diff --git a/lua/app/ui/tips/battle_board_skill_tips.lua b/lua/app/ui/tips/battle_board_skill_tips.lua index ed633b7f..520f7ff0 100644 --- a/lua/app/ui/tips/battle_board_skill_tips.lua +++ b/lua/app/ui/tips/battle_board_skill_tips.lua @@ -88,7 +88,8 @@ function BattleBoardSkillTips:onRefresh() end self.gridLayout:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_GRID_LAYOUT):RefreshLayout() - + self.gridLayout:setAnchoredPositionY(-148 - addY) + self.validEffectDesc:setAnchoredPositionY(-118 - addY) if count > 5 then addY = addY + MAX_HEIGHT elseif count >= 1 then