动效添加
This commit is contained in:
parent
abe661f228
commit
77b5452d00
@ -51,6 +51,12 @@ function UISpineObject:playAnim(animName, loop, forceRefresh, forceGetSG)
|
||||
end
|
||||
end
|
||||
|
||||
function UISpineObject:setSkin(skinName)
|
||||
self.skeletonGraphic.initialSkinName = skinName
|
||||
self.skeletonGraphic:Initialize(true)
|
||||
self:getAnimationState(true)
|
||||
end
|
||||
|
||||
function UISpineObject:getAnimationKeyFrameTime(animName)
|
||||
if not self.animationKeyFrameTime then
|
||||
self.animationKeyFrameTime = {}
|
||||
|
||||
@ -307,6 +307,9 @@ local LocalizationGlobalConst =
|
||||
ARENA_DESC_30 = "ARENA_DESC_30",
|
||||
ARENA_DESC_31 = "ARENA_DESC_31",
|
||||
ARENA_DESC_HELP = "ARENA_DESC_HELP",
|
||||
RATE_DESC_1 = "RATE_DESC_1",
|
||||
RATE_DESC_2 = "RATE_DESC_2",
|
||||
ARENA_DESC_32 = "ARENA_DESC_32",
|
||||
}
|
||||
|
||||
return LocalizationGlobalConst
|
||||
@ -307,6 +307,9 @@ local localization_global =
|
||||
["ARENA_DESC_30"] = "竞技场新赛季开启,请更新游戏再进入!",
|
||||
["ARENA_DESC_31"] = "竞技场结算开始,暂停挑战!",
|
||||
["ARENA_DESC_HELP"] = "1.竞技场为赛季周期制,每个赛季结束后将重置竞技场并发放上一赛季段位奖励。\n2.竞技场结算将在结束当日的23点30分(UTC-0)开始结算,结算时长为30分钟,结算期间为防止竞技场记录员受到干扰,竞技场将无法进行挑战,请各位骑士见谅。\n3.结算后,所有骑士团将重置为当前段位的最低段位阶段。如果前一赛季挑战不足10次,则重置为上一段位的最低阶段。",
|
||||
["RATE_DESC_1"] = "您喜欢我们的游戏吗?",
|
||||
["RATE_DESC_2"] = "稍后再说",
|
||||
["ARENA_DESC_32"] = "购买入场券",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -23,7 +23,7 @@ function ArenaBuyTicketUI:onLoadRootComplete()
|
||||
self:closeUI()
|
||||
end)
|
||||
|
||||
uiMap["arena_buy_ticket_ui.bg.tx_title"]:setText(I18N:getGlobalText(I18N.GlobalConst.BUY_ENERGY))
|
||||
uiMap["arena_buy_ticket_ui.bg.tx_title"]:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_32))
|
||||
local constCfg = ConfigManager:getConfig("const")
|
||||
local diamondReward = constCfg["arena_notes_diamond_buy"].reward
|
||||
local adReward = constCfg["arena_notes_ad_buy"].reward
|
||||
|
||||
@ -83,6 +83,7 @@ function ArenaSeasonRewardUI:showSeasonReward()
|
||||
if self.seasonChangeSid then
|
||||
self:unscheduleGlobal(self.seasonChangeSid)
|
||||
end
|
||||
self:refreshCountdown()
|
||||
self.seasonChangeSid = self:scheduleGlobal(function()
|
||||
self:refreshCountdown()
|
||||
end, 1)
|
||||
|
||||
@ -114,7 +114,7 @@ function BattleResultUI:onLoadRootComplete()
|
||||
self.canvasGroupPigGem = self.goldPigGem:getComponent(GConst.TYPEOF_UNITY_CLASS.CANVAS_GROUP)
|
||||
-- 竞技场
|
||||
self.arenaNode = uiMap["battle_result_ui.arena_node"]
|
||||
self.arenaSpineGrading = uiMap["battle_result_ui.arena_node.spine_grading"]
|
||||
self.arenaSpineRoot = uiMap["battle_result_ui.arena_node.spine_root"]
|
||||
self.arenaTxGrading = uiMap["battle_result_ui.arena_node.tx_grading"]
|
||||
self.arenaTxScore = uiMap["battle_result_ui.arena_node.tx_score"]
|
||||
self.arenaImgProp = uiMap["battle_result_ui.arena_node.prog.img_prog"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER)
|
||||
@ -227,6 +227,8 @@ function BattleResultUI:refreshArenaNode()
|
||||
local lastId = DataManager.ArenaData:getGradingIdFromScore(lastScore)
|
||||
|
||||
self.arenaTxGrading:setText(DataManager.ArenaData:getGradingName(lastId))
|
||||
self:refreshArenaGradingSpine(lastId)
|
||||
|
||||
if self.arenaSequence then
|
||||
self.arenaSequence:Kill()
|
||||
end
|
||||
@ -245,6 +247,7 @@ function BattleResultUI:refreshArenaNode()
|
||||
self.arenaSequence:Append(tween)
|
||||
self.arenaSequence:AppendCallback(function()
|
||||
self.arenaTxGrading:setText(DataManager.ArenaData:getGradingName(curId))
|
||||
self:refreshArenaGradingSpine(curId)
|
||||
self.arenaSequence = nil
|
||||
end)
|
||||
|
||||
@ -267,6 +270,25 @@ function BattleResultUI:refreshArenaNode()
|
||||
end
|
||||
end
|
||||
|
||||
function BattleResultUI:refreshArenaGradingSpine(gradingId)
|
||||
if self.arenaSpine then
|
||||
self.arenaSpine:playAnimComplete("vanish", false, false, function()
|
||||
self.arenaSpine:destroy()
|
||||
self.arenaSpine = nil
|
||||
self:refreshArenaGradingSpine(gradingId)
|
||||
end)
|
||||
else
|
||||
SpineManager:loadUISpineWidgetAsync(DataManager.ArenaData:getGradingIconName(gradingId).."_spine", self.arenaSpineRoot, function(spineObject)
|
||||
self.arenaSpine = spineObject
|
||||
self.arenaSpine:setLocalScale(0.8, 0.8, 1)
|
||||
self.arenaSpine:setSkin(DataManager.ArenaData:getGradingNumName(gradingId))
|
||||
self.arenaSpine:playAnimComplete("born", false, false, function()
|
||||
self.arenaSpine:playAnim("idle", true, false)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function BattleResultUI:refreshRewards()
|
||||
self.animRewards = {}
|
||||
self.rewardNode:setVisible(true)
|
||||
|
||||
@ -31,7 +31,7 @@ function ArenaComp:init()
|
||||
self.txTitle = uiMap["arena_comp.tx_title"]
|
||||
self.txCountdown = uiMap["arena_comp.countdown.tx_time"]
|
||||
self.txGarding = uiMap["arena_comp.tx_garding"]
|
||||
self.imgGarding = uiMap["arena_comp.img_garding"]
|
||||
self.spineRoot = uiMap["arena_comp.spine_root"]
|
||||
self.imgProg = uiMap["arena_comp.prog.img_prog"]
|
||||
self.txProg = uiMap["arena_comp.prog.tx_prog"]
|
||||
self.btnHelp = uiMap["arena_comp.tx_season.btn_help"]
|
||||
@ -129,14 +129,27 @@ function ArenaComp:refreshShow()
|
||||
return
|
||||
end
|
||||
|
||||
local gradingId = DataManager.ArenaData:getGradingId()
|
||||
local totalScore = DataManager.ArenaData:getScore()
|
||||
local maxScore = DataManager.ArenaData:getGradingScoreTotal(totalScore)
|
||||
local curScore = DataManager.ArenaData:getGradingScore(totalScore)
|
||||
local gradingIconName = DataManager.ArenaData:getGradingIconName(gradingId)
|
||||
local gradingNumName = DataManager.ArenaData:getGradingNumName(gradingId)
|
||||
self.txSeason:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_3, DataManager.ArenaData:getSeason()))
|
||||
self.txGarding:setText(DataManager.ArenaData:getGradingName(DataManager.ArenaData:getGradingId()))
|
||||
self.txGarding:setText(DataManager.ArenaData:getGradingName(gradingId))
|
||||
self.txProg:setText(curScore.."/"..maxScore)
|
||||
self.imgProg:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER).value = curScore/maxScore
|
||||
|
||||
if self.spineGrading then
|
||||
self.spineGrading:destroy()
|
||||
self.spineGrading = nil
|
||||
end
|
||||
SpineManager:loadUISpineWidgetAsync(gradingIconName.."_spine", self.spineRoot, function(spineObject)
|
||||
self.spineGrading = spineObject
|
||||
self.spineGrading:setSkin(gradingNumName)
|
||||
self.spineGrading:playAnim("idle", true)
|
||||
end)
|
||||
|
||||
self:refreshBounty() -- 刷新战令
|
||||
self:updateTimer()
|
||||
end
|
||||
@ -171,6 +184,7 @@ function ArenaComp:updateTimer()
|
||||
if self.seasonChangeSid then
|
||||
self:getBaseObject():unscheduleGlobal(self.seasonChangeSid)
|
||||
end
|
||||
self.txCountdown:setText(Time:formatNumTimeStr(DataManager.ArenaData:getRemainSeasonTime()))
|
||||
self.seasonChangeSid = self:getBaseObject():scheduleGlobal(function()
|
||||
self.txCountdown:setText(Time:formatNumTimeStr(DataManager.ArenaData:getRemainSeasonTime()))
|
||||
end, 1)
|
||||
|
||||
@ -167,7 +167,7 @@ function ArenaData:getGradingScoreTotal(score)
|
||||
return self:getGradingMaxScore(score) - self:getGradingMinScore(score)
|
||||
end
|
||||
|
||||
-- 获取段位图标名
|
||||
-- 获取段位图标名(大段位区分)
|
||||
function ArenaData:getGradingIconName(id)
|
||||
local cfg = ConfigManager:getConfig("arena_rank")
|
||||
if cfg[id] == nil then
|
||||
@ -177,7 +177,7 @@ function ArenaData:getGradingIconName(id)
|
||||
return cfg[id].rank_icon
|
||||
end
|
||||
|
||||
-- 获取段位小段图标
|
||||
-- 获取段位小段图标(大段中的小段区分)
|
||||
function ArenaData:getGradingNumName(id)
|
||||
local cfg = ConfigManager:getConfig("arena_rank")
|
||||
if cfg[id] == nil then
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user