This commit is contained in:
xiekaidong 2023-06-12 18:54:27 +08:00
parent f20f435227
commit 5def9aed8a

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@ -28,7 +28,7 @@ end
-- 不同模块的战斗需要初始化的东西
function BattleControllerDungeonGold:initOther()
self.dungeonGoldMaxRoundCount = self:getBoardConfig()[self.chapterId].wave_limit or 1
self.dungeonGoldMaxRoundCount = self:getChapterConfig()[self.chapterId].wave_limit or 1
end
function BattleControllerDungeonGold:controllBattleEnd()