This commit is contained in:
chenxi 2023-04-21 20:39:53 +08:00
parent 552418bdfd
commit 7c0e51ff80
3 changed files with 10 additions and 2 deletions

View File

@ -6,7 +6,8 @@ local MAX_EFFECT_NUM = 30
local AUDIO_CLIP = typeof(CS.UnityEngine.AudioClip) local AUDIO_CLIP = typeof(CS.UnityEngine.AudioClip)
AudioManager.BGM_ID = { AudioManager.BGM_ID = {
MAINCITY = "assets/arts/sounds/music/bgm_main.wav", MAINCITY = "assets/arts/sounds/music/main_city.wav",
BATTLE = "assets/arts/sounds/music/battle.wav",
} }
AudioManager.CLICK_ID = { AudioManager.CLICK_ID = {

View File

@ -10,7 +10,6 @@ local BOARD_POS_UP = BF.Vector2(0, 47)
local BOARD_POS_DOWN = BF.Vector2(0, -740) local BOARD_POS_DOWN = BF.Vector2(0, -740)
local BG_PATH = "assets/arts/textures/background/battle/%s.png" local BG_PATH = "assets/arts/textures/background/battle/%s.png"
local CacheVector2 = CS.UnityEngine.Vector2(0, 0) local CacheVector2 = CS.UnityEngine.Vector2(0, 0)
local CacheVector3 = CS.UnityEngine.Vector3(0, 0, 0)
function BattleUI:getPrefabPath() function BattleUI:getPrefabPath()
return "assets/prefabs/ui/battle/battle_ui.prefab" return "assets/prefabs/ui/battle/battle_ui.prefab"
@ -20,6 +19,10 @@ function BattleUI:onClose()
self:clear() self:clear()
end end
function BattleUI:getBGMId()
return AudioManager.BGM_ID.BATTLE
end
function BattleUI:onLoadRootComplete() function BattleUI:onLoadRootComplete()
self:_display() self:_display()
self:_addListeners() self:_addListeners()

View File

@ -21,6 +21,10 @@ function MainCityUI:getUIType()
return UIManager.UI_TYPE.MAIN return UIManager.UI_TYPE.MAIN
end end
function MainCityUI:getBGMId()
return AudioManager.BGM_ID.MAINCITY
end
function MainCityUI:getCurrencyParams() function MainCityUI:getCurrencyParams()
if self.currencyParams == nil then if self.currencyParams == nil then
self.currencyParams = { self.currencyParams = {