修改错名的命名

This commit is contained in:
chenxi 2023-04-19 14:17:17 +08:00
parent 53f73118a2
commit ea69a44b75
2 changed files with 4 additions and 4 deletions

View File

@ -100,7 +100,7 @@ function BattleSkillEntity:addSkillEffectRound(effect)
end
end
function BattleSkillEntity:getSkillid()
function BattleSkillEntity:getSkillId()
return self.skillId
end

View File

@ -144,7 +144,7 @@ end
function BattleUnitEntity:changeActiveSkillId(originSkillId, tartgetSkillId)
for _, skillEntity in ipairs(self.activeSkills) do
if skillEntity:getSkillid() == originSkillId then
if skillEntity:getSkillId() == originSkillId then
skillEntity:changeSkillId(tartgetSkillId)
break
end
@ -153,7 +153,7 @@ end
function BattleUnitEntity:addActiveSkillParams(skillId, effect)
for _, skillEntity in ipairs(self.activeSkills) do
if skillEntity:getSkillid() == skillId then
if skillEntity:getSkillId() == skillId then
skillEntity:addSkillEffectParams(effect)
break
end
@ -162,7 +162,7 @@ end
function BattleUnitEntity:addActiveSkillRound(skillId, effect)
for _, skillEntity in ipairs(self.activeSkills) do
if skillEntity:getSkillid() == skillId then
if skillEntity:getSkillId() == skillId then
skillEntity:addSkillEffectRound(effect)
break
end