bug修复

This commit is contained in:
xiekaidong 2023-04-21 21:45:47 +08:00
parent a4951d9f89
commit a6f3a64b07

View File

@ -44,6 +44,7 @@ function BattleSkillSelectUI:_addListeners()
end)
self.canvasGroup = uiMap["battle_skill_select_ui.skill_node"]:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP)
self.canvasGroup.alpha = 1
self.bg = uiMap["battle_skill_select_ui.bg_1"]
uiMap["battle_skill_select_ui.look_btn"]:addTouchListener(function(eventType, x, y)
if eventType == GConst.TOUCH_EVENT.DOWN or eventType == GConst.TOUCH_EVENT.DRAG then