This commit is contained in:
puxuan 2025-10-15 21:19:22 +08:00
parent d9420e4a2d
commit cfe72dae8d
10 changed files with 722 additions and 587 deletions

View File

@ -1,15 +1,15 @@
local battle_exp = { local battle_exp = {
[1]={ [1]={
["exp"]=1 ["exp"]=10000
}, },
[2]={ [2]={
["exp"]=1 ["exp"]=10000
}, },
[3]={ [3]={
["exp"]=1 ["exp"]=10000
}, },
[4]={ [4]={
["exp"]=1 ["exp"]=10000
}, },
[5]={ [5]={
["exp"]=10000 ["exp"]=10000

View File

@ -832,9 +832,61 @@ local fx = {
["bind"]="root" ["bind"]="root"
}, },
[300092]={ [300092]={
["res"]="sfx_c1_p35001_02",
["bind"]="root"
},
[300093]={
["res"]="sfx_c1_p35001_03",
["bind"]="root"
},
[300094]={
["res"]="sfx_c1_p35001_04",
["bind"]="root"
},
[300095]={
["res"]="sfx_c1_p35001_05", ["res"]="sfx_c1_p35001_05",
["bind"]="root" ["bind"]="root"
}, },
[300096]={
["res"]="sfx_c1_p55002_01",
["bind"]="root"
},
[300097]={
["res"]="sfx_c1_p55002_02",
["bind"]="root"
},
[300098]={
["res"]="sfx_c1_p55002_03",
["bind"]="root"
},
[300099]={
["res"]="sfx_c1_p55002_04",
["bind"]="root"
},
[300100]={
["res"]="sfx_c1_p55002_05",
["bind"]="root"
},
[300101]={
["res"]="sfx_c1_p26001_01",
["bind"]="root"
},
[300102]={
["res"]="sfx_c1_p26001_02",
["bind"]="root"
},
[300103]={
["res"]="sfx_c1_p26001_03",
["bind"]="root"
},
[300104]={
["res"]="sfx_c1_p26001_04",
["bind"]="root"
},
[300105]={
["res"]="sfx_c1_p26001_05",
["bind"]="root"
},
[400001]={ [400001]={
["res"]="sfx_c1_p45002_01", ["res"]="sfx_c1_p45002_01",
["bind"]="root", ["bind"]="root",
@ -1261,12 +1313,77 @@ local fx = {
["flip"]=1 ["flip"]=1
}, },
[400092]={ [400092]={
["res"]="sfx_c1_p35001_02",
["bind"]="root",
["flip"]=1
},
[400093]={
["res"]="sfx_c1_p35001_03",
["bind"]="root",
["flip"]=1
},
[400094]={
["res"]="sfx_c1_p35001_04",
["bind"]="root",
["flip"]=1
},
[400095]={
["res"]="sfx_c1_p35001_05", ["res"]="sfx_c1_p35001_05",
["bind"]="root", ["bind"]="root",
["flip"]=1 ["flip"]=1
},
[400096]={
["res"]="sfx_c1_p55002_01",
["bind"]="root",
["flip"]=1
},
[400097]={
["res"]="sfx_c1_p55002_02",
["bind"]="root",
["flip"]=1
},
[400098]={
["res"]="sfx_c1_p55002_03",
["bind"]="root",
["flip"]=1
},
[400099]={
["res"]="sfx_c1_p55002_04",
["bind"]="root",
["flip"]=1
},
[400100]={
["res"]="sfx_c1_p55002_05",
["bind"]="root",
["flip"]=1
},
[400101]={
["res"]="sfx_c1_p26001_01",
["bind"]="root",
["flip"]=1
},
[400102]={
["res"]="sfx_c1_p26001_02",
["bind"]="root",
["flip"]=1
},
[400103]={
["res"]="sfx_c1_p26001_03",
["bind"]="root",
["flip"]=1
},
[400104]={
["res"]="sfx_c1_p26001_04",
["bind"]="root",
["flip"]=1
},
[400105]={
["res"]="sfx_c1_p26001_05",
["bind"]="root",
["flip"]=1
} }
} }
local config = { local config = {
data=fx,count=291 data=fx,count=317
} }
return config return config

View File

@ -908,6 +908,8 @@ local LocalizationGlobalConst =
SUMMON_DESCR_6 = "SUMMON_DESCR_6", SUMMON_DESCR_6 = "SUMMON_DESCR_6",
SUMMON_DESCR_7 = "SUMMON_DESCR_7", SUMMON_DESCR_7 = "SUMMON_DESCR_7",
SUMMON_DESCR_8 = "SUMMON_DESCR_8", SUMMON_DESCR_8 = "SUMMON_DESCR_8",
SEVEN_DAY_DESC_3 = "SEVEN_DAY_DESC_3",
SEVEN_DAY_DESC_4 = "SEVEN_DAY_DESC_4",
} }
return LocalizationGlobalConst return LocalizationGlobalConst

View File

@ -273,7 +273,7 @@ local skill = {
}, },
["fx_self"]=300010, ["fx_self"]=300010,
["bullet_time"]={ ["bullet_time"]={
627, 726,
3000, 3000,
400 400
}, },
@ -4176,7 +4176,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer01" "suffer01"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300101,
["fx_self_mirror"]=400101
}, },
[2600111]={ [2600111]={
["position"]=2, ["position"]=2,
@ -4204,7 +4205,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300102,
["fx_self_mirror"]=400102
}, },
[2600112]={ [2600112]={
["position"]=2, ["position"]=2,
@ -4232,7 +4234,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer01" "suffer01"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300103,
["fx_self_mirror"]=400103
}, },
[2600113]={ [2600113]={
["position"]=2, ["position"]=2,
@ -4260,7 +4263,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300104,
["fx_self_mirror"]=400104
}, },
[2600120]={ [2600120]={
["energy"]=10, ["energy"]=10,
@ -4312,12 +4316,13 @@ local skill = {
"suffer02", "suffer02",
"suffer03" "suffer03"
}, },
["fx_self"]=300105,
["bullet_time"]={ ["bullet_time"]={
3102, 3102,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400105
}, },
[2600121]={ [2600121]={
["energy"]=10, ["energy"]=10,
@ -4369,12 +4374,13 @@ local skill = {
"suffer02", "suffer02",
"suffer03" "suffer03"
}, },
["fx_self"]=300105,
["bullet_time"]={ ["bullet_time"]={
3102, 3102,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400105
}, },
[2600122]={ [2600122]={
["energy"]=10, ["energy"]=10,
@ -4435,12 +4441,13 @@ local skill = {
"suffer02", "suffer02",
"suffer03" "suffer03"
}, },
["fx_self"]=300105,
["bullet_time"]={ ["bullet_time"]={
3102, 3102,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400105
}, },
[2600123]={ [2600123]={
["energy"]=10, ["energy"]=10,
@ -4501,12 +4508,13 @@ local skill = {
"suffer02", "suffer02",
"suffer03" "suffer03"
}, },
["fx_self"]=300105,
["bullet_time"]={ ["bullet_time"]={
3102, 3102,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400105
}, },
[2600124]={ [2600124]={
["position"]=2, ["position"]=2,
@ -5149,8 +5157,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self"]=300091, ["fx_self"]=300092,
["fx_self_mirror"]=400091 ["fx_self_mirror"]=400092
}, },
[3500112]={ [3500112]={
["position"]=3, ["position"]=3,
@ -5178,8 +5186,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self"]=300091, ["fx_self"]=300093,
["fx_self_mirror"]=400091 ["fx_self_mirror"]=400093
}, },
[3500113]={ [3500113]={
["position"]=3, ["position"]=3,
@ -5207,8 +5215,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self"]=300091, ["fx_self"]=300094,
["fx_self_mirror"]=400091 ["fx_self_mirror"]=400094
}, },
[3500120]={ [3500120]={
["buff_id"]={ ["buff_id"]={
@ -5279,13 +5287,13 @@ local skill = {
"suffer03", "suffer03",
"suffer03" "suffer03"
}, },
["fx_self"]=300092, ["fx_self"]=300095,
["bullet_time"]={ ["bullet_time"]={
1485, 1485,
3000, 3000,
300 300
}, },
["fx_self_mirror"]=400092 ["fx_self_mirror"]=400095
}, },
[3500121]={ [3500121]={
["buff_id"]={ ["buff_id"]={
@ -5356,13 +5364,13 @@ local skill = {
"suffer03", "suffer03",
"suffer03" "suffer03"
}, },
["fx_self"]=300092, ["fx_self"]=300095,
["bullet_time"]={ ["bullet_time"]={
1485, 1485,
3000, 3000,
300 300
}, },
["fx_self_mirror"]=400092 ["fx_self_mirror"]=400095
}, },
[3500122]={ [3500122]={
["buff_id"]={ ["buff_id"]={
@ -5433,13 +5441,13 @@ local skill = {
"suffer03", "suffer03",
"suffer03" "suffer03"
}, },
["fx_self"]=300092, ["fx_self"]=300095,
["bullet_time"]={ ["bullet_time"]={
1485, 1485,
3000, 3000,
300 300
}, },
["fx_self_mirror"]=400092 ["fx_self_mirror"]=400095
}, },
[3500123]={ [3500123]={
["buff_id"]={ ["buff_id"]={
@ -5510,13 +5518,13 @@ local skill = {
"suffer03", "suffer03",
"suffer03" "suffer03"
}, },
["fx_self"]=300092, ["fx_self"]=300095,
["bullet_time"]={ ["bullet_time"]={
1485, 1485,
3000, 3000,
300 300
}, },
["fx_self_mirror"]=400092 ["fx_self_mirror"]=400095
}, },
[3500124]={ [3500124]={
["position"]=3, ["position"]=3,
@ -6324,11 +6332,7 @@ local skill = {
["round"]=1 ["round"]=1
} }
}, },
["obj"]=2, ["obj"]=2
["skill_position"]={
1,
120
}
}, },
[4300125]={ [4300125]={
["position"]=4, ["position"]=4,
@ -6360,11 +6364,7 @@ local skill = {
["round"]=1 ["round"]=1
} }
}, },
["obj"]=2, ["obj"]=2
["skill_position"]={
1,
120
}
}, },
[4300126]={ [4300126]={
["position"]=4, ["position"]=4,
@ -6396,11 +6396,7 @@ local skill = {
["round"]=2 ["round"]=2
} }
}, },
["obj"]=2, ["obj"]=2
["skill_position"]={
1,
120
}
}, },
[4400110]={ [4400110]={
["position"]=4, ["position"]=4,
@ -6612,7 +6608,7 @@ local skill = {
["effect"]={ ["effect"]={
{ {
["type"]="dmg_addition_blue_add", ["type"]="dmg_addition_blue_add",
["num"]=5000, ["num"]=3000,
["ratio"]=10000, ["ratio"]=10000,
["round"]=1 ["round"]=1
} }
@ -6644,7 +6640,7 @@ local skill = {
["effect"]={ ["effect"]={
{ {
["type"]="dmg_addition_blue_add", ["type"]="dmg_addition_blue_add",
["num"]=8000, ["num"]=5000,
["ratio"]=10000, ["ratio"]=10000,
["round"]=1 ["round"]=1
} }
@ -6657,7 +6653,7 @@ local skill = {
{ {
{ {
["type"]="state", ["type"]="state",
["attr"]="burn", ["attr"]="normal_attack_dec",
["op"]=">", ["op"]=">",
["v"]=0, ["v"]=0,
["side"]=2 ["side"]=2
@ -6672,16 +6668,16 @@ local skill = {
}, },
["combo_position"]=4, ["combo_position"]=4,
["effect_type"]=2, ["effect_type"]=2,
["trigger"]=7, ["trigger"]=6,
["effect"]={ ["effect"]={
{ {
["type"]="dmg_addition_blue_add", ["type"]="frozen",
["num"]=12000, ["num"]=0,
["ratio"]=10000, ["ratio"]=5000,
["round"]=1 ["round"]=1
} }
}, },
["obj"]=1 ["obj"]=2
}, },
[4400126]={ [4400126]={
["position"]=4, ["position"]=4,
@ -8439,7 +8435,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer01" "suffer01"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300096,
["fx_self_mirror"]=400096
}, },
[5500211]={ [5500211]={
["position"]=5, ["position"]=5,
@ -8467,7 +8464,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300097,
["fx_self_mirror"]=400097
}, },
[5500212]={ [5500212]={
["position"]=5, ["position"]=5,
@ -8495,7 +8493,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer01" "suffer01"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300098,
["fx_self_mirror"]=400098
}, },
[5500213]={ [5500213]={
["position"]=5, ["position"]=5,
@ -8523,7 +8522,8 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer02" "suffer02"
}, },
["fx_self_mirror"]=100000 ["fx_self"]=300099,
["fx_self_mirror"]=400099
}, },
[5500220]={ [5500220]={
["buff_id"]={ ["buff_id"]={
@ -8601,12 +8601,13 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer03" "suffer03"
}, },
["fx_self"]=300100,
["bullet_time"]={ ["bullet_time"]={
2244, 2244,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400100
}, },
[5500221]={ [5500221]={
["buff_id"]={ ["buff_id"]={
@ -8684,12 +8685,13 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer03" "suffer03"
}, },
["fx_self"]=300100,
["bullet_time"]={ ["bullet_time"]={
2244, 2244,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400100
}, },
[5500222]={ [5500222]={
["buff_id"]={ ["buff_id"]={
@ -8767,12 +8769,13 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer03" "suffer03"
}, },
["fx_self"]=300100,
["bullet_time"]={ ["bullet_time"]={
2244, 2244,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400100
}, },
[5500223]={ [5500223]={
["buff_id"]={ ["buff_id"]={
@ -8850,12 +8853,13 @@ local skill = {
["name_hit"]={ ["name_hit"]={
"suffer03" "suffer03"
}, },
["fx_self"]=300100,
["bullet_time"]={ ["bullet_time"]={
2244, 2244,
3000, 3000,
400 400
}, },
["fx_self_mirror"]=100000 ["fx_self_mirror"]=400100
}, },
[5500224]={ [5500224]={
["position"]=5, ["position"]=5,

View File

@ -5318,7 +5318,7 @@ local skill_rogue = {
53001 53001
} }
}, },
[3400141]={ [3500141]={
["universal"]=2, ["universal"]=2,
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
@ -5338,7 +5338,7 @@ local skill_rogue = {
["icon_base"]="4", ["icon_base"]="4",
["entry"]=0 ["entry"]=0
}, },
[3400142]={ [3500142]={
["universal"]=2, ["universal"]=2,
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
@ -5358,7 +5358,7 @@ local skill_rogue = {
["icon_base"]="4", ["icon_base"]="4",
["entry"]=1 ["entry"]=1
}, },
[3400143]={ [3500143]={
["universal"]=2, ["universal"]=2,
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
@ -5378,7 +5378,7 @@ local skill_rogue = {
["icon_base"]="4", ["icon_base"]="4",
["entry"]=2 ["entry"]=2
}, },
[3400144]={ [3500144]={
["universal"]=3, ["universal"]=3,
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
@ -6399,6 +6399,12 @@ local skill_rogue = {
["type"]=12, ["type"]=12,
["skill_position"]=4, ["skill_position"]=4,
["effect"]={ ["effect"]={
{
["type"]="add_skill",
["num"]=4400124,
["ratio"]=10000,
["round"]=1
},
{ {
["type"]="add_skill", ["type"]="add_skill",
["num"]=4400125, ["num"]=4400125,
@ -6414,7 +6420,8 @@ local skill_rogue = {
16001, 16001,
15002, 15002,
14001, 14001,
13001 13001,
44001
} }
}, },
[4400141]={ [4400141]={

View File

@ -908,6 +908,8 @@ local localization_global =
["SUMMON_DESCR_6"] = "召唤英雄,可获得", ["SUMMON_DESCR_6"] = "召唤英雄,可获得",
["SUMMON_DESCR_7"] = "每周折扣限购:{0}/{1}", ["SUMMON_DESCR_7"] = "每周折扣限购:{0}/{1}",
["SUMMON_DESCR_8"] = "{0}% 折扣", ["SUMMON_DESCR_8"] = "{0}% 折扣",
["SEVEN_DAY_DESC_3"] = "每日解锁",
["SEVEN_DAY_DESC_4"] = "超值礼包!",
} }
return localization_global return localization_global

View File

@ -1,399 +1,399 @@
local hero = { local hero = {
[13001]={ [13001]={
["name"]="熔芯", ["name"]="熔芯",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[14001]={ [14001]={
["name"]="过热小莫", ["name"]="过热小莫",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[15001]={ [15001]={
["name"]="火花姬", ["name"]="火花姬",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[15002]={ [15002]={
["name"]="废铁老爹", ["name"]="废铁老爹",
["skill_1"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[16001]={ [16001]={
["name"]="血祭修女", ["name"]="血祭修女",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[23001]={ [23001]={
["name"]="甲虫武士", ["name"]="甲虫武士",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[24001]={ [24001]={
["name"]="平底锅战神", ["name"]="平底锅战神",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[25001]={ [25001]={
["name"]="科技狼人", ["name"]="科技狼人",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[25002]={ [25002]={
["name"]="电锤狂战", ["name"]="电锤狂战",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[26001]={ [26001]={
["name"]="闪送雷神", ["name"]="闪送雷神",
["skill_1"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[33001]={ [33001]={
["name"]="荒野镖客", ["name"]="荒野镖客",
["skill_1"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[34001]={ [34001]={
["name"]="光合特工", ["name"]="光合特工",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[35001]={ [35001]={
["name"]="树懒镖师", ["name"]="树懒镖师",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[35002]={ [35002]={
["name"]="快递仙人", ["name"]="快递仙人",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>爆炸伤害<color=#ffb03f>+15%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[43001]={ [43001]={
["name"]="气泡柴犬", ["name"]="气泡柴犬",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>范围伤害<color=#ffb03f>+10%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[44001]={ [44001]={
["name"]="海的女儿", ["name"]="海的女儿",
["skill_1"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能3]</color></u>暴击伤害提升<color=#ffb03f>0.5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[45001]={ [45001]={
["name"]="外卖天使", ["name"]="外卖天使",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>击退概率提升<color=#ffb03f>5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[45002]={ [45002]={
["name"]="冰鲜队长", ["name"]="冰鲜队长",
["skill_1"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能1]</color></u>相邻水系角色攻击<color=#ffb03f>+4%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[53001]={ [53001]={
["name"]="圣盾卫士", ["name"]="圣盾卫士",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>伤害降低少<color=#ffb03f>15%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[54001]={ [54001]={
["name"]="混沌巫师", ["name"]="混沌巫师",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>伤害不再降低" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[55001]={ [55001]={
["name"]="死灵法师", ["name"]="死灵法师",
["skill_1"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能2]</color></u>子弹穿透<color=#ffb03f>+1</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能4]</color></u>减速效果<color=#ffb03f>+5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
}, },
[55002]={ [55002]={
["name"]="血族快递伯爵", ["name"]="血族快递伯爵",
["skill_1"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_1"]="<color=#feee3a><u>[技能2]</color></u>解锁",
["skill_2"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_2"]="<color=#feee3a><u>[技能3]</color></u>解锁",
["skill_3"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_3"]="<color=#feee3a><u>[技能4]</color></u>解锁",
["skill_4"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_4"]="<color=#feee3a><u>[技能1]</color></u>战斗内直接生效",
["skill_5"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_5"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_6"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_6"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_7"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_7"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_8"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_8"]="<color=#feee3a><u>[技能2]</color></u>战斗内直接生效",
["skill_9"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_9"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_10"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_10"]="<color=#feee3a><u>[技能1]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_11"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_11"]="<color=#feee3a><u>[技能2]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_12"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_12"]="<color=#feee3a><u>[技能3]</color></u>战斗内直接生效",
["skill_13"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>", ["skill_13"]="<color=#feee3a><u>[技能3]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_14"]="<color=#feee3a><u>[技能4]</color></u>触发需要攻击次数<color=#ffb03f>-1</color>", ["skill_14"]="<color=#feee3a><u>[技能4]</color></u>伤害提升<color=#ffb03f>5%</color>",
["skill_15"]="<color=#feee3a><u>[技能2]</color></u>范围<color=#ffb03f>+5%</color>" ["skill_15"]="<color=#feee3a><u>[技能4]</color></u>战斗内直接生效"
} }
} }
local config = { local config = {

View File

@ -408,28 +408,28 @@ local skill_rogue = {
["rougedesc"]="火花姬技能附加自愈效果+2回合自愈效果提高50%" ["rougedesc"]="火花姬技能附加自愈效果+2回合自愈效果提高50%"
}, },
[1500131]={ [1500131]={
["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%", ["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo火花姬普攻和技能对<color=#5bff5f>流血</color>敌人伤害增加10%" ["rougedesc"]="Combo火花姬普攻和技能对<color=#5bff5f>流血</color>敌人伤害增加10%"
}, },
[1500132]={ [1500132]={
["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%", ["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo火花姬普攻和技能对<color=#5bff5f>流血</color>敌人伤害增加20%" ["rougedesc"]="Combo火花姬普攻和技能对<color=#5bff5f>流血</color>敌人伤害增加20%"
}, },
[1500133]={ [1500133]={
["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%", ["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo火花姬普攻和技能对<color=#5bff5f>流血</color>敌人伤害增加20%" ["rougedesc"]="Combo火花姬普攻和技能对<color=#5bff5f>流血</color>敌人伤害增加20%"
}, },
[1500134]={ [1500134]={
["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%", ["desc"]="Combo火花姬普攻技能对<color=#049500>流血</color>敌人伤害增加10%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
@ -632,28 +632,28 @@ local skill_rogue = {
["rougedesc"]="血祭修女技能释放后为团队附加<color=#049500>亢奋</color>效果3回合技能伤害增加300%" ["rougedesc"]="血祭修女技能释放后为团队附加<color=#049500>亢奋</color>效果3回合技能伤害增加300%"
}, },
[1600131]={ [1600131]={
["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加10%", ["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加10%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo血祭修女普攻和技能对<color=#5bff5f>灼烧</color>敌人伤害增加10%" ["rougedesc"]="Combo血祭修女普攻和技能对<color=#5bff5f>灼烧</color>敌人伤害增加10%"
}, },
[1600132]={ [1600132]={
["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加20%", ["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加20%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo血祭修女普攻和技能对<color=#5bff5f>灼烧</color>敌人伤害增加20%" ["rougedesc"]="Combo血祭修女普攻和技能对<color=#5bff5f>灼烧</color>敌人伤害增加20%"
}, },
[1600133]={ [1600133]={
["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加20%", ["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加20%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo血祭修女普攻和技能对<color=#5bff5f>灼烧</color>敌人伤害增加20%" ["rougedesc"]="Combo血祭修女普攻和技能对<color=#5bff5f>灼烧</color>敌人伤害增加20%"
}, },
[1600134]={ [1600134]={
["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加30%", ["desc"]="Combo血祭修女普攻技能对<color=#049500>灼烧</color>敌人伤害增加30%",
["entry_1"]="增伤提升至20%", ["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%", ["entry_3"]="增伤提升至30%",
@ -1500,88 +1500,88 @@ local skill_rogue = {
["rougedesc"]="树懒镖师技能可左右消除4格链接增伤15%" ["rougedesc"]="树懒镖师技能可左右消除4格链接增伤15%"
}, },
[3500121]={ [3500121]={
["desc"]="树懒镖师技能有50%几率附加<color=#049500>易伤</color>1回合", ["desc"]="树懒镖师技能伤害提升300%",
["entry_1"]="几率提升至100%", ["entry_1"]="技能命中附加中毒1回合",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="中毒伤害提升100%",
["rougedesc"]="树懒镖师技能有50%几率附加<color=#5bff5f>易伤</color>1回合" ["rougedesc"]="树懒镖师技能伤害提升300%"
}, },
[3500122]={ [3500122]={
["desc"]="树懒镖师技能有50%几率附加<color=#049500>易伤</color>1回合", ["desc"]="树懒镖师技能伤害提升300%",
["entry_1"]="几率提升至100%", ["entry_1"]="技能命中附加中毒1回合",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="中毒伤害提升100%",
["rougedesc"]="树懒镖师技能有100%几率附加<color=#5bff5f>易伤</color>1回合" ["rougedesc"]="树懒镖师技能伤害提升300%"
}, },
[3500123]={ [3500123]={
["desc"]="树懒镖师技能有50%几率附加<color=#049500>易伤</color>1回合", ["desc"]="树懒镖师技能伤害提升300%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="技能命中附加中毒1回合",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="中毒伤害提升100%",
["rougedesc"]="树懒镖师技能有100%几率附加<color=#5bff5f>易伤</color>1回合" ["rougedesc"]="树懒镖师技能伤害提升300%,技能附加<color=#049500>中毒</color>1回合。"
}, },
[3500124]={ [3500124]={
["desc"]="树懒镖师技能有50%几率附加<color=#049500>易伤</color>1回合", ["desc"]="树懒镖师技能伤害提升300%",
["entry_1"]="几率提升至100%", ["entry_1"]="技能命中附加中毒1回合",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="中毒伤害提升100%",
["rougedesc"]="树懒镖师技能有100%几率附加<color=#5bff5f>易伤</color>2回合" ["rougedesc"]="树懒镖师技能伤害提升300%,技能附加<color=#049500>中毒</color>1回合。"
}, },
[3500131]={ [3500131]={
["desc"]="Combo树懒镖师技能命中<color=#049500>中毒</color>敌人有50%几率额外附加1层<color=#049500>中毒</color>2回合", ["desc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合",
["entry_1"]="中毒伤害提升", ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="几率提升至100%", ["entry_3"]="中毒回合数+1",
["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合" ["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合"
}, },
[3500132]={ [3500132]={
["desc"]="Combo树懒镖师技能命中<color=#049500>中毒</color>敌人有50%几率额外附加1层<color=#049500>中毒</color>2回合", ["desc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合",
["entry_1"]="中毒伤害提升", ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="几率提升至100%", ["entry_3"]="中毒回合数+1",
["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合<color=#5bff5f>中毒</color>伤害提升" ["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有100%几率额外附加1层<color=#5bff5f>中毒</color>2回合"
}, },
[3500133]={ [3500133]={
["desc"]="Combo树懒镖师技能命中<color=#049500>中毒</color>敌人有50%几率额外附加1层<color=#049500>中毒</color>2回合", ["desc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="几率提升至100%", ["entry_3"]="中毒回合数+1",
["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合<color=#5bff5f>中毒</color>伤害提升" ["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有100%几率额外附加1层<color=#5bff5f>中毒</color>2回合"
}, },
[3500134]={ [3500134]={
["desc"]="Combo树懒镖师技能命中<color=#049500>中毒</color>敌人有50%几率额外附加1层<color=#049500>中毒</color>2回合", ["desc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有50%几率额外附加1层<color=#5bff5f>中毒</color>2回合",
["entry_1"]="中毒伤害提升", ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="几率提升至100%", ["entry_3"]="中毒回合数+1",
["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有100%几率额外附加1层<color=#5bff5f>中毒</color>2回合/<color=#5bff5f>中毒</color>伤害提升" ["rougedesc"]="Combo树懒镖师技能命中<color=#5bff5f>中毒</color>敌人有100%几率额外附加1层<color=#5bff5f>中毒</color>3回合"
}, },
[3500141]={ [3500141]={
["desc"]="树懒镖师普攻有20%几率附加<color=#049500>中毒</color>1回合", ["desc"]="树懒镖师攻击提升5%",
["entry_1"]="中毒回合数+1", ["entry_1"]="攻击提升至10%",
["entry_2"]="几率提升至25%", ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="树懒镖师普攻有20%几率附加<color=#5bff5f>中毒</color>1回合" ["rougedesc"]="树懒镖师攻击提升5%"
}, },
[3500142]={ [3500142]={
["desc"]="树懒镖师普攻有20%几率附加<color=#049500>中毒</color>1回合", ["desc"]="树懒镖师攻击提升5%",
["entry_1"]="中毒回合数+1", ["entry_1"]="攻击提升至10%",
["entry_2"]="几率提升至25%", ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="树懒镖师普攻有20%几率附加<color=#5bff5f>中毒</color>2回合" ["rougedesc"]="树懒镖师攻击提升10%"
}, },
[3500143]={ [3500143]={
["desc"]="树懒镖师普攻有20%几率附加<color=#049500>中毒</color>1回合", ["desc"]="树懒镖师攻击提升5%",
["entry_1"]="中毒回合数+1", ["entry_1"]="攻击提升至10%",
["entry_2"]="几率提升至25%", ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="树懒镖师普攻有25%几率附加<color=#5bff5f>中毒</color>2回合" ["rougedesc"]="树懒镖师攻击提升15%"
}, },
[3500144]={ [3500144]={
["desc"]="树懒镖师普攻有20%几率附加<color=#049500>中毒</color>1回合", ["desc"]="树懒镖师攻击提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="攻击提升至10%",
["entry_2"]="几率提升至25%", ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="树懒镖师普攻有25%几率附加<color=#5bff5f>中毒</color>2回合" ["rougedesc"]="树懒镖师攻击提升15%"
}, },
[3500211]={ [3500211]={
["desc"]="快递仙人技能可上下消除2格", ["desc"]="快递仙人技能可上下消除2格",
@ -1612,32 +1612,32 @@ local skill_rogue = {
["rougedesc"]="快递仙人技能可上下消除4格链接增伤10%" ["rougedesc"]="快递仙人技能可上下消除4格链接增伤10%"
}, },
[3500221]={ [3500221]={
["desc"]="快递仙人技能命中附加<color=#049500>易伤</color>1回合", ["desc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%",
["entry_1"]="易伤效果提", ["entry_1"]="易伤效果提",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="易伤回合数+1",
["rougedesc"]="快递仙人技能命中附加<color=#5bff5f>易伤</color>1回合" ["rougedesc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%"
}, },
[3500222]={ [3500222]={
["desc"]="快递仙人技能命中附加<color=#049500>易伤</color>1回合", ["desc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%",
["entry_1"]="易伤效果提", ["entry_1"]="易伤效果提",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="易伤回合数+1",
["rougedesc"]="快递仙人技能命中附加<color=#5bff5f>易伤</color>1回合<color=#5bff5f>易伤</color>效果提高" ["rougedesc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%"
}, },
[3500223]={ [3500223]={
["desc"]="快递仙人技能命中附加<color=#049500>易伤</color>1回合", ["desc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="易伤效果提高",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="易伤回合数+1",
["rougedesc"]="快递仙人技能命中附加<color=#5bff5f>易伤</color>1回合<color=#5bff5f>易伤</color>效果提高" ["rougedesc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%"
}, },
[3500224]={ [3500224]={
["desc"]="快递仙人技能命中附加<color=#049500>易伤</color>1回合", ["desc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%",
["entry_1"]="易伤效果提", ["entry_1"]="易伤效果提",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1", ["entry_3"]="易伤回合数+1",
["rougedesc"]="快递仙人技能命中附加<color=#5bff5f>易伤</color>2回合<color=#5bff5f>易伤</color>效果提高" ["rougedesc"]="快递仙人技能命附加<color=#049500>易伤</color>的概率提高至100%<color=#049500>易伤</color>回合数提升至2回合"
}, },
[3500231]={ [3500231]={
["desc"]="快递仙人攻击提升5%", ["desc"]="快递仙人攻击提升5%",
@ -1655,7 +1655,7 @@ local skill_rogue = {
}, },
[3500233]={ [3500233]={
["desc"]="快递仙人攻击提升5%", ["desc"]="快递仙人攻击提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="攻击提升至10%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="攻击提升至15%", ["entry_3"]="攻击提升至15%",
["rougedesc"]="快递仙人攻击提升10%" ["rougedesc"]="快递仙人攻击提升10%"
@ -1668,32 +1668,32 @@ local skill_rogue = {
["rougedesc"]="快递仙人攻击提升15%" ["rougedesc"]="快递仙人攻击提升15%"
}, },
[3500241]={ [3500241]={
["desc"]="快递仙人普攻有20%几率附加<color=#049500>流血</color>2回合", ["desc"]="快递仙人普攻有5%几率附加<color=#049500>流血</color>2回合",
["entry_1"]="流血回合数+1", ["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升", ["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="快递仙人普攻有20%几率附加<color=#5bff5f>流血</color>2回合" ["rougedesc"]="快递仙人普攻有5%几率附加<color=#5bff5f>流血</color>2回合"
}, },
[3500242]={ [3500242]={
["desc"]="快递仙人普攻有20%几率附加<color=#049500>流血</color>2回合", ["desc"]="快递仙人普攻有5%几率附加<color=#049500>流血</color>2回合",
["entry_1"]="流血回合数+1", ["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升", ["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="快递仙人普攻有20%几率附加<color=#5bff5f>流血</color>3回合" ["rougedesc"]="快递仙人普攻有5%几率附加<color=#5bff5f>流血</color>2回合"
}, },
[3500243]={ [3500243]={
["desc"]="快递仙人普攻有20%几率附加<color=#049500>流血</color>2回合", ["desc"]="快递仙人普攻有5%几率附加<color=#049500>流血</color>2回合",
["entry_1"]="流血回合数+1", ["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升", ["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="快递仙人普攻有20%几率附加<color=#5bff5f>流血</color>3回合<color=#5bff5f>流血</color>伤害提升" ["rougedesc"]="快递仙人普攻有5%几率附加<color=#5bff5f>流血</color>3回合<color=#5bff5f>流血</color>伤害提升"
}, },
[3500244]={ [3500244]={
["desc"]="快递仙人普攻有20%几率附加<color=#049500>流血</color>2回合", ["desc"]="快递仙人普攻有5%几率附加<color=#049500>流血</color>2回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升", ["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="快递仙人普攻有20%几率附加<color=#5bff5f>流血</color>3回合<color=#5bff5f>流血</color>伤害提升" ["rougedesc"]="快递仙人普攻有5%几率附加<color=#5bff5f>流血</color>3回合<color=#5bff5f>流血</color>伤害提升"
}, },
[4300111]={ [4300111]={
["desc"]="气泡柴犬技能可随机消除2格", ["desc"]="气泡柴犬技能可随机消除2格",
@ -1705,7 +1705,7 @@ local skill_rogue = {
[4300112]={ [4300112]={
["desc"]="气泡柴犬技能可随机消除2格", ["desc"]="气泡柴犬技能可随机消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="消除数+2",
["entry_3"]="消除数+2", ["entry_3"]="消除数+2",
["rougedesc"]="气泡柴犬技能可随机消除2格" ["rougedesc"]="气泡柴犬技能可随机消除2格"
}, },
@ -1739,7 +1739,7 @@ local skill_rogue = {
}, },
[4300123]={ [4300123]={
["desc"]="气泡柴犬技能命中50%几率附加<color=#049500>冰霜</color>1回合", ["desc"]="气泡柴犬技能命中50%几率附加<color=#049500>冰霜</color>1回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="几率提升至100%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="冰霜回合数+1", ["entry_3"]="冰霜回合数+1",
["rougedesc"]="气泡柴犬技能命中100%几率附加<color=#5bff5f>冰霜</color>1回合" ["rougedesc"]="气泡柴犬技能命中100%几率附加<color=#5bff5f>冰霜</color>1回合"
@ -1767,7 +1767,7 @@ local skill_rogue = {
}, },
[4300133]={ [4300133]={
["desc"]="Combo气泡柴犬技能命中<color=#049500>冰霜</color>敌人20%几率附加<color=#049500>冻结</color>1回合", ["desc"]="Combo气泡柴犬技能命中<color=#049500>冰霜</color>敌人20%几率附加<color=#049500>冻结</color>1回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="几率提升至40%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="冻结回合数+1", ["entry_3"]="冻结回合数+1",
["rougedesc"]="Combo气泡柴犬技能命中<color=#5bff5f>冰霜</color>敌人40%几率附加<color=#5bff5f>冻结</color>1回合" ["rougedesc"]="Combo气泡柴犬技能命中<color=#5bff5f>冰霜</color>敌人40%几率附加<color=#5bff5f>冻结</color>1回合"
@ -1802,7 +1802,7 @@ local skill_rogue = {
}, },
[4300144]={ [4300144]={
["desc"]="气泡柴犬攻击提升5%", ["desc"]="气泡柴犬攻击提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="攻击提升至10%",
["entry_2"]="攻击提升至15%", ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="气泡柴犬攻击提升15%" ["rougedesc"]="气泡柴犬攻击提升15%"
@ -1817,7 +1817,7 @@ local skill_rogue = {
[4400112]={ [4400112]={
["desc"]="海的女儿技能可左右消除2格", ["desc"]="海的女儿技能可左右消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="左右消除增加2格",
["entry_3"]="技能链接时伤害增加15%", ["entry_3"]="技能链接时伤害增加15%",
["rougedesc"]="海的女儿技能可左右消除2格" ["rougedesc"]="海的女儿技能可左右消除2格"
}, },
@ -1851,7 +1851,7 @@ local skill_rogue = {
}, },
[4400123]={ [4400123]={
["desc"]="海的女儿技能命中附加<color=#049500>冰霜</color>1回合", ["desc"]="海的女儿技能命中附加<color=#049500>冰霜</color>1回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="冰霜回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提高", ["entry_3"]="技能伤害提高",
["rougedesc"]="海的女儿技能命中附加<color=#5bff5f>冰霜</color>2回合" ["rougedesc"]="海的女儿技能命中附加<color=#5bff5f>冰霜</color>2回合"
@ -1864,32 +1864,32 @@ local skill_rogue = {
["rougedesc"]="海的女儿技能命中附加<color=#5bff5f>冰霜</color>2回合技能伤害提高25%" ["rougedesc"]="海的女儿技能命中附加<color=#5bff5f>冰霜</color>2回合技能伤害提高25%"
}, },
[4400131]={ [4400131]={
["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤30%",
["entry_1"]="增伤提升至100%", ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能命中<color=#5bff5f>冰霜</color>敌人50%几率附加<color=#5bff5f>冻结</color>1回合", ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤50%" ["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤30%"
}, },
[4400132]={ [4400132]={
["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤30%",
["entry_1"]="增伤提升至100%", ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能命中<color=#5bff5f>冰霜</color>敌人50%几率附加<color=#5bff5f>冻结</color>1回合", ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤100%" ["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤50%"
}, },
[4400133]={ [4400133]={
["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤30%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能命中<color=#5bff5f>冰霜</color>敌人50%几率附加<color=#5bff5f>冻结</color>1回合", ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤100%" ["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤50%"
}, },
[4400134]={ [4400134]={
["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo海的女儿技能对<color=#049500>灼烧</color>敌人增伤30%",
["entry_1"]="增伤提升至100%", ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能命中<color=#5bff5f>冰霜</color>敌人50%几率附加<color=#5bff5f>冻结</color>1回合", ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤100%;技能命中<color=#5bff5f>冰霜</color>敌人50%几率附加<color=#5bff5f>冻结</color>1回合" ["rougedesc"]="Combo海的女儿技能对<color=#5bff5f>灼烧</color>敌人增伤50%;技能命中<color=#5bff5f>冰霜</color>敌人50%几率附加<color=#5bff5f>冻结</color>1回合"
}, },
[4400141]={ [4400141]={
["desc"]="海的女儿技能释放后50%几率为自身附加1回合<color=#049500>反伤冰盾</color>", ["desc"]="海的女儿技能释放后50%几率为自身附加1回合<color=#049500>反伤冰盾</color>",
@ -1914,7 +1914,7 @@ local skill_rogue = {
}, },
[4400144]={ [4400144]={
["desc"]="海的女儿技能释放后50%几率为自身附加1回合<color=#049500>反伤冰盾</color>", ["desc"]="海的女儿技能释放后50%几率为自身附加1回合<color=#049500>反伤冰盾</color>",
["entry_1"]="战斗中直接生效!", ["entry_1"]="反伤效果提升",
["entry_2"]="护盾回合数+1", ["entry_2"]="护盾回合数+1",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="海的女儿技能释放后50%几率为自身附加2回合<color=#5bff5f>反伤冰盾</color>反伤倍率提高50%" ["rougedesc"]="海的女儿技能释放后50%几率为自身附加2回合<color=#5bff5f>反伤冰盾</color>反伤倍率提高50%"
@ -1976,32 +1976,32 @@ local skill_rogue = {
["rougedesc"]="外卖天使技能有100%几率附加<color=#5bff5f>冻结</color>2回合" ["rougedesc"]="外卖天使技能有100%几率附加<color=#5bff5f>冻结</color>2回合"
}, },
[4500131]={ [4500131]={
["desc"]="Combo外卖天使技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤50%",
["entry_1"]="增伤提升至80%", ["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%", ["entry_3"]="增伤提升至120%",
["rougedesc"]="Combo外卖天使技能对<color=#5bff5f>灼烧</color>敌人增伤50%" ["rougedesc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤50%"
}, },
[4500132]={ [4500132]={
["desc"]="Combo外卖天使技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤50%",
["entry_1"]="增伤提升至80%", ["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%", ["entry_3"]="增伤提升至120%",
["rougedesc"]="Combo外卖天使技能对<color=#5bff5f>灼烧</color>敌人增伤80%" ["rougedesc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤80%"
}, },
[4500133]={ [4500133]={
["desc"]="Combo外卖天使技能对<color=#049500>灼烧</color>敌人增伤50%", ["desc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤50%",
["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%",
["rougedesc"]="Combo外卖天使技能对<color=#5bff5f>灼烧</color>敌人增伤80%"
},
[4500134]={
["desc"]="Combo外卖天使技能对<color=#049500>灼烧</color>敌人增伤50%",
["entry_1"]="增伤提升至80%", ["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%", ["entry_3"]="增伤提升至120%",
["rougedesc"]="Combo外卖天使技能对<color=#5bff5f>灼烧</color>敌人增伤120%" ["rougedesc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤80%"
},
[4500134]={
["desc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤50%",
["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%",
["rougedesc"]="Combo外卖天使普攻和技能对<color=#049500>灼烧</color>敌人增伤120%"
}, },
[4500141]={ [4500141]={
["desc"]="外卖天使普攻有20%几率附加<color=#049500>冰霜</color>1回合", ["desc"]="外卖天使普攻有20%几率附加<color=#049500>冰霜</color>1回合",
@ -2041,7 +2041,7 @@ local skill_rogue = {
[4500212]={ [4500212]={
["desc"]="冰鲜队长技能可上下消除2格", ["desc"]="冰鲜队长技能可上下消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="上下消除增加2格",
["entry_3"]="技能链接时伤害增加15%", ["entry_3"]="技能链接时伤害增加15%",
["rougedesc"]="冰鲜队长技能可上下消除2格" ["rougedesc"]="冰鲜队长技能可上下消除2格"
}, },
@ -2075,7 +2075,7 @@ local skill_rogue = {
}, },
[4500223]={ [4500223]={
["desc"]="冰鲜队长技能命中附加<color=#049500>冰霜</color>1回合", ["desc"]="冰鲜队长技能命中附加<color=#049500>冰霜</color>1回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="技能腐败回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="冰霜回合数+1", ["entry_3"]="冰霜回合数+1",
["rougedesc"]="冰鲜队长技能命中附加<color=#5bff5f>冰霜</color>1回合<color=#5bff5f>腐败</color>回合+1" ["rougedesc"]="冰鲜队长技能命中附加<color=#5bff5f>冰霜</color>1回合<color=#5bff5f>腐败</color>回合+1"
@ -2103,7 +2103,7 @@ local skill_rogue = {
}, },
[4500233]={ [4500233]={
["desc"]="Combo冰鲜队长技能命中<color=#049500>易伤</color>敌人附加<color=#049500>虚弱</color>1回合", ["desc"]="Combo冰鲜队长技能命中<color=#049500>易伤</color>敌人附加<color=#049500>虚弱</color>1回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="虚弱回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="虚弱回合数+2", ["entry_3"]="虚弱回合数+2",
["rougedesc"]="Combo冰鲜队长技能命中<color=#5bff5f>易伤</color>敌人附加<color=#5bff5f>虚弱</color>2回合" ["rougedesc"]="Combo冰鲜队长技能命中<color=#5bff5f>易伤</color>敌人附加<color=#5bff5f>虚弱</color>2回合"
@ -2138,7 +2138,7 @@ local skill_rogue = {
}, },
[4500244]={ [4500244]={
["desc"]="冰鲜队长攻击提升5%", ["desc"]="冰鲜队长攻击提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="攻击提升至10%",
["entry_2"]="攻击提升至15%", ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="冰鲜队长攻击提升15%" ["rougedesc"]="冰鲜队长攻击提升15%"
@ -2153,7 +2153,7 @@ local skill_rogue = {
[5300112]={ [5300112]={
["desc"]="圣盾卫士技能可左右消除2格", ["desc"]="圣盾卫士技能可左右消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="可上下消除2格",
["entry_3"]="技能链接超6个元素护盾回合数+1", ["entry_3"]="技能链接超6个元素护盾回合数+1",
["rougedesc"]="圣盾卫士技能可左右消除2格" ["rougedesc"]="圣盾卫士技能可左右消除2格"
}, },
@ -2187,7 +2187,7 @@ local skill_rogue = {
}, },
[5300123]={ [5300123]={
["desc"]="圣盾卫士护盾承伤增加6%", ["desc"]="圣盾卫士护盾承伤增加6%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="护盾承受伤害增加4%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="30%几率附加反伤效果1回合", ["entry_3"]="30%几率附加反伤效果1回合",
["rougedesc"]="圣盾卫士护盾承伤增加10%" ["rougedesc"]="圣盾卫士护盾承伤增加10%"
@ -2215,7 +2215,7 @@ local skill_rogue = {
}, },
[5300133]={ [5300133]={
["desc"]="链接圣盾卫士技能时普攻有10%概率附加<color=#049500>中毒</color>2回合", ["desc"]="链接圣盾卫士技能时普攻有10%概率附加<color=#049500>中毒</color>2回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="概率提升至20%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="概率提升至30%", ["entry_3"]="概率提升至30%",
["rougedesc"]="链接圣盾卫士技能时普攻有20%概率附加<color=#5bff5f>中毒</color>2回合" ["rougedesc"]="链接圣盾卫士技能时普攻有20%概率附加<color=#5bff5f>中毒</color>2回合"
@ -2250,7 +2250,7 @@ local skill_rogue = {
}, },
[5300144]={ [5300144]={
["desc"]="圣盾卫士生命提升5%", ["desc"]="圣盾卫士生命提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="生命提升至10%",
["entry_2"]="生命提升至15%", ["entry_2"]="生命提升至15%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="圣盾卫士生命提升15%" ["rougedesc"]="圣盾卫士生命提升15%"
@ -2265,7 +2265,7 @@ local skill_rogue = {
[5400112]={ [5400112]={
["desc"]="混沌巫师技能可上下消除2格", ["desc"]="混沌巫师技能可上下消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="上下消除增加2格",
["entry_3"]="技能链接时伤害增加15%", ["entry_3"]="技能链接时伤害增加15%",
["rougedesc"]="混沌巫师技能可上下消除2格" ["rougedesc"]="混沌巫师技能可上下消除2格"
}, },
@ -2299,7 +2299,7 @@ local skill_rogue = {
}, },
[5400123]={ [5400123]={
["desc"]="混沌巫师技能命中附加<color=#049500>中毒</color>2回合", ["desc"]="混沌巫师技能命中附加<color=#049500>中毒</color>2回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="中毒伤害提升",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能释放后随机一种元素技能能量+2", ["entry_3"]="技能释放后随机一种元素技能能量+2",
["rougedesc"]="混沌巫师技能命中附加<color=#5bff5f>中毒</color>2回合,<color=#5bff5f>中毒</color>伤害提升" ["rougedesc"]="混沌巫师技能命中附加<color=#5bff5f>中毒</color>2回合,<color=#5bff5f>中毒</color>伤害提升"
@ -2327,7 +2327,7 @@ local skill_rogue = {
}, },
[5400133]={ [5400133]={
["desc"]="Combo混沌巫师技能命中<color=#049500>灼烧</color>敌人伤害提升50%", ["desc"]="Combo混沌巫师技能命中<color=#049500>灼烧</color>敌人伤害提升50%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="伤害提升至100%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能命中中毒敌人50%几率附加昏睡1回合", ["entry_3"]="技能命中中毒敌人50%几率附加昏睡1回合",
["rougedesc"]="Combo混沌巫师技能命中<color=#5bff5f>灼烧</color>敌人伤害提升100%" ["rougedesc"]="Combo混沌巫师技能命中<color=#5bff5f>灼烧</color>敌人伤害提升100%"
@ -2362,7 +2362,7 @@ local skill_rogue = {
}, },
[5400144]={ [5400144]={
["desc"]="混沌巫师技能伤害提高10%", ["desc"]="混沌巫师技能伤害提高10%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="技能伤害提升至20%",
["entry_2"]="技能伤害提升至30%", ["entry_2"]="技能伤害提升至30%",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="混沌巫师技能伤害提高30%" ["rougedesc"]="混沌巫师技能伤害提高30%"
@ -2377,7 +2377,7 @@ local skill_rogue = {
[5500112]={ [5500112]={
["desc"]="死灵法师技能可左右消除2格", ["desc"]="死灵法师技能可左右消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="左右消除增加2格",
["entry_3"]="技能可上下消除2格", ["entry_3"]="技能可上下消除2格",
["rougedesc"]="死灵法师技能可左右消除2格" ["rougedesc"]="死灵法师技能可左右消除2格"
}, },
@ -2396,32 +2396,32 @@ local skill_rogue = {
["rougedesc"]="死灵法师技能可左右消除4格上下消除2格" ["rougedesc"]="死灵法师技能可左右消除4格上下消除2格"
}, },
[5500121]={ [5500121]={
["desc"]="死灵法师技能倍率提升300%", ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
["entry_1"]="技能释放后随机一种颜色技能的能量+2", ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能释放后随机3个元素变为紫色", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="死灵法师技能倍率提升300%" ["rougedesc"]="死灵法师技能释放后随机3个元素变为紫色"
}, },
[5500122]={ [5500122]={
["desc"]="死灵法师技能倍率提升300%", ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
["entry_1"]="技能释放后随机一种颜色技能的能量+2", ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能释放后随机3个元素变为紫色", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="死灵法师技能倍率提升300%,技能释放后随机一种颜色技能的能量+2" ["rougedesc"]="死灵法师技能所需能量-2释放后随机3个元素变为紫色"
}, },
[5500123]={ [5500123]={
["desc"]="死灵法师技能倍率提升300%", ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
["entry_1"]="战斗中直接生效!", ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能释放后随机3个元素变为紫色", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="死灵法师技能倍率提升300%,技能释放后随机一种颜色技能的能量+2" ["rougedesc"]="死灵法师技能所需能量-2释放后随机3个元素变为紫色"
}, },
[5500124]={ [5500124]={
["desc"]="死灵法师技能倍率提升300%", ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
["entry_1"]="技能释放后随机一种颜色技能的能量+2", ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能释放后随机3个元素变为紫色", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="死灵法师技能倍率提升300%,技能释放后随机一种颜色技能的能量+2且随机3个元素变为紫色" ["rougedesc"]="死灵法师技能所需能量-2伤害提升300%,释放后随机3个元素变为紫色"
}, },
[5500131]={ [5500131]={
["desc"]="死灵法师攻击提升5%", ["desc"]="死灵法师攻击提升5%",
@ -2439,7 +2439,7 @@ local skill_rogue = {
}, },
[5500133]={ [5500133]={
["desc"]="死灵法师攻击提升5%", ["desc"]="死灵法师攻击提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="攻击提升至10%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="攻击提升至15%", ["entry_3"]="攻击提升至15%",
["rougedesc"]="死灵法师攻击提升10%" ["rougedesc"]="死灵法师攻击提升10%"
@ -2474,7 +2474,7 @@ local skill_rogue = {
}, },
[5500144]={ [5500144]={
["desc"]="死灵法师每击杀1名敌人全体技能伤害+10%", ["desc"]="死灵法师每击杀1名敌人全体技能伤害+10%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="击杀敌人将增加死灵法师技能能量2点",
["entry_2"]="击杀后提升能量至4点", ["entry_2"]="击杀后提升能量至4点",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="死灵法师每击杀1名敌人全体技能伤害+10%并增加死灵法师技能能量4点" ["rougedesc"]="死灵法师每击杀1名敌人全体技能伤害+10%并增加死灵法师技能能量4点"
@ -2489,7 +2489,7 @@ local skill_rogue = {
[5500212]={ [5500212]={
["desc"]="血族快递伯爵技能可左右消除2格", ["desc"]="血族快递伯爵技能可左右消除2格",
["entry_1"]="战斗中直接生效!", ["entry_1"]="战斗中直接生效!",
["entry_2"]="战斗中直接生效!", ["entry_2"]="左右消除增加2格",
["entry_3"]="延X消除4格", ["entry_3"]="延X消除4格",
["rougedesc"]="血族快递伯爵技能可左右消除2格" ["rougedesc"]="血族快递伯爵技能可左右消除2格"
}, },
@ -2508,32 +2508,32 @@ local skill_rogue = {
["rougedesc"]="血族快递伯爵技能可左右消除4延X消除4个元素" ["rougedesc"]="血族快递伯爵技能可左右消除4延X消除4个元素"
}, },
[5500221]={ [5500221]={
["desc"]="血族快递伯爵技能释放后50%几率附加<color=#049500>反击</color>2回合", ["desc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%",
["entry_1"]="几率提升至100%", ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="血族快递伯爵技能释放后50%几率附加<color=#5bff5f>反击</color>2回合" ["rougedesc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%"
}, },
[5500222]={ [5500222]={
["desc"]="血族快递伯爵技能释放后50%几率附加<color=#049500>反击</color>2回合", ["desc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%",
["entry_1"]="几率提升至100%", ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="血族快递伯爵技能释放后100%几率附加<color=#5bff5f>反击</color>2回合" ["rougedesc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%<color=#049500>反击</color>回合数+1"
}, },
[5500223]={ [5500223]={
["desc"]="血族快递伯爵技能释放后50%几率附加<color=#049500>反击</color>2回合", ["desc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="血族快递伯爵技能释放后100%几率附加<color=#5bff5f>反击</color>2回合" ["rougedesc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%<color=#049500>反击</color>回合数+1"
}, },
[5500224]={ [5500224]={
["desc"]="血族快递伯爵技能释放后50%几率附加<color=#049500>反击</color>2回合", ["desc"]="血族快递伯爵技能的<color=#049500>反击</color>概率提升至100%",
["entry_1"]="几率提升至100%", ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%", ["entry_3"]="技能伤害提升300%",
["rougedesc"]="血族快递伯爵技能释放后100%几率附加<color=#5bff5f>反击</color>2回合技能伤害提升300%。" ["rougedesc"]="血族快递伯爵技能伤害提升300%<color=#049500>反击</color>概率提升至100%<color=#049500>反击</color>回合数+1"
}, },
[5500231]={ [5500231]={
["desc"]="血族快递伯爵攻击提升5%", ["desc"]="血族快递伯爵攻击提升5%",
@ -2551,7 +2551,7 @@ local skill_rogue = {
}, },
[5500233]={ [5500233]={
["desc"]="血族快递伯爵攻击提升5%", ["desc"]="血族快递伯爵攻击提升5%",
["entry_1"]="战斗中直接生效!", ["entry_1"]="攻击提升至10%",
["entry_2"]="战斗中直接生效!", ["entry_2"]="战斗中直接生效!",
["entry_3"]="攻击提升至15%", ["entry_3"]="攻击提升至15%",
["rougedesc"]="血族快递伯爵攻击提升10%" ["rougedesc"]="血族快递伯爵攻击提升10%"
@ -2586,7 +2586,7 @@ local skill_rogue = {
}, },
[5500244]={ [5500244]={
["desc"]="Combo血族快递伯爵普攻命中<color=#049500>冰霜</color>敌人有5%几率附加<color=#049500>冻结</color>1回合", ["desc"]="Combo血族快递伯爵普攻命中<color=#049500>冰霜</color>敌人有5%几率附加<color=#049500>冻结</color>1回合",
["entry_1"]="战斗中直接生效!", ["entry_1"]="几率提升至10%",
["entry_2"]="冻结回合数+1", ["entry_2"]="冻结回合数+1",
["entry_3"]="战斗中直接生效!", ["entry_3"]="战斗中直接生效!",
["rougedesc"]="Combo血族快递伯爵普攻命中<color=#5bff5f>冰霜</color>敌人有10%几率附加<color=#5bff5f>冻结</color>2回合" ["rougedesc"]="Combo血族快递伯爵普攻命中<color=#5bff5f>冰霜</color>敌人有10%几率附加<color=#5bff5f>冻结</color>2回合"

View File

@ -3,49 +3,51 @@ local GiftComp = class("GiftComp", LuaComponent)
local GIFT_CELL = "app/ui/activity/act_seven_day/cell/gift_cell" local GIFT_CELL = "app/ui/activity/act_seven_day/cell/gift_cell"
function GiftComp:init() function GiftComp:init()
local uiMap = self:getUIMap() local uiMap = self:getUIMap()
self.scrollRect = uiMap["gift_comp.scroll_rect"]:getLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE) uiMap["gift_comp.title_tx_1"]:setText(I18N:getGlobalText(I18N.GlobalConst.SEVEN_DAY_DESC_3))
self.scrollRect:addInitCallback(function() uiMap["gift_comp.title_tx_2"]:setText(I18N:getGlobalText(I18N.GlobalConst.SEVEN_DAY_DESC_4))
self.scrollRect = uiMap["gift_comp.scroll_rect"]:getLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
self.scrollRect:addInitCallback(function()
return GIFT_CELL return GIFT_CELL
end) end)
self.scrollRect:addRefreshCallback(function(index, cell) self.scrollRect:addRefreshCallback(function(index, cell)
if self.giftList then if self.giftList then
cell:refresh(self.giftList[index], self.period) cell:refresh(self.giftList[index], self.period)
end end
end) end)
self.scrollRect:clearCells() self.scrollRect:clearCells()
end end
function GiftComp:refresh(parentUI, day, period) function GiftComp:refresh(parentUI, day, period)
self.day = day self.day = day
self.period = period self.period = period
self.giftList = DataManager.ActSevenDayData:getGiftList(self.day, period) or GConst.EMPTY_TABLE self.giftList = DataManager.ActSevenDayData:getGiftList(self.day, period) or GConst.EMPTY_TABLE
table.sort(self.giftList, function(a, b) table.sort(self.giftList, function(a, b)
local giftRemainNumA = DataManager.ActSevenDayData:getGiftRemainNum(a.id, period) local giftRemainNumA = DataManager.ActSevenDayData:getGiftRemainNum(a.id, period)
local giftRemainNumB = DataManager.ActSevenDayData:getGiftRemainNum(b.id, period) local giftRemainNumB = DataManager.ActSevenDayData:getGiftRemainNum(b.id, period)
if (giftRemainNumA > 0 and giftRemainNumB > 0) or (giftRemainNumA <= 0 and giftRemainNumB <= 0) then if (giftRemainNumA > 0 and giftRemainNumB > 0) or (giftRemainNumA <= 0 and giftRemainNumB <= 0) then
if a.isFree == b.isFree then if a.isFree == b.isFree then
if a.isAd == b.isAd then if a.isAd == b.isAd then
return a.id < b.id return a.id < b.id
else else
if a.isAd then if a.isAd then
return true return true
else else
return false return false
end end
end end
else else
if a.isFree then if a.isFree then
return true return true
else else
return false return false
end end
end end
else else
return giftRemainNumA > 0 return giftRemainNumA > 0
end end
end) end)
self.scrollRect:refillCells(#self.giftList) self.scrollRect:refillCells(#self.giftList)
end end
return GiftComp return GiftComp

View File

@ -73,7 +73,7 @@ function SummonShopCell:refreshItem()
local itemInfo = ConfigManager:getConfig("item")[self.id] local itemInfo = ConfigManager:getConfig("item")[self.id]
self.itemBg:setSprite(GConst.ATLAS_PATH.ICON_HERO, GConst.FRAME_QLT[itemInfo.qlt]) self.itemBg:setSprite(GConst.ATLAS_PATH.ICON_HERO, GConst.FRAME_QLT[itemInfo.qlt])
self.icon:setSprite(GConst.ATLAS_PATH.ICON_ITEM, tostring(itemInfo.icon)) self.icon:setSprite(GConst.ATLAS_PATH.ICON_ITEM, tostring(itemInfo.icon))
self.nameTx:setText(ModuleManager.HeroManager:getHeroName(self.id)) self.nameTx:setText(ModuleManager.ItemManager:getItemName(self.id))
self.itemNumTx:setText(self.cfg.hero.num) self.itemNumTx:setText(self.cfg.hero.num)
self.maskImg:setActive(false) self.maskImg:setActive(false)
end end
@ -88,7 +88,8 @@ function SummonShopCell:setCost()
cost = self.cfg.discount cost = self.cfg.discount
if self.cfg.discount_display ~= nil then if self.cfg.discount_display ~= nil then
self.disBg:setActive(self.isOwn) self.disBg:setActive(self.isOwn)
self.disTx:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_DESCR_8, self.cfg.discount_display // 1000)) -- self.disTx:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_DESCR_8, self.cfg.discount_display // 1000))
self.disTx:setText("-" .. self.cfg.discount_display // 1000 .. "%")
else else
self.disBg:setActive(false) self.disBg:setActive(false)
end end