2023-05-31 17:53:41 +08:00

192 lines
4.9 KiB
Lua

local buff = {
[7]={
["id"]=7,
["desc"]="紅色抗性:受到紅色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
["desc"]="黃色抗性:受到黃色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
["desc"]="綠色抗性:受到綠色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
["desc"]="藍色抗性:受到藍色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
["desc"]="紫色抗性:受到紫色元素英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
["desc"]="極致抗性:受到所有英雄的傷害降低<color=#3cff28>{0}</color>。",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
["desc"]="傷害提升:造成的傷害提升{0}。",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
["desc"]="暈眩:本回合無法行動。",
["name"]="stun"
},
[34]={
["id"]=34,
["desc"]="護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害。",
["name"]="shield"
},
[36]={
["id"]=36,
["desc"]="冰霜:普攻次數-<color=#3cff28>{0}</color>。",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
["desc"]="亢奮:普攻次數+<color=#3cff28>{0}</color>。",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
["desc"]="反傷護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>200%</color>敵方傷害。",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
["desc"]="灼燒:回合結束時造成釋放者攻擊力<color=#3cff28>{0}</color>的傷害。",
["name"]="burn"
},
[49]={
["id"]=49,
["desc"]="易傷:受到所有傷害提高<color=#3cff28>{0}</color>。",
["name"]="vulnerable"
},
[50]={
["id"]=50,
["desc"]="凍結:本回合無法行動,且增益效果無效。",
["name"]="frozen"
},
[51]={
["id"]=51,
["desc"]="中毒:回合結束時造成釋放者攻擊力<color=#3cff28>{0}</color>的傷害。",
["name"]="poison"
},
[52]={
["id"]=52,
["desc"]="禁錮:本回合只可使用普攻。",
["name"]="imprison"
},
[53]={
["id"]=53,
["desc"]="腐敗:生命回復效果降低<color=#3cff28>{0}</color>。",
["name"]="corrupt"
},
[54]={
["id"]=54,
["desc"]="流血:受擊時回復攻擊者生命,回合結束時造成釋放者攻擊力<color=#3cff28>{0}</color>的傷害。",
["name"]="bleed"
},
[55]={
["id"]=55,
["desc"]="虛弱:造成的傷害降低<color=#3cff28>{0}</color>。",
["name"]="weaken"
},
[56]={
["id"]=56,
["desc"]="昏睡:本回合無法行動,受擊會移去效果。",
["name"]="lethargy"
},
[57]={
["id"]=57,
["desc"]="詛咒:攻擊不會造成傷害,而會治療對方。",
["name"]="curse"
},
[58]={
["id"]=58,
["desc"]="鎖定:隨機鎖定棋盤上的一種顏色,無法選中。",
["name"]="lock"
},
[59]={
["id"]=59,
["desc"]="先手:每回合都率先出手。",
["name"]="first_hand"
},
[61]={
["id"]=61,
["desc"]="不死:受到致命傷害不會死亡。",
["name"]="undead"
},
[62]={
["id"]=62,
["desc"]="反擊:受到直接傷害時有<color=#3cff28>{0}</color>的機率進行反擊。",
["name"]="counterattack"
},
[63]={
["id"]=63,
["desc"]="反傷:反彈<color=#3cff28>{0}</color>敵方傷害。",
["name"]="thorns"
},
[73]={
["id"]=73,
["desc"]="反傷護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>400%</color>敵方傷害。",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
["desc"]="冰霜護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害。",
["name"]="shield_ice"
},
[75]={
["id"]=75,
["desc"]="冰霜護盾:可承受最大生命值<color=#3cff28>{0}</color>的傷害,反彈<color=#3cff28>400%</color>敵方傷害。",
["name"]="shield_ice_rebound_400"
}
}
local keys = {
name = {
["dec_dmg_red_add"]=buff[7],
["dec_dmg_yellow_add"]=buff[8],
["dec_dmg_green_add"]=buff[9],
["dec_dmg_blue_add"]=buff[10],
["dec_dmg_purple_add"]=buff[11],
["dec_dmg_all_add"]=buff[12],
["dmg_addition_all_add"]=buff[24],
["stun"]=buff[33],
["shield"]=buff[34],
["normal_attack_dec"]=buff[36],
["normal_attack_add"]=buff[37],
["shield_rebound_200"]=buff[47],
["burn"]=buff[48],
["vulnerable"]=buff[49],
["frozen"]=buff[50],
["poison"]=buff[51],
["imprison"]=buff[52],
["corrupt"]=buff[53],
["bleed"]=buff[54],
["weaken"]=buff[55],
["lethargy"]=buff[56],
["curse"]=buff[57],
["lock"]=buff[58],
["first_hand"]=buff[59],
["undead"]=buff[61],
["counterattack"]=buff[62],
["thorns"]=buff[63],
["shield_rebound_400"]=buff[73],
["shield_ice"]=buff[74],
["shield_ice_rebound_400"]=buff[75]
}
}
local config = {
data=buff,
keys=keys,
count=30
}
return config