fix bug
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cd75dbf9b7
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@ -312,7 +312,7 @@ function HeroComp:onClickHero(cell, heroId)
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local targetPos = cell:getBaseObject():getTransform().position
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local sPoint = UIManager:getUICameraComponent():WorldToScreenPoint(targetPos)
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targetPos = CS.BF.Utils.RectTransformScreenPointToLocalPointInRectangle(self.content:getTransform(), sPoint.x, sPoint.y, UIManager:getUICameraComponent())
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self.largeHeroCell:getBaseObject():setAnchoredPosition(targetPos.x, targetPos.y + 113)
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self.largeHeroCell:getBaseObject():setAnchoredPosition(targetPos.x, targetPos.y + 116)
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self.largeHeroCell:getBaseObject():getTransform():SetAsLastSibling()
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self.largeHeroCell:refresh(entity, not entity:isActived(), self.onClickUseFunc, self.battleType)
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self.largeHeroCell:showCheck(self.curFormation[entity:getMatchType()] == heroId)
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