From 59fe74981712002c208bf3a512f1ecf187f5b7d1 Mon Sep 17 00:00:00 2001 From: puxuan <413323644@qq.com> Date: Mon, 10 Nov 2025 10:51:52 +0800 Subject: [PATCH] fix bug --- lua/app/ui/hero/hero_comp.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lua/app/ui/hero/hero_comp.lua b/lua/app/ui/hero/hero_comp.lua index bf1a8893..9894c1a1 100644 --- a/lua/app/ui/hero/hero_comp.lua +++ b/lua/app/ui/hero/hero_comp.lua @@ -312,7 +312,7 @@ function HeroComp:onClickHero(cell, heroId) local targetPos = cell:getBaseObject():getTransform().position local sPoint = UIManager:getUICameraComponent():WorldToScreenPoint(targetPos) targetPos = CS.BF.Utils.RectTransformScreenPointToLocalPointInRectangle(self.content:getTransform(), sPoint.x, sPoint.y, UIManager:getUICameraComponent()) - self.largeHeroCell:getBaseObject():setAnchoredPosition(targetPos.x, targetPos.y + 113) + self.largeHeroCell:getBaseObject():setAnchoredPosition(targetPos.x, targetPos.y + 116) self.largeHeroCell:getBaseObject():getTransform():SetAsLastSibling() self.largeHeroCell:refresh(entity, not entity:isActived(), self.onClickUseFunc, self.battleType) self.largeHeroCell:showCheck(self.curFormation[entity:getMatchType()] == heroId)