idle
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@ -673,6 +673,7 @@ local LocalizationGlobalConst =
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HERO_DESC_20 = "HERO_DESC_20",
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HERO_DESC_20 = "HERO_DESC_20",
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SUMMON_DESC_3 = "SUMMON_DESC_3",
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SUMMON_DESC_3 = "SUMMON_DESC_3",
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SUMMON_DESC_4 = "SUMMON_DESC_4",
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SUMMON_DESC_4 = "SUMMON_DESC_4",
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IDLE_DESC_2 = "IDLE_DESC_2",
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}
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}
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return LocalizationGlobalConst
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return LocalizationGlobalConst
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@ -673,6 +673,7 @@ local localization_global =
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["HERO_DESC_20"] = "可继续升级",
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["HERO_DESC_20"] = "可继续升级",
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["SUMMON_DESC_3"] = "在[高级招聘]中,如果连续49次没有获得传说快递员,则第50次必 当获得传说快递员;且在[高级招聘]中获得任意传说快递员时,该",
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["SUMMON_DESC_3"] = "在[高级招聘]中,如果连续49次没有获得传说快递员,则第50次必 当获得传说快递员;且在[高级招聘]中获得任意传说快递员时,该",
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["SUMMON_DESC_4"] = "概率预览",
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["SUMMON_DESC_4"] = "概率预览",
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["IDLE_DESC_2"] = "游历时间:<color=#00F6FF>{0}</color>",
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}
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}
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return localization_global
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return localization_global
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@ -78,6 +78,8 @@ function IdleDropUI:onLoadRootComplete()
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self.adBtn = uiMap["idle_drop_ui.bg.ad_btn"]
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self.adBtn = uiMap["idle_drop_ui.bg.ad_btn"]
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self.adBtnImg = uiMap["idle_drop_ui.bg.ad_btn.img"]
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self.adBtnImg = uiMap["idle_drop_ui.bg.ad_btn.img"]
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self.adTimesTx = uiMap["idle_drop_ui.bg.ad_times_tx"]
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self.quickTimesTx = uiMap["idle_drop_ui.bg.quick_times_tx"]
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self.adBtn:addClickListener(function()
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self.adBtn:addClickListener(function()
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ModuleManager.IdleManager:getIdleQuickRewrad(true)
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ModuleManager.IdleManager:getIdleQuickRewrad(true)
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end)
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end)
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@ -256,6 +258,7 @@ function IdleDropUI:refreshBtns()
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self.getBtn:setTouchEnable(false)
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self.getBtn:setTouchEnable(false)
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end
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end
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local quickTimes = DataManager.IdleData:getQuickIdleVitRemainTimes()
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local quickTimes = DataManager.IdleData:getQuickIdleVitRemainTimes()
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self.quickTimesTx:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, "<color=#60FF4B>" .. quickTimes .."</color>"))
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if quickTimes > 0 then
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if quickTimes > 0 then
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self.quickBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
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self.quickBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
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self.quickBtn:setTouchEnable(true)
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self.quickBtn:setTouchEnable(true)
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@ -267,6 +270,7 @@ function IdleDropUI:refreshBtns()
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end
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end
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local adRemainTimes = DataManager.IdleData:getQuickIdleAdRemainTimes()
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local adRemainTimes = DataManager.IdleData:getQuickIdleAdRemainTimes()
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self.adTimesTx:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, "<color=#60FF4B>" .. adRemainTimes .."</color>"))
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if adRemainTimes <= 0 then
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if adRemainTimes <= 0 then
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adRemainTimes = 0
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adRemainTimes = 0
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self.adBtn:setTouchEnable(false)
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self.adBtn:setTouchEnable(false)
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@ -288,10 +292,12 @@ function IdleDropUI:refreshCD()
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else
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else
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self:removeGetBtnRedPoint()
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self:removeGetBtnRedPoint()
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end
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end
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self.timeTx:setText(Time:formatNumTime(idleMaxTime))
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local str = I18N:getGlobalText(I18N.GlobalConst.IDLE_DESC_2, Time:formatNumTime(idleMaxTime))
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self.timeTx:setText(str)
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else
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else
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self:removeGetBtnRedPoint()
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self:removeGetBtnRedPoint()
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self.timeTx:setText(Time:formatNumTime(time))
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local str = I18N:getGlobalText(I18N.GlobalConst.IDLE_DESC_2, Time:formatNumTime(time))
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self.timeTx:setText(str)
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end
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end
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if self.lastRefreshTime == nil then
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if self.lastRefreshTime == nil then
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self.lastRefreshTime = Time:getServerTime()
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self.lastRefreshTime = Time:getServerTime()
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