一些优化和容错
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@ -60,6 +60,7 @@ EventManager.CUSTOM_EVENT = {
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-- BORAD_TOUCH_OVER = "BORAD_TOUCH_OVER"
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-- BORAD_TOUCH_OVER = "BORAD_TOUCH_OVER"
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DUNGEON_ARMOR_TO_TARGET_ID = "DUNGEON_ARMOR_TO_TARGET_ID",
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DUNGEON_ARMOR_TO_TARGET_ID = "DUNGEON_ARMOR_TO_TARGET_ID",
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ACTIVITY_SUMMER_END = "ACTIVITY_SUMMER_END",
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ACTIVITY_SUMMER_END = "ACTIVITY_SUMMER_END",
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FORMATION_CHANGE = "FORMATION_CHANGE",
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}
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}
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-- 此方法不能直接在外部调用,请使用例如BaseUI,BaseModule等封装好的接口
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-- 此方法不能直接在外部调用,请使用例如BaseUI,BaseModule等封装好的接口
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@ -208,4 +208,23 @@ function DungeonArmorManager:respFundReward(result)
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end
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end
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end
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end
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function DungeonArmorManager:reqFormation(formation)
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local heroes = {}
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for matchType, heroId in pairs(formation) do
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if heroId and heroId > 0 then
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table.insert(heroes, heroId)
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end
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end
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local params = {
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heroes = heroes
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}
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self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterArmorChallengeHeroesReq, params, {}, self.rspFormation)
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end
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function DungeonArmorManager:rspFormation(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.FORMATION_CHANGE, {type = GConst.BattleConst.FORMATION_TYPE.DUNGEON_ARMOR})
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end
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end
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return DungeonArmorManager
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return DungeonArmorManager
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@ -178,4 +178,23 @@ function DungeonWeaponManager:rspPassInfo(result)
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end
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end
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end
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end
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function DungeonWeaponManager:reqFormation(formation)
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local heroes = {}
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for matchType, heroId in pairs(formation) do
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if heroId and heroId > 0 then
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table.insert(heroes, heroId)
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end
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end
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local params = {
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heroes = heroes
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}
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self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterWeaponChallengeHeroesReq, params, {}, self.rspFormation)
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end
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function DungeonWeaponManager:rspFormation(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.FORMATION_CHANGE, {type = GConst.BattleConst.FORMATION_TYPE.DUNGEON_WEAPON})
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end
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end
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return DungeonWeaponManager
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return DungeonWeaponManager
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@ -22,6 +22,8 @@ local ProtoMsgType = {
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[349009610] = "TriggerGrowUpGiftNtf",
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[349009610] = "TriggerGrowUpGiftNtf",
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[433807827] = "LevelUpReq",
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[433807827] = "LevelUpReq",
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[433809660] = "LevelUpRsp",
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[433809660] = "LevelUpRsp",
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[448795573] = "ChapterArmorChallengeHeroesReq",
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[448797406] = "ChapterArmorChallengeHeroesRsp",
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[516281556] = "GuideFundMarkReq",
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[516281556] = "GuideFundMarkReq",
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[516283389] = "GuideFundMarkRsp",
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[516283389] = "GuideFundMarkRsp",
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[531558517] = "PigPlayUpdateNtf",
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[531558517] = "PigPlayUpdateNtf",
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@ -59,6 +61,8 @@ local ProtoMsgType = {
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[1435949623] = "AppStorePaidRsp",
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[1435949623] = "AppStorePaidRsp",
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[1471116409] = "BindReq",
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[1471116409] = "BindReq",
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[1471118242] = "BindRsp",
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[1471118242] = "BindRsp",
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[1502684232] = "ChapterWeaponChallengeHeroesReq",
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[1502686065] = "ChapterWeaponChallengeHeroesRsp",
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[1571167683] = "ChapterArmorChallengeFarmReq",
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[1571167683] = "ChapterArmorChallengeFarmReq",
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[1571169516] = "ChapterArmorChallengeFarmRsp",
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[1571169516] = "ChapterArmorChallengeFarmRsp",
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[1571184475] = "ChapterShardsChallengeFarmReq",
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[1571184475] = "ChapterShardsChallengeFarmReq",
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@ -228,6 +232,8 @@ local ProtoMsgType = {
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TriggerGrowUpGiftNtf = 349009610,
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TriggerGrowUpGiftNtf = 349009610,
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LevelUpReq = 433807827,
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LevelUpReq = 433807827,
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LevelUpRsp = 433809660,
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LevelUpRsp = 433809660,
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ChapterArmorChallengeHeroesReq = 448795573,
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ChapterArmorChallengeHeroesRsp = 448797406,
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GuideFundMarkReq = 516281556,
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GuideFundMarkReq = 516281556,
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GuideFundMarkRsp = 516283389,
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GuideFundMarkRsp = 516283389,
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PigPlayUpdateNtf = 531558517,
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PigPlayUpdateNtf = 531558517,
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@ -265,6 +271,8 @@ local ProtoMsgType = {
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AppStorePaidRsp = 1435949623,
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AppStorePaidRsp = 1435949623,
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BindReq = 1471116409,
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BindReq = 1471116409,
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BindRsp = 1471118242,
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BindRsp = 1471118242,
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ChapterWeaponChallengeHeroesReq = 1502684232,
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ChapterWeaponChallengeHeroesRsp = 1502686065,
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ChapterArmorChallengeFarmReq = 1571167683,
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ChapterArmorChallengeFarmReq = 1571167683,
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ChapterArmorChallengeFarmRsp = 1571169516,
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ChapterArmorChallengeFarmRsp = 1571169516,
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ChapterShardsChallengeFarmReq = 1571184475,
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ChapterShardsChallengeFarmReq = 1571184475,
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@ -434,6 +442,8 @@ local ProtoMsgType = {
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TriggerGrowUpGiftNtf = "TriggerGrowUpGiftNtf",
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TriggerGrowUpGiftNtf = "TriggerGrowUpGiftNtf",
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LevelUpReq = "LevelUpReq",
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LevelUpReq = "LevelUpReq",
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LevelUpRsp = "LevelUpRsp",
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LevelUpRsp = "LevelUpRsp",
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ChapterArmorChallengeHeroesReq = "ChapterArmorChallengeHeroesReq",
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ChapterArmorChallengeHeroesRsp = "ChapterArmorChallengeHeroesRsp",
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GuideFundMarkReq = "GuideFundMarkReq",
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GuideFundMarkReq = "GuideFundMarkReq",
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GuideFundMarkRsp = "GuideFundMarkRsp",
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GuideFundMarkRsp = "GuideFundMarkRsp",
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PigPlayUpdateNtf = "PigPlayUpdateNtf",
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PigPlayUpdateNtf = "PigPlayUpdateNtf",
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@ -471,6 +481,8 @@ local ProtoMsgType = {
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AppStorePaidRsp = "AppStorePaidRsp",
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AppStorePaidRsp = "AppStorePaidRsp",
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BindReq = "BindReq",
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BindReq = "BindReq",
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BindRsp = "BindRsp",
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BindRsp = "BindRsp",
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ChapterWeaponChallengeHeroesReq = "ChapterWeaponChallengeHeroesReq",
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ChapterWeaponChallengeHeroesRsp = "ChapterWeaponChallengeHeroesRsp",
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ChapterArmorChallengeFarmReq = "ChapterArmorChallengeFarmReq",
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ChapterArmorChallengeFarmReq = "ChapterArmorChallengeFarmReq",
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ChapterArmorChallengeFarmRsp = "ChapterArmorChallengeFarmRsp",
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ChapterArmorChallengeFarmRsp = "ChapterArmorChallengeFarmRsp",
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ChapterShardsChallengeFarmReq = "ChapterShardsChallengeFarmReq",
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ChapterShardsChallengeFarmReq = "ChapterShardsChallengeFarmReq",
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@ -30,7 +30,18 @@ function CommonFormationUI:onLoadRootComplete()
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uiMap["common_formation_ui.banner.btn_ok.tx_ok"]:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_24))
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uiMap["common_formation_ui.banner.btn_ok.tx_ok"]:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_24))
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uiMap["common_formation_ui.banner.btn_ok"]:addClickListener(function()
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uiMap["common_formation_ui.banner.btn_ok"]:addClickListener(function()
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local formation = DataManager.FormationData:getFormation(self.formationType)
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if not formation then
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self:closeUI()
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self:closeUI()
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return
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end
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if self.formationType == GConst.BattleConst.FORMATION_TYPE.DUNGEON_WEAPON then -- 武器副本
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ModuleManager.DungeonWeaponManager:reqFormation(formation)
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elseif self.formationType == GConst.BattleConst.FORMATION_TYPE.DUNGEON_ARMOR then
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ModuleManager.DungeonArmorManager:reqFormation(formation)
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else
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self:closeUI()
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end
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end)
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end)
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local heroUI = uiMap["common_formation_ui.hero_ui"]
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local heroUI = uiMap["common_formation_ui.hero_ui"]
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@ -47,6 +58,10 @@ function CommonFormationUI:onLoadRootComplete()
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self:addEventListener(EventManager.CUSTOM_EVENT.GO_SHOP, function()
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self:addEventListener(EventManager.CUSTOM_EVENT.GO_SHOP, function()
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self:closeUI()
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self:closeUI()
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end)
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end)
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self:addEventListener(EventManager.CUSTOM_EVENT.FORMATION_CHANGE, function()
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self:closeUI()
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end)
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end
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end
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function CommonFormationUI:onRefresh()
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function CommonFormationUI:onRefresh()
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@ -22,6 +22,18 @@ function ChapterData:init(data, notChangeChapterId)
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return
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return
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end
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end
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local cfg = self:getChapterCfg()[data.max_chapter_id]
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if not cfg then
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local maxChapterId = 0
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for id, info in pairs(self:getChapterCfg()) do
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if maxChapterId < id then
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maxChapterId = id
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end
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end
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data.max_chapter_id = maxChapterId
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data.max_wave = self:getChapterCfgMaxWave(data.max_chapter_id)
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end
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self.maxWave = data.max_wave or 0
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self.maxWave = data.max_wave or 0
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if self.maxWave >= self:getChapterCfgMaxWave(data.max_chapter_id) then
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if self.maxWave >= self:getChapterCfgMaxWave(data.max_chapter_id) then
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self.data.maxChapterId = data.max_chapter_id
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self.data.maxChapterId = data.max_chapter_id
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