diff --git a/lua/app/ui/battle/battle_skill_select_ui.lua b/lua/app/ui/battle/battle_skill_select_ui.lua index ca5d598a..63592abf 100644 --- a/lua/app/ui/battle/battle_skill_select_ui.lua +++ b/lua/app/ui/battle/battle_skill_select_ui.lua @@ -44,6 +44,7 @@ function BattleSkillSelectUI:_addListeners() end) self.canvasGroup = uiMap["battle_skill_select_ui.skill_node"]:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP) + self.canvasGroup.alpha = 1 self.bg = uiMap["battle_skill_select_ui.bg_1"] uiMap["battle_skill_select_ui.look_btn"]:addTouchListener(function(eventType, x, y) if eventType == GConst.TOUCH_EVENT.DOWN or eventType == GConst.TOUCH_EVENT.DRAG then