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@ -88,7 +88,8 @@ function BattleBoardSkillTips:onRefresh()
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end
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end
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self.gridLayout:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_GRID_LAYOUT):RefreshLayout()
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self.gridLayout:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_GRID_LAYOUT):RefreshLayout()
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self.gridLayout:setAnchoredPositionY(-148 - addY)
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self.validEffectDesc:setAnchoredPositionY(-118 - addY)
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if count > 5 then
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if count > 5 then
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addY = addY + MAX_HEIGHT
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addY = addY + MAX_HEIGHT
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elseif count >= 1 then
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elseif count >= 1 then
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