ -899,38 +899,38 @@ local hero = {
["rouge_skill_7"]=4400107,
["begin_lv"]=5,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
6000000,
6800000,
7600000,
8440000,
9320000,
10240000,
11240000,
12320000,
13520000,
14840000,
16280000,
17880000,
19680000,
21680000,
23960000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3000000,
3400000,
3800000,
4220000,
4660000,
5120000,
5620000,
6160000,
6760000,
7420000,
8140000,
8940000,
9840000,
10840000,
11980000
},
["model_id"]="p0008",
["icon"]="19",
@ -1017,38 +1017,38 @@ local hero = {
["rouge_skill_7"]=5300107,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0015",
["icon"]="10",
@ -1076,38 +1076,38 @@ local hero = {
["rouge_skill_7"]=5300207,
["begin_lv"]=3,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
3000000,
3520000,
4040000,
4580000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
7120000,
7900000,
8760000,
9700000,
10740000,
11920000,
13220000,
14700000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
1500000,
1760000,
2020000,
2290000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3560000,
3950000,
4380000,
4850000,
5370000,
5960000,
6610000,
7350000
},
["model_id"]="p0019",
["icon"]="15",
@ -1135,38 +1135,38 @@ local hero = {
["rouge_skill_7"]=5400107,
["begin_lv"]=5,
["hp"]={
2000000,
2400000,
2800000,
3220000,
3660000,
4120000,
4620000,
5160000,
5760000,
6420000,
7140000,
7940000,
8840000,
9840000,
10980000
6000000,
6800000,
7600000,
8440000,
9320000,
10240000,
11240000,
12320000,
13520000,
14840000,
16280000,
17880000,
19680000,
21680000,
23960000
},
["atk"]={
1000000,
1200000,
1400000,
1610000,
1830000,
2060000,
2310000,
2580000,
2880000,
3210000,
3570000,
3970000,
4420000,
4920000,
5490000
3000000,
3400000,
3800000,
4220000,
4660000,
5120000,
5620000,
6160000,
6760000,
7420000,
8140000,
8940000,
9840000,
10840000,
11980000
},
["model_id"]="p0023",
["icon"]="20",

View File

@ -321,7 +321,7 @@ local item = {
[18]={
["type"]=4,
["qlt"]=1,
["icon"]="11",
["icon"]="18",
["reward"]={
{
["type"]=1,

View File

@ -189,6 +189,11 @@ local LocalizationGlobalConst =
BOUNTY_TITLE = "BOUNTY_TITLE",
REMAIN_TIME = "REMAIN_TIME",
BATTLE_DESC_11 = "BATTLE_DESC_11",
NO_NETWORK = "NO_NETWORK",
NETWORK_ERROE_1 = "NETWORK_ERROE_1",
NO_ADS = "NO_ADS",
BESURE_DELETE_TIPS_DESC = "BESURE_DELETE_TIPS_DESC",
BESURE_DELETE_ACCOUNT_DESC = "BESURE_DELETE_ACCOUNT_DESC",
}
return LocalizationGlobalConst

View File

@ -2217,7 +2217,7 @@ local skill = {
["effect"]={
{
["type"]="dmg_addition_green_add",
["num"]=2000,
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
@ -2829,7 +2829,8 @@ local skill = {
["energy"]=10,
["link"]=1,
["position"]=3,
["method"]=2,
["method"]=1,
["skill_type"]=0,
["battle_icon"]="18",
["effect_type"]=1,
["trigger"]=1,
@ -2921,6 +2922,57 @@ local skill = {
},
["obj"]=2
},
[3400125]={
["energy"]=10,
["link"]=1,
["position"]=3,
["method"]=2,
["skill_type"]=4,
["boardrange"]={
{
["type"]=1,
["range"]=2
},
{
["type"]=2,
["range"]=2
}
},
["battle_icon"]="18",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_green",
["num"]=43750,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["eliminate_effect"]={
{
["type"]="dmg_addition_all_add",
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
},
["eliminate_obj"]=1,
["skill_position"]=1,
["shake_time"]=200,
["shake_type"]=5,
["sound_hit"]=2200120,
["name_act"]="skill01",
["fx_self"]=300008,
["fx_target"]=4,
["fx_target_delay"]=1100,
["bullet_time"]={
1100,
3000,
400
}
},
[4200110]={
["position"]=4,
["effect_type"]=1,
@ -3192,11 +3244,8 @@ local skill = {
["energy"]=10,
["link"]=1,
["position"]=4,
["method"]=2,
["skill_type"]=4,
["boardrange"]={
},
["method"]=1,
["skill_type"]=0,
["battle_icon"]="9",
["effect_type"]=1,
["trigger"]=1,
@ -3299,6 +3348,47 @@ local skill = {
["obj"]=1,
["skill_position"]=2
},
[4300125]={
["energy"]=10,
["link"]=1,
["position"]=4,
["method"]=2,
["skill_type"]=4,
["boardrange"]={
{
["type"]=3,
["range"]=2
},
{
["type"]=4,
["range"]=2
}
},
["battle_icon"]="9",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="normal_attack_dec",
["num"]=1,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=2,
["skill_position"]=2,
["shake_time"]=200,
["shake_type"]=6,
["sound_hit"]=4200120,
["name_act"]="skill01",
["fx_target"]=300011
},
[4300210]={
["position"]=4,
["effect_type"]=1,
@ -4242,7 +4332,7 @@ local skill = {
["effect"]={
{
["type"]="counterattack",
["num"]=5000,
["num"]=2500,
["ratio"]=5000,
["round"]=2
}
@ -4287,7 +4377,7 @@ local skill = {
["effect"]={
{
["type"]="counterattack",
["num"]=5000,
["num"]=2500,
["ratio"]=10000,
["round"]=2
}
@ -4717,7 +4807,7 @@ local skill = {
["effect"]={
{
["type"]="counterattack",
["num"]=5000,
["num"]=2500,
["ratio"]=10000,
["round"]=999
}
@ -6308,7 +6398,7 @@ local skill = {
["effect"]={
{
["type"]="counterattack",
["num"]=5000,
["num"]=2500,
["ratio"]=10000,
["round"]=2
}
@ -6361,7 +6451,7 @@ local skill = {
["effect"]={
{
["type"]="counterattack",
["num"]=5000,
["num"]=2500,
["ratio"]=10000,
["round"]=2
}
@ -11874,7 +11964,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200111,
["name_act"]="attack01",
["fx_target"]=300013
["fx_target"]=300035
},
[40030]={
["effect_type"]=1,
@ -11893,7 +11983,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200112,
["name_act"]="attack02",
["fx_target"]=300013
["fx_target"]=300035
},
[40031]={
["effect_type"]=1,
@ -11912,7 +12002,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200113,
["name_act"]="attack03",
["fx_target"]=300014
["fx_target"]=300036
},
[40032]={
["effect_type"]=1,
@ -11931,7 +12021,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200114,
["name_act"]="attack04",
["fx_target"]=300015
["fx_target"]=300037
},
[40033]={
["effect_type"]=1,
@ -12087,6 +12177,6 @@ local skill = {
}
}
local config = {
data=skill,count=570
data=skill,count=572
}
return config

View File

@ -2138,18 +2138,11 @@ local skill_rogue = {
["limit_times"]=1,
["weight"]=3000,
["qlt"]=3,
["type"]=2,
["skill_position"]=3,
["boardrange"]={
{
["type"]=1,
["range"]=2
},
{
["type"]=2,
["range"]=2
}
["parameter"]={
3400125
},
["skill_position"]=3,
["icon"]="151"
},
[3400103]={
@ -2379,18 +2372,11 @@ local skill_rogue = {
["limit_times"]=1,
["weight"]=3000,
["qlt"]=3,
["type"]=2,
["type"]=1,
["parameter"]={
4300125
},
["skill_position"]=4,
["boardrange"]={
{
["type"]=3,
["range"]=2
},
{
["type"]=4,
["range"]=2
}
},
["icon"]="87"
},
[4300102]={

View File

@ -1,46 +1,51 @@
local func_open = {
["bounty"]={
["name"]="战令",
["desc"]="大陆贸易点,可购买多种道具"
["act_gold_pig"]={
["name"]="金猪"
},
["bounty_open"]={
["name"]="战令"
},
["task"]={
["name"]="任务",
["desc"]="呼朋唤友,集结各方力量"
["name"]="任务"
},
["act_level_gift"]={
["name"]="成长基金",
["desc"]="帝国科技,打造理想装备"
["name"]="成长基金"
},
["idle_drop"]={
["name"]="挂机",
["desc"]="快速获取游戏道具"
["name"]="挂机奖励"
},
["act_sevenday"]={
["name"]="七天乐",
["desc"]="团队作战"
["name"]="七天乐"
},
["mall"]={
["name"]="商城",
["desc"]="玩家对决,为荣誉而战"
["name"]="商城"
},
["mall_daily"]={
["name"]="商城每日商店",
["desc"]="突破极限,创新记录"
["name"]="每日特惠"
},
["store_box"]={
["name"]="商城普通宝箱+精致宝箱",
["desc"]="战斗速度增加一倍"
["store_box_open"]={
["name"]="商城宝箱"
},
["store_box_3"]={
["name"]="商城珍贵宝箱",
["desc"]="解放双手,策略制胜"
["store_box_3_open"]={
["name"]="珍贵宝箱"
},
["daily_challenge"]={
["name"]="每日挑战开启章节",
["desc"]="多方成长,强化英雄"
["name"]="每日挑战"
},
["act_gift_show_open"]={
["name"]="弹窗礼包"
},
["first_charge"]={
["name"]="首充礼包"
},
["new_player_gift"]={
["name"]="新手礼包"
},
["mail_open"]={
["name"]="邮箱"
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -189,6 +189,11 @@ local localization_global =
["BOUNTY_TITLE"] = "通行证",
["REMAIN_TIME"] = "剩余时间:{0}",
["BATTLE_DESC_11"] = "神秘宝箱",
["NO_NETWORK"] = "无网络连接,请连接网络后重试",
["NETWORK_ERROE_1"] = "服务器通信繁忙,请稍后重试",
["NO_ADS"] = "新广告还没有准备好",
["BESURE_DELETE_TIPS_DESC"] = "是否要删除账号删除后将清除所有信息和内容账号重新登陆后将是初始1级新手状态。如果确定请输入“{0}”",
["BESURE_DELETE_ACCOUNT_DESC"] = "确认删除",
}
return localization_global

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,122 +1,152 @@
local buff = {
[7]={
["id"]=7,
["desc"]="Red Resistance: Reduces damage taken from Red element heroes by <color=#3cff28>{0}</color>.",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
["desc"]="Yellow Resistance: Reduces damage taken from Yellow element heroes by <color=#3cff28>{0}</color>.",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
["desc"]="Green Resistance: Reduces damage taken from Green element heroes by <color=#3cff28>{0}</color>.",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
["desc"]="Blue Resistance: Reduces damage taken from Blue element heroes by <color=#3cff28>{0}</color>.",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
["desc"]="Purple Resistance: Reduces damage taken from Purple element heroes by <color=#3cff28>{0}</color>.",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
["desc"]="Ultimate Resistance: Reduces damage taken from all heroes by <color=#3cff28>{0}</color>.",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
["desc"]="Damage Increased: The damage dealt is increased by {0}.",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
["desc"]="Stun: Unable to take any action this turn.",
["name"]="stun"
},
[34]={
["id"]=34,
["desc"]="Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP.",
["name"]="shield"
},
[36]={
["id"]=36,
["desc"]="Freeze: Normal attack -<color=#3cff28>{0}</color>.",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
["desc"]="Rage: Normal attack +<color=#3cff28>{0}</color>.",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
["desc"]="Counter Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP and reflects <color=#3cff28>200%</color> of the damage back to the enemy.",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
["desc"]="Burn: Inflicts damage equal to <color=#3cff28>{0}</color> of the caster's attack at the end of the turn.",
["name"]="burn"
},
[49]={
["id"]=49,
["desc"]="Vulnerable: Increases all damage taken by <color=#3cff28>{0}</color>.",
["name"]="vulnerable"
},
[50]={
["id"]=50,
["desc"]="Frozen: Unable to take any action and buff won't take effect this turn.",
["name"]="frozen"
},
[51]={
["id"]=51,
["desc"]="Poisoned: Inflicts damage equal to <color=#3cff28>{0}</color> of the caster's attack at the end of the turn.",
["name"]="poison"
},
[52]={
["id"]=52,
["desc"]="Imprison: Can only use normal attack this turn.",
["name"]="imprison"
},
[53]={
["id"]=53,
["desc"]="Corruption: Reduces HP recovery effect by <color=#3cff28>{0}</color>.",
["name"]="corrupt"
},
[54]={
["id"]=54,
["desc"]="Bleed: Restores the attacker's HP upon hit and deals damage equal to <color=#3cff28>{0}</color> of the attacker's attack at the end of the turn.",
["name"]="bleed"
},
[55]={
["id"]=55,
["desc"]="Weak: Reduces damage dealt by <color=#3cff28>{0}</color>.",
["name"]="weaken"
},
[56]={
["id"]=56,
["desc"]="Drowsy: Unable to take any action this turn until getting hit.",
["name"]="lethargy"
},
[57]={
["id"]=57,
["desc"]="Curse: Attacks will not deal damage but instead heal the opponent.",
["name"]="curse"
},
[58]={
["id"]=58,
["desc"]="Lock: Locks a random color on the board that cannot be selected later.",
["name"]="lock"
},
[59]={
["id"]=59,
["desc"]="Head-start: Act first every turn.",
["name"]="first_hand"
},
[61]={
["id"]=61,
["desc"]="Undead: Does not die from fatal damage.",
["name"]="undead"
},
[62]={
["id"]=62,
["desc"]="Counterattack: Has a <color=#3cff28>{0}</color> chance to counterattack after taking direct damage.",
["name"]="counterattack"
},
[63]={
["id"]=63,
["desc"]="Damage Counter: Reflects <color=#3cff28>{0}</color> of the enemy's damage.",
["name"]="thorns"
},
[73]={
["id"]=73,
["desc"]="Counter Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP and reflects <color=#3cff28>400%</color> of the enemy's damage.",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
["desc"]="Freeze Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP.",
["name"]="shield_ice"
},
[75]={
["id"]=75,
["desc"]="Freeze Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP and reflects <color=#3cff28>400%</color> of the enemy's damage.",
["name"]="shield_ice_rebound_400"
}
}

View File

@ -1,93 +1,93 @@
local chapter = {
[1]={
["name"]="1. Town Square"
},
[2]={
["name"]="2. Town Fortress"
},
[3]={
["name"]="3. Town Mine"
},
[4]={
["name"]="4. Dark Mine"
},
[5]={
["name"]="5. Empire Border"
},
[6]={
["name"]="6. Snowy Jungle (West)"
},
[7]={
["name"]="7. Snowy Jungle (East)"
},
[8]={
["name"]="8. Castle Perimeter"
},
[9]={
["name"]="9. Castle Main Gate"
},
[10]={
["name"]="10. Empire Castle"
},
[11]={
["name"]="11. Castle Depths"
},
[12]={
["name"]="12. Castle Secret Passage"
},
[13]={
["name"]="13. Secret Passage Exit"
},
[14]={
["name"]="14. Castle Lakeside"
},
[15]={
["name"]="15. East Shore"
},
[16]={
["name"]="16. Corrupted Swamp"
},
[17]={
["name"]="17. Swamp Ruins"
},
[18]={
["name"]="18. Rainforest Entrance"
},
[19]={
["name"]="19. Rainforest"
},
[20]={
["name"]="20. Giant Temple"
},
[21]={
["name"]="21. South of Temple"
},
[22]={
["name"]="22. Mysterious Altar"
},
[23]={
["name"]="23. Demon Altar"
},
[24]={
["name"]="24. Strange Cave"
},
[25]={
["name"]="25. Deep Cave"
},
[26]={
["name"]="26. Demon City West Street"
},
[27]={
["name"]="27. Demon City East Street"
},
[28]={
["name"]="28. Demon City Center"
},
[29]={
["name"]="29. Demon City Pathway"
},
[30]={
["name"]="30. Demon City Exit"
}
}
local config = {

View File

@ -1,36 +1,51 @@
local func_open = {
["bounty"]={
["desc"]="Trading Spot of the continent."
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
["desc"]="Gather friends to unify strength."
},
["act_level_gift"]={
["desc"]="Empire technology to craft ideal gear."
},
["idle_drop"]={
["desc"]="Get game items fast."
},
["act_sevenday"]={
["desc"]="Team Battle"
},
["mall"]={
["desc"]="Players duel. Fight for honor."
},
["mall_daily"]={
["desc"]="Break limit. New record."
},
["store_box"]={
["desc"]="Battle speed doubles"
["store_box_open"]={
},
["store_box_3"]={
["desc"]="Free up your hands."
["store_box_3_open"]={
},
["daily_challenge"]={
["desc"]="Multiple growth to strengthen heroes."
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -56,9 +56,82 @@ local localization_global =
["CLICK_COPY_ACOUNT_DESC"] = "Click to copy your PlayerID",
["APP"] = "Version:",
["CHAPTER_DESC_1"] = "The Best Record: {0}",
["ACT_SEVENDAY_TITLE"] = "HAPPY SEVENDAY",
["BTN_CLAIM"] = "CLAIM",
["BTN_DONE"] = "GOT",
["SETTING_DESC"] = "Settings",
["SETTING_DESC_MUSIC"] = "Music",
["SETTING_DESC_VOICE"] = "Sound",
["SETTING_DESC_LANGUAGE"] = "Language",
["SERVICE_DESC"] = "Terms of Use",
["PRIVACY_DESC"] = "Privacy Policy",
["CLIENT_VERSION"] = "Current Version: {0}",
["BIND_ACCOUNT_DESC"] = "Bind Account",
["CHANGE_ACCOUNT_DESC"] = "Switch Account",
["DELETE_ACCOUNT_DESC"] = "Delete Account",
["SETTING_DESC_1"] = "ID:{0}",
["ACCOUNT_ALREADY_BINDED_DESC"] = "Registered",
["LANGUAGE_DESC"] = "Language",
["ACT_SEVENDAY_TITLE"] = "Server Carnival",
["ACT_SEVENDAY_LEFTTIME"] = "Time Remaining: {0} day(s) {1} hour(s)",
["ACT_SEVENDAY_TASK"] = "Quest Completed: {0}/{1}",
["ACT_SEVENDAY_DESC"] = "New quests will be unlocked daily.",
["BTN_CLAIM"] = "Obtain",
["BTN_DONE"] = "Got",
["BOUNTY_BUY_LEVEL_TITLE"] = "Confirm Level Unlock",
["BOUNTY_BUY_LEVEL_COUNTENT"] = "Unlock current level immediately\nLevel rewards will be unlocked instantly, and your earned points will remain the same.",
["BOUNTY_PURCHASE_NAME"] = "Golden Pass",
["BOUNTY_DESC_1"] = "Unlock rewards and reward quests",
["BOUNTY_DESC_2"] = "Obtain the Premium Pass to level up by 10 for richer rewards instantly!",
["REWARD_BOX_DESC"] = "Reward Chest",
["BOUNTY_DESC_3"] = "Upon completing all content of the Pass, you can receive a reward chest for every 1000 points.",
["STR_MAX"] = "MAX",
["ALREADY_ACTIVE"] = "Activated",
["ACTIVE_BOUNTY"] = "Activate Golden Pass",
["BOUNTY_FREE_NAME"] = "Free Pass",
["CONFIRM_IGNORE"] = "Don't show again today",
["MAIL_NAME"] = "Mailbox",
["COLLET_REWARDS"] = "Claim Rewards",
["TASK_NAME"] = "Mission",
["TASK_DAILY"] = "Daily",
["TASK_CHALLENGE"] = "Challenge",
["TASK_HELP_1"] = "Refreshes daily and quest will be reset. Watch ads to refresh quests.",
["STR_REFRESH"] = "Refresh",
["STR_UNLOCK"] = "Unlock",
["TASK_DESC_1"] = "Pass-exclusive Quest",
["STR_COMPLETED"] = "Completed",
["HERO_CARD_TIPS_DESC"] = "Possible Hero Card Rewards:",
["HERO_CARD_DESC_QLT_2"] = "Uncommon Hero",
["HERO_CARD_DESC_QLT_3"] = "Rare Hero",
["HERO_CARD_DESC_QLT_4"] = "Epic Hero",
["HERO_CARD_DESC_QLT_5"] = "Legendary Hero",
["HERO_CARD_DESC_QLT_6"] = "Mythical Hero",
["IDLE_DROP_REWARD"] = "AFK Rewards",
["IDLE_DROP_DESC_1"] = "More chapters cleared brings greater rewards",
["PER_HOUR"] = "{0}/ h",
["IDLE_DROP_DESC_2"] = "Longest AFK: {0} hour(s)",
["IDLE_QUICK"] = "Fast AFK",
["IDLE_DROP_DESC_3"] = "Obtain {0} hours of AFK rewards immediately",
["STR_FREE"] = "Free",
["TODAY_REMAIN_TIMES"] = "{0} chance(s) left today",
["BUY_ENERGY"] = "Buy Energy",
["MAIL_TITLE"] = "Mailbox",
["BTN_DELETE_ALL_READ_MAIL"] = "Delete Read",
["BTN_CLAIM_ALL"] = "Claim All",
["BTN_READ"] = "Read",
["BATTLE_DESC_9"] = "{0} Attack: <color=#ffffff>{1}</color>",
["BATTLE_DESC_10"] = "Activated Effect",
["BLOCK_DESC"] = "Block",
["COUNTER_ATTACK_DESC"] = "Counterattack",
["EXPIRES_IN_HOURS"] = "Expires in {0} hour(s)",
["EXTRA_REWARDS"] = "Extra Bonus",
["PLAYER_LEVEL_UP_DESC"] = "Congrats on reaching level {0}",
["LEVEL_UP_REWARD"] = "Level-Up Rewards",
["CLICK_TO_CONTINUE"] = "Tap to continue",
["BOUNTY_DESC_4"] = "Buying this pass will exceed the pass level limit and result in loss. Confirm to buy it?",
["RELOGIN"] = "Re-login",
["GOLD_PIG_CLOSE_DESC"] = "Golden Pig has expired. Seize the next opportunity.",
["GOLD_PIG_TITLE"] = "Super Value Golden Pig",
["GOLD_PIG_DESC"] = "Challenge stages and collect Diamonds for a great deal.",
["SIDE_BAR_FULL"] = "MAX",
["DAILY_CHALLENGE"] = "Daily Challenge",
}
return localization_global

View File

@ -1,63 +1,63 @@
local hero = {
[12001]={
["name"]="Dancer"
},
[13001]={
["name"]="Claude"
},
[13002]={
["name"]="Flare"
},
[14001]={
["name"]="Alexander"
},
[22001]={
["name"]="Blade Maid"
},
[23001]={
["name"]="Barbarian"
},
[23002]={
["name"]="Er-Ya"
},
[24001]={
["name"]="Claymore Kid"
},
[32001]={
["name"]="Onion"
},
[33001]={
["name"]="Fawn"
},
[33002]={
["name"]="Timberwolf"
},
[34001]={
["name"]="Mulan"
},
[42001]={
["name"]="Iceheart"
},
[43001]={
["name"]="Ice Maiden"
},
[43002]={
["name"]="Raven"
},
[44001]={
["name"]="Frost Enchantress"
},
[52001]={
["name"]="Ninja Lun"
},
[53001]={
["name"]="Witch Kiki"
},
[53002]={
["name"]="Soul Hunter"
},
[54001]={
["name"]="Butterfly"
}
}
local config = {

View File

@ -13,114 +13,122 @@ local item = {
},
[4]={
["name"]="Outstanding Hero",
["desc"]="Allows you to get an outstanding hero"
["desc"]="Can obtain Uncommon Hero"
},
[5]={
["name"]="Rare Hero",
["desc"]="Allows you to get a rare hero"
["desc"]="Can obtain Rare Hero"
},
[6]={
["name"]="Epic Hero",
["desc"]="Allows you to get an epic hero"
["desc"]="Can obtain Epic Hero"
},
[7]={
["desc"]="Accumulated points can level up Pass."
},
[8]={
["desc"]="Can obtain heroes of the above qualities."
},
[9]={
["desc"]="Can obtain heroes of the above qualities."
},
[10]={
["desc"]="Hero chests adorned with gold."
},
[11]={
["desc"]="Powerful heroes are inside."
},
[12]={
["desc"]="Accumulate to a certain quantity for an upgrade."
},
[13]={
["desc"]="Used to open Normal Chest in the shop."
},
[14]={
["desc"]="Used to open Exquisite Chest in the shop."
},
[15]={
["desc"]="Used to open Precious Chest in the shop."
},
[16]={
["desc"]="Obtained by completing 5 daily quests."
},
[17]={
["desc"]="You can watch ads anywhere in the game to earn rewards."
},
[18]={
["desc"]="A huge Platinum Chest!"
},
[19]={
["desc"]="AFK rewards include random shards. The quantity and quality will increase with the progress of the stages."
},
[12001]={
["name"]="Roxy Shard"
["name"]="Roxy Shard",
["desc"]="Dancer Shard, collect the shards to activate or upgrade."
},
[13001]={
["name"]="Carla Shard"
["name"]="Carla Shard",
["desc"]="Claude Shard collect the shards to activate or upgrade."
},
[13002]={
["name"]="Great Sword Robert Shard"
["name"]="Great Sword Robert Shard",
["desc"]="Flare Shard, collect the shards to activate or upgrade."
},
[14001]={
["name"]="Aske Shard"
["name"]="Aske Shard",
["desc"]="Alexander Shard, collect the shards to activate or upgrade."
},
[22001]={
["name"]="Evelyn Shard"
["name"]="Evelyn Shard",
["desc"]="Blade Maid Shard, collect the shards to activate or upgrade."
},
[23001]={
["name"]="Lilith Shard"
["name"]="Lilith Shard",
["desc"]="Barbarian Shard, collect the shards to activate or upgrade."
},
[23002]={
["name"]="White-Hair Catherine Shard"
["name"]="White-Hair Catherine Shard",
["desc"]="Er-Ya Shard, collect the shards to activate or upgrade."
},
[24001]={
["name"]="Allen Shard"
["name"]="Allen Shard",
["desc"]="Claymore Kid Shard, collect the shards to activate or upgrade."
},
[32001]={
["desc"]="Onion Shard, collect the shards to activate or upgrade."
},
[33001]={
["desc"]="Fawn Shard, collect the shards to activate or upgrade."
},
[33002]={
["desc"]="Timberwolf Shard, collect the shards to activate or upgrade."
},
[34001]={
["desc"]="Mulan Shard, collect the shards to activate or upgrade."
},
[42001]={
["desc"]="Iceheart Shard, collect the shards to activate or upgrade."
},
[43001]={
["desc"]="Ice Maiden Shard, collect the shards to activate or upgrade."
},
[43002]={
["desc"]="Raven Shard, collect the shards to activate or upgrade."
},
[44001]={
["desc"]="Frost Enchantress Shard, collect the shards to activate or upgrade."
},
[52001]={
["desc"]="Ninja Lun Shard, collect the shards to activate or upgrade."
},
[53001]={
["desc"]="Witch Kiki Shard, collect the shards to activate or upgrade."
},
[53002]={
["desc"]="Soul Hunter Shard, collect the shards to activate or upgrade."
},
[54001]={
["desc"]="Butterfly Shard, collect the shards to activate or upgrade."
}
}
local config = {

View File

@ -174,76 +174,76 @@ local monster_base = {
},
[20001]={
["name"]="Jungle Divine Archer"
},
[20002]={
["name"]="Jungle Divine Hunter"
},
[20003]={
["name"]="Mighty Dragon"
},
[20004]={
["name"]="Elite Goblin"
},
[20005]={
["name"]="Ancient Fortress"
},
[20006]={
["name"]="Armor the Green Turtle"
},
[20007]={
},
[20008]={
["name"]="Rock Giant"
},
[20009]={
["name"]="Treant Priest"
},
[20010]={
["name"]="Fire Spirit Guardian"
},
[20011]={
["name"]="Goblin Golem"
},
[20012]={
["name"]="Skeleton King"
},
[20013]={
["name"]="Clown King"
},
[20014]={
["name"]="Steel Shield Chieftain (green)"
},
[20015]={
["name"]="Steel Shield Chieftain (red)"
},
[20016]={
["name"]="One-eyed Cyclone"
},
[20017]={
["name"]="Skeleton Mage"
},
[20018]={
["name"]="Vile Mage"
},
[20019]={
["name"]="Fire Spirit Swordsman"
},
[20020]={
["name"]="Fire Spirit King"
},
[20021]={
["name"]="Zhuo Yide DH"
},
[20022]={
["name"]="Yeti Blacksmith"
},
[20023]={
},
[20024]={
["name"]="Winged Demon"
},
[20025]={
@ -252,7 +252,7 @@ local monster_base = {
},
[20027]={
["name"]="Horton the Red Turtle"
},
[20028]={
@ -261,70 +261,70 @@ local monster_base = {
},
[20030]={
["name"]="Demon Shard"
},
[20031]={
["name"]="Demon Guardian"
},
[20032]={
["name"]="Ancient Demon"
},
[30001]={
["name"]="Onion"
},
[30002]={
["name"]="Blade Maid"
},
[30003]={
["name"]="Iceheart"
},
[30004]={
["name"]="Ninja Lun"
},
[30005]={
["name"]="Dancer"
},
[30006]={
["name"]="Fawn"
},
[30007]={
["name"]="Claymore Kid"
},
[30008]={
["name"]="Frost Enchantress"
},
[30009]={
["name"]="Flare"
},
[30010]={
["name"]="Barbarian"
},
[30011]={
["name"]="Alexander"
},
[30012]={
["name"]="Er-Ya"
},
[30014]={
["name"]="Claude"
},
[30015]={
["name"]="Witch Kiki"
},
[30016]={
["name"]="Mulan"
},
[30017]={
},
[30019]={
["name"]="Soul Hunter"
},
[30020]={
["name"]="Timberwolf"
},
[30022]={
["name"]="Ice Maiden"
}
}
local config = {

View File

@ -1,42 +1,42 @@
local skill = {
[1200120]={
["desc"]="Dispersion Dance: Clear <color=#3cff28>5</color> grids horizontally and deal skill damage once."
},
[1300120]={
["desc"]="Claymore Cyclone: Deal skill damage multiple times."
},
[1300220]={
["desc"]="Flame Punch: Clear <color=#3cff28>5</color> grids vertically, dealing skill damage once, with a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
},
[1400120]={
["desc"]="Steel Strike: Change the color of 4 adjacent elements and deal massive skill damage multiple times."
},
[2200120]={
["desc"]="Unsheathe: Deal one additional hit of skill damage."
},
[2300120]={
["desc"]="Bone Cyclone: Deal skill damage multiple times."
},
[2300220]={
["desc"]="Phantom Blade: Increase the skill damage and deal skill damage multiple times."
},
[2400120]={
["desc"]="Claymore Crush: Deal one additional hit of massive skill damage."
},
[3200120]={
["desc"]="Lance Thrust: Deal one additional hit of skill damage."
},
[3300120]={
["desc"]="Rapid Recovery: Restore HP for this turn."
},
[3300220]={
},
[3400120]={
["desc"]="Moon Chaser: Increase damage and deal massive skill damage once."
},
[4200120]={
["desc"]="Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."
},
[4300120]={
@ -45,10 +45,10 @@ local skill = {
},
[4400120]={
["desc"]="Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Freeze for <color=#3cff28>1</color> turn."
},
[5200120]={
["desc"]="Shield Art: Apply a shield to the team for <color=#3cff28>1</color> turn."
},
[5300120]={

View File

@ -132,244 +132,244 @@ local skill_rogue = {
["desc"]="Turns <color=#3cff28>5</color> random Non-Purple elements into Purple"
},
[1200100]={
["desc"]="Unleashed Dispersion Dance: Clear <color=#3cff28>5</color> grids horizontally and deal skill damage once."
},
[1200101]={
["desc"]="Dispersion Danc has a <color=#3cff28>30%</color> chance to burn enemies for <color=#3cff28>2</color> turns."
},
[1200102]={
["desc"]="When Dispersion Dance is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn."
},
[1200103]={
["desc"]="Dispersion Dance deals <color=#3cff28>50%</color> more damage to freeze enemies."
},
[1200104]={
["desc"]="Dispersion Dance clears an additional 4 grids vertically."
},
[1200105]={
["desc"]="When Dispersion Dance links <color=#3cff28>5</color> or more elements, applies Rage to the team for <color=#3cff28>2</color> turns."
},
[1200106]={
["desc"]="Dancer's attack increases by <color=#3cff28>15%</color>."
},
[1200107]={
["desc"]="The requirement to apply Rage with Dispersion Dance is reduced to linking more than <color=#3cff28>3</color> elements."
},
[1300100]={
["desc"]="Unleashed Claymore Cyclone: Deal skill damage multiple times."
},
[1300101]={
["desc"]="Claymore Cyclone can inflict Burn for <color=#3cff28>2</color> turns."
},
[1300102]={
["desc"]="Claymore Cyclone deals <color=#3cff28>50%</color> more damage to bleeding enemies."
},
[1300103]={
["desc"]="Claymore Cyclone damage increases."
},
[1300104]={
["desc"]="Increase the damage of Burn inflicted by Claymore Cyclone."
},
[1300105]={
["desc"]="When Claymore Cyclone links <color=#3cff28>4</color> or more elements, increases damage by <color=#3cff28>30%</color> for <color=#3cff28>2</color> turns."
},
[1300106]={
["desc"]="Claymore Cyclone damage increase effect lasts +<color=#3cff28>1</color> turns."
},
[1300107]={
["desc"]="If Claymore Cyclone kills an enemy, grants the team Rage for <color=#3cff28>2</color> turns."
},
[1300200]={
["desc"]="Unleashed Flame Punch: Clear <color=#3cff28>5</color> grids vertically and deal skill damage once. Has a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
},
[1300201]={
["desc"]="Flame Punch clears an additional <color=#3cff28>4</color> grids horizontally."
},
[1300202]={
["desc"]="Flame Punch deals <color=#3cff28>50%</color> more damage to imprisoned enemies."
},
[1300203]={
["desc"]="The chance of Burn inflicted by Flame Punch increases to <color=#3cff28>100%</color>."
},
[1300204]={
["desc"]="Flame Punch clears an additional <color=#3cff28>2</color> grids vertically."
},
[1300205]={
["desc"]="Increase the damage of Burn inflicted by Flame Punch."
},
[1300206]={
["desc"]="Flare's attack increases by <color=#3cff28>15%</color>."
},
[1300207]={
["desc"]="Flame Punch will be cast <color=#3cff28>2</color> times."
},
[1400100]={
["desc"]="Unleashed Steel Strike: Change the color of 4 adjacent elements and deal massive skill damage multiple times."
},
[1400101]={
["desc"]="Steel Strike can inflict Burn for <color=#3cff28>2</color> turns."
},
[1400102]={
["desc"]="Steel Strike applies the stun effect for <color=#3cff28>1</color> turns."
},
[1400103]={
["desc"]="Steel Strike deals <color=#3cff28>1</color> additional damage to bleeding enemies."
},
[1400104]={
["desc"]="Steel Strike stun effect lasts +<color=#3cff28>1</color> turns."
},
[1400105]={
["desc"]="Increase the damage of Burn inflicted by Steel Strike. Lasts +<color=#3cff28>1</color> turns."
},
[1400106]={
["desc"]="Alexander's attack increases by <color=#3cff28>15%</color>."
},
[1400107]={
["desc"]="For every <color=#3cff28>4</color> elements linked, Steel Strike launches 1 Fireball to deal damage."
},
[2200100]={
["desc"]="Unleashed Unsheathe: Deal one additional hit of skill damage."
},
[2200101]={
["desc"]="Unsheathe damage increases."
},
[2200102]={
["desc"]="Unsheathe clears an additional 4 grids vertically."
},
[2200103]={
["desc"]="Unsheathe deals <color=#3cff28>50%</color> more damage to burning enemies."
},
[2200104]={
["desc"]="Blade Maid's attack increases by <color=#3cff28>15%</color>."
},
[2200105]={
["desc"]="Unsheathe will be cast <color=#3cff28>2</color> times."
},
[2200106]={
["desc"]="Unsheathe can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[2200107]={
["desc"]="When Unsheathe links <color=#3cff28>5</color> or more elements, skill damage increases."
},
[2300100]={
["desc"]="Unleashed Cyclone Bone: Deal skill damage multiple times."
},
[2300101]={
["desc"]="Cyclone Bone can inflict Bleed for <color=#3cff28>2</color> turns."
},
[2300102]={
["desc"]="Cyclone Bone damage increases."
},
[2300103]={
["desc"]="Cyclone Bone has a <color=#3cff28>50%</color> chance to stun Drowsy enemies for <color=#3cff28>1</color> turns."
},
[2300104]={
["desc"]="Cyclone Bone Bleed effect lasts +<color=#3cff28>1</color> turns."
},
[2300105]={
["desc"]="For each <color=#3cff28>1</color> enemy that dies from bleeding, Barbarian's damage is increased by <color=#3cff28>10%</color>."
},
[2300106]={
["desc"]="Cyclone Bone Stun effect lasts +<color=#3cff28>1</color> turns."
},
[2300107]={
["desc"]="Barbarian's attack increases by <color=#3cff28>15%</color>."
},
[2300200]={
["desc"]="Unleashed Phantom Blade: Increase the skill damage and deal skill damage multiple times."
},
[2300201]={
["desc"]="Phantom Blade can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[2300202]={
["desc"]="Er-Ya's attack increases by <color=#3cff28>15%</color>."
},
[2300203]={
["desc"]="When Phantom Blade is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn."
},
[2300204]={
["desc"]="Phantom Blade can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[2300205]={
["desc"]="When Phantom Blade links <color=#3cff28>4</color> or more elements, critical rate increases by <color=#3cff28>20%</color> for this turn."
},
[2300206]={
["desc"]="When Phantom Blade links <color=#3cff28>4</color> or more elements, critical rate increases by <color=#3cff28>30%</color> for this turn."
},
[2300207]={
["desc"]="When Phantom Slash is used, critical damage against enemies with below <color=#3cff28>50%</color> HP increases by <color=#3cff28>50%</color> for this turn."
},
[2400100]={
["desc"]="Unleashed Claymore Crush: Deal one additional hit of massive skill damage."
},
[2400101]={
["desc"]="Claymore Crush can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[2400102]={
["desc"]="Against frozen enemies, Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Stun that lasts <color=#3cff28>1</color> turn."
},
[2400103]={
["desc"]="The chance of Stun inflicted by Claymore Crush increases to <color=#3cff28>70%</color>."
},
[2400104]={
["desc"]="Claymore Kid's attack increases by <color=#3cff28>15%</color>."
},
[2400105]={
["desc"]="Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Imprison that lasts <color=#3cff28>1</color> turn."
},
[2400106]={
["desc"]="The chance of Imprison inflicted by Claymore Crush increases to <color=#3cff28>70%</color>."
},
[2400107]={
["desc"]="Claymore Crush deals double damage."
},
[3200100]={
["desc"]="Unleashed Lance Thrust: Deal one additional hit of skill damage."
},
[3200101]={
["desc"]="Lance Thrust can restore HP."
},
[3200102]={
["desc"]="Lance Thrust deals <color=#3cff28>50%</color> more damage to poisoned enemies."
},
[3200103]={
["desc"]="Lance Thrust damage increases."
},
[3200104]={
["desc"]="Lance Thrust can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[3200105]={
["desc"]="Lance Thrust has a <color=#3cff28>30%</color> chance to stun enemies for <color=#3cff28>1</color> turns."
},
[3200106]={
["desc"]="The chance of Stun inflicted by Lance Thrust increases by <color=#3cff28>20%</color>."
},
[3200107]={
["desc"]="After Lance Thrust is used, the team gains <color=#3cff28>20%</color> block for <color=#3cff28>2</color> turns."
},
[3300100]={
["desc"]="Unleashed Rapid Recovery: Restore HP for this turn."
},
[3300101]={
["desc"]="Rapid Recovery's HP recovery effect is increased."
},
[3300102]={
["desc"]="When Rapid Recovery is used, normal attack damage increases by <color=#3cff28>15%</color> for this turn."
},
[3300103]={
["desc"]="Rapid Recovery can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[3300104]={
["desc"]="Rapid Recovery increases additional skill damage to the team for <color=#3cff28>2</color> turns."
},
[3300105]={
["desc"]="When Rapid Recovery is used, normal attacks recover HP for this turn."
},
[3300106]={
["desc"]="Rapid Recovery skill damage increase effect lasts +<color=#3cff28>1</color> turns."
},
[3300107]={
["desc"]="When Rapid Recovery links <color=#3cff28>5</color> or more elements, HP recovery effect increases."
},
[3300200]={
@ -396,52 +396,52 @@ local skill_rogue = {
},
[3400100]={
["desc"]="Unleashed Moonchaser: Increase damage and deal massive skill damage once."
},
[3400101]={
["desc"]="Moonchaser can inflict Vulnerable for <color=#3cff28>2</color> turns."
},
[3400102]={
["desc"]="Moonchaser clears an additional 4 grids vertically."
},
[3400103]={
["desc"]="Mulan's attack increases by <color=#3cff28>15%</color>."
},
[3400104]={
["desc"]="Vulnerable effect of Moonchaser increases."
},
[3400105]={
["desc"]="Moonchaser can inflict Bleed for <color=#3cff28>2</color> turns."
},
[3400106]={
["desc"]="Bleed effect of Moonchaser increases."
},
[3400107]={
["desc"]="When Moonchaser links <color=#3cff28>4</color> or more elements, it will be cast by <color=#3cff28>2</color> times."
},
[4200100]={
["desc"]="Unleashed Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."
},
[4200101]={
["desc"]="Elemental Link clears <color=#3cff28>2</color> more random elements."
},
[4200102]={
["desc"]="When Elemental Link is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn."
},
[4200103]={
["desc"]="Elemental Link has a <color=#3cff28>50%</color> chance to inflict freeze for <color=#3cff28>2</color> turns."
},
[4200104]={
["desc"]="Elemental Link clears <color=#3cff28>2</color> more random elements."
},
[4200105]={
["desc"]="Elemental Link has a <color=#3cff28>50%</color> chance to inflict frozen to freeze enemies for <color=#3cff28>1</color> turn."
},
[4200106]={
["desc"]="Iceheart's attack increases by <color=#3cff28>15%</color>."
},
[4200107]={
["desc"]="The chance of Frozen inflicted by Elemental Link increases to <color=#3cff28>40%</color>."
},
[4300100]={
@ -492,52 +492,52 @@ local skill_rogue = {
},
[4400100]={
["desc"]="Unleashed Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Freeze for <color=#3cff28>1</color> turn."
},
[4400101]={
["desc"]="Frost Sword Dance Freeze effect lasts +<color=#3cff28>1</color> turns."
},
[4400102]={
["desc"]="Frost Sword Dance deals <color=#3cff28>50%</color> more damage to burning enemies."
},
[4400103]={
["desc"]="Frost Sword Dance clears <color=#3cff28>3</color> more random elements."
},
[4400104]={
["desc"]="Freeze effect of Frost Sword Dance increases."
},
[4400105]={
["desc"]="Frost Sword Dance has a <color=#3cff28>50%</color> chance to inflict frozen for <color=#3cff28>2</color> turns."
},
[4400106]={
["desc"]="Frost Enchantress' attack increases by <color=#3cff28>15%</color>."
},
[4400107]={
["desc"]="The chance of Frozen inflicted by Frost Sword Dance increases to <color=#3cff28>70%</color>."
},
[5200100]={
["desc"]="Unleashed Shield Art: Apply a shield to the team for <color=#3cff28>1</color> turn."
},
[5200101]={
["desc"]="The shield from Shield Art absorbs more damage."
},
[5200102]={
["desc"]="Shield Art have a <color=#3cff28>10%</color> chance of poisoning with this attack for <color=#3cff28>2</color> turns when used."
},
[5200103]={
["desc"]="Shield from Shield Art lasts +<color=#3cff28>1</color> turns."
},
[5200104]={
["desc"]="Shield Art can clear additional <color=#3cff28>4</color> grids in the X direction."
},
[5200105]={
["desc"]="Shield from Shield Art can reflect <color=#3cff28>200%</color> of damage."
},
[5200106]={
["desc"]="Ninja Lun's attack increases by <color=#3cff28>15%</color>."
},
[5200107]={
["desc"]="Damage counter effect of the shield from Shield Art is doubled."
},
[5300100]={

View File

@ -1,279 +1,279 @@
local task = {
[1]={
["desc"]="Ads watched"
},
[2]={
["desc"]="Complete all daily quests"
},
[3]={
["desc"]="Ads Time"
},
[4]={
["desc"]="Obtain Gold Coins"
},
[5]={
["desc"]="Obtain Gold Coins"
},
[6]={
["desc"]="Obtain Gold Coins"
},
[7]={
["desc"]="Obtain Gold Coins"
},
[8]={
["desc"]="Obtain Diamonds"
},
[9]={
["desc"]="Obtain Diamonds"
},
[10]={
["desc"]="Obtain Diamonds"
},
[11]={
["desc"]="Obtain Diamonds"
},
[12]={
["desc"]="Spend Gold Coins"
},
[13]={
["desc"]="Spend Gold Coins"
},
[14]={
["desc"]="Spend Gold Coins"
},
[15]={
["desc"]="Spend Gold Coins"
},
[16]={
["desc"]="Spend Diamonds"
},
[17]={
["desc"]="Spend Diamonds"
},
[18]={
["desc"]="Spend Diamonds"
},
[19]={
["desc"]="Spend Diamonds"
},
[20]={
["desc"]="Open Any Chest in the Shop"
},
[21]={
["desc"]="Open Any Chest in the Shop"
},
[22]={
["desc"]="Open Any Chest in the Shop"
},
[23]={
["desc"]="Open Any Chest in the Shop"
},
[24]={
["desc"]="Open Epic Chest in the Shop"
},
[25]={
["desc"]="Open Epic Chest in the Shop"
},
[26]={
["desc"]="Open Epic Chest in the Shop"
},
[27]={
["desc"]="Open Epic Chest in the Shop"
},
[28]={
["desc"]="Open skill lamp in the stage"
},
[29]={
["desc"]="Open skill lamp in the stage"
},
[30]={
["desc"]="Open skill lamp in the stage"
},
[31]={
["desc"]="Open skill lamp in the stage"
},
[32]={
["desc"]="Win the battle"
},
[33]={
["desc"]="Win the battle"
},
[34]={
["desc"]="Win the battle"
},
[35]={
["desc"]="Win the battle"
},
[36]={
["desc"]="Upgrade Hero"
},
[37]={
["desc"]="Upgrade Hero"
},
[38]={
["desc"]="Upgrade Hero"
},
[39]={
["desc"]="Upgrade Hero"
},
[40]={
["desc"]="Obtain Hero Shard"
},
[41]={
["desc"]="Obtain Hero Shard"
},
[42]={
["desc"]="Obtain Hero Shard"
},
[43]={
["desc"]="Obtain Hero Shard"
},
[44]={
["desc"]="Kill boss"
},
[45]={
["desc"]="Kill boss"
},
[46]={
["desc"]="Kill boss"
},
[47]={
["desc"]="Kill boss"
},
[48]={
["desc"]="Kill minions"
},
[49]={
["desc"]="Kill minions"
},
[50]={
["desc"]="Kill minions"
},
[51]={
["desc"]="Kill minions"
},
[52]={
["desc"]="Elements cleared"
},
[53]={
["desc"]="Elements cleared"
},
[54]={
["desc"]="Elements cleared"
},
[55]={
["desc"]="Elements cleared"
},
[56]={
["desc"]="6-Links"
},
[57]={
["desc"]="6-Links"
},
[58]={
["desc"]="6-Links"
},
[59]={
["desc"]="6-Links"
},
[60]={
["desc"]="8-Links"
},
[61]={
["desc"]="8-Links"
},
[62]={
["desc"]="8-Links"
},
[63]={
["desc"]="8-Links"
},
[64]={
["desc"]="10 Combos or more in battle"
},
[65]={
["desc"]="10 Combos or more in battle"
},
[66]={
["desc"]="10 Combos or more in battle"
},
[67]={
["desc"]="10 Combos or more in battle"
},
[68]={
["desc"]="Skills released in battle"
},
[69]={
["desc"]="Skills released in battle"
},
[70]={
["desc"]="Skills released in battle"
},
[71]={
["desc"]="Skills released in battle"
},
[72]={
["desc"]="Clear battle waves"
},
[73]={
["desc"]="Clear battle waves"
},
[74]={
["desc"]="Clear battle waves"
},
[75]={
["desc"]="Clear battle waves"
},
[76]={
["desc"]="Obtain Gold Coins"
},
[77]={
["desc"]="Obtain Diamonds"
},
[78]={
["desc"]="Spend Diamonds"
},
[79]={
["desc"]="Open Any Chest in the Shop"
},
[80]={
["desc"]="Open Epic Chest in the Shop"
},
[81]={
["desc"]="Open skill lamp in the stage"
},
[82]={
["desc"]="Win the battle"
},
[83]={
["desc"]="Upgrade Hero"
},
[84]={
["desc"]="Obtain Hero Shard"
},
[85]={
["desc"]="Kill boss"
},
[86]={
["desc"]="Kill minions"
},
[87]={
["desc"]="Elements cleared"
},
[88]={
["desc"]="6-Links"
},
[89]={
["desc"]="8-Links"
},
[90]={
["desc"]="10 Combos or more in battle"
},
[91]={
["desc"]="Skills released in battle"
},
[92]={
["desc"]="Clear battle waves"
}
}
local config = {

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -12,112 +12,112 @@ local item = {
["desc"]="ステージクリアに必要なのは、当然スタミナだぜ。"
},
[4]={
["name"]="Uncommon Hero"
},
[5]={
["name"]="Rare Hero"
},
[6]={
["name"]="Epic Hero"
},
[7]={
["name"]="Pass Point"
},
[8]={
["name"]="Wooden Box"
},
[9]={
["name"]="Wooden Chest"
},
[10]={
["name"]="Gold Chest"
},
[11]={
["name"]="Platinum Chest"
},
[12]={
["name"]="EXP"
},
[13]={
["name"]="Common Key"
},
[14]={
["name"]="Exquisite Key"
},
[15]={
["name"]="Precious Key"
},
[16]={
["name"]="Quest Chest"
},
[17]={
["name"]="Ad Chest"
},
[18]={
["name"]="Platinum Large Chest"
},
[19]={
["name"]="Random Shard"
},
[12001]={
["name"]="Dancer Shard"
},
[13001]={
["name"]="Claude Shard"
},
[13002]={
["name"]="Flare Shard"
},
[14001]={
["name"]="Alexander Shard"
},
[22001]={
["name"]="Blade Maid Shard"
},
[23001]={
["name"]="Barbarian Shard"
},
[23002]={
["name"]="Er-Ya Shard"
},
[24001]={
["name"]="Claymore Kid Shard"
},
[32001]={
["name"]="Onion Shard"
},
[33001]={
["name"]="Fawn Shard"
},
[33002]={
["name"]="Timberwolf Shard"
},
[34001]={
["name"]="Mulan Shard"
},
[42001]={
["name"]="Iceheart Shard"
},
[43001]={
["name"]="Ice Maiden Shard"
},
[43002]={
["name"]="Raven Shard"
},
[44001]={
["name"]="Frost Enchantress Shard"
},
[52001]={
["name"]="Ninja Lun Shard"
},
[53001]={
["name"]="Witch Kiki Shard"
},
[53002]={
["name"]="Soul Hunter Shard"
},
[54001]={
["name"]="Butterfly Shard"
}
}
local config = {

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -1,122 +1,152 @@
local buff = {
[7]={
["id"]=7,
["desc"]="紅色抗性:受到紅色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
["desc"]="黃色抗性:受到黃色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
["desc"]="綠色抗性:受到綠色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
["desc"]="藍色抗性:受到藍色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
["desc"]="紫色抗性:受到紫色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
["desc"]="極致抗性:受到所有英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
["desc"]="傷害提升:造成的傷害提升{0}。",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
["desc"]="暈眩:本回合無法行動。",
["name"]="stun"
},
[34]={
["id"]=34,
["desc"]="護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害。",
["name"]="shield"
},
[36]={
["id"]=36,
["desc"]="冰霜:普攻次數-<color=#3cff28>{0}</color>。",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
["desc"]="亢奮:普攻次數+<color=#3cff28>{0}</color>。",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
["desc"]="反傷護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>200%</color>敵方傷害。",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
["desc"]="灼燒:回合結束時造成釋放者攻擊力<color=#3cff28>{0}</color>的傷害。",
["name"]="burn"
},
[49]={
["id"]=49,
["desc"]="易傷:受到所有傷害提高<color=#3cff28>{0}</color>。",
["name"]="vulnerable"
},
[50]={
["id"]=50,
["desc"]="凍結:本回合無法行動,且增益效果無效。",
["name"]="frozen"
},
[51]={
["id"]=51,
["desc"]="中毒:回合結束時造成釋放者攻擊力<color=#3cff28>{0}</color>的傷害。",
["name"]="poison"
},
[52]={
["id"]=52,
["desc"]="禁錮:本回合只可使用普攻。",
["name"]="imprison"
},
[53]={
["id"]=53,
["desc"]="腐敗:生命回復效果降低<color=#3cff28>{0}</color>。",
["name"]="corrupt"
},
[54]={
["id"]=54,
["desc"]="流血:受擊時回復攻擊者生命,回合結束時造成釋放者攻擊力<color=#3cff28>{0}</color>的傷害。",
["name"]="bleed"
},
[55]={
["id"]=55,
["desc"]="虛弱:造成的傷害降低<color=#3cff28>{0}</color>。",
["name"]="weaken"
},
[56]={
["id"]=56,
["desc"]="昏睡:本回合無法行動,受擊會移去效果。",
["name"]="lethargy"
},
[57]={
["id"]=57,
["desc"]="詛咒:攻擊不會造成傷害,而會治療對方。",
["name"]="curse"
},
[58]={
["id"]=58,
["desc"]="鎖定:隨機鎖定棋盤上的一種顏色,無法選中。",
["name"]="lock"
},
[59]={
["id"]=59,
["desc"]="先手:每回合都率先出手。",
["name"]="first_hand"
},
[61]={
["id"]=61,
["desc"]="不死:受到致命傷害不會死亡。",
["name"]="undead"
},
[62]={
["id"]=62,
["desc"]="反擊:受到直接傷害時有<color=#3cff28>{0}</color>的機率進行反擊。",
["name"]="counterattack"
},
[63]={
["id"]=63,
["desc"]="反傷:反彈<color=#3cff28>{0}</color>敵方傷害。",
["name"]="thorns"
},
[73]={
["id"]=73,
["desc"]="反傷護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>400%</color>敵方傷害。",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
["desc"]="冰霜護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害。",
["name"]="shield_ice"
},
[75]={
["id"]=75,
["desc"]="冰霜護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>400%</color>敵方傷害。",
["name"]="shield_ice_rebound_400"
}
}

View File

@ -1,93 +1,93 @@
local chapter = {
[1]={
["name"]="1.小鎮廣場"
},
[2]={
["name"]="2.小鎮堡壘"
},
[3]={
["name"]="3.小鎮礦山"
},
[4]={
["name"]="4.幽暗礦洞"
},
[5]={
["name"]="5.帝國邊境"
},
[6]={
["name"]="6.異雪叢林(西)"
},
[7]={
["name"]="7.異雪叢林(東)"
},
[8]={
["name"]="8.城堡外圍"
},
[9]={
["name"]="9.城堡正門"
},
[10]={
["name"]="10.帝國城堡"
},
[11]={
["name"]="11.城堡深處"
},
[12]={
["name"]="12.城堡密道"
},
[13]={
["name"]="13.密道出口"
},
[14]={
["name"]="14.城堡湖畔"
},
[15]={
["name"]="15.湖畔東岸"
},
[16]={
["name"]="16.腐敗沼澤"
},
[17]={
["name"]="17.沼澤遺跡"
},
[18]={
["name"]="18.雨林入口"
},
[19]={
["name"]="19.熱帶雨林"
},
[20]={
["name"]="20.巨大神廟"
},
[21]={
["name"]="21.神廟下方"
},
[22]={
["name"]="22.神秘祭壇"
},
[23]={
["name"]="23.惡魔祭壇"
},
[24]={
["name"]="24.奇怪洞穴"
},
[25]={
["name"]="25.洞穴深處"
},
[26]={
["name"]="26.魔都西街"
},
[27]={
["name"]="27.魔都東街"
},
[28]={
["name"]="28.魔都中心"
},
[29]={
["name"]="29.魔都通路"
},
[30]={
["name"]="30.魔都出口"
}
}
local config = {

View File

@ -1,5 +1,8 @@
local func_open = {
["bounty"]={
["act_gold_pig"]={
},
["bounty_open"]={
},
["task"]={
@ -20,17 +23,29 @@ local func_open = {
["mall_daily"]={
},
["store_box"]={
["store_box_open"]={
},
["store_box_3"]={
["store_box_3_open"]={
},
["daily_challenge"]={
},
["act_gift_show_open"]={
},
["first_charge"]={
},
["new_player_gift"]={
},
["mail_open"]={
}
}
local config = {
data=func_open,count=10
data=func_open,count=15
}
return config

View File

@ -56,6 +56,82 @@ local localization_global =
["CLICK_COPY_ACOUNT_DESC"] = "點擊複製用戶ID",
["APP"] = "版本號:",
["CHAPTER_DESC_1"] = "最高紀錄:{0}",
["SETTING_DESC"] = "設定",
["SETTING_DESC_MUSIC"] = "音樂",
["SETTING_DESC_VOICE"] = "音效",
["SETTING_DESC_LANGUAGE"] = "語言",
["SERVICE_DESC"] = "使用條款",
["PRIVACY_DESC"] = "隱私政策",
["CLIENT_VERSION"] = "目前版本:{0}",
["BIND_ACCOUNT_DESC"] = "綁定帳號",
["CHANGE_ACCOUNT_DESC"] = "切換帳號",
["DELETE_ACCOUNT_DESC"] = "刪除帳號",
["SETTING_DESC_1"] = "ID:{0}",
["ACCOUNT_ALREADY_BINDED_DESC"] = "已綁定",
["LANGUAGE_DESC"] = "語言",
["ACT_SEVENDAY_TITLE"] = "開服嘉年華",
["ACT_SEVENDAY_LEFTTIME"] = "剩餘時間:{0}天{1}小時",
["ACT_SEVENDAY_TASK"] = "任務完成:{0}/{1}",
["ACT_SEVENDAY_DESC"] = "每日將開啟新的任務。",
["BTN_CLAIM"] = "領取",
["BTN_DONE"] = "已領取",
["BOUNTY_BUY_LEVEL_TITLE"] = "確認解鎖等級",
["BOUNTY_BUY_LEVEL_COUNTENT"] = "立即解鎖目前等級\n等級獎勵將立即解鎖,你收集到的積分數量不變",
["BOUNTY_PURCHASE_NAME"] = "黃金通行證",
["BOUNTY_DESC_1"] = "解鎖獎勵和獎勵任務",
["BOUNTY_DESC_2"] = "獲得高級通行證,+10級立即獲得更多獎勵",
["REWARD_BOX_DESC"] = "獎勵寶箱",
["BOUNTY_DESC_3"] = "當你完成通行證上的所有內容,之後每1000積分可以獲取一個獎勵寶箱",
["STR_MAX"] = "MAX",
["ALREADY_ACTIVE"] = "已激活",
["ACTIVE_BOUNTY"] = "啟用黃金通行證",
["BOUNTY_FREE_NAME"] = "免費通行證",
["CONFIRM_IGNORE"] = "今日不再提示",
["MAIL_NAME"] = "郵箱",
["COLLET_REWARDS"] = "收集獎勵",
["TASK_NAME"] = "任務",
["TASK_DAILY"] = "日常",
["TASK_CHALLENGE"] = "挑戰",
["TASK_HELP_1"] = "每日刷新,刷新後任務將重置,可以觀看廣告刷新任務",
["STR_REFRESH"] = "刷新",
["STR_UNLOCK"] = "解鎖",
["TASK_DESC_1"] = "通行證專屬任務",
["STR_COMPLETED"] = "已完成",
["HERO_CARD_TIPS_DESC"] = "可能會獲得以下英雄卡牌:",
["HERO_CARD_DESC_QLT_2"] = "優秀英雄",
["HERO_CARD_DESC_QLT_3"] = "稀有英雄",
["HERO_CARD_DESC_QLT_4"] = "史詩英雄",
["HERO_CARD_DESC_QLT_5"] = "傳說英雄",
["HERO_CARD_DESC_QLT_6"] = "神話英雄",
["IDLE_DROP_REWARD"] = "挂機獎勵",
["IDLE_DROP_DESC_1"] = "章節越後面,收益越多",
["PER_HOUR"] = "{0}/小時",
["IDLE_DROP_DESC_2"] = "最長挂機{0}小時",
["IDLE_QUICK"] = "快速挂機",
["IDLE_DROP_DESC_3"] = "立即領取{0}小時的挂機收益",
["STR_FREE"] = "免費",
["TODAY_REMAIN_TIMES"] = "今日剩餘{0}次",
["BUY_ENERGY"] = "購買體力",
["MAIL_TITLE"] = "郵箱",
["BTN_DELETE_ALL_READ_MAIL"] = "刪除已讀郵件",
["BTN_CLAIM_ALL"] = "全部領取",
["BTN_READ"] = "讀取",
["BATTLE_DESC_9"] = "{0}攻擊力:<color=#ffffff>{1}</color>",
["BATTLE_DESC_10"] = "已啟用效果",
["BLOCK_DESC"] = "格擋",
["COUNTER_ATTACK_DESC"] = "反擊",
["EXPIRES_IN_HOURS"] = "{0}小時到期",
["EXTRA_REWARDS"] = "額外獎勵",
["PLAYER_LEVEL_UP_DESC"] = "恭喜等級達到{0}級",
["LEVEL_UP_REWARD"] = "升級獎勵",
["CLICK_TO_CONTINUE"] = "點擊繼續",
["BOUNTY_DESC_4"] = "購買此通行證會超過通行證等級上限,將會造成損失,確定要購買嗎?",
["RELOGIN"] = "重新登入",
["GOLD_PIG_CLOSE_DESC"] = "金豬期限已到,請把握下次機會",
["GOLD_PIG_TITLE"] = "超值金豬",
["GOLD_PIG_DESC"] = "挑戰關卡並收集鑽石,你就可以得到一筆划算的交易。",
["SIDE_BAR_FULL"] = "MAX",
["DAILY_CHALLENGE"] = "每日挑戰",
}
return localization_global

View File

@ -1,63 +1,63 @@
local hero = {
[12001]={
["name"]="舞孃"
},
[13001]={
["name"]="克勞德"
},
[13002]={
["name"]="火旺"
},
[14001]={
["name"]="亞歷山大"
},
[22001]={
["name"]="刀妹"
},
[23001]={
["name"]="野蠻人"
},
[23002]={
["name"]="二丫"
},
[24001]={
["name"]="巨劍魔童"
},
[32001]={
["name"]="洋蔥頭"
},
[33001]={
["name"]="小鹿"
},
[33002]={
["name"]="森林之狼"
},
[34001]={
["name"]="木蘭"
},
[42001]={
["name"]="冰心"
},
[43001]={
["name"]="冰女"
},
[43002]={
["name"]="烏鴉姐"
},
[44001]={
["name"]="寒冰妖姬"
},
[52001]={
["name"]="忍者倫"
},
[53001]={
["name"]="魔女琪琪"
},
[53002]={
["name"]="靈魂獵手"
},
[54001]={
["name"]="胡蝶"
}
}
local config = {

View File

@ -24,103 +24,136 @@ local item = {
["desc"]="可以獲得史詩英雄。"
},
[7]={
["name"]="通行證積分",
["desc"]="累積積分可提高通行證等級。"
},
[8]={
["name"]="木盒子",
["desc"]="可以開出以上品級英雄。"
},
[9]={
["name"]="木箱子",
["desc"]="可以開出以上品級英雄。"
},
[10]={
["name"]="金箱子",
["desc"]="用黃金裝飾的英雄寶箱。"
},
[11]={
["name"]="白金箱子",
["desc"]="厲害的英雄都在這裡。"
},
[12]={
["name"]="經驗",
["desc"]="累積達到特定數量可升級。"
},
[13]={
["name"]="普通鑰匙",
["desc"]="可以在商城開啟普通寶箱。"
},
[14]={
["name"]="精緻鑰匙",
["desc"]="可以在商城開啟精緻寶箱。"
},
[15]={
["name"]="珍貴鑰匙",
["desc"]="可以在商城開啟珍貴寶箱。"
},
[16]={
["name"]="任務寶箱",
["desc"]="完成5個日常任務可獲得。"
},
[17]={
["name"]="廣告寶箱",
["desc"]="你可以在遊戲中任何地方看廣告,獲取獎勵。"
},
[18]={
["name"]="白金大箱子",
["desc"]="大大的白金箱子!"
},
[19]={
["name"]="隨機碎片",
["desc"]="挂機可獲得隨機碎片,領取數量和品級將根據關卡提高。"
},
[12001]={
["desc"]="洛克西英雄碎片,湊齊可解鎖或升級。"
["name"]="舞孃碎片",
["desc"]="舞娘碎片,湊齊可激活或升級。"
},
[13001]={
["desc"]="卡拉英雄碎片,湊齊可解鎖或升級。"
["name"]="克勞德碎片",
["desc"]="克勞德碎片,湊齊可激活或升級。"
},
[13002]={
["desc"]="巨劍羅伯特英雄碎片,湊齊可解鎖或升級。"
["name"]="火旺碎片",
["desc"]="火旺碎片,湊齊可激活或升級。"
},
[14001]={
["desc"]="阿斯克英雄碎片,湊齊可解鎖或升級。"
["name"]="亞歷山大碎片",
["desc"]="亞歷山大碎片,湊齊可激活或升級。"
},
[22001]={
["desc"]="艾芙琳英雄碎片,湊齊可解鎖或升級。"
["name"]="刀妹碎片",
["desc"]="刀妹碎片,湊齊可激活或升級。"
},
[23001]={
["desc"]="莉莉絲英雄碎片,湊齊可解鎖或升級。"
["name"]="野蠻人碎片",
["desc"]="野蠻人碎片,湊齊可激活或升級。"
},
[23002]={
["desc"]="白髮凱瑟琳英雄碎片,湊齊可解鎖或升級。"
["name"]="二丫碎片",
["desc"]="二丫碎片,湊齊可激活或升級。"
},
[24001]={
["desc"]="艾倫英雄碎片,湊齊可解鎖或升級。"
["name"]="巨劍魔童碎片",
["desc"]="巨劍魔童碎片,湊齊可激活或升級。"
},
[32001]={
["name"]="洋蔥頭碎片",
["desc"]="洋蔥頭碎片,湊齊可激活或升級。"
},
[33001]={
["name"]="小鹿碎片",
["desc"]="小鹿碎片,湊齊可激活或升級。"
},
[33002]={
["name"]="森林之狼碎片",
["desc"]="森林狼碎片,湊齊可激活或升級。"
},
[34001]={
["name"]="木蘭碎片",
["desc"]="木蘭碎片,湊齊可激活或升級。"
},
[42001]={
["name"]="冰心碎片",
["desc"]="冰心碎片,湊齊可激活或升級。"
},
[43001]={
["name"]="冰女碎片",
["desc"]="冰女碎片,湊齊可激活或升級。"
},
[43002]={
["name"]="烏鴉姐碎片",
["desc"]="鴉姐碎片,湊齊可激活或升級。"
},
[44001]={
["name"]="寒冰妖姬碎片",
["desc"]="寒冰妖姬碎片,湊齊可激活或升級。"
},
[52001]={
["name"]="忍者倫碎片",
["desc"]="忍者倫碎片,湊齊可激活或升級。"
},
[53001]={
["name"]="魔女琪琪碎片",
["desc"]="魔女琪琪碎片,湊齊可激活或升級。"
},
[53002]={
["name"]="靈魂獵手碎片",
["desc"]="靈魂獵手碎片,湊齊可激活或升級。"
},
[54001]={
["name"]="胡蝶碎片",
["desc"]="蝴蝶碎片,湊齊可激活或升級。"
}
}
local config = {

View File

@ -174,76 +174,76 @@ local monster_base = {
},
[20001]={
["name"]="叢林神射手"
},
[20002]={
["name"]="叢林神獵手"
},
[20003]={
["name"]="王之巨龍"
},
[20004]={
["name"]="菁英哥布林"
},
[20005]={
["name"]="遠古堡壘"
},
[20006]={
["name"]="綠龜剛鎧"
},
[20007]={
},
[20008]={
["name"]="石巨人"
},
[20009]={
["name"]="樹精祭祀"
},
[20010]={
["name"]="火靈守衛"
},
[20011]={
["name"]="地精魔像"
},
[20012]={
["name"]="骷髏王"
},
[20013]={
["name"]="小丑之王"
},
[20014]={
["name"]="鋼盾綠首領"
},
[20015]={
["name"]="鋼盾紅首領"
},
[20016]={
["name"]="獨眼旋風"
},
[20017]={
["name"]="骷髏法師"
},
[20018]={
["name"]="惡毒法師"
},
[20019]={
["name"]="火靈刀客"
},
[20020]={
["name"]="火靈王"
},
[20021]={
["name"]="卓一德DH"
},
[20022]={
["name"]="雪人鐵匠"
},
[20023]={
},
[20024]={
["name"]="飛天魔"
},
[20025]={
@ -252,7 +252,7 @@ local monster_base = {
},
[20027]={
["name"]="紅龜霍頓"
},
[20028]={
@ -261,70 +261,70 @@ local monster_base = {
},
[20030]={
["name"]="魔神碎片"
},
[20031]={
["name"]="魔神守護者"
},
[20032]={
["name"]="遠古魔神"
},
[30001]={
["name"]="洋蔥頭"
},
[30002]={
["name"]="刀妹"
},
[30003]={
["name"]="冰心"
},
[30004]={
["name"]="忍者倫"
},
[30005]={
["name"]="舞孃"
},
[30006]={
["name"]="小鹿"
},
[30007]={
["name"]="巨劍魔童"
},
[30008]={
["name"]="寒冰妖姬"
},
[30009]={
["name"]="火旺"
},
[30010]={
["name"]="野蠻人"
},
[30011]={
["name"]="亞歷山大"
},
[30012]={
["name"]="二丫"
},
[30014]={
["name"]="克勞德"
},
[30015]={
["name"]="魔女琪琪"
},
[30016]={
["name"]="木蘭"
},
[30017]={
},
[30019]={
["name"]="靈魂獵手"
},
[30020]={
["name"]="森林之狼"
},
[30022]={
["name"]="冰女"
}
}
local config = {

View File

@ -1,42 +1,42 @@
local skill = {
[1200120]={
["desc"]="舞步消散:沿橫向消除<color=#3cff28>5</color>格,並造成一次技能傷害。"
},
[1300120]={
["desc"]="巨劍旋風:額外造成數次技能傷害。"
},
[1300220]={
["desc"]="炎拳:沿直向消除<color=#3cff28>5</color>格,並造成一次技能傷害,<color=#3cff28>50%</color>機率附帶灼燒效果,<color=#3cff28>2</color>回合。"
},
[1400120]={
["desc"]="鋼鐵重擊:將周圍<color=#3cff28>4</color>個元素變色,並造成數次大量技能傷害。"
},
[2200120]={
["desc"]="拔刀斬:額外造成一次技能傷害。"
},
[2300120]={
["desc"]="骨旋風:額外造成數次技能傷害。"
},
[2300220]={
["desc"]="幻影劍襲:使用後本次技能傷害提高,並額外造成數次大量技能傷害。"
},
[2400120]={
["desc"]="巨劍轟擊:額外造成一次巨大技能傷害。"
},
[3200120]={
["desc"]="長槍突刺:額外造成一次技能傷害。"
},
[3300120]={
["desc"]="急速治療:使用後本次回復生命。"
},
[3300220]={
},
[3400120]={
["desc"]="流星追月:使用後本次傷害提高,並造成一次巨大技能傷害。"
},
[4200120]={
["desc"]="元素連接:隨機消除<color=#3cff28>3</color>個元素,並造成一次技能傷害。"
},
[4300120]={
@ -45,10 +45,10 @@ local skill = {
},
[4400120]={
["desc"]="冰霜劍舞:隨機消除<color=#3cff28>3</color>個元素,並造成一次技能傷害,附帶冰霜效果,<color=#3cff28>1</color>回合。"
},
[5200120]={
["desc"]="護盾術:賦予團隊一個護盾,<color=#3cff28>1</color>回合。"
},
[5300120]={

View File

@ -132,244 +132,244 @@ local skill_rogue = {
["desc"]="將場上隨機<color=#3cff28>5</color>個非紫色元素變為紫色"
},
[1200100]={
["desc"]="解鎖舞步消散:沿橫向消除<color=#3cff28>5</color>格,並造成一次技能傷害。"
},
[1200101]={
["desc"]="舞步消散有<color=#3cff28>30%</color>概率附加灼燒效果,<color=#3cff28>2</color>回合。"
},
[1200102]={
["desc"]="舞步消散使用時本次普攻傷害提高<color=#3cff28>10%</color>。"
},
[1200103]={
["desc"]="舞步消散對冰霜敵人的傷害增加<color=#3cff28>50%</color>。"
},
[1200104]={
["desc"]="舞步消散直向可額外消除<color=#3cff28>4</color>格。"
},
[1200105]={
["desc"]="舞步消散連接<color=#3cff28>5</color>個元素及以上時,賦予團隊亢奮效果,<color=#3cff28>2</color>回合。"
},
[1200106]={
["desc"]="舞孃攻擊提高<color=#3cff28>15%</color>。"
},
[1200107]={
["desc"]="舞步消散附帶亢奮效果的要求降低至連接超過<color=#3cff28>3</color>個元素。"
},
[1300100]={
["desc"]="解鎖巨劍旋風:額外造成數次技能傷害。"
},
[1300101]={
["desc"]="巨劍旋風可附帶灼燒效果,<color=#3cff28>2</color>回合。"
},
[1300102]={
["desc"]="巨劍旋風對流血敵人的傷害增加<color=#3cff28>50%</color>。"
},
[1300103]={
["desc"]="巨劍旋風技能傷害提高。"
},
[1300104]={
["desc"]="巨劍旋風附帶的灼燒傷效果,傷害提高。"
},
[1300105]={
["desc"]="巨劍旋風連接<color=#3cff28>4</color>個元素及以上時,傷害提高<color=#3cff28>30%</color><color=#3cff28>2</color>回合。"
},
[1300106]={
["desc"]="巨劍旋風附帶的傷害提高效果,回合數+<color=#3cff28>1</color>。"
},
[1300107]={
["desc"]="巨劍旋風擊殺敵人則為團隊賦予亢奮效果,<color=#3cff28>2</color>回合。"
},
[1300200]={
["desc"]="解鎖炎拳:沿直向消除<color=#3cff28>5</color>格,並造成一次技能傷害,<color=#3cff28>50%</color>機率附帶灼燒效果,<color=#3cff28>2</color>回合。"
},
[1300201]={
["desc"]="炎拳沿橫向可額外消除<color=#3cff28>4</color>格。"
},
[1300202]={
["desc"]="炎拳對禁錮敵人的傷害增加<color=#3cff28>50%</color>。"
},
[1300203]={
["desc"]="炎拳的灼燒機率提高到<color=#3cff28>100%</color>。"
},
[1300204]={
["desc"]="炎拳直向可額外消除<color=#3cff28>2</color>格。"
},
[1300205]={
["desc"]="炎拳附帶的灼燒效果,傷害提高。"
},
[1300206]={
["desc"]="火旺攻擊提高<color=#3cff28>15%</color>。"
},
[1300207]={
["desc"]="炎拳攻擊將釋放<color=#3cff28>2</color>次。"
},
[1400100]={
["desc"]="解鎖鋼鐵重擊:將周圍<color=#3cff28>4</color>個元素變色,並造成數次大量技能傷害。"
},
[1400101]={
["desc"]="鋼鐵重擊可附帶灼燒效果,<color=#3cff28>2</color>回合。"
},
[1400102]={
["desc"]="鋼鐵重擊附加眩暈效果,<color=#3cff28>1</color>回合。"
},
[1400103]={
["desc"]="鋼鐵重擊對流血敵人額外造成<color=#3cff28>1</color>次傷害。"
},
[1400104]={
["desc"]="鋼鐵重擊附加的眩暈,回合數<color=#3cff28>+1</color>。"
},
[1400105]={
["desc"]="鋼鐵重擊附帶的灼燒效果,傷害提高,回合數+<color=#3cff28>1</color>。"
},
[1400106]={
["desc"]="亞歷山大攻擊提高<color=#3cff28>15%</color>。"
},
[1400107]={
["desc"]="鋼鐵重擊每連接<color=#3cff28>4</color>個元素則額外發射1個火球造成傷害。"
},
[2200100]={
["desc"]="解鎖拔刀斬:額外造成一次技能傷害。"
},
[2200101]={
["desc"]="拔刀斬技能傷害提高。"
},
[2200102]={
["desc"]="拔刀斬直向可額外消除<color=#3cff28>4</color>格。"
},
[2200103]={
["desc"]="拔刀斬對灼燒敵人的傷害增加<color=#3cff28>50%</color>。"
},
[2200104]={
["desc"]="刀妹攻擊提高<color=#3cff28>15%</color>。"
},
[2200105]={
["desc"]="拔刀斬攻擊將釋放<color=#3cff28>2</color>次。"
},
[2200106]={
["desc"]="拔刀斬沿X方向可額外消除<color=#3cff28>4</color>格。"
},
[2200107]={
["desc"]="拔刀斬連接<color=#3cff28>5</color>個元素或以上時,則技能傷害提高。"
},
[2300100]={
["desc"]="解鎖旋風骨:額外造成數次技能傷害。"
},
[2300101]={
["desc"]="旋風骨可附帶流血效果,<color=#3cff28>2</color>回合。"
},
[2300102]={
["desc"]="旋風骨技能傷害提高。"
},
[2300103]={
["desc"]="旋風骨對昏睡敵人有<color=#3cff28>50%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。"
},
[2300104]={
["desc"]="旋風骨附帶的流血效果,回合數+<color=#3cff28>1</color>。"
},
[2300105]={
["desc"]="每有<color=#3cff28>1</color>名敵人因流血死亡,則野蠻人傷害提高<color=#3cff28>10%</color>。"
},
[2300106]={
["desc"]="旋風骨附帶的暈眩效果,回合數+<color=#3cff28>1</color>。"
},
[2300107]={
["desc"]="野蠻人攻擊提高<color=#3cff28>15%</color>。"
},
[2300200]={
["desc"]="解鎖幻影劍襲:使用後本次技能傷害提高,並額外造成數次大量技能傷害。"
},
[2300201]={
["desc"]="幻影劍襲沿+方向可額外消除<color=#3cff28>4</color>格。"
},
[2300202]={
["desc"]="二丫攻擊提高<color=#3cff28>15%</color>。"
},
[2300203]={
["desc"]="幻影劍襲使用時本次普攻傷害提高<color=#3cff28>10%</color>。"
},
[2300204]={
["desc"]="幻影劍襲沿X方向可額外消除<color=#3cff28>4</color>格。"
},
[2300205]={
["desc"]="幻影劍襲連接<color=#3cff28>4</color>個元素或以上時,本回合暴擊提高<color=#3cff28>20%</color>。"
},
[2300206]={
["desc"]="幻影劍襲連接<color=#3cff28>4</color>個元素或以上時,本回合暴擊提高<color=#3cff28>30</color>%。"
},
[2300207]={
["desc"]="幻影劍襲使用時本回合對生命值<color=#3cff28>50%</color>以下的敵人暴擊傷害提高<color=#3cff28>50%</color>。"
},
[2400100]={
["desc"]="解鎖巨劍轟擊:額外造成一次巨大技能傷害。"
},
[2400101]={
["desc"]="巨劍轟擊沿X方向可額外消除<color=#3cff28>4</color>格。"
},
[2400102]={
["desc"]="巨劍轟擊對凍結敵人傷害大幅增加,並有<color=#3cff28>50%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。"
},
[2400103]={
["desc"]="巨劍轟擊附帶暈眩效果的機率提高到<color=#3cff28>70%</color>。"
},
[2400104]={
["desc"]="巨劍魔童攻擊提高<color=#3cff28>15%</color>。"
},
[2400105]={
["desc"]="巨劍轟擊技能傷害大幅增加,並有<color=#3cff28>50%</color>機率附帶禁錮效果,<color=#3cff28>1</color>回合。"
},
[2400106]={
["desc"]="巨劍轟擊附帶禁錮效果的機率提高到<color=#3cff28>70%</color>。"
},
[2400107]={
["desc"]="巨劍轟擊將造成雙倍傷害。"
},
[3200100]={
["desc"]="解鎖長槍突刺:額外造成一次技能傷害。"
},
[3200101]={
["desc"]="長槍突刺可回復一定量生命。"
},
[3200102]={
["desc"]="長槍突刺對中毒敵人的傷害增加<color=#3cff28>50%</color>。"
},
[3200103]={
["desc"]="長槍突刺傷害提高。"
},
[3200104]={
["desc"]="長槍突刺沿X方向可額外消除<color=#3cff28>4</color>格。"
},
[3200105]={
["desc"]="長槍突刺有<color=#3cff28>30%</color>機率附帶暈眩效果,<color=#3cff28>1</color>回合。"
},
[3200106]={
["desc"]="長槍突刺暈眩機率提高<color=#3cff28>20%</color>"
},
[3200107]={
["desc"]="長槍突刺後為團隊增加<color=#3cff28>20%</color>格擋,<color=#3cff28>2</color>回合"
},
[3300100]={
["desc"]="解鎖急速治療:使用後本次回復生命。"
},
[3300101]={
["desc"]="急速治療回血效果提高。"
},
[3300102]={
["desc"]="急速治療使用時本次普攻傷害提高<color=#3cff28>15%</color>。"
},
[3300103]={
["desc"]="急速治療沿+方向可額外消除<color=#3cff28>4</color>格。"
},
[3300104]={
["desc"]="急速治療額外為團隊提供技能傷害提高效果,<color=#3cff28>2</color>回合。"
},
[3300105]={
["desc"]="急速治療使用時本次普攻每一擊都將回復生命。"
},
[3300106]={
["desc"]="急速治療附帶的技能傷害提高效果,回合數+<color=#3cff28>1</color>。"
},
[3300107]={
["desc"]="急速治療連接<color=#3cff28>5</color>個元素或以上時,回血效果提高。"
},
[3300200]={
@ -396,52 +396,52 @@ local skill_rogue = {
},
[3400100]={
["desc"]="解鎖流星追月:使用後本次傷害提高,並造成一次巨大技能傷害。"
},
[3400101]={
["desc"]="流星追月可附帶易傷效果,<color=#3cff28>2</color>回合。"
},
[3400102]={
["desc"]="流星追月直向可額外消除<color=#3cff28>4</color>格。"
},
[3400103]={
["desc"]="木蘭攻擊提高<color=#3cff28>15%</color>。"
},
[3400104]={
["desc"]="流星追月附帶的易傷效果,效果提高。"
},
[3400105]={
["desc"]="流星追月可附帶流血效果,<color=#3cff28>2</color>回合。"
},
[3400106]={
["desc"]="流星追月附帶的流血效果,傷害提高。"
},
[3400107]={
["desc"]="流星追月連接<color=#3cff28>4</color>個元素或以上時,流星追月攻擊將釋放<color=#3cff28>2</color>次。"
},
[4200100]={
["desc"]="解鎖元素連接:隨機消除<color=#3cff28>3</color>個元素,並造成一次技能傷害。"
},
[4200101]={
["desc"]="元素連接隨機消除元素+<color=#3cff28>2</color>。"
},
[4200102]={
["desc"]="元素連接使用時本次普攻傷害提高<color=#3cff28>10%</color>。"
},
[4200103]={
["desc"]="元素連接有<color=#3cff28>50%</color>機率附帶冰霜效果,<color=#3cff28>2</color>回合。"
},
[4200104]={
["desc"]="元素連接隨機消除元素+<color=#3cff28>2</color>。"
},
[4200105]={
["desc"]="元素連接對冰霜敵人有<color=#3cff28>20%</color>機率附帶凍結效果,<color=#3cff28>1</color>回合。"
},
[4200106]={
["desc"]="冰心攻擊提高<color=#3cff28>15%</color>。"
},
[4200107]={
["desc"]="元素連接附帶凍結效果機率提高到<color=#3cff28>40%</color>。"
},
[4300100]={
@ -492,52 +492,52 @@ local skill_rogue = {
},
[4400100]={
["desc"]="解鎖冰霜劍舞:隨機消除<color=#3cff28>3</color>個元素,並造成一次技能傷害,附帶冰霜效果,<color=#3cff28>1</color>回合。"
},
[4400101]={
["desc"]="冰霜劍舞附帶的冰霜效果,回合數+<color=#3cff28>1</color>"
},
[4400102]={
["desc"]="冰霜劍舞對灼燒敵人傷害增加<color=#3cff28>50%</color>。"
},
[4400103]={
["desc"]="冰霜劍舞隨機消除元素+<color=#3cff28>3</color>"
},
[4400104]={
["desc"]="冰霜劍舞附帶的冰霜效果,效果提高。"
},
[4400105]={
["desc"]="冰霜劍舞有<color=#3cff28>50%</color>機率附帶凍結效果,<color=#3cff28>2</color>回合。"
},
[4400106]={
["desc"]="寒冰妖姬攻擊提高<color=#3cff28>15%</color>。"
},
[4400107]={
["desc"]="冰霜劍舞附帶凍結效果機率提高到<color=#3cff28>70%</color>。"
},
[5200100]={
["desc"]="解鎖護盾術:為團隊增加一個護盾,<color=#3cff28>1</color>回合。"
},
[5200101]={
["desc"]="護盾術增加的護盾,承受傷害提高。"
},
[5200102]={
},
[5200103]={
["desc"]="護盾術增加的護盾,回合數+<color=#3cff28>1</color>。"
},
[5200104]={
["desc"]="護盾術沿+方向可額外消除<color=#3cff28>4</color>格。"
},
[5200105]={
["desc"]="護盾術增加的護盾,可反傷<color=#3cff28>200%</color>。"
},
[5200106]={
["desc"]="忍者倫攻擊提高<color=#3cff28>15%</color>。"
},
[5200107]={
["desc"]="護盾術增加的護盾,反傷效果翻倍。"
},
[5300100]={

View File

@ -1,279 +1,279 @@
local task = {
[1]={
["desc"]="累積觀看廣告"
},
[2]={
["desc"]="完成所有日常任務"
},
[3]={
["desc"]="廣告時間"
},
[4]={
["desc"]="獲得金幣"
},
[5]={
["desc"]="獲得金幣"
},
[6]={
["desc"]="獲得金幣"
},
[7]={
["desc"]="獲得金幣"
},
[8]={
["desc"]="獲得鑽石"
},
[9]={
["desc"]="獲得鑽石"
},
[10]={
["desc"]="獲得鑽石"
},
[11]={
["desc"]="獲得鑽石"
},
[12]={
["desc"]="花費金幣"
},
[13]={
["desc"]="花費金幣"
},
[14]={
["desc"]="花費金幣"
},
[15]={
["desc"]="花費金幣"
},
[16]={
["desc"]="花費鑽石"
},
[17]={
["desc"]="花費鑽石"
},
[18]={
["desc"]="花費鑽石"
},
[19]={
["desc"]="花費鑽石"
},
[20]={
["desc"]="開啟商城任意寶箱"
},
[21]={
["desc"]="開啟商城任意寶箱"
},
[22]={
["desc"]="開啟商城任意寶箱"
},
[23]={
["desc"]="開啟商城任意寶箱"
},
[24]={
["desc"]="開啟商城史詩寶箱"
},
[25]={
["desc"]="開啟商城史詩寶箱"
},
[26]={
["desc"]="開啟商城史詩寶箱"
},
[27]={
["desc"]="開啟商城史詩寶箱"
},
[28]={
["desc"]="關卡內打開技能神燈"
},
[29]={
["desc"]="關卡內打開技能神燈"
},
[30]={
["desc"]="關卡內打開技能神燈"
},
[31]={
["desc"]="關卡內打開技能神燈"
},
[32]={
["desc"]="在戰鬥中獲勝"
},
[33]={
["desc"]="在戰鬥中獲勝"
},
[34]={
["desc"]="在戰鬥中獲勝"
},
[35]={
["desc"]="在戰鬥中獲勝"
},
[36]={
["desc"]="升級你的英雄"
},
[37]={
["desc"]="升級你的英雄"
},
[38]={
["desc"]="升級你的英雄"
},
[39]={
["desc"]="升級你的英雄"
},
[40]={
["desc"]="獲得英雄碎片"
},
[41]={
["desc"]="獲得英雄碎片"
},
[42]={
["desc"]="獲得英雄碎片"
},
[43]={
["desc"]="獲得英雄碎片"
},
[44]={
["desc"]="擊殺首領"
},
[45]={
["desc"]="擊殺首領"
},
[46]={
["desc"]="擊殺首領"
},
[47]={
["desc"]="擊殺首領"
},
[48]={
["desc"]="擊殺小怪"
},
[49]={
["desc"]="擊殺小怪"
},
[50]={
["desc"]="擊殺小怪"
},
[51]={
["desc"]="擊殺小怪"
},
[52]={
["desc"]="累積消除元素"
},
[53]={
["desc"]="累積消除元素"
},
[54]={
["desc"]="累積消除元素"
},
[55]={
["desc"]="累積消除元素"
},
[56]={
["desc"]="6連消次數"
},
[57]={
["desc"]="6連消次數"
},
[58]={
["desc"]="6連消次數"
},
[59]={
["desc"]="6連消次數"
},
[60]={
["desc"]="8連消次數"
},
[61]={
["desc"]="8連消次數"
},
[62]={
["desc"]="8連消次數"
},
[63]={
["desc"]="8連消次數"
},
[64]={
["desc"]="戰鬥中超過10連擊次數"
},
[65]={
["desc"]="戰鬥中超過10連擊次數"
},
[66]={
["desc"]="戰鬥中超過10連擊次數"
},
[67]={
["desc"]="戰鬥中超過10連擊次數"
},
[68]={
["desc"]="戰鬥中釋放技能次數"
},
[69]={
["desc"]="戰鬥中釋放技能次數"
},
[70]={
["desc"]="戰鬥中釋放技能次數"
},
[71]={
["desc"]="戰鬥中釋放技能次數"
},
[72]={
["desc"]="完成戰鬥波次"
},
[73]={
["desc"]="完成戰鬥波次"
},
[74]={
["desc"]="完成戰鬥波次"
},
[75]={
["desc"]="完成戰鬥波次"
},
[76]={
["desc"]="獲得金幣"
},
[77]={
["desc"]="獲得鑽石"
},
[78]={
["desc"]="花費鑽石"
},
[79]={
["desc"]="開啟商城任意寶箱"
},
[80]={
["desc"]="開啟商城史詩寶箱"
},
[81]={
["desc"]="關卡內打開技能神燈"
},
[82]={
["desc"]="在戰鬥中獲勝"
},
[83]={
["desc"]="升級你的英雄"
},
[84]={
["desc"]="獲得英雄碎片"
},
[85]={
["desc"]="擊殺首領"
},
[86]={
["desc"]="擊殺小怪"
},
[87]={
["desc"]="累積消除元素"
},
[88]={
["desc"]="6連消次數"
},
[89]={
["desc"]="8連消次數"
},
[90]={
["desc"]="戰鬥中超過10連擊次數"
},
[91]={
["desc"]="戰鬥中釋放技能次數"
},
[92]={
["desc"]="完成戰鬥波次"
}
}
local config = {

View File

@ -5,10 +5,18 @@ local task_daily_challenge = {
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1000,
["num_for_nothing"]="VwhcAw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=4,
["id_for_nothing"]="Ug==",
["num"]=10,
["num_for_nothing"]="Vwg="
}
},
["number"]=1
@ -22,16 +30,16 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=20,
["num_for_nothing"]="VAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=13,
["id_for_nothing"]="Vws=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
},
["number"]=2
@ -44,16 +52,16 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=20,
["num_for_nothing"]="VAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=13,
["id_for_nothing"]="Vws=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
},
["number"]=2
@ -66,16 +74,16 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=20,
["num_for_nothing"]="VAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=13,
["id_for_nothing"]="Vws=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
},
["number"]=2
@ -89,24 +97,24 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=30,
["num_for_nothing"]="VQg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=14001,
["id_for_nothing"]="VwxcA2Q=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=5,
["id_for_nothing"]="Uw==",
["num"]=15,
["num_for_nothing"]="Vw0="
}
},
["number"]=3
@ -119,24 +127,24 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=30,
["num_for_nothing"]="VQg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=14001,
["id_for_nothing"]="VwxcA2Q=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=5,
["id_for_nothing"]="Uw==",
["num"]=15,
["num_for_nothing"]="Vw0="
}
},
["number"]=3
@ -168,24 +176,24 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=30,
["num_for_nothing"]="VQg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=14001,
["id_for_nothing"]="VwxcA2Q=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=5,
["id_for_nothing"]="Uw==",
["num"]=15,
["num_for_nothing"]="Vw0="
}
},
["number"]=3
@ -199,24 +207,24 @@ local task_daily_challenge = {
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
["num"]=30,
["num_for_nothing"]="VQg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=14001,
["id_for_nothing"]="VwxcA2Q=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
["id"]=5,
["id_for_nothing"]="Uw==",
["num"]=15,
["num_for_nothing"]="Vw0="
}
},
["number"]=3

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b8f4a8cf53417314abb0cba97d791459
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,28 @@
local AccountManager = class("AccountManager", BaseModule)
function AccountManager:showBindUI()
if DataManager.PlayerData:isBinded() then
return
end
UIManager:showUI("app/ui/game_setting/setting_binding_ui")
end
function AccountManager:showDeleteUI()
return UIManager:showUI("app/ui/game_setting/account_delete_ui")
end
function AccountManager:deleteAccount()
self:sendMessage(ProtoMsgType.FromMsgEnum.DeleteReq, {}, {}, self.onDeleteAccount, BIReport.ITEM_GET_TYPE.NONE)
end
function AccountManager:onDeleteAccount(result)
if result.err_code == GConst.ERROR_STR.SUCCESS then -- 删除账号成功
local info = LocalData:getLastLoginInfo()
BIReport:postAccountDelete(info.type)
ModuleManager.LoginManager:goToLoginScene()
else
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DELETE_ACCOUNT_FAILED))
end
end
return AccountManager

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: fbc7bda584c3578478d7e7fe2bb9e7a1
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -101,6 +101,7 @@ function LoginManager:goToLoginScene()
ModuleManager.BattleManager:clearOnExitScene()
NetManager:closeAndClear()
UIManager:backToLoginWithoutLogout()
UIManager:clearUIPrefabCache()
DataManager:clear()
end

View File

@ -215,12 +215,17 @@ function NetManager:connect(domain, port, callback, socketName)
pbData.status = not pbData.err_code and 0 or ProtoMsgDispatch:getErrCodeEnum(pbData.err_code)
if pbData.status ~= 0 then
self:closeAndClear()
local lastLoginType = LocalData:getLastLoginType()
if lastLoginType == NetManager.LOGIN_TYPE.GOOGLE or lastLoginType == NetManager.LOGIN_TYPE.APPLE then
local loginType = SDKManager.BF_LOGIN_TYPE.GOOGLE
if lastLoginType == NetManager.LOGIN_TYPE.APPLE then
local accountInfo = LocalData:getAccountInfo()
local loginType
local lastLoginType
if accountInfo.google_id and accountInfo.google_id ~= "" then
loginType = SDKManager.BF_LOGIN_TYPE.GOOGLE
lastLoginType = NetManager.LOGIN_TYPE.GOOGLE
elseif accountInfo.apple_id and accountInfo.apple_id ~= "" then
loginType = SDKManager.BF_LOGIN_TYPE.APPLE
lastLoginType = NetManager.LOGIN_TYPE.APPLE
end
if loginType then
SDKManager:login(function(params)
if not params.token then
return

View File

@ -0,0 +1,63 @@
local AccountDeleteUI = class("AccountDeleteUI", BaseUI)
function AccountDeleteUI:isFullScreen()
return false
end
function AccountDeleteUI:showCommonBG()
return false
end
function AccountDeleteUI:getPrefabPath()
return "assets/prefabs/ui/setting/account_delete_ui.prefab"
end
function AccountDeleteUI:onClose()
if self.inputFieldObj then
self.inputFieldObj:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TMP_INPUT_FIELD).text = GConst.EMPTY_STRING
end
end
function AccountDeleteUI:ctor()
self.besureTxStr = I18N:getGlobalText(I18N.GlobalConst.BESURE_DELETE_ACCOUNT_DESC)
end
function AccountDeleteUI:onLoadRootComplete()
local uiMap = self.root:genAllChildren()
self.okBtn = uiMap["account_delete_ui.title_bg_img.change_btn"]
self.btnTx = uiMap["account_delete_ui.title_bg_img.change_btn.text"]
self.okBtnGray = uiMap["account_delete_ui.title_bg_img.change_btn.gray"]
self.inputFieldObj = uiMap["account_delete_ui.title_bg_img.input_field"]
self.okBtn:addClickListener(function()
local content = self.inputFieldObj:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TMP_INPUT_FIELD).text
if content == self.besureTxStr then
ModuleManager.AccountManager:deleteAccount()
end
end)
uiMap["account_delete_ui.title_bg_img.close_btn"]:addClickListener(function()
self:closeUI()
end)
self:_display()
end
function AccountDeleteUI:_display()
local uiMap = self.root:genAllChildren()
uiMap["account_delete_ui.title_bg_img.title_text"]:setText(I18N:getGlobalText(I18N.GlobalConst.MESSAGE_BOX_TITLE))
uiMap["account_delete_ui.title_bg_img.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.BESURE_DELETE_TIPS_DESC, self.besureTxStr))
self:refreshBtn(true)
self.inputFieldObj:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TMP_INPUT_FIELD).onValueChanged:AddListener(function(content)
self:refreshBtn(content ~= self.besureTxStr)
end)
end
function AccountDeleteUI:refreshBtn(gray)
self.okBtnGray:setVisible(gray)
self.okBtn:setTouchEnable(not gray)
self.btnTx:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_TEXT_OK))
end
return AccountDeleteUI

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2dba9e1bf395ae54584347a571d14188
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -62,6 +62,7 @@ function GameSettingUI:initLoginBtn()
local deleteTx = self.uiMap["game_setting_ui.bg.delete_tx"]
deleteTx:setText(I18N:getGlobalText(I18N.GlobalConst.DELETE_ACCOUNT_DESC))
deleteTx:addClickListener(function()
ModuleManager.AccountManager:showDeleteUI()
end)
end

View File

@ -405,7 +405,6 @@ end
-- 显示引导节点
function UIManager:showTutorial()
self.tutorialCanvas:setActive(true)
self:hideChatBtn()
end
-- 隐藏引导节点
@ -972,23 +971,14 @@ function UIManager:showNotchScreen()
end
end
function UIManager:backToLogin(clearLoginType)
function UIManager:backToLogin()
self:stopCurrentBGM()
SDKManager:gameLogout(clearLoginType or false, function ()
-- 移除
-- SchedulerManager:removeCrossDaySId()
SDKManager:logout()
-- 清除引导
ModuleManager.TutorialManager:stopTutorial()
-- 触发断线回到Login界面事件
-- EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.LOGOUT_BACK_TO_LOGIN)
self:closeAllUI()
ModuleManager.BattleManager:clearOnExitScene()
self:hideChatBtn()
Game:showLoginUI()
end)
end
function UIManager:backToLoginWithoutLogout()
@ -997,7 +987,6 @@ function UIManager:backToLoginWithoutLogout()
self:closeAllUI()
ModuleManager.BattleManager:clearOnExitScene()
self:hideChatBtn()
Game:showLoginUI()
end