diff --git a/lua/app/config/battle_exp.lua b/lua/app/config/battle_exp.lua
index 989d4dbf..aa700348 100644
--- a/lua/app/config/battle_exp.lua
+++ b/lua/app/config/battle_exp.lua
@@ -1,15 +1,15 @@
local battle_exp = {
[1]={
- ["exp"]=1
+ ["exp"]=10000
},
[2]={
- ["exp"]=1
+ ["exp"]=10000
},
[3]={
- ["exp"]=1
+ ["exp"]=10000
},
[4]={
- ["exp"]=1
+ ["exp"]=10000
},
[5]={
["exp"]=10000
diff --git a/lua/app/config/fx.lua b/lua/app/config/fx.lua
index cd69d1c7..71f8d7b8 100644
--- a/lua/app/config/fx.lua
+++ b/lua/app/config/fx.lua
@@ -832,9 +832,61 @@ local fx = {
["bind"]="root"
},
[300092]={
+ ["res"]="sfx_c1_p35001_02",
+ ["bind"]="root"
+ },
+ [300093]={
+ ["res"]="sfx_c1_p35001_03",
+ ["bind"]="root"
+ },
+ [300094]={
+ ["res"]="sfx_c1_p35001_04",
+ ["bind"]="root"
+ },
+ [300095]={
["res"]="sfx_c1_p35001_05",
["bind"]="root"
},
+ [300096]={
+ ["res"]="sfx_c1_p55002_01",
+ ["bind"]="root"
+ },
+ [300097]={
+ ["res"]="sfx_c1_p55002_02",
+ ["bind"]="root"
+ },
+ [300098]={
+ ["res"]="sfx_c1_p55002_03",
+ ["bind"]="root"
+ },
+ [300099]={
+ ["res"]="sfx_c1_p55002_04",
+ ["bind"]="root"
+ },
+ [300100]={
+ ["res"]="sfx_c1_p55002_05",
+ ["bind"]="root"
+ },
+ [300101]={
+ ["res"]="sfx_c1_p26001_01",
+ ["bind"]="root"
+ },
+ [300102]={
+ ["res"]="sfx_c1_p26001_02",
+ ["bind"]="root"
+ },
+ [300103]={
+ ["res"]="sfx_c1_p26001_03",
+ ["bind"]="root"
+ },
+ [300104]={
+ ["res"]="sfx_c1_p26001_04",
+ ["bind"]="root"
+ },
+ [300105]={
+ ["res"]="sfx_c1_p26001_05",
+ ["bind"]="root"
+ },
[400001]={
["res"]="sfx_c1_p45002_01",
["bind"]="root",
@@ -1261,12 +1313,77 @@ local fx = {
["flip"]=1
},
[400092]={
+ ["res"]="sfx_c1_p35001_02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400093]={
+ ["res"]="sfx_c1_p35001_03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400094]={
+ ["res"]="sfx_c1_p35001_04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400095]={
["res"]="sfx_c1_p35001_05",
["bind"]="root",
["flip"]=1
+ },
+ [400096]={
+ ["res"]="sfx_c1_p55002_01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400097]={
+ ["res"]="sfx_c1_p55002_02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400098]={
+ ["res"]="sfx_c1_p55002_03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400099]={
+ ["res"]="sfx_c1_p55002_04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400100]={
+ ["res"]="sfx_c1_p55002_05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400101]={
+ ["res"]="sfx_c1_p26001_01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400102]={
+ ["res"]="sfx_c1_p26001_02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400103]={
+ ["res"]="sfx_c1_p26001_03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400104]={
+ ["res"]="sfx_c1_p26001_04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400105]={
+ ["res"]="sfx_c1_p26001_05",
+ ["bind"]="root",
+ ["flip"]=1
}
}
local config = {
-data=fx,count=291
+data=fx,count=317
}
return config
\ No newline at end of file
diff --git a/lua/app/config/localization/localization_global_const.lua b/lua/app/config/localization/localization_global_const.lua
index 7bce9697..0f4f3f6d 100644
--- a/lua/app/config/localization/localization_global_const.lua
+++ b/lua/app/config/localization/localization_global_const.lua
@@ -908,6 +908,8 @@ local LocalizationGlobalConst =
SUMMON_DESCR_6 = "SUMMON_DESCR_6",
SUMMON_DESCR_7 = "SUMMON_DESCR_7",
SUMMON_DESCR_8 = "SUMMON_DESCR_8",
+ SEVEN_DAY_DESC_3 = "SEVEN_DAY_DESC_3",
+ SEVEN_DAY_DESC_4 = "SEVEN_DAY_DESC_4",
}
return LocalizationGlobalConst
\ No newline at end of file
diff --git a/lua/app/config/skill.lua b/lua/app/config/skill.lua
index d15f2d68..f9c41f88 100644
--- a/lua/app/config/skill.lua
+++ b/lua/app/config/skill.lua
@@ -273,7 +273,7 @@ local skill = {
},
["fx_self"]=300010,
["bullet_time"]={
- 627,
+ 726,
3000,
400
},
@@ -4176,7 +4176,8 @@ local skill = {
["name_hit"]={
"suffer01"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300101,
+ ["fx_self_mirror"]=400101
},
[2600111]={
["position"]=2,
@@ -4204,7 +4205,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300102,
+ ["fx_self_mirror"]=400102
},
[2600112]={
["position"]=2,
@@ -4232,7 +4234,8 @@ local skill = {
["name_hit"]={
"suffer01"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300103,
+ ["fx_self_mirror"]=400103
},
[2600113]={
["position"]=2,
@@ -4260,7 +4263,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300104,
+ ["fx_self_mirror"]=400104
},
[2600120]={
["energy"]=10,
@@ -4312,12 +4316,13 @@ local skill = {
"suffer02",
"suffer03"
},
+ ["fx_self"]=300105,
["bullet_time"]={
3102,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400105
},
[2600121]={
["energy"]=10,
@@ -4369,12 +4374,13 @@ local skill = {
"suffer02",
"suffer03"
},
+ ["fx_self"]=300105,
["bullet_time"]={
3102,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400105
},
[2600122]={
["energy"]=10,
@@ -4435,12 +4441,13 @@ local skill = {
"suffer02",
"suffer03"
},
+ ["fx_self"]=300105,
["bullet_time"]={
3102,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400105
},
[2600123]={
["energy"]=10,
@@ -4501,12 +4508,13 @@ local skill = {
"suffer02",
"suffer03"
},
+ ["fx_self"]=300105,
["bullet_time"]={
3102,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400105
},
[2600124]={
["position"]=2,
@@ -5149,8 +5157,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self"]=300091,
- ["fx_self_mirror"]=400091
+ ["fx_self"]=300092,
+ ["fx_self_mirror"]=400092
},
[3500112]={
["position"]=3,
@@ -5178,8 +5186,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self"]=300091,
- ["fx_self_mirror"]=400091
+ ["fx_self"]=300093,
+ ["fx_self_mirror"]=400093
},
[3500113]={
["position"]=3,
@@ -5207,8 +5215,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self"]=300091,
- ["fx_self_mirror"]=400091
+ ["fx_self"]=300094,
+ ["fx_self_mirror"]=400094
},
[3500120]={
["buff_id"]={
@@ -5279,13 +5287,13 @@ local skill = {
"suffer03",
"suffer03"
},
- ["fx_self"]=300092,
+ ["fx_self"]=300095,
["bullet_time"]={
1485,
3000,
300
},
- ["fx_self_mirror"]=400092
+ ["fx_self_mirror"]=400095
},
[3500121]={
["buff_id"]={
@@ -5356,13 +5364,13 @@ local skill = {
"suffer03",
"suffer03"
},
- ["fx_self"]=300092,
+ ["fx_self"]=300095,
["bullet_time"]={
1485,
3000,
300
},
- ["fx_self_mirror"]=400092
+ ["fx_self_mirror"]=400095
},
[3500122]={
["buff_id"]={
@@ -5433,13 +5441,13 @@ local skill = {
"suffer03",
"suffer03"
},
- ["fx_self"]=300092,
+ ["fx_self"]=300095,
["bullet_time"]={
1485,
3000,
300
},
- ["fx_self_mirror"]=400092
+ ["fx_self_mirror"]=400095
},
[3500123]={
["buff_id"]={
@@ -5510,13 +5518,13 @@ local skill = {
"suffer03",
"suffer03"
},
- ["fx_self"]=300092,
+ ["fx_self"]=300095,
["bullet_time"]={
1485,
3000,
300
},
- ["fx_self_mirror"]=400092
+ ["fx_self_mirror"]=400095
},
[3500124]={
["position"]=3,
@@ -6324,11 +6332,7 @@ local skill = {
["round"]=1
}
},
- ["obj"]=2,
- ["skill_position"]={
- 1,
- 120
- }
+ ["obj"]=2
},
[4300125]={
["position"]=4,
@@ -6360,11 +6364,7 @@ local skill = {
["round"]=1
}
},
- ["obj"]=2,
- ["skill_position"]={
- 1,
- 120
- }
+ ["obj"]=2
},
[4300126]={
["position"]=4,
@@ -6396,11 +6396,7 @@ local skill = {
["round"]=2
}
},
- ["obj"]=2,
- ["skill_position"]={
- 1,
- 120
- }
+ ["obj"]=2
},
[4400110]={
["position"]=4,
@@ -6612,7 +6608,7 @@ local skill = {
["effect"]={
{
["type"]="dmg_addition_blue_add",
- ["num"]=5000,
+ ["num"]=3000,
["ratio"]=10000,
["round"]=1
}
@@ -6644,7 +6640,7 @@ local skill = {
["effect"]={
{
["type"]="dmg_addition_blue_add",
- ["num"]=8000,
+ ["num"]=5000,
["ratio"]=10000,
["round"]=1
}
@@ -6657,7 +6653,7 @@ local skill = {
{
{
["type"]="state",
- ["attr"]="burn",
+ ["attr"]="normal_attack_dec",
["op"]=">",
["v"]=0,
["side"]=2
@@ -6672,16 +6668,16 @@ local skill = {
},
["combo_position"]=4,
["effect_type"]=2,
- ["trigger"]=7,
+ ["trigger"]=6,
["effect"]={
{
- ["type"]="dmg_addition_blue_add",
- ["num"]=12000,
- ["ratio"]=10000,
+ ["type"]="frozen",
+ ["num"]=0,
+ ["ratio"]=5000,
["round"]=1
}
},
- ["obj"]=1
+ ["obj"]=2
},
[4400126]={
["position"]=4,
@@ -8439,7 +8435,8 @@ local skill = {
["name_hit"]={
"suffer01"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300096,
+ ["fx_self_mirror"]=400096
},
[5500211]={
["position"]=5,
@@ -8467,7 +8464,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300097,
+ ["fx_self_mirror"]=400097
},
[5500212]={
["position"]=5,
@@ -8495,7 +8493,8 @@ local skill = {
["name_hit"]={
"suffer01"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300098,
+ ["fx_self_mirror"]=400098
},
[5500213]={
["position"]=5,
@@ -8523,7 +8522,8 @@ local skill = {
["name_hit"]={
"suffer02"
},
- ["fx_self_mirror"]=100000
+ ["fx_self"]=300099,
+ ["fx_self_mirror"]=400099
},
[5500220]={
["buff_id"]={
@@ -8601,12 +8601,13 @@ local skill = {
["name_hit"]={
"suffer03"
},
+ ["fx_self"]=300100,
["bullet_time"]={
2244,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400100
},
[5500221]={
["buff_id"]={
@@ -8684,12 +8685,13 @@ local skill = {
["name_hit"]={
"suffer03"
},
+ ["fx_self"]=300100,
["bullet_time"]={
2244,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400100
},
[5500222]={
["buff_id"]={
@@ -8767,12 +8769,13 @@ local skill = {
["name_hit"]={
"suffer03"
},
+ ["fx_self"]=300100,
["bullet_time"]={
2244,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400100
},
[5500223]={
["buff_id"]={
@@ -8850,12 +8853,13 @@ local skill = {
["name_hit"]={
"suffer03"
},
+ ["fx_self"]=300100,
["bullet_time"]={
2244,
3000,
400
},
- ["fx_self_mirror"]=100000
+ ["fx_self_mirror"]=400100
},
[5500224]={
["position"]=5,
diff --git a/lua/app/config/skill_rogue.lua b/lua/app/config/skill_rogue.lua
index 4c233c73..f501101f 100644
--- a/lua/app/config/skill_rogue.lua
+++ b/lua/app/config/skill_rogue.lua
@@ -5318,7 +5318,7 @@ local skill_rogue = {
53001
}
},
- [3400141]={
+ [3500141]={
["universal"]=2,
["limit_times"]=1,
["weight"]=3000,
@@ -5338,7 +5338,7 @@ local skill_rogue = {
["icon_base"]="4",
["entry"]=0
},
- [3400142]={
+ [3500142]={
["universal"]=2,
["limit_times"]=1,
["weight"]=3000,
@@ -5358,7 +5358,7 @@ local skill_rogue = {
["icon_base"]="4",
["entry"]=1
},
- [3400143]={
+ [3500143]={
["universal"]=2,
["limit_times"]=1,
["weight"]=3000,
@@ -5378,7 +5378,7 @@ local skill_rogue = {
["icon_base"]="4",
["entry"]=2
},
- [3400144]={
+ [3500144]={
["universal"]=3,
["limit_times"]=1,
["weight"]=3000,
@@ -6399,6 +6399,12 @@ local skill_rogue = {
["type"]=12,
["skill_position"]=4,
["effect"]={
+ {
+ ["type"]="add_skill",
+ ["num"]=4400124,
+ ["ratio"]=10000,
+ ["round"]=1
+ },
{
["type"]="add_skill",
["num"]=4400125,
@@ -6414,7 +6420,8 @@ local skill_rogue = {
16001,
15002,
14001,
- 13001
+ 13001,
+ 44001
}
},
[4400141]={
diff --git a/lua/app/config/strings/cn/global.lua b/lua/app/config/strings/cn/global.lua
index c5dac409..904134e3 100644
--- a/lua/app/config/strings/cn/global.lua
+++ b/lua/app/config/strings/cn/global.lua
@@ -908,6 +908,8 @@ local localization_global =
["SUMMON_DESCR_6"] = "召唤英雄,可获得",
["SUMMON_DESCR_7"] = "每周折扣限购:{0}/{1}",
["SUMMON_DESCR_8"] = "{0}% 折扣",
+ ["SEVEN_DAY_DESC_3"] = "每日解锁",
+ ["SEVEN_DAY_DESC_4"] = "超值礼包!",
}
return localization_global
\ No newline at end of file
diff --git a/lua/app/config/strings/cn/hero.lua b/lua/app/config/strings/cn/hero.lua
index 8bd3eb63..a80415dc 100644
--- a/lua/app/config/strings/cn/hero.lua
+++ b/lua/app/config/strings/cn/hero.lua
@@ -1,399 +1,399 @@
local hero = {
[13001]={
["name"]="熔芯",
- ["skill_1"]="[技能1]伤害提升5%",
- ["skill_2"]="[技能2]子弹穿透+1",
- ["skill_3"]="[技能1]伤害提升5%",
- ["skill_4"]="[技能2]子弹穿透+1",
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
["skill_5"]="[技能1]伤害提升5%",
- ["skill_6"]="[技能2]子弹穿透+1",
- ["skill_7"]="[技能1]伤害提升5%",
- ["skill_8"]="[技能2]子弹穿透+1",
- ["skill_9"]="[技能1]伤害提升5%",
- ["skill_10"]="[技能2]子弹穿透+1",
- ["skill_11"]="[技能1]伤害提升5%",
- ["skill_12"]="[技能2]子弹穿透+1",
- ["skill_13"]="[技能1]伤害提升5%",
- ["skill_14"]="[技能2]子弹穿透+1",
- ["skill_15"]="[技能1]伤害提升5%"
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[14001]={
["name"]="过热小莫",
- ["skill_1"]="[技能1]爆炸伤害+15%",
- ["skill_2"]="[技能4]触发需要攻击次数-1",
- ["skill_3"]="[技能1]爆炸伤害+15%",
- ["skill_4"]="[技能4]触发需要攻击次数-1",
- ["skill_5"]="[技能1]爆炸伤害+15%",
- ["skill_6"]="[技能4]触发需要攻击次数-1",
- ["skill_7"]="[技能1]爆炸伤害+15%",
- ["skill_8"]="[技能4]触发需要攻击次数-1",
- ["skill_9"]="[技能1]爆炸伤害+15%",
- ["skill_10"]="[技能4]触发需要攻击次数-1",
- ["skill_11"]="[技能1]爆炸伤害+15%",
- ["skill_12"]="[技能4]触发需要攻击次数-1",
- ["skill_13"]="[技能1]爆炸伤害+15%",
- ["skill_14"]="[技能4]触发需要攻击次数-1",
- ["skill_15"]="[技能1]爆炸伤害+15%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[15001]={
["name"]="火花姬",
- ["skill_1"]="[技能4]范围伤害+10%",
- ["skill_2"]="[技能1]击退概率提升5%",
- ["skill_3"]="[技能4]范围伤害+10%",
- ["skill_4"]="[技能1]击退概率提升5%",
- ["skill_5"]="[技能4]范围伤害+10%",
- ["skill_6"]="[技能1]击退概率提升5%",
- ["skill_7"]="[技能4]范围伤害+10%",
- ["skill_8"]="[技能1]击退概率提升5%",
- ["skill_9"]="[技能4]范围伤害+10%",
- ["skill_10"]="[技能1]击退概率提升5%",
- ["skill_11"]="[技能4]范围伤害+10%",
- ["skill_12"]="[技能1]击退概率提升5%",
- ["skill_13"]="[技能4]范围伤害+10%",
- ["skill_14"]="[技能1]击退概率提升5%",
- ["skill_15"]="[技能4]范围伤害+10%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[15002]={
["name"]="废铁老爹",
- ["skill_1"]="[技能3]暴击伤害提升0.5%",
- ["skill_2"]="[技能1]相邻水系角色攻击+4%",
- ["skill_3"]="[技能3]暴击伤害提升0.5%",
- ["skill_4"]="[技能1]相邻水系角色攻击+4%",
- ["skill_5"]="[技能3]暴击伤害提升0.5%",
- ["skill_6"]="[技能1]相邻水系角色攻击+4%",
- ["skill_7"]="[技能3]暴击伤害提升0.5%",
- ["skill_8"]="[技能1]相邻水系角色攻击+4%",
- ["skill_9"]="[技能3]暴击伤害提升0.5%",
- ["skill_10"]="[技能1]相邻水系角色攻击+4%",
- ["skill_11"]="[技能3]暴击伤害提升0.5%",
- ["skill_12"]="[技能1]相邻水系角色攻击+4%",
- ["skill_13"]="[技能3]暴击伤害提升0.5%",
- ["skill_14"]="[技能1]相邻水系角色攻击+4%",
- ["skill_15"]="[技能3]暴击伤害提升0.5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[16001]={
["name"]="血祭修女",
- ["skill_1"]="[技能1]击退概率提升5%",
- ["skill_2"]="[技能4]伤害降低少15%",
- ["skill_3"]="[技能1]击退概率提升5%",
- ["skill_4"]="[技能4]伤害降低少15%",
- ["skill_5"]="[技能1]击退概率提升5%",
- ["skill_6"]="[技能4]伤害降低少15%",
- ["skill_7"]="[技能1]击退概率提升5%",
- ["skill_8"]="[技能4]伤害降低少15%",
- ["skill_9"]="[技能1]击退概率提升5%",
- ["skill_10"]="[技能4]伤害降低少15%",
- ["skill_11"]="[技能1]击退概率提升5%",
- ["skill_12"]="[技能4]伤害降低少15%",
- ["skill_13"]="[技能1]击退概率提升5%",
- ["skill_14"]="[技能4]伤害降低少15%",
- ["skill_15"]="[技能1]击退概率提升5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[23001]={
["name"]="甲虫武士",
- ["skill_1"]="[技能1]相邻水系角色攻击+4%",
- ["skill_2"]="[技能4]伤害不再降低",
- ["skill_3"]="[技能1]相邻水系角色攻击+4%",
- ["skill_4"]="[技能4]伤害不再降低",
- ["skill_5"]="[技能1]相邻水系角色攻击+4%",
- ["skill_6"]="[技能4]伤害不再降低",
- ["skill_7"]="[技能1]相邻水系角色攻击+4%",
- ["skill_8"]="[技能4]伤害不再降低",
- ["skill_9"]="[技能1]相邻水系角色攻击+4%",
- ["skill_10"]="[技能4]伤害不再降低",
- ["skill_11"]="[技能1]相邻水系角色攻击+4%",
- ["skill_12"]="[技能4]伤害不再降低",
- ["skill_13"]="[技能1]相邻水系角色攻击+4%",
- ["skill_14"]="[技能4]伤害不再降低",
- ["skill_15"]="[技能1]相邻水系角色攻击+4%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[24001]={
["name"]="平底锅战神",
- ["skill_1"]="[技能4]伤害降低少15%",
- ["skill_2"]="[技能4]减速效果+5%",
- ["skill_3"]="[技能4]伤害降低少15%",
- ["skill_4"]="[技能4]减速效果+5%",
- ["skill_5"]="[技能4]伤害降低少15%",
- ["skill_6"]="[技能4]减速效果+5%",
- ["skill_7"]="[技能4]伤害降低少15%",
- ["skill_8"]="[技能4]减速效果+5%",
- ["skill_9"]="[技能4]伤害降低少15%",
- ["skill_10"]="[技能4]减速效果+5%",
- ["skill_11"]="[技能4]伤害降低少15%",
- ["skill_12"]="[技能4]减速效果+5%",
- ["skill_13"]="[技能4]伤害降低少15%",
- ["skill_14"]="[技能4]减速效果+5%",
- ["skill_15"]="[技能4]伤害降低少15%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[25001]={
["name"]="科技狼人",
- ["skill_1"]="[技能4]伤害不再降低",
- ["skill_2"]="[技能2]范围+5%",
- ["skill_3"]="[技能4]伤害不再降低",
- ["skill_4"]="[技能2]范围+5%",
- ["skill_5"]="[技能4]伤害不再降低",
- ["skill_6"]="[技能2]范围+5%",
- ["skill_7"]="[技能4]伤害不再降低",
- ["skill_8"]="[技能2]范围+5%",
- ["skill_9"]="[技能4]伤害不再降低",
- ["skill_10"]="[技能2]范围+5%",
- ["skill_11"]="[技能4]伤害不再降低",
- ["skill_12"]="[技能2]范围+5%",
- ["skill_13"]="[技能4]伤害不再降低",
- ["skill_14"]="[技能2]范围+5%",
- ["skill_15"]="[技能4]伤害不再降低"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[25002]={
["name"]="电锤狂战",
- ["skill_1"]="[技能4]减速效果+5%",
- ["skill_2"]="[技能2]子弹穿透+1",
- ["skill_3"]="[技能4]减速效果+5%",
- ["skill_4"]="[技能2]子弹穿透+1",
- ["skill_5"]="[技能4]减速效果+5%",
- ["skill_6"]="[技能2]子弹穿透+1",
- ["skill_7"]="[技能4]减速效果+5%",
- ["skill_8"]="[技能2]子弹穿透+1",
- ["skill_9"]="[技能4]减速效果+5%",
- ["skill_10"]="[技能2]子弹穿透+1",
- ["skill_11"]="[技能4]减速效果+5%",
- ["skill_12"]="[技能2]子弹穿透+1",
- ["skill_13"]="[技能4]减速效果+5%",
- ["skill_14"]="[技能2]子弹穿透+1",
- ["skill_15"]="[技能4]减速效果+5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[26001]={
["name"]="闪送雷神",
- ["skill_1"]="[技能2]范围+5%",
- ["skill_2"]="[技能4]触发需要攻击次数-1",
- ["skill_3"]="[技能2]范围+5%",
- ["skill_4"]="[技能4]触发需要攻击次数-1",
- ["skill_5"]="[技能2]范围+5%",
- ["skill_6"]="[技能4]触发需要攻击次数-1",
- ["skill_7"]="[技能2]范围+5%",
- ["skill_8"]="[技能4]触发需要攻击次数-1",
- ["skill_9"]="[技能2]范围+5%",
- ["skill_10"]="[技能4]触发需要攻击次数-1",
- ["skill_11"]="[技能2]范围+5%",
- ["skill_12"]="[技能4]触发需要攻击次数-1",
- ["skill_13"]="[技能2]范围+5%",
- ["skill_14"]="[技能4]触发需要攻击次数-1",
- ["skill_15"]="[技能2]范围+5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[33001]={
["name"]="荒野镖客",
- ["skill_1"]="[技能2]子弹穿透+1",
- ["skill_2"]="[技能1]伤害提升5%",
- ["skill_3"]="[技能2]子弹穿透+1",
- ["skill_4"]="[技能1]伤害提升5%",
- ["skill_5"]="[技能2]子弹穿透+1",
- ["skill_6"]="[技能1]伤害提升5%",
- ["skill_7"]="[技能2]子弹穿透+1",
- ["skill_8"]="[技能1]伤害提升5%",
- ["skill_9"]="[技能2]子弹穿透+1",
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
["skill_10"]="[技能1]伤害提升5%",
- ["skill_11"]="[技能2]子弹穿透+1",
- ["skill_12"]="[技能1]伤害提升5%",
- ["skill_13"]="[技能2]子弹穿透+1",
- ["skill_14"]="[技能1]伤害提升5%",
- ["skill_15"]="[技能2]子弹穿透+1"
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[34001]={
["name"]="光合特工",
- ["skill_1"]="[技能4]触发需要攻击次数-1",
- ["skill_2"]="[技能1]爆炸伤害+15%",
- ["skill_3"]="[技能4]触发需要攻击次数-1",
- ["skill_4"]="[技能1]爆炸伤害+15%",
- ["skill_5"]="[技能4]触发需要攻击次数-1",
- ["skill_6"]="[技能1]爆炸伤害+15%",
- ["skill_7"]="[技能4]触发需要攻击次数-1",
- ["skill_8"]="[技能1]爆炸伤害+15%",
- ["skill_9"]="[技能4]触发需要攻击次数-1",
- ["skill_10"]="[技能1]爆炸伤害+15%",
- ["skill_11"]="[技能4]触发需要攻击次数-1",
- ["skill_12"]="[技能1]爆炸伤害+15%",
- ["skill_13"]="[技能4]触发需要攻击次数-1",
- ["skill_14"]="[技能1]爆炸伤害+15%",
- ["skill_15"]="[技能4]触发需要攻击次数-1"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[35001]={
["name"]="树懒镖师",
- ["skill_1"]="[技能1]伤害提升5%",
- ["skill_2"]="[技能4]范围伤害+10%",
- ["skill_3"]="[技能1]伤害提升5%",
- ["skill_4"]="[技能4]范围伤害+10%",
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
["skill_5"]="[技能1]伤害提升5%",
- ["skill_6"]="[技能4]范围伤害+10%",
- ["skill_7"]="[技能1]伤害提升5%",
- ["skill_8"]="[技能4]范围伤害+10%",
- ["skill_9"]="[技能1]伤害提升5%",
- ["skill_10"]="[技能4]范围伤害+10%",
- ["skill_11"]="[技能1]伤害提升5%",
- ["skill_12"]="[技能4]范围伤害+10%",
- ["skill_13"]="[技能1]伤害提升5%",
- ["skill_14"]="[技能4]范围伤害+10%",
- ["skill_15"]="[技能1]伤害提升5%"
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[35002]={
["name"]="快递仙人",
- ["skill_1"]="[技能1]爆炸伤害+15%",
- ["skill_2"]="[技能3]暴击伤害提升0.5%",
- ["skill_3"]="[技能1]爆炸伤害+15%",
- ["skill_4"]="[技能3]暴击伤害提升0.5%",
- ["skill_5"]="[技能1]爆炸伤害+15%",
- ["skill_6"]="[技能3]暴击伤害提升0.5%",
- ["skill_7"]="[技能1]爆炸伤害+15%",
- ["skill_8"]="[技能3]暴击伤害提升0.5%",
- ["skill_9"]="[技能1]爆炸伤害+15%",
- ["skill_10"]="[技能3]暴击伤害提升0.5%",
- ["skill_11"]="[技能1]爆炸伤害+15%",
- ["skill_12"]="[技能3]暴击伤害提升0.5%",
- ["skill_13"]="[技能1]爆炸伤害+15%",
- ["skill_14"]="[技能3]暴击伤害提升0.5%",
- ["skill_15"]="[技能1]爆炸伤害+15%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[43001]={
["name"]="气泡柴犬",
- ["skill_1"]="[技能4]范围伤害+10%",
- ["skill_2"]="[技能1]击退概率提升5%",
- ["skill_3"]="[技能4]范围伤害+10%",
- ["skill_4"]="[技能1]击退概率提升5%",
- ["skill_5"]="[技能4]范围伤害+10%",
- ["skill_6"]="[技能1]击退概率提升5%",
- ["skill_7"]="[技能4]范围伤害+10%",
- ["skill_8"]="[技能1]击退概率提升5%",
- ["skill_9"]="[技能4]范围伤害+10%",
- ["skill_10"]="[技能1]击退概率提升5%",
- ["skill_11"]="[技能4]范围伤害+10%",
- ["skill_12"]="[技能1]击退概率提升5%",
- ["skill_13"]="[技能4]范围伤害+10%",
- ["skill_14"]="[技能1]击退概率提升5%",
- ["skill_15"]="[技能4]范围伤害+10%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[44001]={
["name"]="海的女儿",
- ["skill_1"]="[技能3]暴击伤害提升0.5%",
- ["skill_2"]="[技能1]相邻水系角色攻击+4%",
- ["skill_3"]="[技能3]暴击伤害提升0.5%",
- ["skill_4"]="[技能1]相邻水系角色攻击+4%",
- ["skill_5"]="[技能3]暴击伤害提升0.5%",
- ["skill_6"]="[技能1]相邻水系角色攻击+4%",
- ["skill_7"]="[技能3]暴击伤害提升0.5%",
- ["skill_8"]="[技能1]相邻水系角色攻击+4%",
- ["skill_9"]="[技能3]暴击伤害提升0.5%",
- ["skill_10"]="[技能1]相邻水系角色攻击+4%",
- ["skill_11"]="[技能3]暴击伤害提升0.5%",
- ["skill_12"]="[技能1]相邻水系角色攻击+4%",
- ["skill_13"]="[技能3]暴击伤害提升0.5%",
- ["skill_14"]="[技能1]相邻水系角色攻击+4%",
- ["skill_15"]="[技能3]暴击伤害提升0.5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[45001]={
["name"]="外卖天使",
- ["skill_1"]="[技能1]击退概率提升5%",
- ["skill_2"]="[技能4]伤害降低少15%",
- ["skill_3"]="[技能1]击退概率提升5%",
- ["skill_4"]="[技能4]伤害降低少15%",
- ["skill_5"]="[技能1]击退概率提升5%",
- ["skill_6"]="[技能4]伤害降低少15%",
- ["skill_7"]="[技能1]击退概率提升5%",
- ["skill_8"]="[技能4]伤害降低少15%",
- ["skill_9"]="[技能1]击退概率提升5%",
- ["skill_10"]="[技能4]伤害降低少15%",
- ["skill_11"]="[技能1]击退概率提升5%",
- ["skill_12"]="[技能4]伤害降低少15%",
- ["skill_13"]="[技能1]击退概率提升5%",
- ["skill_14"]="[技能4]伤害降低少15%",
- ["skill_15"]="[技能1]击退概率提升5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[45002]={
["name"]="冰鲜队长",
- ["skill_1"]="[技能1]相邻水系角色攻击+4%",
- ["skill_2"]="[技能4]伤害不再降低",
- ["skill_3"]="[技能1]相邻水系角色攻击+4%",
- ["skill_4"]="[技能4]伤害不再降低",
- ["skill_5"]="[技能1]相邻水系角色攻击+4%",
- ["skill_6"]="[技能4]伤害不再降低",
- ["skill_7"]="[技能1]相邻水系角色攻击+4%",
- ["skill_8"]="[技能4]伤害不再降低",
- ["skill_9"]="[技能1]相邻水系角色攻击+4%",
- ["skill_10"]="[技能4]伤害不再降低",
- ["skill_11"]="[技能1]相邻水系角色攻击+4%",
- ["skill_12"]="[技能4]伤害不再降低",
- ["skill_13"]="[技能1]相邻水系角色攻击+4%",
- ["skill_14"]="[技能4]伤害不再降低",
- ["skill_15"]="[技能1]相邻水系角色攻击+4%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[53001]={
["name"]="圣盾卫士",
- ["skill_1"]="[技能4]伤害降低少15%",
- ["skill_2"]="[技能4]减速效果+5%",
- ["skill_3"]="[技能4]伤害降低少15%",
- ["skill_4"]="[技能4]减速效果+5%",
- ["skill_5"]="[技能4]伤害降低少15%",
- ["skill_6"]="[技能4]减速效果+5%",
- ["skill_7"]="[技能4]伤害降低少15%",
- ["skill_8"]="[技能4]减速效果+5%",
- ["skill_9"]="[技能4]伤害降低少15%",
- ["skill_10"]="[技能4]减速效果+5%",
- ["skill_11"]="[技能4]伤害降低少15%",
- ["skill_12"]="[技能4]减速效果+5%",
- ["skill_13"]="[技能4]伤害降低少15%",
- ["skill_14"]="[技能4]减速效果+5%",
- ["skill_15"]="[技能4]伤害降低少15%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[54001]={
["name"]="混沌巫师",
- ["skill_1"]="[技能4]伤害不再降低",
- ["skill_2"]="[技能2]范围+5%",
- ["skill_3"]="[技能4]伤害不再降低",
- ["skill_4"]="[技能2]范围+5%",
- ["skill_5"]="[技能4]伤害不再降低",
- ["skill_6"]="[技能2]范围+5%",
- ["skill_7"]="[技能4]伤害不再降低",
- ["skill_8"]="[技能2]范围+5%",
- ["skill_9"]="[技能4]伤害不再降低",
- ["skill_10"]="[技能2]范围+5%",
- ["skill_11"]="[技能4]伤害不再降低",
- ["skill_12"]="[技能2]范围+5%",
- ["skill_13"]="[技能4]伤害不再降低",
- ["skill_14"]="[技能2]范围+5%",
- ["skill_15"]="[技能4]伤害不再降低"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[55001]={
["name"]="死灵法师",
- ["skill_1"]="[技能4]减速效果+5%",
- ["skill_2"]="[技能2]子弹穿透+1",
- ["skill_3"]="[技能4]减速效果+5%",
- ["skill_4"]="[技能2]子弹穿透+1",
- ["skill_5"]="[技能4]减速效果+5%",
- ["skill_6"]="[技能2]子弹穿透+1",
- ["skill_7"]="[技能4]减速效果+5%",
- ["skill_8"]="[技能2]子弹穿透+1",
- ["skill_9"]="[技能4]减速效果+5%",
- ["skill_10"]="[技能2]子弹穿透+1",
- ["skill_11"]="[技能4]减速效果+5%",
- ["skill_12"]="[技能2]子弹穿透+1",
- ["skill_13"]="[技能4]减速效果+5%",
- ["skill_14"]="[技能2]子弹穿透+1",
- ["skill_15"]="[技能4]减速效果+5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
},
[55002]={
["name"]="血族快递伯爵",
- ["skill_1"]="[技能2]范围+5%",
- ["skill_2"]="[技能4]触发需要攻击次数-1",
- ["skill_3"]="[技能2]范围+5%",
- ["skill_4"]="[技能4]触发需要攻击次数-1",
- ["skill_5"]="[技能2]范围+5%",
- ["skill_6"]="[技能4]触发需要攻击次数-1",
- ["skill_7"]="[技能2]范围+5%",
- ["skill_8"]="[技能4]触发需要攻击次数-1",
- ["skill_9"]="[技能2]范围+5%",
- ["skill_10"]="[技能4]触发需要攻击次数-1",
- ["skill_11"]="[技能2]范围+5%",
- ["skill_12"]="[技能4]触发需要攻击次数-1",
- ["skill_13"]="[技能2]范围+5%",
- ["skill_14"]="[技能4]触发需要攻击次数-1",
- ["skill_15"]="[技能2]范围+5%"
+ ["skill_1"]="[技能2]解锁",
+ ["skill_2"]="[技能3]解锁",
+ ["skill_3"]="[技能4]解锁",
+ ["skill_4"]="[技能1]战斗内直接生效",
+ ["skill_5"]="[技能1]伤害提升5%",
+ ["skill_6"]="[技能2]伤害提升5%",
+ ["skill_7"]="[技能3]伤害提升5%",
+ ["skill_8"]="[技能2]战斗内直接生效",
+ ["skill_9"]="[技能4]伤害提升5%",
+ ["skill_10"]="[技能1]伤害提升5%",
+ ["skill_11"]="[技能2]伤害提升5%",
+ ["skill_12"]="[技能3]战斗内直接生效",
+ ["skill_13"]="[技能3]伤害提升5%",
+ ["skill_14"]="[技能4]伤害提升5%",
+ ["skill_15"]="[技能4]战斗内直接生效"
}
}
local config = {
diff --git a/lua/app/config/strings/cn/skill_rogue.lua b/lua/app/config/strings/cn/skill_rogue.lua
index 4d6c4b33..58507f96 100644
--- a/lua/app/config/strings/cn/skill_rogue.lua
+++ b/lua/app/config/strings/cn/skill_rogue.lua
@@ -408,28 +408,28 @@ local skill_rogue = {
["rougedesc"]="火花姬技能附加自愈效果+2回合,自愈效果提高50%"
},
[1500131]={
- ["desc"]="Combo:火花姬普攻合技能对流血敌人伤害增加10%",
+ ["desc"]="Combo:火花姬普攻和技能对流血敌人伤害增加10%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo:火花姬普攻和技能对流血敌人伤害增加10%"
},
[1500132]={
- ["desc"]="Combo:火花姬普攻合技能对流血敌人伤害增加10%",
+ ["desc"]="Combo:火花姬普攻和技能对流血敌人伤害增加10%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo:火花姬普攻和技能对流血敌人伤害增加20%"
},
[1500133]={
- ["desc"]="Combo:火花姬普攻合技能对流血敌人伤害增加10%",
+ ["desc"]="Combo:火花姬普攻和技能对流血敌人伤害增加10%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo:火花姬普攻和技能对流血敌人伤害增加20%"
},
[1500134]={
- ["desc"]="Combo:火花姬普攻合技能对流血敌人伤害增加10%",
+ ["desc"]="Combo:火花姬普攻和技能对流血敌人伤害增加10%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
@@ -632,28 +632,28 @@ local skill_rogue = {
["rougedesc"]="血祭修女技能释放后为团队附加亢奋效果3回合,技能伤害增加300%"
},
[1600131]={
- ["desc"]="Combo:血祭修女普攻合技能对灼烧敌人伤害增加10%",
+ ["desc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加10%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加10%"
},
[1600132]={
- ["desc"]="Combo:血祭修女普攻合技能对灼烧敌人伤害增加20%",
+ ["desc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加20%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加20%"
},
[1600133]={
- ["desc"]="Combo:血祭修女普攻合技能对灼烧敌人伤害增加20%",
+ ["desc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加20%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
["rougedesc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加20%"
},
[1600134]={
- ["desc"]="Combo:血祭修女普攻合技能对灼烧敌人伤害增加30%",
+ ["desc"]="Combo:血祭修女普攻和技能对灼烧敌人伤害增加30%",
["entry_1"]="增伤提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至30%",
@@ -1500,88 +1500,88 @@ local skill_rogue = {
["rougedesc"]="树懒镖师技能可左右消除4格,链接增伤15%"
},
[3500121]={
- ["desc"]="树懒镖师技能有50%几率附加易伤1回合",
- ["entry_1"]="几率提升至100%",
+ ["desc"]="树懒镖师技能伤害提升300%",
+ ["entry_1"]="技能命中附加中毒,1回合",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="易伤回合数+1",
- ["rougedesc"]="树懒镖师技能有50%几率附加易伤1回合"
+ ["entry_3"]="中毒伤害提升100%",
+ ["rougedesc"]="树懒镖师技能伤害提升300%"
},
[3500122]={
- ["desc"]="树懒镖师技能有50%几率附加易伤1回合",
- ["entry_1"]="几率提升至100%",
+ ["desc"]="树懒镖师技能伤害提升300%",
+ ["entry_1"]="技能命中附加中毒,1回合",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="易伤回合数+1",
- ["rougedesc"]="树懒镖师技能有100%几率附加易伤1回合"
+ ["entry_3"]="中毒伤害提升100%",
+ ["rougedesc"]="树懒镖师技能伤害提升300%"
},
[3500123]={
- ["desc"]="树懒镖师技能有50%几率附加易伤1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="树懒镖师技能伤害提升300%",
+ ["entry_1"]="技能命中附加中毒,1回合",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="易伤回合数+1",
- ["rougedesc"]="树懒镖师技能有100%几率附加易伤1回合"
+ ["entry_3"]="中毒伤害提升100%",
+ ["rougedesc"]="树懒镖师技能伤害提升300%,技能附加中毒,1回合。"
},
[3500124]={
- ["desc"]="树懒镖师技能有50%几率附加易伤1回合",
- ["entry_1"]="几率提升至100%",
+ ["desc"]="树懒镖师技能伤害提升300%",
+ ["entry_1"]="技能命中附加中毒,1回合",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="易伤回合数+1",
- ["rougedesc"]="树懒镖师技能有100%几率附加易伤2回合"
+ ["entry_3"]="中毒伤害提升100%",
+ ["rougedesc"]="树懒镖师技能伤害提升300%,技能附加中毒,1回合。"
},
[3500131]={
- ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合",
- ["entry_1"]="中毒伤害提升",
+ ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒,2回合",
+ ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="几率提升至100%",
+ ["entry_3"]="中毒回合数+1",
["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合"
},
[3500132]={
- ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合",
- ["entry_1"]="中毒伤害提升",
+ ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒,2回合",
+ ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="几率提升至100%",
- ["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合,中毒伤害提升"
+ ["entry_3"]="中毒回合数+1",
+ ["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有100%几率额外附加1层中毒2回合"
},
[3500133]={
- ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒,2回合",
+ ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="几率提升至100%",
- ["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合,中毒伤害提升"
+ ["entry_3"]="中毒回合数+1",
+ ["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有100%几率额外附加1层中毒2回合"
},
[3500134]={
- ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒2回合",
- ["entry_1"]="中毒伤害提升",
+ ["desc"]="Combo:树懒镖师技能命中中毒敌人有50%几率额外附加1层中毒,2回合",
+ ["entry_1"]="中毒几率提升50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="几率提升至100%",
- ["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有100%几率额外附加1层中毒2回合/中毒伤害提升"
+ ["entry_3"]="中毒回合数+1",
+ ["rougedesc"]="Combo:树懒镖师技能命中中毒敌人有100%几率额外附加1层中毒3回合"
},
[3500141]={
- ["desc"]="树懒镖师普攻有20%几率附加中毒1回合",
- ["entry_1"]="中毒回合数+1",
- ["entry_2"]="几率提升至25%",
+ ["desc"]="树懒镖师攻击提升5%",
+ ["entry_1"]="攻击提升至10%",
+ ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="树懒镖师普攻有20%几率附加中毒1回合"
+ ["rougedesc"]="树懒镖师攻击提升5%"
},
[3500142]={
- ["desc"]="树懒镖师普攻有20%几率附加中毒1回合",
- ["entry_1"]="中毒回合数+1",
- ["entry_2"]="几率提升至25%",
+ ["desc"]="树懒镖师攻击提升5%",
+ ["entry_1"]="攻击提升至10%",
+ ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="树懒镖师普攻有20%几率附加中毒2回合"
+ ["rougedesc"]="树懒镖师攻击提升10%"
},
[3500143]={
- ["desc"]="树懒镖师普攻有20%几率附加中毒1回合",
- ["entry_1"]="中毒回合数+1",
- ["entry_2"]="几率提升至25%",
+ ["desc"]="树懒镖师攻击提升5%",
+ ["entry_1"]="攻击提升至10%",
+ ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="树懒镖师普攻有25%几率附加中毒2回合"
+ ["rougedesc"]="树懒镖师攻击提升15%"
},
[3500144]={
- ["desc"]="树懒镖师普攻有20%几率附加中毒1回合",
- ["entry_1"]="战斗中直接生效!",
- ["entry_2"]="几率提升至25%",
+ ["desc"]="树懒镖师攻击提升5%",
+ ["entry_1"]="攻击提升至10%",
+ ["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="树懒镖师普攻有25%几率附加中毒2回合"
+ ["rougedesc"]="树懒镖师攻击提升15%"
},
[3500211]={
["desc"]="快递仙人技能可上下消除2格",
@@ -1612,32 +1612,32 @@ local skill_rogue = {
["rougedesc"]="快递仙人技能可上下消除4格,链接增伤10%"
},
[3500221]={
- ["desc"]="快递仙人技能命中附加易伤1回合",
- ["entry_1"]="易伤效果提升",
+ ["desc"]="快递仙人技能命附加易伤的概率提高至100%",
+ ["entry_1"]="易伤效果提高",
["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1",
- ["rougedesc"]="快递仙人技能命中附加易伤1回合"
+ ["rougedesc"]="快递仙人技能命附加易伤的概率提高至100%"
},
[3500222]={
- ["desc"]="快递仙人技能命中附加易伤1回合",
- ["entry_1"]="易伤效果提升",
+ ["desc"]="快递仙人技能命附加易伤的概率提高至100%",
+ ["entry_1"]="易伤效果提高",
["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1",
- ["rougedesc"]="快递仙人技能命中附加易伤1回合,易伤效果提高"
+ ["rougedesc"]="快递仙人技能命附加易伤的概率提高至100%"
},
[3500223]={
- ["desc"]="快递仙人技能命中附加易伤1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="快递仙人技能命附加易伤的概率提高至100%",
+ ["entry_1"]="易伤效果提高",
["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1",
- ["rougedesc"]="快递仙人技能命中附加易伤1回合,易伤效果提高"
+ ["rougedesc"]="快递仙人技能命附加易伤的概率提高至100%"
},
[3500224]={
- ["desc"]="快递仙人技能命中附加易伤1回合",
- ["entry_1"]="易伤效果提升",
+ ["desc"]="快递仙人技能命附加易伤的概率提高至100%",
+ ["entry_1"]="易伤效果提高",
["entry_2"]="战斗中直接生效!",
["entry_3"]="易伤回合数+1",
- ["rougedesc"]="快递仙人技能命中附加易伤2回合,易伤效果提高"
+ ["rougedesc"]="快递仙人技能命附加易伤的概率提高至100%,易伤回合数提升至2回合"
},
[3500231]={
["desc"]="快递仙人攻击提升5%",
@@ -1655,7 +1655,7 @@ local skill_rogue = {
},
[3500233]={
["desc"]="快递仙人攻击提升5%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="攻击提升至10%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="攻击提升至15%",
["rougedesc"]="快递仙人攻击提升10%"
@@ -1668,32 +1668,32 @@ local skill_rogue = {
["rougedesc"]="快递仙人攻击提升15%"
},
[3500241]={
- ["desc"]="快递仙人普攻有20%几率附加流血2回合",
+ ["desc"]="快递仙人普攻有5%几率附加流血2回合",
["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="快递仙人普攻有20%几率附加流血2回合"
+ ["rougedesc"]="快递仙人普攻有5%几率附加流血2回合"
},
[3500242]={
- ["desc"]="快递仙人普攻有20%几率附加流血2回合",
+ ["desc"]="快递仙人普攻有5%几率附加流血2回合",
["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="快递仙人普攻有20%几率附加流血3回合"
+ ["rougedesc"]="快递仙人普攻有5%几率附加流血2回合"
},
[3500243]={
- ["desc"]="快递仙人普攻有20%几率附加流血2回合",
+ ["desc"]="快递仙人普攻有5%几率附加流血2回合",
["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="快递仙人普攻有20%几率附加流血3回合,流血伤害提升"
+ ["rougedesc"]="快递仙人普攻有5%几率附加流血3回合,流血伤害提升"
},
[3500244]={
- ["desc"]="快递仙人普攻有20%几率附加流血2回合",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="快递仙人普攻有5%几率附加流血2回合",
+ ["entry_1"]="流血回合数+1",
["entry_2"]="流血伤害提升",
["entry_3"]="战斗中直接生效!",
- ["rougedesc"]="快递仙人普攻有20%几率附加流血3回合,流血伤害提升"
+ ["rougedesc"]="快递仙人普攻有5%几率附加流血3回合,流血伤害提升"
},
[4300111]={
["desc"]="气泡柴犬技能可随机消除2格",
@@ -1705,7 +1705,7 @@ local skill_rogue = {
[4300112]={
["desc"]="气泡柴犬技能可随机消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="消除数+2",
["entry_3"]="消除数+2",
["rougedesc"]="气泡柴犬技能可随机消除2格"
},
@@ -1739,7 +1739,7 @@ local skill_rogue = {
},
[4300123]={
["desc"]="气泡柴犬技能命中50%几率附加冰霜1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="几率提升至100%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="冰霜回合数+1",
["rougedesc"]="气泡柴犬技能命中100%几率附加冰霜1回合"
@@ -1767,7 +1767,7 @@ local skill_rogue = {
},
[4300133]={
["desc"]="Combo:气泡柴犬技能命中冰霜敌人20%几率附加冻结1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="几率提升至40%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="冻结回合数+1",
["rougedesc"]="Combo:气泡柴犬技能命中冰霜敌人40%几率附加冻结1回合"
@@ -1802,7 +1802,7 @@ local skill_rogue = {
},
[4300144]={
["desc"]="气泡柴犬攻击提升5%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="攻击提升至10%",
["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="气泡柴犬攻击提升15%"
@@ -1817,7 +1817,7 @@ local skill_rogue = {
[4400112]={
["desc"]="海的女儿技能可左右消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="左右消除增加2格",
["entry_3"]="技能链接时伤害增加15%",
["rougedesc"]="海的女儿技能可左右消除2格"
},
@@ -1851,7 +1851,7 @@ local skill_rogue = {
},
[4400123]={
["desc"]="海的女儿技能命中附加冰霜1回合;",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="冰霜回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提高",
["rougedesc"]="海的女儿技能命中附加冰霜2回合;"
@@ -1864,32 +1864,32 @@ local skill_rogue = {
["rougedesc"]="海的女儿技能命中附加冰霜2回合;技能伤害提高25%"
},
[4400131]={
- ["desc"]="Combo:海的女儿技能对灼烧敌人增伤50%",
- ["entry_1"]="增伤提升至100%",
+ ["desc"]="Combo:海的女儿技能对灼烧敌人增伤30%",
+ ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能命中冰霜敌人50%几率附加冻结1回合",
- ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤50%"
+ ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
+ ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤30%"
},
[4400132]={
- ["desc"]="Combo:海的女儿技能对灼烧敌人增伤50%",
- ["entry_1"]="增伤提升至100%",
+ ["desc"]="Combo:海的女儿技能对灼烧敌人增伤30%",
+ ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能命中冰霜敌人50%几率附加冻结1回合",
- ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤100%"
+ ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
+ ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤50%"
},
[4400133]={
- ["desc"]="Combo:海的女儿技能对灼烧敌人增伤50%",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="Combo:海的女儿技能对灼烧敌人增伤30%",
+ ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能命中冰霜敌人50%几率附加冻结1回合",
- ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤100%"
+ ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
+ ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤50%"
},
[4400134]={
- ["desc"]="Combo:海的女儿技能对灼烧敌人增伤50%",
- ["entry_1"]="增伤提升至100%",
+ ["desc"]="Combo:海的女儿技能对灼烧敌人增伤30%",
+ ["entry_1"]="增伤提升至50%",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能命中冰霜敌人50%几率附加冻结1回合",
- ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤100%;技能命中冰霜敌人50%几率附加冻结1回合"
+ ["entry_3"]="技能命中冰霜敌人50%几率附加冻结,1回合",
+ ["rougedesc"]="Combo:海的女儿技能对灼烧敌人增伤50%;技能命中冰霜敌人50%几率附加冻结1回合"
},
[4400141]={
["desc"]="海的女儿技能释放后50%几率为自身附加1回合反伤冰盾",
@@ -1914,7 +1914,7 @@ local skill_rogue = {
},
[4400144]={
["desc"]="海的女儿技能释放后50%几率为自身附加1回合反伤冰盾",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="反伤效果提升",
["entry_2"]="护盾回合数+1",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="海的女儿技能释放后50%几率为自身附加2回合反伤冰盾,反伤倍率提高50%"
@@ -1976,32 +1976,32 @@ local skill_rogue = {
["rougedesc"]="外卖天使技能有100%几率附加冻结2回合"
},
[4500131]={
- ["desc"]="Combo:外卖天使技能对灼烧敌人增伤50%",
+ ["desc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤50%",
["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%",
- ["rougedesc"]="Combo:外卖天使技能对灼烧敌人增伤50%"
+ ["rougedesc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤50%"
},
[4500132]={
- ["desc"]="Combo:外卖天使技能对灼烧敌人增伤50%",
+ ["desc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤50%",
["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%",
- ["rougedesc"]="Combo:外卖天使技能对灼烧敌人增伤80%"
+ ["rougedesc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤80%"
},
[4500133]={
- ["desc"]="Combo:外卖天使技能对灼烧敌人增伤50%",
- ["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
- ["entry_3"]="增伤提升至120%",
- ["rougedesc"]="Combo:外卖天使技能对灼烧敌人增伤80%"
- },
- [4500134]={
- ["desc"]="Combo:外卖天使技能对灼烧敌人增伤50%",
+ ["desc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤50%",
["entry_1"]="增伤提升至80%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="增伤提升至120%",
- ["rougedesc"]="Combo:外卖天使技能对灼烧敌人增伤120%"
+ ["rougedesc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤80%"
+ },
+ [4500134]={
+ ["desc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤50%",
+ ["entry_1"]="增伤提升至80%",
+ ["entry_2"]="战斗中直接生效!",
+ ["entry_3"]="增伤提升至120%",
+ ["rougedesc"]="Combo:外卖天使普攻和技能对灼烧敌人增伤120%"
},
[4500141]={
["desc"]="外卖天使普攻有20%几率附加冰霜1回合",
@@ -2041,7 +2041,7 @@ local skill_rogue = {
[4500212]={
["desc"]="冰鲜队长技能可上下消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="上下消除增加2格",
["entry_3"]="技能链接时伤害增加15%",
["rougedesc"]="冰鲜队长技能可上下消除2格"
},
@@ -2075,7 +2075,7 @@ local skill_rogue = {
},
[4500223]={
["desc"]="冰鲜队长技能命中附加冰霜1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="技能腐败回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="冰霜回合数+1",
["rougedesc"]="冰鲜队长技能命中附加冰霜1回合,腐败回合+1"
@@ -2103,7 +2103,7 @@ local skill_rogue = {
},
[4500233]={
["desc"]="Combo:冰鲜队长技能命中易伤敌人附加虚弱1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="虚弱回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="虚弱回合数+2",
["rougedesc"]="Combo:冰鲜队长技能命中易伤敌人附加虚弱2回合"
@@ -2138,7 +2138,7 @@ local skill_rogue = {
},
[4500244]={
["desc"]="冰鲜队长攻击提升5%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="攻击提升至10%",
["entry_2"]="攻击提升至15%",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="冰鲜队长攻击提升15%"
@@ -2153,7 +2153,7 @@ local skill_rogue = {
[5300112]={
["desc"]="圣盾卫士技能可左右消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="可上下消除2格",
["entry_3"]="技能链接超6个元素护盾回合数+1",
["rougedesc"]="圣盾卫士技能可左右消除2格"
},
@@ -2187,7 +2187,7 @@ local skill_rogue = {
},
[5300123]={
["desc"]="圣盾卫士护盾承伤增加6%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="护盾承受伤害增加4%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="30%几率附加反伤效果,1回合",
["rougedesc"]="圣盾卫士护盾承伤增加10%"
@@ -2215,7 +2215,7 @@ local skill_rogue = {
},
[5300133]={
["desc"]="链接圣盾卫士技能时普攻有10%概率附加中毒2回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="概率提升至20%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="概率提升至30%",
["rougedesc"]="链接圣盾卫士技能时普攻有20%概率附加中毒2回合"
@@ -2250,7 +2250,7 @@ local skill_rogue = {
},
[5300144]={
["desc"]="圣盾卫士生命提升5%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="生命提升至10%",
["entry_2"]="生命提升至15%",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="圣盾卫士生命提升15%"
@@ -2265,7 +2265,7 @@ local skill_rogue = {
[5400112]={
["desc"]="混沌巫师技能可上下消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="上下消除增加2格",
["entry_3"]="技能链接时伤害增加15%",
["rougedesc"]="混沌巫师技能可上下消除2格"
},
@@ -2299,7 +2299,7 @@ local skill_rogue = {
},
[5400123]={
["desc"]="混沌巫师技能命中附加中毒2回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="中毒伤害提升",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能释放后随机一种元素技能能量+2",
["rougedesc"]="混沌巫师技能命中附加中毒2回合,中毒伤害提升"
@@ -2327,7 +2327,7 @@ local skill_rogue = {
},
[5400133]={
["desc"]="Combo:混沌巫师技能命中灼烧敌人伤害提升50%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="伤害提升至100%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能命中中毒敌人50%几率附加昏睡1回合",
["rougedesc"]="Combo:混沌巫师技能命中灼烧敌人伤害提升100%"
@@ -2362,7 +2362,7 @@ local skill_rogue = {
},
[5400144]={
["desc"]="混沌巫师技能伤害提高10%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="技能伤害提升至20%",
["entry_2"]="技能伤害提升至30%",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="混沌巫师技能伤害提高30%"
@@ -2377,7 +2377,7 @@ local skill_rogue = {
[5500112]={
["desc"]="死灵法师技能可左右消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="左右消除增加2格",
["entry_3"]="技能可上下消除2格",
["rougedesc"]="死灵法师技能可左右消除2格"
},
@@ -2396,32 +2396,32 @@ local skill_rogue = {
["rougedesc"]="死灵法师技能可左右消除4格,上下消除2格"
},
[5500121]={
- ["desc"]="死灵法师技能倍率提升300%",
- ["entry_1"]="技能释放后随机一种颜色技能的能量+2",
+ ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
+ ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能释放后随机3个元素变为紫色",
- ["rougedesc"]="死灵法师技能倍率提升300%"
+ ["entry_3"]="技能伤害提升300%",
+ ["rougedesc"]="死灵法师技能释放后随机3个元素变为紫色"
},
[5500122]={
- ["desc"]="死灵法师技能倍率提升300%",
- ["entry_1"]="技能释放后随机一种颜色技能的能量+2",
+ ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
+ ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能释放后随机3个元素变为紫色",
- ["rougedesc"]="死灵法师技能倍率提升300%,技能释放后随机一种颜色技能的能量+2"
+ ["entry_3"]="技能伤害提升300%",
+ ["rougedesc"]="死灵法师技能所需能量-2,释放后随机3个元素变为紫色"
},
[5500123]={
- ["desc"]="死灵法师技能倍率提升300%",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
+ ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能释放后随机3个元素变为紫色",
- ["rougedesc"]="死灵法师技能倍率提升300%,技能释放后随机一种颜色技能的能量+2"
+ ["entry_3"]="技能伤害提升300%",
+ ["rougedesc"]="死灵法师技能所需能量-2,释放后随机3个元素变为紫色"
},
[5500124]={
- ["desc"]="死灵法师技能倍率提升300%",
- ["entry_1"]="技能释放后随机一种颜色技能的能量+2",
+ ["desc"]="死灵法师技能释放后随机3个元素变为紫色",
+ ["entry_1"]="技能激活所需能量-2",
["entry_2"]="战斗中直接生效!",
- ["entry_3"]="技能释放后随机3个元素变为紫色",
- ["rougedesc"]="死灵法师技能倍率提升300%,技能释放后随机一种颜色技能的能量+2且随机3个元素变为紫色"
+ ["entry_3"]="技能伤害提升300%",
+ ["rougedesc"]="死灵法师技能所需能量-2,伤害提升300%,释放后随机3个元素变为紫色"
},
[5500131]={
["desc"]="死灵法师攻击提升5%",
@@ -2439,7 +2439,7 @@ local skill_rogue = {
},
[5500133]={
["desc"]="死灵法师攻击提升5%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="攻击提升至10%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="攻击提升至15%",
["rougedesc"]="死灵法师攻击提升10%"
@@ -2474,7 +2474,7 @@ local skill_rogue = {
},
[5500144]={
["desc"]="死灵法师每击杀1名敌人,全体技能伤害+10%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="击杀敌人将增加死灵法师技能能量2点",
["entry_2"]="击杀后提升能量至4点",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="死灵法师每击杀1名敌人,全体技能伤害+10%,并增加死灵法师技能能量4点"
@@ -2489,7 +2489,7 @@ local skill_rogue = {
[5500212]={
["desc"]="血族快递伯爵技能可左右消除2格",
["entry_1"]="战斗中直接生效!",
- ["entry_2"]="战斗中直接生效!",
+ ["entry_2"]="左右消除增加2格",
["entry_3"]="延X消除4格",
["rougedesc"]="血族快递伯爵技能可左右消除2格"
},
@@ -2508,32 +2508,32 @@ local skill_rogue = {
["rougedesc"]="血族快递伯爵技能可左右消除4,延X消除4个元素"
},
[5500221]={
- ["desc"]="血族快递伯爵技能释放后50%几率附加反击2回合",
- ["entry_1"]="几率提升至100%",
+ ["desc"]="血族快递伯爵技能的反击概率提升至100%",
+ ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%",
- ["rougedesc"]="血族快递伯爵技能释放后50%几率附加反击2回合"
+ ["rougedesc"]="血族快递伯爵技能的反击概率提升至100%"
},
[5500222]={
- ["desc"]="血族快递伯爵技能释放后50%几率附加反击2回合",
- ["entry_1"]="几率提升至100%",
+ ["desc"]="血族快递伯爵技能的反击概率提升至100%",
+ ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%",
- ["rougedesc"]="血族快递伯爵技能释放后100%几率附加反击2回合"
+ ["rougedesc"]="血族快递伯爵技能的反击概率提升至100%,反击回合数+1"
},
[5500223]={
- ["desc"]="血族快递伯爵技能释放后50%几率附加反击2回合",
- ["entry_1"]="战斗中直接生效!",
+ ["desc"]="血族快递伯爵技能的反击概率提升至100%",
+ ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%",
- ["rougedesc"]="血族快递伯爵技能释放后100%几率附加反击2回合"
+ ["rougedesc"]="血族快递伯爵技能的反击概率提升至100%,反击回合数+1"
},
[5500224]={
- ["desc"]="血族快递伯爵技能释放后50%几率附加反击2回合",
- ["entry_1"]="几率提升至100%",
+ ["desc"]="血族快递伯爵技能的反击概率提升至100%",
+ ["entry_1"]="反击回合数+1",
["entry_2"]="战斗中直接生效!",
["entry_3"]="技能伤害提升300%",
- ["rougedesc"]="血族快递伯爵技能释放后100%几率附加反击2回合,技能伤害提升300%。"
+ ["rougedesc"]="血族快递伯爵技能伤害提升300%,反击概率提升至100%,反击回合数+1"
},
[5500231]={
["desc"]="血族快递伯爵攻击提升5%",
@@ -2551,7 +2551,7 @@ local skill_rogue = {
},
[5500233]={
["desc"]="血族快递伯爵攻击提升5%",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="攻击提升至10%",
["entry_2"]="战斗中直接生效!",
["entry_3"]="攻击提升至15%",
["rougedesc"]="血族快递伯爵攻击提升10%"
@@ -2586,7 +2586,7 @@ local skill_rogue = {
},
[5500244]={
["desc"]="Combo:血族快递伯爵普攻命中冰霜敌人有5%几率附加冻结1回合",
- ["entry_1"]="战斗中直接生效!",
+ ["entry_1"]="几率提升至10%",
["entry_2"]="冻结回合数+1",
["entry_3"]="战斗中直接生效!",
["rougedesc"]="Combo:血族快递伯爵普攻命中冰霜敌人有10%几率附加冻结2回合"
diff --git a/lua/app/ui/activity/act_seven_day/component/gift_comp.lua b/lua/app/ui/activity/act_seven_day/component/gift_comp.lua
index f7217c68..7beac638 100755
--- a/lua/app/ui/activity/act_seven_day/component/gift_comp.lua
+++ b/lua/app/ui/activity/act_seven_day/component/gift_comp.lua
@@ -3,49 +3,51 @@ local GiftComp = class("GiftComp", LuaComponent)
local GIFT_CELL = "app/ui/activity/act_seven_day/cell/gift_cell"
function GiftComp:init()
- local uiMap = self:getUIMap()
- self.scrollRect = uiMap["gift_comp.scroll_rect"]:getLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
- self.scrollRect:addInitCallback(function()
+ local uiMap = self:getUIMap()
+ uiMap["gift_comp.title_tx_1"]:setText(I18N:getGlobalText(I18N.GlobalConst.SEVEN_DAY_DESC_3))
+ uiMap["gift_comp.title_tx_2"]:setText(I18N:getGlobalText(I18N.GlobalConst.SEVEN_DAY_DESC_4))
+ self.scrollRect = uiMap["gift_comp.scroll_rect"]:getLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
+ self.scrollRect:addInitCallback(function()
return GIFT_CELL
end)
self.scrollRect:addRefreshCallback(function(index, cell)
- if self.giftList then
- cell:refresh(self.giftList[index], self.period)
- end
+ if self.giftList then
+ cell:refresh(self.giftList[index], self.period)
+ end
end)
self.scrollRect:clearCells()
end
function GiftComp:refresh(parentUI, day, period)
- self.day = day
- self.period = period
- self.giftList = DataManager.ActSevenDayData:getGiftList(self.day, period) or GConst.EMPTY_TABLE
- table.sort(self.giftList, function(a, b)
- local giftRemainNumA = DataManager.ActSevenDayData:getGiftRemainNum(a.id, period)
- local giftRemainNumB = DataManager.ActSevenDayData:getGiftRemainNum(b.id, period)
- if (giftRemainNumA > 0 and giftRemainNumB > 0) or (giftRemainNumA <= 0 and giftRemainNumB <= 0) then
- if a.isFree == b.isFree then
- if a.isAd == b.isAd then
- return a.id < b.id
- else
- if a.isAd then
- return true
- else
- return false
- end
- end
- else
- if a.isFree then
- return true
- else
- return false
- end
- end
- else
- return giftRemainNumA > 0
- end
- end)
- self.scrollRect:refillCells(#self.giftList)
+ self.day = day
+ self.period = period
+ self.giftList = DataManager.ActSevenDayData:getGiftList(self.day, period) or GConst.EMPTY_TABLE
+ table.sort(self.giftList, function(a, b)
+ local giftRemainNumA = DataManager.ActSevenDayData:getGiftRemainNum(a.id, period)
+ local giftRemainNumB = DataManager.ActSevenDayData:getGiftRemainNum(b.id, period)
+ if (giftRemainNumA > 0 and giftRemainNumB > 0) or (giftRemainNumA <= 0 and giftRemainNumB <= 0) then
+ if a.isFree == b.isFree then
+ if a.isAd == b.isAd then
+ return a.id < b.id
+ else
+ if a.isAd then
+ return true
+ else
+ return false
+ end
+ end
+ else
+ if a.isFree then
+ return true
+ else
+ return false
+ end
+ end
+ else
+ return giftRemainNumA > 0
+ end
+ end)
+ self.scrollRect:refillCells(#self.giftList)
end
return GiftComp
\ No newline at end of file
diff --git a/lua/app/ui/summon/cell/summon_shop_cell.lua b/lua/app/ui/summon/cell/summon_shop_cell.lua
index 764909fe..d58ea855 100644
--- a/lua/app/ui/summon/cell/summon_shop_cell.lua
+++ b/lua/app/ui/summon/cell/summon_shop_cell.lua
@@ -73,7 +73,7 @@ function SummonShopCell:refreshItem()
local itemInfo = ConfigManager:getConfig("item")[self.id]
self.itemBg:setSprite(GConst.ATLAS_PATH.ICON_HERO, GConst.FRAME_QLT[itemInfo.qlt])
self.icon:setSprite(GConst.ATLAS_PATH.ICON_ITEM, tostring(itemInfo.icon))
- self.nameTx:setText(ModuleManager.HeroManager:getHeroName(self.id))
+ self.nameTx:setText(ModuleManager.ItemManager:getItemName(self.id))
self.itemNumTx:setText(self.cfg.hero.num)
self.maskImg:setActive(false)
end
@@ -88,7 +88,8 @@ function SummonShopCell:setCost()
cost = self.cfg.discount
if self.cfg.discount_display ~= nil then
self.disBg:setActive(self.isOwn)
- self.disTx:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_DESCR_8, self.cfg.discount_display // 1000))
+ -- self.disTx:setText(I18N:getGlobalText(I18N.GlobalConst.SUMMON_DESCR_8, self.cfg.discount_display // 1000))
+ self.disTx:setText("-" .. self.cfg.discount_display // 1000 .. "%")
else
self.disBg:setActive(false)
end