Merge branch 'master' into dev_20230919

This commit is contained in:
xiekaidong 2023-08-29 19:41:23 +08:00
commit 3e562738a0
157 changed files with 8672 additions and 3253 deletions

View File

@ -113,7 +113,7 @@ BIReport.ITEM_GET_TYPE = {
ARENA_REMATCH_CD = "ArenaRematchCd", ARENA_REMATCH_CD = "ArenaRematchCd",
ARENA_REWARD = "ArenaReward", ARENA_REWARD = "ArenaReward",
ARENA_AD_BOX_REWARD = "ArenaAdBoxReward", ARENA_AD_BOX_REWARD = "ArenaAdBoxReward",
ARENA_SETTLEMENT = "ArenaSettlement", ARENA_GRADING_REWARD = "ArenaGradingReward",
CHANGE_NAME = "ChangeName", -- 重命名 CHANGE_NAME = "ChangeName", -- 重命名
CHANGE_AVATAR = "ChangeAvatar", -- 修改头像 CHANGE_AVATAR = "ChangeAvatar", -- 修改头像
CHANGE_FRAME = "ChangeFrame", -- 修改头像框 CHANGE_FRAME = "ChangeFrame", -- 修改头像框
@ -139,6 +139,7 @@ BIReport.ITEM_GET_TYPE = {
ARMOR_UPGRADE = "ArmorUpgrade", ARMOR_UPGRADE = "ArmorUpgrade",
OFFLINE_RECOVERY = "OfflineRecovery", OFFLINE_RECOVERY = "OfflineRecovery",
ACT_SUMMER = "ActSummer", ACT_SUMMER = "ActSummer",
ACT_HERO_FUND = "ActHeroFund",
} }
BIReport.ADS_CLICK_TYPE = { BIReport.ADS_CLICK_TYPE = {
@ -207,6 +208,7 @@ BIReport.GIFT_TYPE = {
WEAPON_GIFT = "WeaponGift", WEAPON_GIFT = "WeaponGift",
ARMOR_GIFT = "ArmorGift", ARMOR_GIFT = "ArmorGift",
ACT_SUMMER = "ActSummer", ACT_SUMMER = "ActSummer",
ACT_HERO_FUND = "ActHeroFund"
} }
BIReport.COIN_TYPE = { BIReport.COIN_TYPE = {

View File

@ -33,6 +33,7 @@ function DataManager:init()
self:initManager("ShopData", "app/userdata/shop/shop_data") self:initManager("ShopData", "app/userdata/shop/shop_data")
self:initManager("SummonData", "app/userdata/summon/summon_data") self:initManager("SummonData", "app/userdata/summon/summon_data")
self:initManager("AIHelperData", "app/userdata/game_setting/ai_helper_data") self:initManager("AIHelperData", "app/userdata/game_setting/ai_helper_data")
self:initManager("HeroFundData", "app/userdata/activity/hero_fund/hero_fund_data")
end end
function DataManager:initManager(name, path) function DataManager:initManager(name, path)
@ -86,6 +87,7 @@ function DataManager:checkDataBind()
end end
function DataManager:clear() function DataManager:clear()
self.loginSuccess = false
self.initWithServer = false self.initWithServer = false
if self.cacheTimer then if self.cacheTimer then
SchedulerManager:unscheduleGlobal(self.cacheTimer) SchedulerManager:unscheduleGlobal(self.cacheTimer)
@ -117,6 +119,7 @@ function DataManager:clear()
-- 任务数据最后清理 -- 任务数据最后清理
self.TaskData:clear() self.TaskData:clear()
self.AIHelperData:clear() self.AIHelperData:clear()
self.HeroFundData:clear()
ModuleManager.TaskManager:clear() ModuleManager.TaskManager:clear()
self:clearTryOpenFunc() self:clearTryOpenFunc()
end end
@ -140,6 +143,7 @@ function DataManager:initWithServerData(data)
self.DungeonData:initDungeonGold(data.chapter_gold_challenge) self.DungeonData:initDungeonGold(data.chapter_gold_challenge)
self.DungeonData:initDungeonShards(data.chapter_shards_challenge) self.DungeonData:initDungeonShards(data.chapter_shards_challenge)
self.EquipData:init(data.heroes_equips) self.EquipData:init(data.heroes_equips)
self.EquipData:initGifts(data.act_weapon_armor_gift)
self.SkinData:init(data.bag.skins) self.SkinData:init(data.bag.skins)
-- HeroData要在EquipData和SkinData之后初始化依赖它们的属性数据 -- HeroData要在EquipData和SkinData之后初始化依赖它们的属性数据
self.HeroData:init(data.bag.heroes) self.HeroData:init(data.bag.heroes)
@ -176,6 +180,7 @@ function DataManager:initWithServerData(data)
if data.fund then if data.fund then
self.GrowthFundData:init(data.fund.funds) self.GrowthFundData:init(data.fund.funds)
end end
self.HeroFundData:init(data.hero_fund)
-- 任务数据最后初始化,依赖其他模块的数据 -- 任务数据最后初始化,依赖其他模块的数据
self.TaskData:init() self.TaskData:init()
@ -204,6 +209,10 @@ function DataManager:getIsInCreate24Hour()
return passTime < 86400 return passTime < 86400
end end
function DataManager:getRegisterTs()
return self.registerTs or 0
end
function DataManager:getIsTodayFirstLogin() function DataManager:getIsTodayFirstLogin()
return self.todayFirstLogin or false return self.todayFirstLogin or false
end end

View File

@ -60,6 +60,7 @@ EventManager.CUSTOM_EVENT = {
-- BORAD_TOUCH_OVER = "BORAD_TOUCH_OVER" -- BORAD_TOUCH_OVER = "BORAD_TOUCH_OVER"
DUNGEON_ARMOR_TO_TARGET_ID = "DUNGEON_ARMOR_TO_TARGET_ID", DUNGEON_ARMOR_TO_TARGET_ID = "DUNGEON_ARMOR_TO_TARGET_ID",
ACTIVITY_SUMMER_END = "ACTIVITY_SUMMER_END", ACTIVITY_SUMMER_END = "ACTIVITY_SUMMER_END",
MAIN_UI_CHECK_SIDE_BAR = "MAIN_UI_CHECK_SIDE_BAR",
FORMATION_CHANGE = "FORMATION_CHANGE", FORMATION_CHANGE = "FORMATION_CHANGE",
} }

View File

@ -69,6 +69,8 @@ local MODULE_PATHS = {
EquipManager = "app/module/equip/equip_manager", EquipManager = "app/module/equip/equip_manager",
-- 皮肤 -- 皮肤
SkinManager = "app/module/skin/skin_manager", SkinManager = "app/module/skin/skin_manager",
-- 英雄基金
HeroFundManager = "app/module/activity/hero_fund/hero_fund_manager",
} }
-- 这里的key对应func_open里的id -- 这里的key对应func_open里的id

View File

@ -23,6 +23,9 @@ PayManager.PURCHARSE_ACT_TYPE = {
WEAPON_GIFT = 11, WEAPON_GIFT = 11,
ARMOR_GIFT = 12, ARMOR_GIFT = 12,
ACT_SUMMER = 13, ACT_SUMMER = 13,
ACT_HERO_FUND = 14,
WEAPON_UPGRADE_GIFT = 15,
ARMOR_UPGRADE_GIFT = 16,
} }
PayManager.PURCHARSE_TYPE_CONFIG = { PayManager.PURCHARSE_TYPE_CONFIG = {
@ -48,6 +51,9 @@ PayManager.BI_ITEM_GET_TYPE = {
[PayManager.PURCHARSE_ACT_TYPE.WEAPON_GIFT] = BIReport.ITEM_GET_TYPE.WEAPON_GIFT, [PayManager.PURCHARSE_ACT_TYPE.WEAPON_GIFT] = BIReport.ITEM_GET_TYPE.WEAPON_GIFT,
[PayManager.PURCHARSE_ACT_TYPE.ARMOR_GIFT] = BIReport.ITEM_GET_TYPE.ARMOR_GIFT, [PayManager.PURCHARSE_ACT_TYPE.ARMOR_GIFT] = BIReport.ITEM_GET_TYPE.ARMOR_GIFT,
[PayManager.PURCHARSE_ACT_TYPE.ACT_SUMMER] = BIReport.ITEM_GET_TYPE.ACT_SUMMER, [PayManager.PURCHARSE_ACT_TYPE.ACT_SUMMER] = BIReport.ITEM_GET_TYPE.ACT_SUMMER,
[PayManager.PURCHARSE_ACT_TYPE.ACT_HERO_FUND] = BIReport.ITEM_GET_TYPE.ACT_HERO_FUND,
[PayManager.PURCHARSE_ACT_TYPE.WEAPON_UPGRADE_GIFT] = BIReport.ITEM_GET_TYPE.WEAPON_GIFT,
[PayManager.PURCHARSE_ACT_TYPE.ARMOR_UPGRADE_GIFT] = BIReport.ITEM_GET_TYPE.ARMOR_GIFT,
}, },
[PayManager.PURCHARSE_TYPE.ACT_GOLD_PIG] = BIReport.ITEM_GET_TYPE.GOLD_PIG, [PayManager.PURCHARSE_TYPE.ACT_GOLD_PIG] = BIReport.ITEM_GET_TYPE.GOLD_PIG,
[PayManager.PURCHARSE_TYPE.MALL_TREASURE] = BIReport.ITEM_GET_TYPE.MALL_TREASURE, [PayManager.PURCHARSE_TYPE.MALL_TREASURE] = BIReport.ITEM_GET_TYPE.MALL_TREASURE,
@ -70,6 +76,9 @@ PayManager.BI_GIFT_TYPE = {
[PayManager.PURCHARSE_ACT_TYPE.WEAPON_GIFT] = BIReport.GIFT_TYPE.WEAPON_GIFT, [PayManager.PURCHARSE_ACT_TYPE.WEAPON_GIFT] = BIReport.GIFT_TYPE.WEAPON_GIFT,
[PayManager.PURCHARSE_ACT_TYPE.ARMOR_GIFT] = BIReport.GIFT_TYPE.ARMOR_GIFT, [PayManager.PURCHARSE_ACT_TYPE.ARMOR_GIFT] = BIReport.GIFT_TYPE.ARMOR_GIFT,
[PayManager.PURCHARSE_ACT_TYPE.ACT_SUMMER] = BIReport.GIFT_TYPE.ACT_SUMMER, [PayManager.PURCHARSE_ACT_TYPE.ACT_SUMMER] = BIReport.GIFT_TYPE.ACT_SUMMER,
[PayManager.PURCHARSE_ACT_TYPE.ACT_HERO_FUND] = BIReport.ITEM_GET_TYPE.ACT_HERO_FUND,
[PayManager.PURCHARSE_ACT_TYPE.WEAPON_UPGRADE_GIFT] = BIReport.GIFT_TYPE.WEAPON_GIFT,
[PayManager.PURCHARSE_ACT_TYPE.ARMOR_UPGRADE_GIFT] = BIReport.GIFT_TYPE.ARMOR_GIFT,
}, },
[PayManager.PURCHARSE_TYPE.ACT_GOLD_PIG] = BIReport.GIFT_TYPE.GOLD_PIG, [PayManager.PURCHARSE_TYPE.ACT_GOLD_PIG] = BIReport.GIFT_TYPE.GOLD_PIG,
[PayManager.PURCHARSE_TYPE.MALL_TREASURE] = BIReport.GIFT_TYPE.MALL_TREASURE, [PayManager.PURCHARSE_TYPE.MALL_TREASURE] = BIReport.GIFT_TYPE.MALL_TREASURE,

View File

@ -429,8 +429,8 @@ local act_gift = {
{ {
["type"]=1, ["type"]=1,
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=5, ["id"]=53001,
["id_for_nothing"]="Uw==", ["id_for_nothing"]="UwtcA2Q=",
["num"]=20, ["num"]=20,
["num_for_nothing"]="VAg=" ["num_for_nothing"]="VAg="
}, },
@ -1675,9 +1675,875 @@ local act_gift = {
}, },
["limit"]=1, ["limit"]=1,
["value"]=1100 ["value"]=1100
},
[140403]={
["type"]=14,
["recharge_id"]=10,
["limit"]=1
},
[140404]={
["type"]=14,
["recharge_id"]=12,
["limit"]=1
},
[150102]={
["type"]=15,
["parameter_pro"]={
0,
20
},
["recharge_id"]=5,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=6000,
["num_for_nothing"]="UAhcAw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1001,
["id_for_nothing"]="VwhcAg==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1002,
["id_for_nothing"]="VwhcAQ==",
["num"]=5,
["num_for_nothing"]="Uw=="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150202]={
["type"]=15,
["parameter_pro"]={
20,
40
},
["recharge_id"]=7,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=6000,
["num_for_nothing"]="UAhcAw=="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1001,
["id_for_nothing"]="VwhcAg==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1002,
["id_for_nothing"]="VwhcAQ==",
["num"]=40,
["num_for_nothing"]="Ugg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150302]={
["type"]=15,
["parameter_pro"]={
40,
60
},
["recharge_id"]=8,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10000,
["num_for_nothing"]="VwhcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1002,
["id_for_nothing"]="VwhcAQ==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1003,
["id_for_nothing"]="VwhcAA==",
["num"]=40,
["num_for_nothing"]="Ugg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150402]={
["type"]=15,
["parameter_pro"]={
60,
80
},
["recharge_id"]=8,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10000,
["num_for_nothing"]="VwhcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1002,
["id_for_nothing"]="VwhcAQ==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1003,
["id_for_nothing"]="VwhcAA==",
["num"]=40,
["num_for_nothing"]="Ugg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150502]={
["type"]=15,
["parameter_pro"]={
80,
100
},
["recharge_id"]=12,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=16000,
["num_for_nothing"]="Vw5cA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1002,
["id_for_nothing"]="VwhcAQ==",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1003,
["id_for_nothing"]="VwhcAA==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1004,
["id_for_nothing"]="VwhcBw==",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150602]={
["type"]=15,
["parameter_pro"]={
100,
120
},
["recharge_id"]=12,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=16000,
["num_for_nothing"]="Vw5cA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1002,
["id_for_nothing"]="VwhcAQ==",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1003,
["id_for_nothing"]="VwhcAA==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1004,
["id_for_nothing"]="VwhcBw==",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150702]={
["type"]=15,
["parameter_pro"]={
120,
140
},
["recharge_id"]=13,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=24000,
["num_for_nothing"]="VAxcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1003,
["id_for_nothing"]="VwhcAA==",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1004,
["id_for_nothing"]="VwhcBw==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1005,
["id_for_nothing"]="VwhcBg==",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150802]={
["type"]=15,
["parameter_pro"]={
140,
160
},
["recharge_id"]=13,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=24000,
["num_for_nothing"]="VAxcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1003,
["id_for_nothing"]="VwhcAA==",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1004,
["id_for_nothing"]="VwhcBw==",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1005,
["id_for_nothing"]="VwhcBg==",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[150902]={
["type"]=15,
["parameter_pro"]={
160,
180
},
["recharge_id"]=15,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=40000,
["num_for_nothing"]="UghcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1004,
["id_for_nothing"]="VwhcBw==",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1005,
["id_for_nothing"]="VwhcBg==",
["num"]=100,
["num_for_nothing"]="Vwhc"
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1006,
["id_for_nothing"]="VwhcBQ==",
["num"]=80,
["num_for_nothing"]="Xgg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[151002]={
["type"]=15,
["parameter_pro"]={
180,
200
},
["recharge_id"]=15,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=40000,
["num_for_nothing"]="UghcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1004,
["id_for_nothing"]="VwhcBw==",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1005,
["id_for_nothing"]="VwhcBg==",
["num"]=100,
["num_for_nothing"]="Vwhc"
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1006,
["id_for_nothing"]="VwhcBQ==",
["num"]=80,
["num_for_nothing"]="Xgg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160102]={
["type"]=16,
["parameter_pro"]={
0,
20
},
["recharge_id"]=7,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=12000,
["num_for_nothing"]="VwpcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=38,
["id_for_nothing"]="VQA=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=39,
["id_for_nothing"]="VQE=",
["num"]=5,
["num_for_nothing"]="Uw=="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160202]={
["type"]=16,
["parameter_pro"]={
20,
40
},
["recharge_id"]=10,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=12000,
["num_for_nothing"]="VwpcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=38,
["id_for_nothing"]="VQA=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=39,
["id_for_nothing"]="VQE=",
["num"]=40,
["num_for_nothing"]="Ugg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160302]={
["type"]=16,
["parameter_pro"]={
40,
60
},
["recharge_id"]=12,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=20000,
["num_for_nothing"]="VAhcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=39,
["id_for_nothing"]="VQE=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=40,
["id_for_nothing"]="Ugg=",
["num"]=40,
["num_for_nothing"]="Ugg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160402]={
["type"]=16,
["parameter_pro"]={
60,
80
},
["recharge_id"]=12,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=20000,
["num_for_nothing"]="VAhcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=39,
["id_for_nothing"]="VQE=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=40,
["id_for_nothing"]="Ugg=",
["num"]=40,
["num_for_nothing"]="Ugg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160502]={
["type"]=16,
["parameter_pro"]={
80,
100
},
["recharge_id"]=14,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=32000,
["num_for_nothing"]="VQpcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=39,
["id_for_nothing"]="VQE=",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=40,
["id_for_nothing"]="Ugg=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=41,
["id_for_nothing"]="Ugk=",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160602]={
["type"]=16,
["parameter_pro"]={
100,
120
},
["recharge_id"]=14,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=32000,
["num_for_nothing"]="VQpcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=39,
["id_for_nothing"]="VQE=",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=40,
["id_for_nothing"]="Ugg=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=41,
["id_for_nothing"]="Ugk=",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160702]={
["type"]=16,
["parameter_pro"]={
120,
140
},
["recharge_id"]=15,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=48000,
["num_for_nothing"]="UgBcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=40,
["id_for_nothing"]="Ugg=",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=41,
["id_for_nothing"]="Ugk=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=42,
["id_for_nothing"]="Ugo=",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160802]={
["type"]=16,
["parameter_pro"]={
140,
160
},
["recharge_id"]=15,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=48000,
["num_for_nothing"]="UgBcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=40,
["id_for_nothing"]="Ugg=",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=41,
["id_for_nothing"]="Ugk=",
["num"]=60,
["num_for_nothing"]="UAg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=42,
["id_for_nothing"]="Ugo=",
["num"]=60,
["num_for_nothing"]="UAg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[160902]={
["type"]=16,
["parameter_pro"]={
160,
180
},
["recharge_id"]=17,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=80000,
["num_for_nothing"]="XghcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=41,
["id_for_nothing"]="Ugk=",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=42,
["id_for_nothing"]="Ugo=",
["num"]=100,
["num_for_nothing"]="Vwhc"
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=43,
["id_for_nothing"]="Ugs=",
["num"]=80,
["num_for_nothing"]="Xgg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
},
[161002]={
["type"]=16,
["parameter_pro"]={
180,
200
},
["recharge_id"]=17,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=80000,
["num_for_nothing"]="XghcA2U="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=41,
["id_for_nothing"]="Ugk=",
["num"]=40,
["num_for_nothing"]="Ugg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=42,
["id_for_nothing"]="Ugo=",
["num"]=100,
["num_for_nothing"]="Vwhc"
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=43,
["id_for_nothing"]="Ugs=",
["num"]=80,
["num_for_nothing"]="Xgg="
}
},
["time_type"]=1,
["limit_time"]=6,
["cd"]=1,
["value"]=800
} }
} }
local config = { local config = {
data=act_gift,count=54 data=act_gift,count=76
} }
return config return config

View File

@ -0,0 +1,627 @@
local activity_herofund = {
[1]={
["exp"]=0,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
},
[2]={
["exp"]=30,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[3]={
["exp"]=60,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=15,
["num_for_nothing"]="Vw0="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=20,
["num_for_nothing"]="VAg="
}
},
[4]={
["exp"]=90,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=13,
["id_for_nothing"]="Vws=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=13,
["id_for_nothing"]="Vws=",
["num"]=2,
["num_for_nothing"]="VA=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=13,
["id_for_nothing"]="Vws=",
["num"]=2,
["num_for_nothing"]="VA=="
}
},
[5]={
["exp"]=120,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[6]={
["exp"]=150,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=30,
["num_for_nothing"]="VQg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=2,
["num_for_nothing"]="VA=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
},
[7]={
["exp"]=180,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=15,
["num_for_nothing"]="Vw0="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=20,
["num_for_nothing"]="VAg="
}
},
[8]={
["exp"]=210,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[9]={
["exp"]=240,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=10,
["id_for_nothing"]="Vwg=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=10,
["id_for_nothing"]="Vwg=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=10,
["id_for_nothing"]="Vwg=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
},
[10]={
["exp"]=270,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=11,
["id_for_nothing"]="Vwk=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=2,
["num_for_nothing"]="VA=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
},
[11]={
["exp"]=300,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=15,
["num_for_nothing"]="Vw0="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=20,
["num_for_nothing"]="VAg="
}
},
[12]={
["exp"]=330,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=30,
["num_for_nothing"]="VQg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=50,
["num_for_nothing"]="Uwg="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=100,
["num_for_nothing"]="Vwhc"
}
},
[13]={
["exp"]=360,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[14]={
["exp"]=390,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=15,
["num_for_nothing"]="Vw0="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=20,
["num_for_nothing"]="VAg="
}
},
[15]={
["exp"]=420,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=2,
["num_for_nothing"]="VA=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
},
[16]={
["exp"]=450,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[17]={
["exp"]=480,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=15,
["num_for_nothing"]="Vw0="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=20,
["num_for_nothing"]="VAg="
}
},
[18]={
["exp"]=510,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=30,
["num_for_nothing"]="VQg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=50,
["num_for_nothing"]="Uwg="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=100,
["num_for_nothing"]="Vwhc"
}
},
[19]={
["exp"]=540,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=11,
["id_for_nothing"]="Vwk=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=2,
["num_for_nothing"]="VA=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
},
[20]={
["exp"]=570,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[21]={
["exp"]=600,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=15,
["num_for_nothing"]="Vw0="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=3,
["id_for_nothing"]="VQ==",
["num"]=20,
["num_for_nothing"]="VAg="
}
},
[22]={
["exp"]=630,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=1500,
["num_for_nothing"]="Vw1cAw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=2000,
["num_for_nothing"]="VAhcAw=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=4000,
["num_for_nothing"]="UghcAw=="
}
},
[23]={
["exp"]=660,
["reward"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=1,
["num_for_nothing"]="Vw=="
},
["reward_pro"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=2,
["num_for_nothing"]="VA=="
},
["reward_pro_max"]={
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=44003,
["id_for_nothing"]="UgxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
}
}
local config = {
data=activity_herofund,count=23
}
return config

View File

@ -0,0 +1,10 @@
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View File

@ -20227,7 +20227,7 @@ local arena_board = {
}, },
{ {
35, 35,
35 0
}, },
{ {
35, 35,

View File

@ -0,0 +1,600 @@
local arena_gift = {
[1]={
["score"]=900,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=8,
["id_for_nothing"]="Xg==",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[2]={
["score"]=950,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=23002,
["id_for_nothing"]="VAtcA2c=",
["num"]=10,
["num_for_nothing"]="Vwg="
}
}
},
[3]={
["score"]=1000,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=10,
["id_for_nothing"]="Vwg=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[4]={
["score"]=1050,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=5000,
["num_for_nothing"]="UwhcAw=="
}
}
},
[5]={
["score"]=1100,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=50,
["num_for_nothing"]="Uwg="
}
},
["unlock_hero"]={
54003
}
},
[6]={
["score"]=1150,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=10,
["id_for_nothing"]="Vwg=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[7]={
["score"]=1200,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=6,
["id_for_nothing"]="UA==",
["num"]=1,
["num_for_nothing"]="Vw=="
}
},
["unlock_hero"]={
34003
}
},
[8]={
["score"]=1250,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=10000,
["num_for_nothing"]="VwhcA2U="
}
}
},
[9]={
["score"]=1300,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=11,
["id_for_nothing"]="Vwk=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[10]={
["score"]=1350,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=60,
["num_for_nothing"]="UAg="
}
}
},
[11]={
["score"]=1400,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=54003,
["id_for_nothing"]="UwxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
},
["unlock_hero"]={
24003
}
},
[12]={
["score"]=1450,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=15000,
["num_for_nothing"]="Vw1cA2U="
}
}
},
[13]={
["score"]=1500,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=11,
["id_for_nothing"]="Vwk=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[14]={
["score"]=1550,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=80,
["num_for_nothing"]="Xgg="
}
}
},
[15]={
["score"]=1600,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=34003,
["id_for_nothing"]="VQxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
}
},
[16]={
["score"]=1650,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=18000,
["num_for_nothing"]="VwBcA2U="
}
}
},
[17]={
["score"]=1700,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=18,
["id_for_nothing"]="VwA=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[18]={
["score"]=1750,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=100,
["num_for_nothing"]="Vwhc"
}
}
},
[19]={
["score"]=1800,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=24003,
["id_for_nothing"]="VAxcA2Y=",
["num"]=3,
["num_for_nothing"]="VQ=="
}
}
},
[20]={
["score"]=1850,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=20000,
["num_for_nothing"]="VAhcA2U="
}
}
},
[21]={
["score"]=1900,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=18,
["id_for_nothing"]="VwA=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[22]={
["score"]=1950,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=120,
["num_for_nothing"]="Vwpc"
}
}
},
[23]={
["score"]=2000,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=5,
["num_for_nothing"]="Uw=="
}
}
},
[24]={
["score"]=2050,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=24000,
["num_for_nothing"]="VAxcA2U="
}
}
},
[25]={
["score"]=2100,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=18,
["id_for_nothing"]="VwA=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[26]={
["score"]=2150,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=150,
["num_for_nothing"]="Vw1c"
}
}
},
[27]={
["score"]=2200,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=8,
["num_for_nothing"]="Xg=="
}
}
},
[28]={
["score"]=2250,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=30000,
["num_for_nothing"]="VQhcA2U="
}
}
},
[29]={
["score"]=2300,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=18,
["id_for_nothing"]="VwA=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[30]={
["score"]=2350,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=180,
["num_for_nothing"]="VwBc"
}
}
},
[31]={
["score"]=2400,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=30000,
["num_for_nothing"]="VQhcA2U="
}
}
},
[32]={
["score"]=2450,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=14,
["id_for_nothing"]="Vww=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[33]={
["score"]=2500,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=10,
["num_for_nothing"]="Vwg="
}
}
},
[34]={
["score"]=2550,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=40000,
["num_for_nothing"]="UghcA2U="
}
}
},
[35]={
["score"]=2600,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=18,
["id_for_nothing"]="VwA=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[36]={
["score"]=2650,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=200,
["num_for_nothing"]="VAhc"
}
}
},
[37]={
["score"]=2700,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=40000,
["num_for_nothing"]="UghcA2U="
}
}
},
[38]={
["score"]=2750,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=15,
["id_for_nothing"]="Vw0=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[39]={
["score"]=2800,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=12,
["num_for_nothing"]="Vwo="
}
}
},
[40]={
["score"]=2850,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=50000,
["num_for_nothing"]="UwhcA2U="
}
}
},
[41]={
["score"]=2900,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=18,
["id_for_nothing"]="VwA=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[42]={
["score"]=2950,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=2,
["id_for_nothing"]="VA==",
["num"]=300,
["num_for_nothing"]="VQhc"
}
}
},
[43]={
["score"]=3000,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=50000,
["num_for_nothing"]="UwhcA2U="
}
}
},
[44]={
["score"]=3050,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=15,
["id_for_nothing"]="Vw0=",
["num"]=1,
["num_for_nothing"]="Vw=="
}
}
},
[45]={
["score"]=3100,
["reward"]={
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=47,
["id_for_nothing"]="Ug8=",
["num"]=15,
["num_for_nothing"]="Vw0="
}
}
}
}
local config = {
data=arena_gift,count=45
}
return config

View File

@ -0,0 +1,10 @@
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File diff suppressed because it is too large Load Diff

View File

@ -8,9 +8,14 @@ local bounty_time = {
["season"]=2, ["season"]=2,
["start_time"]="2023-8-1 00:00:00", ["start_time"]="2023-8-1 00:00:00",
["end_time"]="2023-9-1 00:00:00" ["end_time"]="2023-9-1 00:00:00"
},
[3]={
["season"]=3,
["start_time"]="2023-9-1 00:00:00",
["end_time"]="2023-10-1 00:00:00"
} }
} }
local config = { local config = {
data=bounty_time,count=2 data=bounty_time,count=3
} }
return config return config

View File

@ -16459,8 +16459,8 @@ local chapter_board = {
1 1
}, },
{ {
22, 0,
1 0
}, },
{ {
0, 0,
@ -16657,8 +16657,8 @@ local chapter_board = {
1 1
}, },
{ {
22, 0,
1 0
}, },
{ {
0, 0,
@ -17097,8 +17097,8 @@ local chapter_board = {
2 2
}, },
{ {
0, 22,
0 2
}, },
{ {
22, 22,
@ -17125,8 +17125,8 @@ local chapter_board = {
1 1
}, },
{ {
0, 22,
0 2
}, },
{ {
22, 22,
@ -17153,8 +17153,8 @@ local chapter_board = {
0 0
}, },
{ {
0, 22,
0 2
}, },
{ {
22, 22,
@ -17295,8 +17295,8 @@ local chapter_board = {
2 2
}, },
{ {
0, 22,
0 2
}, },
{ {
22, 22,
@ -17323,8 +17323,8 @@ local chapter_board = {
1 1
}, },
{ {
0, 22,
0 2
}, },
{ {
22, 22,
@ -17351,8 +17351,8 @@ local chapter_board = {
0 0
}, },
{ {
0, 22,
0 2
}, },
{ {
22, 22,
@ -24575,8 +24575,8 @@ local chapter_board = {
0 0
}, },
{ {
1, 0,
0 1
}, },
{ {
0, 0,
@ -24591,8 +24591,8 @@ local chapter_board = {
2 2
}, },
{ {
1, 0,
0 1
}, },
{ {
1, 1,
@ -24631,8 +24631,8 @@ local chapter_board = {
5 5
}, },
{ {
0, 23,
0 5
}, },
{ {
27, 27,
@ -24647,8 +24647,8 @@ local chapter_board = {
3 3
}, },
{ {
0, 23,
0 5
}, },
{ {
23, 23,

File diff suppressed because it is too large Load Diff

View File

@ -58,7 +58,7 @@ local chapter_dungeon_equip = {
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -191,13 +191,13 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1001, ["id"]=1001,
["num"]=1, ["num"]=1,
["weight"]=80 ["weight"]=90
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=20 ["weight"]=10
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -205,12 +205,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1001, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -278,13 +278,13 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1001, ["id"]=1001,
["num"]=1, ["num"]=1,
["weight"]=60 ["weight"]=85
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=40 ["weight"]=15
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -365,13 +365,13 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1001, ["id"]=1001,
["num"]=1, ["num"]=1,
["weight"]=35 ["weight"]=80
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=20
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -384,7 +384,7 @@ local chapter_dungeon_equip = {
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=3,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -452,19 +452,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1001, ["id"]=1001,
["num"]=1, ["num"]=1,
["weight"]=15 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=70 ["weight"]=30
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=15 ["weight"]=10
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -472,12 +472,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -545,19 +545,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1001, ["id"]=1001,
["num"]=1, ["num"]=1,
["weight"]=5 ["weight"]=45
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=40
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=30 ["weight"]=15
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -565,7 +565,7 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
@ -634,17 +634,23 @@ local chapter_dungeon_equip = {
} }
}, },
["rand_drop"]={ ["rand_drop"]={
{
["type"]=1,
["id"]=1001,
["num"]=1,
["weight"]=30
},
{ {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=40 ["weight"]=50
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=60 ["weight"]=20
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -657,7 +663,7 @@ local chapter_dungeon_equip = {
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=3,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -725,13 +731,13 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=20 ["weight"]=60
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=70 ["weight"]=30
}, },
{ {
["type"]=1, ["type"]=1,
@ -745,12 +751,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -818,19 +824,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1002, ["id"]=1002,
["num"]=1, ["num"]=1,
["weight"]=10 ["weight"]=45
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=40
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=25 ["weight"]=15
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -838,7 +844,7 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
@ -907,17 +913,23 @@ local chapter_dungeon_equip = {
} }
}, },
["rand_drop"]={ ["rand_drop"]={
{
["type"]=1,
["id"]=1002,
["num"]=1,
["weight"]=30
},
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=55 ["weight"]=50
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=45 ["weight"]=20
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -925,12 +937,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=3,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -998,19 +1010,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=30 ["weight"]=67
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=60 ["weight"]=25
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=10 ["weight"]=8
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1018,12 +1030,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -1091,19 +1103,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1003, ["id"]=1003,
["num"]=1, ["num"]=1,
["weight"]=10 ["weight"]=57
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=80 ["weight"]=30
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=20 ["weight"]=13
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1111,7 +1123,7 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
@ -1180,17 +1192,23 @@ local chapter_dungeon_equip = {
} }
}, },
["rand_drop"]={ ["rand_drop"]={
{
["type"]=1,
["id"]=1003,
["num"]=1,
["weight"]=46
},
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=60 ["weight"]=36
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=40 ["weight"]=18
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1198,12 +1216,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=3,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -1271,19 +1289,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=30 ["weight"]=66
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=55 ["weight"]=30
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1006, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=5 ["weight"]=4
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1291,12 +1309,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -1372,19 +1390,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=20 ["weight"]=53
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=70 ["weight"]=38
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1006, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=10 ["weight"]=9
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1392,12 +1410,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=1,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -1465,19 +1483,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=15 ["weight"]=43
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=65 ["weight"]=42
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1006, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=20 ["weight"]=15
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1485,7 +1503,7 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
@ -1558,19 +1576,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=10 ["weight"]=40
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=60 ["weight"]=40
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1006, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=30 ["weight"]=20
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1578,7 +1596,7 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
@ -1651,19 +1669,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=7 ["weight"]=37
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=53 ["weight"]=38
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1006, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=40 ["weight"]=25
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1671,12 +1689,12 @@ local chapter_dungeon_equip = {
["bao_drop"]={ ["bao_drop"]={
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=3,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,
@ -1744,19 +1762,19 @@ local chapter_dungeon_equip = {
["type"]=1, ["type"]=1,
["id"]=1004, ["id"]=1004,
["num"]=1, ["num"]=1,
["weight"]=5 ["weight"]=34
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1005, ["id"]=1005,
["num"]=1, ["num"]=1,
["weight"]=45 ["weight"]=36
}, },
{ {
["type"]=1, ["type"]=1,
["id"]=1006, ["id"]=1006,
["num"]=1, ["num"]=1,
["weight"]=50 ["weight"]=30
} }
}, },
["rand_drop_num"]=10, ["rand_drop_num"]=10,
@ -1769,7 +1787,7 @@ local chapter_dungeon_equip = {
["weight"]=100 ["weight"]=100
} }
}, },
["bao_drop_num"]=2, ["bao_drop_num"]=3,
["item_show"]={ ["item_show"]={
{ {
["type"]=1, ["type"]=1,

View File

@ -373,9 +373,12 @@ local const = {
["num"]=50, ["num"]=50,
["num_for_nothing"]="Uwg=" ["num_for_nothing"]="Uwg="
} }
},
["bounty_click"]={
["value"]=4
} }
} }
local config = { local config = {
data=const,count=76 data=const,count=77
} }
return config return config

View File

@ -7556,12 +7556,12 @@ local equip = {
} }
}, },
["weapon_icon"]={ ["weapon_icon"]={
31, 25,
32, 26,
33, 27,
34, 28,
35, 29,
36 30
} }
}, },
[1400103]={ [1400103]={
@ -8001,12 +8001,12 @@ local equip = {
} }
}, },
["weapon_icon"]={ ["weapon_icon"]={
19, 13,
20, 14,
21, 15,
22, 16,
23, 17,
24 18
} }
}, },
[1400104]={ [1400104]={
@ -8446,12 +8446,12 @@ local equip = {
} }
}, },
["weapon_icon"]={ ["weapon_icon"]={
7, 1,
8, 2,
9, 3,
10, 4,
11, 5,
12 6
} }
}, },
[1400105]={ [1400105]={
@ -8891,12 +8891,12 @@ local equip = {
} }
}, },
["weapon_icon"]={ ["weapon_icon"]={
43, 37,
44, 38,
45, 39,
46, 40,
47, 41,
48 42
} }
}, },
[1400201]={ [1400201]={

View File

@ -2003,6 +2003,10 @@ local fx = {
["bind"]="root", ["bind"]="root",
["bg"]=1 ["bg"]=1
}, },
[300150]={
["res"]="sfx_p0036_b05",
["bind"]="root"
},
[400000]={ [400000]={
["res"]="sfx_p0012_b01", ["res"]="sfx_p0012_b01",
["bind"]="root", ["bind"]="root",
@ -2754,9 +2758,14 @@ local fx = {
["bind"]="root", ["bind"]="root",
["flip"]=1, ["flip"]=1,
["bg"]=1 ["bg"]=1
},
[400150]={
["res"]="sfx_p0036_b05",
["bind"]="root",
["flip"]=1
} }
} }
local config = { local config = {
data=fx,count=647 data=fx,count=649
} }
return config return config

View File

@ -1,17 +1,17 @@
local grid_edge_type = { local grid_edge_type = {
[1]={ [1]={
["icon"]="battle_obstacle_coral_1", ["icon"]="battle_obstacle_coral_1",
["break_sfx"]="sfx_piece_za_b01" ["break_sfx"]="sfx_piece_shanhu_b01"
}, },
[2]={ [2]={
["icon"]="battle_obstacle_coral_2", ["icon"]="battle_obstacle_coral_2",
["next_type"]=1, ["next_type"]=1,
["break_sfx"]="sfx_piece_za_b01" ["break_sfx"]="sfx_piece_shanhu_b01"
}, },
[3]={ [3]={
["icon"]="battle_obstacle_coral_3", ["icon"]="battle_obstacle_coral_3",
["next_type"]=2, ["next_type"]=2,
["break_sfx"]="sfx_piece_za_b01" ["break_sfx"]="sfx_piece_shanhu_b01"
} }
} }
local config = { local config = {

View File

@ -247,7 +247,8 @@ local hero = {
["is_show"]=1, ["is_show"]=1,
["collection_point"]=5, ["collection_point"]=5,
["skin"]={ ["skin"]={
14001 14001,
1400101
} }
}, },
[14002]={ [14002]={

View File

@ -1562,7 +1562,8 @@ local item = {
4, 4,
5, 5,
6, 6,
7 7,
8
} }
}, },
[1002]={ [1002]={
@ -1571,14 +1572,14 @@ local item = {
["icon"]="1002", ["icon"]="1002",
["get_way_type"]=1, ["get_way_type"]=1,
["get_way"]={ ["get_way"]={
6,
7,
5,
8,
4,
9, 9,
3, 8,
10 10,
6,
11,
5,
4,
3
} }
}, },
[1003]={ [1003]={
@ -1587,14 +1588,15 @@ local item = {
["icon"]="1003", ["icon"]="1003",
["get_way_type"]=1, ["get_way_type"]=1,
["get_way"]={ ["get_way"]={
9,
10,
8,
11,
12, 12,
13,
11,
14,
10,
9,
8,
7, 7,
6, 6
13
} }
}, },
[1004]={ [1004]={
@ -1603,18 +1605,18 @@ local item = {
["icon"]="1004", ["icon"]="1004",
["get_way_type"]=1, ["get_way_type"]=1,
["get_way"]={ ["get_way"]={
13,
14,
12,
15, 15,
11,
16, 16,
10,
17, 17,
18, 18,
19, 19,
14,
20, 20,
10 13,
12,
11,
10,
9
} }
}, },
[1005]={ [1005]={
@ -1623,12 +1625,12 @@ local item = {
["icon"]="1005", ["icon"]="1005",
["get_way_type"]=1, ["get_way_type"]=1,
["get_way"]={ ["get_way"]={
16,
17, 17,
18, 18,
16,
19, 19,
15,
20, 20,
15,
14, 14,
13, 13,
12 12
@ -1674,21 +1676,21 @@ local item = {
["icon"]="1008", ["icon"]="1008",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
25,
31,
19, 19,
13, 13,
25,
7, 7,
31, 29,
30,
35,
36,
23, 23,
24, 24,
17, 17,
18, 18,
29,
30,
11, 11,
12, 12
35,
36
} }
}, },
[1009]={ [1009]={
@ -1697,22 +1699,22 @@ local item = {
["icon"]="1009", ["icon"]="1009",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
31,
37, 37,
43,
31,
25, 25,
19, 19,
43,
13, 13,
35,
36,
41, 41,
42, 42,
47,
48,
35,
36,
29, 29,
30, 30,
23, 23,
24, 24,
47,
48,
17, 17,
18 18
} }
@ -1723,22 +1725,22 @@ local item = {
["icon"]="1010", ["icon"]="1010",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
43,
49, 49,
55,
43,
37, 37,
31, 31,
55,
25, 25,
47,
48,
53, 53,
54, 54,
59,
60,
47,
48,
41, 41,
42, 42,
35, 35,
36, 36,
59,
60,
29, 29,
30 30
} }
@ -1772,7 +1774,7 @@ local item = {
55, 55,
49, 49,
59, 59,
60, 54,
53, 53,
54 54
} }
@ -1803,21 +1805,21 @@ local item = {
["icon"]="1020", ["icon"]="1020",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
26,
32,
20, 20,
14, 14,
26,
8, 8,
32, 29,
30,
35,
36,
23, 23,
24, 24,
17, 17,
18, 18,
29,
30,
11, 11,
12, 12
35,
36
} }
}, },
[1015]={ [1015]={
@ -1826,22 +1828,22 @@ local item = {
["icon"]="1021", ["icon"]="1021",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
32,
38, 38,
44,
32,
26, 26,
20, 20,
44,
14, 14,
35,
36,
41, 41,
42, 42,
47,
48,
35,
36,
29, 29,
30, 30,
23, 23,
24, 24,
47,
48,
17, 17,
18 18
} }
@ -1852,22 +1854,22 @@ local item = {
["icon"]="1022", ["icon"]="1022",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
44,
50, 50,
56,
44,
38, 38,
32, 32,
56,
26, 26,
47,
48,
53, 53,
54, 54,
59,
60,
47,
48,
41, 41,
42, 42,
35, 35,
36, 36,
59,
60,
29, 29,
30 30
} }
@ -1901,7 +1903,7 @@ local item = {
56, 56,
50, 50,
59, 59,
60, 54,
53, 53,
54 54
} }
@ -1932,21 +1934,21 @@ local item = {
["icon"]="1014", ["icon"]="1014",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
27,
33,
21, 21,
15, 15,
27,
9, 9,
33, 29,
30,
35,
36,
23, 23,
24, 24,
17, 17,
18, 18,
29,
30,
11, 11,
12, 12
35,
36
} }
}, },
[1021]={ [1021]={
@ -1955,22 +1957,22 @@ local item = {
["icon"]="1015", ["icon"]="1015",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
33,
39, 39,
45,
33,
27, 27,
21, 21,
45,
15, 15,
35,
36,
41, 41,
42, 42,
47,
48,
35,
36,
29, 29,
30, 30,
23, 23,
24, 24,
47,
48,
17, 17,
18 18
} }
@ -1981,22 +1983,22 @@ local item = {
["icon"]="1016", ["icon"]="1016",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
45,
51, 51,
57,
45,
39, 39,
33, 33,
57,
27, 27,
47,
48,
53, 53,
54, 54,
59,
60,
47,
48,
41, 41,
42, 42,
35, 35,
36, 36,
59,
60,
29, 29,
30 30
} }
@ -2030,7 +2032,7 @@ local item = {
57, 57,
51, 51,
59, 59,
60, 54,
53, 53,
54 54
} }
@ -2061,21 +2063,21 @@ local item = {
["icon"]="1026", ["icon"]="1026",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
28,
34,
22, 22,
16, 16,
28,
10, 10,
34, 29,
30,
35,
36,
23, 23,
24, 24,
17, 17,
18, 18,
29,
30,
11, 11,
12, 12
35,
36
} }
}, },
[1027]={ [1027]={
@ -2084,22 +2086,22 @@ local item = {
["icon"]="1027", ["icon"]="1027",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
34,
40, 40,
46,
34,
28, 28,
22, 22,
46,
16, 16,
35,
36,
41, 41,
42, 42,
47,
48,
35,
36,
29, 29,
30, 30,
23, 23,
24, 24,
47,
48,
17, 17,
18 18
} }
@ -2110,22 +2112,22 @@ local item = {
["icon"]="1028", ["icon"]="1028",
["get_way_type"]=2, ["get_way_type"]=2,
["get_way"]={ ["get_way"]={
46,
52, 52,
58,
46,
40, 40,
34, 34,
58,
28, 28,
47,
48,
53, 53,
54, 54,
59,
60,
47,
48,
41, 41,
42, 42,
35, 35,
36, 36,
59,
60,
29, 29,
30 30
} }
@ -2159,7 +2161,7 @@ local item = {
58, 58,
52, 52,
59, 59,
60, 54,
53, 53,
54 54
} }
@ -2367,9 +2369,15 @@ local item = {
["parameter"]=5400101, ["parameter"]=5400101,
["qlt"]=4, ["qlt"]=4,
["icon"]="5400101" ["icon"]="5400101"
},
[1400101]={
["type"]=12,
["parameter"]=1400101,
["qlt"]=3,
["icon"]="1400101"
} }
} }
local config = { local config = {
data=item,count=111 data=item,count=112
} }
return config return config

View File

@ -448,6 +448,24 @@ local LocalizationGlobalConst =
ACT_DESC_12 = "ACT_DESC_12", ACT_DESC_12 = "ACT_DESC_12",
ARENA_DESC_35 = "ARENA_DESC_35", ARENA_DESC_35 = "ARENA_DESC_35",
ARENA_DESC_36 = "ARENA_DESC_36", ARENA_DESC_36 = "ARENA_DESC_36",
ONE_KEY_GET_DESC = "ONE_KEY_GET_DESC",
ACTIVITY_OVER_EDSC = "ACTIVITY_OVER_EDSC",
PART_IN_DESC = "PART_IN_DESC",
HERO_FUND_DESCC_1 = "HERO_FUND_DESCC_1",
HERO_FUND_DESCC_2 = "HERO_FUND_DESCC_2",
HERO_FUND_DESCC_3 = "HERO_FUND_DESCC_3",
HERO_FUND_DESCC_4 = "HERO_FUND_DESCC_4",
ARENA_DESC_37 = "ARENA_DESC_37",
ARENA_DESC_38 = "ARENA_DESC_38",
ARENA_DESC_39 = "ARENA_DESC_39",
ARENA_DESC_40 = "ARENA_DESC_40",
ARENA_DESC_41 = "ARENA_DESC_41",
ARENA_DESC_42 = "ARENA_DESC_42",
EQUIP_DESC_26 = "EQUIP_DESC_26",
EQUIP_DESC_27 = "EQUIP_DESC_27",
SEIZED_DESC_1 = "SEIZED_DESC_1",
SEIZED_DESC_2 = "SEIZED_DESC_2",
SEIZED_DESC_3 = "SEIZED_DESC_3",
} }
return LocalizationGlobalConst return LocalizationGlobalConst

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
local monster_dungeon_equip = { local monster_dungeon_equip = {
[106]={ [106]={
["monster_base"]=10056, ["monster_base"]=10056,
["hp"]=76930000, ["hp"]=81620000,
["atk"]=1390000, ["atk"]=1390000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -16,7 +16,7 @@ local monster_dungeon_equip = {
}, },
[206]={ [206]={
["monster_base"]=10045, ["monster_base"]=10045,
["hp"]=93400000, ["hp"]=99240000,
["atk"]=1930000, ["atk"]=1930000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -31,7 +31,7 @@ local monster_dungeon_equip = {
}, },
[306]={ [306]={
["monster_base"]=10028, ["monster_base"]=10028,
["hp"]=153020000, ["hp"]=178640000,
["atk"]=2140000, ["atk"]=2140000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -46,7 +46,7 @@ local monster_dungeon_equip = {
}, },
[406]={ [406]={
["monster_base"]=10003, ["monster_base"]=10003,
["hp"]=203320000, ["hp"]=237440000,
["atk"]=2220000, ["atk"]=2220000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
@ -62,7 +62,7 @@ local monster_dungeon_equip = {
[506]={ [506]={
["monster_base"]=20041, ["monster_base"]=20041,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=386900000, ["hp"]=431900000,
["atk"]=2260000, ["atk"]=2260000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
@ -82,7 +82,7 @@ local monster_dungeon_equip = {
}, },
[606]={ [606]={
["monster_base"]=10060, ["monster_base"]=10060,
["hp"]=85320000, ["hp"]=90860000,
["atk"]=1540000, ["atk"]=1540000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -97,7 +97,7 @@ local monster_dungeon_equip = {
}, },
[706]={ [706]={
["monster_base"]=10055, ["monster_base"]=10055,
["hp"]=103120000, ["hp"]=110400000,
["atk"]=2150000, ["atk"]=2150000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -112,7 +112,7 @@ local monster_dungeon_equip = {
}, },
[806]={ [806]={
["monster_base"]=10027, ["monster_base"]=10027,
["hp"]=168890000, ["hp"]=198820000,
["atk"]=2380000, ["atk"]=2380000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -127,7 +127,7 @@ local monster_dungeon_equip = {
}, },
[906]={ [906]={
["monster_base"]=10064, ["monster_base"]=10064,
["hp"]=224600000, ["hp"]=264180000,
["atk"]=2470000, ["atk"]=2470000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -143,7 +143,7 @@ local monster_dungeon_equip = {
[1006]={ [1006]={
["monster_base"]=20040, ["monster_base"]=20040,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=426150000, ["hp"]=480480000,
["atk"]=2520000, ["atk"]=2520000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
@ -162,7 +162,7 @@ local monster_dungeon_equip = {
}, },
[1106]={ [1106]={
["monster_base"]=10015, ["monster_base"]=10015,
["hp"]=93300000, ["hp"]=98780000,
["atk"]=1680000, ["atk"]=1680000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -177,7 +177,7 @@ local monster_dungeon_equip = {
}, },
[1206]={ [1206]={
["monster_base"]=10025, ["monster_base"]=10025,
["hp"]=112820000, ["hp"]=119880000,
["atk"]=2340000, ["atk"]=2340000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -192,7 +192,7 @@ local monster_dungeon_equip = {
}, },
[1306]={ [1306]={
["monster_base"]=10030, ["monster_base"]=10030,
["hp"]=191790000, ["hp"]=215800000,
["atk"]=2590000, ["atk"]=2590000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -207,7 +207,7 @@ local monster_dungeon_equip = {
}, },
[1406]={ [1406]={
["monster_base"]=10018, ["monster_base"]=10018,
["hp"]=255070000, ["hp"]=286720000,
["atk"]=2690000, ["atk"]=2690000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
@ -223,7 +223,7 @@ local monster_dungeon_equip = {
[1506]={ [1506]={
["monster_base"]=20039, ["monster_base"]=20039,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=494490000, ["hp"]=521500000,
["atk"]=2740000, ["atk"]=2740000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
@ -242,8 +242,8 @@ local monster_dungeon_equip = {
}, },
[1606]={ [1606]={
["monster_base"]=10004, ["monster_base"]=10004,
["hp"]=119700000, ["hp"]=118220000,
["atk"]=1830000, ["atk"]=2020000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20010, 20010,
@ -257,8 +257,8 @@ local monster_dungeon_equip = {
}, },
[1706]={ [1706]={
["monster_base"]=10049, ["monster_base"]=10049,
["hp"]=143630000, ["hp"]=143890000,
["atk"]=2540000, ["atk"]=2820000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20142, 20142,
@ -272,8 +272,8 @@ local monster_dungeon_equip = {
}, },
[1806]={ [1806]={
["monster_base"]=10037, ["monster_base"]=10037,
["hp"]=235050000, ["hp"]=259680000,
["atk"]=2810000, ["atk"]=3120000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20106, 20106,
@ -287,8 +287,8 @@ local monster_dungeon_equip = {
}, },
[1906]={ [1906]={
["monster_base"]=10016, ["monster_base"]=10016,
["hp"]=312870000, ["hp"]=351150000,
["atk"]=2920000, ["atk"]=3240000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20043, 20043,
@ -303,8 +303,8 @@ local monster_dungeon_equip = {
[2006]={ [2006]={
["monster_base"]=20043, ["monster_base"]=20043,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=566760000, ["hp"]=638400000,
["atk"]=2980000, ["atk"]=3310000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30120, 30120,
@ -323,8 +323,8 @@ local monster_dungeon_equip = {
}, },
[2106]={ [2106]={
["monster_base"]=10022, ["monster_base"]=10022,
["hp"]=136880000, ["hp"]=126040000,
["atk"]=2010000, ["atk"]=2180000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20061, 20061,
@ -338,8 +338,8 @@ local monster_dungeon_equip = {
}, },
[2206]={ [2206]={
["monster_base"]=10032, ["monster_base"]=10032,
["hp"]=163040000, ["hp"]=153470000,
["atk"]=2780000, ["atk"]=3010000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20091, 20091,
@ -353,8 +353,8 @@ local monster_dungeon_equip = {
}, },
[2306]={ [2306]={
["monster_base"]=10013, ["monster_base"]=10013,
["hp"]=267170000, ["hp"]=276960000,
["atk"]=3070000, ["atk"]=3330000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20034, 20034,
@ -368,8 +368,8 @@ local monster_dungeon_equip = {
}, },
[2406]={ [2406]={
["monster_base"]=10001, ["monster_base"]=10001,
["hp"]=355450000, ["hp"]=374550000,
["atk"]=3200000, ["atk"]=3480000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20001, 20001,
@ -384,8 +384,8 @@ local monster_dungeon_equip = {
[2506]={ [2506]={
["monster_base"]=20042, ["monster_base"]=20042,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=643710000, ["hp"]=680700000,
["atk"]=3260000, ["atk"]=3540000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30123, 30123,
@ -403,8 +403,8 @@ local monster_dungeon_equip = {
}, },
[2606]={ [2606]={
["monster_base"]=10045, ["monster_base"]=10045,
["hp"]=147550000, ["hp"]=140300000,
["atk"]=2190000, ["atk"]=2400000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20130, 20130,
@ -418,8 +418,8 @@ local monster_dungeon_equip = {
}, },
[2706]={ [2706]={
["monster_base"]=10056, ["monster_base"]=10056,
["hp"]=175200000, ["hp"]=169470000,
["atk"]=3030000, ["atk"]=3320000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20163, 20163,
@ -433,8 +433,8 @@ local monster_dungeon_equip = {
}, },
[2806]={ [2806]={
["monster_base"]=10003, ["monster_base"]=10003,
["hp"]=287270000, ["hp"]=306100000,
["atk"]=3340000, ["atk"]=3660000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20007, 20007,
@ -448,8 +448,8 @@ local monster_dungeon_equip = {
}, },
[2906]={ [2906]={
["monster_base"]=10028, ["monster_base"]=10028,
["hp"]=382140000, ["hp"]=415400000,
["atk"]=3490000, ["atk"]=3830000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20079, 20079,
@ -464,8 +464,8 @@ local monster_dungeon_equip = {
[3006]={ [3006]={
["monster_base"]=20041, ["monster_base"]=20041,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=691660000, ["hp"]=754750000,
["atk"]=3560000, ["atk"]=3970000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30126, 30126,
@ -484,8 +484,8 @@ local monster_dungeon_equip = {
}, },
[3106]={ [3106]={
["monster_base"]=10052, ["monster_base"]=10052,
["hp"]=161570000, ["hp"]=153460000,
["atk"]=2380000, ["atk"]=2630000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20151, 20151,
@ -499,8 +499,8 @@ local monster_dungeon_equip = {
}, },
[3206]={ [3206]={
["monster_base"]=10062, ["monster_base"]=10062,
["hp"]=191650000, ["hp"]=185090000,
["atk"]=3300000, ["atk"]=3630000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20181, 20181,
@ -514,8 +514,8 @@ local monster_dungeon_equip = {
}, },
[3306]={ [3306]={
["monster_base"]=10036, ["monster_base"]=10036,
["hp"]=313710000, ["hp"]=334280000,
["atk"]=3620000, ["atk"]=4000000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20103, 20103,
@ -529,8 +529,8 @@ local monster_dungeon_equip = {
}, },
[3406]={ [3406]={
["monster_base"]=10061, ["monster_base"]=10061,
["hp"]=417370000, ["hp"]=453650000,
["atk"]=3790000, ["atk"]=4190000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20178, 20178,
@ -545,8 +545,8 @@ local monster_dungeon_equip = {
[3506]={ [3506]={
["monster_base"]=20040, ["monster_base"]=20040,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=754850000, ["hp"]=824060000,
["atk"]=3870000, ["atk"]=4350000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30129, 30129,
@ -564,8 +564,8 @@ local monster_dungeon_equip = {
}, },
[3606]={ [3606]={
["monster_base"]=10030, ["monster_base"]=10030,
["hp"]=175230000, ["hp"]=163330000,
["atk"]=2580000, ["atk"]=2810000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20085, 20085,
@ -579,8 +579,8 @@ local monster_dungeon_equip = {
}, },
[3706]={ [3706]={
["monster_base"]=10015, ["monster_base"]=10015,
["hp"]=207360000, ["hp"]=196740000,
["atk"]=3560000, ["atk"]=3870000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20040, 20040,
@ -594,8 +594,8 @@ local monster_dungeon_equip = {
}, },
[3806]={ [3806]={
["monster_base"]=10025, ["monster_base"]=10025,
["hp"]=338580000, ["hp"]=355260000,
["atk"]=3900000, ["atk"]=4250000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20070, 20070,
@ -609,8 +609,8 @@ local monster_dungeon_equip = {
}, },
[3906]={ [3906]={
["monster_base"]=10034, ["monster_base"]=10034,
["hp"]=450950000, ["hp"]=481950000,
["atk"]=4090000, ["atk"]=4460000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20097, 20097,
@ -625,8 +625,8 @@ local monster_dungeon_equip = {
[4006]={ [4006]={
["monster_base"]=20039, ["monster_base"]=20039,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=814970000, ["hp"]=875620000,
["atk"]=4170000, ["atk"]=4630000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30117, 30117,
@ -644,8 +644,8 @@ local monster_dungeon_equip = {
}, },
[4106]={ [4106]={
["monster_base"]=10054, ["monster_base"]=10054,
["hp"]=182360000, ["hp"]=177360000,
["atk"]=2660000, ["atk"]=3070000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20157, 20157,
@ -659,8 +659,8 @@ local monster_dungeon_equip = {
}, },
[4206]={ [4206]={
["monster_base"]=10037, ["monster_base"]=10037,
["hp"]=215460000, ["hp"]=215560000,
["atk"]=3660000, ["atk"]=4230000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20106, 20106,
@ -674,8 +674,8 @@ local monster_dungeon_equip = {
}, },
[4306]={ [4306]={
["monster_base"]=10012, ["monster_base"]=10012,
["hp"]=351510000, ["hp"]=386500000,
["atk"]=4010000, ["atk"]=4650000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20031, 20031,
@ -689,8 +689,8 @@ local monster_dungeon_equip = {
}, },
[4406]={ [4406]={
["monster_base"]=10049, ["monster_base"]=10049,
["hp"]=468340000, ["hp"]=521660000,
["atk"]=4210000, ["atk"]=4870000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20142, 20142,
@ -705,8 +705,8 @@ local monster_dungeon_equip = {
[4506]={ [4506]={
["monster_base"]=20043, ["monster_base"]=20043,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=846340000, ["hp"]=947700000,
["atk"]=4290000, ["atk"]=5140000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30120, 30120,
@ -725,8 +725,8 @@ local monster_dungeon_equip = {
}, },
[4606]={ [4606]={
["monster_base"]=10042, ["monster_base"]=10042,
["hp"]=187110000, ["hp"]=187920000,
["atk"]=2740000, ["atk"]=3250000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20121, 20121,
@ -740,8 +740,8 @@ local monster_dungeon_equip = {
}, },
[4706]={ [4706]={
["monster_base"]=10026, ["monster_base"]=10026,
["hp"]=220970000, ["hp"]=228230000,
["atk"]=3780000, ["atk"]=4480000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20073, 20073,
@ -755,8 +755,8 @@ local monster_dungeon_equip = {
}, },
[4806]={ [4806]={
["monster_base"]=10019, ["monster_base"]=10019,
["hp"]=360430000, ["hp"]=409000000,
["atk"]=4140000, ["atk"]=4940000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20052, 20052,
@ -770,8 +770,8 @@ local monster_dungeon_equip = {
}, },
[4906]={ [4906]={
["monster_base"]=10001, ["monster_base"]=10001,
["hp"]=480060000, ["hp"]=551930000,
["atk"]=4340000, ["atk"]=5160000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20001, 20001,
@ -786,8 +786,8 @@ local monster_dungeon_equip = {
[5006]={ [5006]={
["monster_base"]=20042, ["monster_base"]=20042,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=867510000, ["hp"]=1002610000,
["atk"]=4430000, ["atk"]=5440000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30132, 30132,
@ -805,8 +805,8 @@ local monster_dungeon_equip = {
}, },
[5106]={ [5106]={
["monster_base"]=10045, ["monster_base"]=10045,
["hp"]=200880000, ["hp"]=199440000,
["atk"]=2910000, ["atk"]=3450000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20130, 20130,
@ -820,8 +820,8 @@ local monster_dungeon_equip = {
}, },
[5206]={ [5206]={
["monster_base"]=10056, ["monster_base"]=10056,
["hp"]=236460000, ["hp"]=242090000,
["atk"]=4010000, ["atk"]=4750000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20163, 20163,
@ -835,8 +835,8 @@ local monster_dungeon_equip = {
}, },
[5306]={ [5306]={
["monster_base"]=10003, ["monster_base"]=10003,
["hp"]=385650000, ["hp"]=433750000,
["atk"]=4400000, ["atk"]=5240000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20007, 20007,
@ -850,8 +850,8 @@ local monster_dungeon_equip = {
}, },
[5406]={ [5406]={
["monster_base"]=10028, ["monster_base"]=10028,
["hp"]=513230000, ["hp"]=585310000,
["atk"]=4600000, ["atk"]=5480000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20079, 20079,
@ -866,8 +866,8 @@ local monster_dungeon_equip = {
[5506]={ [5506]={
["monster_base"]=20041, ["monster_base"]=20041,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=927400000, ["hp"]=1063140000,
["atk"]=4690000, ["atk"]=5780000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30126, 30126,
@ -886,8 +886,8 @@ local monster_dungeon_equip = {
}, },
[5606]={ [5606]={
["monster_base"]=10029, ["monster_base"]=10029,
["hp"]=202710000, ["hp"]=221510000,
["atk"]=2990000, ["atk"]=4040000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20082, 20082,
@ -901,8 +901,8 @@ local monster_dungeon_equip = {
}, },
[5706]={ [5706]={
["monster_base"]=10055, ["monster_base"]=10055,
["hp"]=238240000, ["hp"]=267580000,
["atk"]=4130000, ["atk"]=5560000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20160, 20160,
@ -916,8 +916,8 @@ local monster_dungeon_equip = {
}, },
[5806]={ [5806]={
["monster_base"]=10051, ["monster_base"]=10051,
["hp"]=388530000, ["hp"]=484180000,
["atk"]=4530000, ["atk"]=6110000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20148, 20148,
@ -931,8 +931,8 @@ local monster_dungeon_equip = {
}, },
[5906]={ [5906]={
["monster_base"]=10064, ["monster_base"]=10064,
["hp"]=517080000, ["hp"]=650420000,
["atk"]=4730000, ["atk"]=6400000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20190, 20190,
@ -947,8 +947,8 @@ local monster_dungeon_equip = {
[6006]={ [6006]={
["monster_base"]=20040, ["monster_base"]=20040,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=933980000, ["hp"]=1181290000,
["atk"]=4820000, ["atk"]=6660000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30135, 30135,
@ -966,8 +966,8 @@ local monster_dungeon_equip = {
}, },
[6106]={ [6106]={
["monster_base"]=10015, ["monster_base"]=10015,
["hp"]=216480000, ["hp"]=227560000,
["atk"]=3180000, ["atk"]=4160000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20040, 20040,
@ -981,8 +981,8 @@ local monster_dungeon_equip = {
}, },
[6206]={ [6206]={
["monster_base"]=10025, ["monster_base"]=10025,
["hp"]=254320000, ["hp"]=274900000,
["atk"]=4380000, ["atk"]=5710000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20070, 20070,
@ -996,8 +996,8 @@ local monster_dungeon_equip = {
}, },
[6306]={ [6306]={
["monster_base"]=10021, ["monster_base"]=10021,
["hp"]=415070000, ["hp"]=497380000,
["atk"]=4810000, ["atk"]=6280000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20058, 20058,
@ -1011,8 +1011,8 @@ local monster_dungeon_equip = {
}, },
[6406]={ [6406]={
["monster_base"]=10034, ["monster_base"]=10034,
["hp"]=552120000, ["hp"]=668140000,
["atk"]=5030000, ["atk"]=6580000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20097, 20097,
@ -1027,8 +1027,8 @@ local monster_dungeon_equip = {
[6506]={ [6506]={
["monster_base"]=20039, ["monster_base"]=20039,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=996810000, ["hp"]=1213440000,
["atk"]=5130000, ["atk"]=6850000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30117, 30117,
@ -1046,8 +1046,8 @@ local monster_dungeon_equip = {
}, },
[6606]={ [6606]={
["monster_base"]=10049, ["monster_base"]=10049,
["hp"]=221080000, ["hp"]=151200000,
["atk"]=3280000, ["atk"]=1050000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20142, 20142,
@ -1061,8 +1061,8 @@ local monster_dungeon_equip = {
}, },
[6706]={ [6706]={
["monster_base"]=10006, ["monster_base"]=10006,
["hp"]=259330000, ["hp"]=282760000,
["atk"]=4500000, ["atk"]=5870000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20016, 20016,
@ -1076,8 +1076,8 @@ local monster_dungeon_equip = {
}, },
[6806]={ [6806]={
["monster_base"]=10054, ["monster_base"]=10054,
["hp"]=423100000, ["hp"]=511630000,
["atk"]=4950000, ["atk"]=6460000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20157, 20157,
@ -1091,8 +1091,8 @@ local monster_dungeon_equip = {
}, },
[6906]={ [6906]={
["monster_base"]=10024, ["monster_base"]=10024,
["hp"]=562720000, ["hp"]=687320000,
["atk"]=5180000, ["atk"]=6770000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20067, 20067,
@ -1107,8 +1107,8 @@ local monster_dungeon_equip = {
[7006]={ [7006]={
["monster_base"]=20043, ["monster_base"]=20043,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1015810000, ["hp"]=1248040000,
["atk"]=5280000, ["atk"]=7050000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30120, 30120,
@ -1127,8 +1127,8 @@ local monster_dungeon_equip = {
}, },
[7106]={ [7106]={
["monster_base"]=10019, ["monster_base"]=10019,
["hp"]=225650000, ["hp"]=273750000,
["atk"]=3370000, ["atk"]=4990000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20052, 20052,
@ -1142,8 +1142,8 @@ local monster_dungeon_equip = {
}, },
[7206]={ [7206]={
["monster_base"]=10035, ["monster_base"]=10035,
["hp"]=264660000, ["hp"]=330170000,
["atk"]=4630000, ["atk"]=6840000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20100, 20100,
@ -1157,8 +1157,8 @@ local monster_dungeon_equip = {
}, },
[7306]={ [7306]={
["monster_base"]=10026, ["monster_base"]=10026,
["hp"]=431730000, ["hp"]=624370000,
["atk"]=5090000, ["atk"]=7530000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20073, 20073,
@ -1172,8 +1172,8 @@ local monster_dungeon_equip = {
}, },
[7406]={ [7406]={
["monster_base"]=10041, ["monster_base"]=10041,
["hp"]=574040000, ["hp"]=801000000,
["atk"]=5330000, ["atk"]=7910000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20118, 20118,
@ -1188,8 +1188,8 @@ local monster_dungeon_equip = {
[7506]={ [7506]={
["monster_base"]=20042, ["monster_base"]=20042,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1036280000, ["hp"]=1454090000,
["atk"]=5440000, ["atk"]=8290000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30138, 30138,
@ -1207,8 +1207,8 @@ local monster_dungeon_equip = {
}, },
[7606]={ [7606]={
["monster_base"]=10053, ["monster_base"]=10053,
["hp"]=233950000, ["hp"]=289120000,
["atk"]=3470000, ["atk"]=5270000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20154, 20154,
@ -1222,8 +1222,8 @@ local monster_dungeon_equip = {
}, },
[7706]={ [7706]={
["monster_base"]=10043, ["monster_base"]=10043,
["hp"]=273880000, ["hp"]=348580000,
["atk"]=4760000, ["atk"]=7220000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20124, 20124,
@ -1237,8 +1237,8 @@ local monster_dungeon_equip = {
}, },
[7806]={ [7806]={
["monster_base"]=10033, ["monster_base"]=10033,
["hp"]=446810000, ["hp"]=659030000,
["atk"]=5230000, ["atk"]=7960000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20094, 20094,
@ -1252,8 +1252,8 @@ local monster_dungeon_equip = {
}, },
[7906]={ [7906]={
["monster_base"]=10028, ["monster_base"]=10028,
["hp"]=594050000, ["hp"]=845550000,
["atk"]=5480000, ["atk"]=8350000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20079, 20079,
@ -1268,8 +1268,8 @@ local monster_dungeon_equip = {
[8006]={ [8006]={
["monster_base"]=20041, ["monster_base"]=20041,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1072430000, ["hp"]=1534760000,
["atk"]=5590000, ["atk"]=8750000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30126, 30126,
@ -1288,8 +1288,8 @@ local monster_dungeon_equip = {
}, },
[8106]={ [8106]={
["monster_base"]=10036, ["monster_base"]=10036,
["hp"]=132000000, ["hp"]=312170000,
["atk"]=870000, ["atk"]=5690000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20103, 20103,
@ -1303,8 +1303,8 @@ local monster_dungeon_equip = {
}, },
[8206]={ [8206]={
["monster_base"]=10017, ["monster_base"]=10017,
["hp"]=284280000, ["hp"]=376280000,
["atk"]=4890000, ["atk"]=7800000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20046, 20046,
@ -1318,8 +1318,8 @@ local monster_dungeon_equip = {
}, },
[8306]={ [8306]={
["monster_base"]=10023, ["monster_base"]=10023,
["hp"]=463670000, ["hp"]=711080000,
["atk"]=5380000, ["atk"]=8610000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20064, 20064,
@ -1333,8 +1333,8 @@ local monster_dungeon_equip = {
}, },
[8406]={ [8406]={
["monster_base"]=10051, ["monster_base"]=10051,
["hp"]=616180000, ["hp"]=912460000,
["atk"]=5640000, ["atk"]=9020000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20148, 20148,
@ -1349,8 +1349,8 @@ local monster_dungeon_equip = {
[8506]={ [8506]={
["monster_base"]=20040, ["monster_base"]=20040,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1112410000, ["hp"]=1655840000,
["atk"]=5750000, ["atk"]=9450000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30141, 30141,
@ -1368,8 +1368,8 @@ local monster_dungeon_equip = {
}, },
[8606]={ [8606]={
["monster_base"]=10021, ["monster_base"]=10021,
["hp"]=251150000, ["hp"]=339080000,
["atk"]=3770000, ["atk"]=6160000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20058, 20058,
@ -1383,8 +1383,8 @@ local monster_dungeon_equip = {
}, },
[8706]={ [8706]={
["monster_base"]=10034, ["monster_base"]=10034,
["hp"]=293630000, ["hp"]=408050000,
["atk"]=5170000, ["atk"]=8450000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20097, 20097,
@ -1398,8 +1398,8 @@ local monster_dungeon_equip = {
}, },
[8806]={ [8806]={
["monster_base"]=10030, ["monster_base"]=10030,
["hp"]=478890000, ["hp"]=771120000,
["atk"]=5680000, ["atk"]=9340000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20085, 20085,
@ -1413,8 +1413,8 @@ local monster_dungeon_equip = {
}, },
[8906]={ [8906]={
["monster_base"]=10018, ["monster_base"]=10018,
["hp"]=636450000, ["hp"]=986810000,
["atk"]=5960000, ["atk"]=9790000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20049, 20049,
@ -1429,8 +1429,8 @@ local monster_dungeon_equip = {
[9006]={ [9006]={
["monster_base"]=20039, ["monster_base"]=20039,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1148710000, ["hp"]=1790630000,
["atk"]=6080000, ["atk"]=10230000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30117, 30117,
@ -1448,8 +1448,8 @@ local monster_dungeon_equip = {
}, },
[9106]={ [9106]={
["monster_base"]=10016, ["monster_base"]=10016,
["hp"]=261840000, ["hp"]=357560000,
["atk"]=3970000, ["atk"]=6490000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20043, 20043,
@ -1463,8 +1463,8 @@ local monster_dungeon_equip = {
}, },
[9206]={ [9206]={
["monster_base"]=10054, ["monster_base"]=10054,
["hp"]=305680000, ["hp"]=429930000,
["atk"]=5440000, ["atk"]=8920000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20157, 20157,
@ -1478,8 +1478,8 @@ local monster_dungeon_equip = {
}, },
[9306]={ [9306]={
["monster_base"]=10006, ["monster_base"]=10006,
["hp"]=498740000, ["hp"]=812430000,
["atk"]=5980000, ["atk"]=9840000,
["atk_times"]=2, ["atk_times"]=2,
["hurt_skill"]={ ["hurt_skill"]={
20016, 20016,
@ -1493,8 +1493,8 @@ local monster_dungeon_equip = {
}, },
[9406]={ [9406]={
["monster_base"]=10020, ["monster_base"]=10020,
["hp"]=662690000, ["hp"]=1039660000,
["atk"]=6280000, ["atk"]=10320000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20055, 20055,
@ -1509,8 +1509,8 @@ local monster_dungeon_equip = {
[9506]={ [9506]={
["monster_base"]=20043, ["monster_base"]=20043,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1196050000, ["hp"]=1886200000,
["atk"]=6410000, ["atk"]=10790000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30120, 30120,
@ -1529,8 +1529,8 @@ local monster_dungeon_equip = {
}, },
[9606]={ [9606]={
["monster_base"]=10031, ["monster_base"]=10031,
["hp"]=270070000, ["hp"]=375760000,
["atk"]=4190000, ["atk"]=6820000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20088, 20088,
@ -1544,8 +1544,8 @@ local monster_dungeon_equip = {
}, },
[9706]={ [9706]={
["monster_base"]=10035, ["monster_base"]=10035,
["hp"]=315240000, ["hp"]=451810000,
["atk"]=5740000, ["atk"]=9380000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20100, 20100,
@ -1559,8 +1559,8 @@ local monster_dungeon_equip = {
}, },
[9806]={ [9806]={
["monster_base"]=10019, ["monster_base"]=10019,
["hp"]=514070000, ["hp"]=853590000,
["atk"]=6320000, ["atk"]=10350000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20052, 20052,
@ -1574,8 +1574,8 @@ local monster_dungeon_equip = {
}, },
[9906]={ [9906]={
["monster_base"]=10013, ["monster_base"]=10013,
["hp"]=682910000, ["hp"]=1092340000,
["atk"]=6630000, ["atk"]=10850000,
["atk_times"]=3, ["atk_times"]=3,
["hurt_skill"]={ ["hurt_skill"]={
20034, 20034,
@ -1590,8 +1590,8 @@ local monster_dungeon_equip = {
[10006]={ [10006]={
["monster_base"]=20042, ["monster_base"]=20042,
["is_boss"]=2, ["is_boss"]=2,
["hp"]=1232640000, ["hp"]=1981770000,
["atk"]=6760000, ["atk"]=11340000,
["atk_times"]=4, ["atk_times"]=4,
["hurt_skill"]={ ["hurt_skill"]={
30144, 30144,

View File

@ -4571,7 +4571,7 @@ local skill = {
["type"]="lethargy", ["type"]="lethargy",
["num"]=0, ["num"]=0,
["ratio"]=5000, ["ratio"]=5000,
["round"]=2 ["round"]=1
} }
}, },
["obj"]=2, ["obj"]=2,
@ -4694,7 +4694,71 @@ local skill = {
{ {
["type"]="lethargy", ["type"]="lethargy",
["num"]=0, ["num"]=0,
["ratio"]=5000, ["ratio"]=8000,
["round"]=2
}
},
["obj"]=2,
["effect_block"]={
1,
2,
4
},
["skill_position"]={
2,
0
},
["shake_time"]=200,
["shake_type"]=5,
["sound"]=34002200,
["sound_delay"]=0.0,
["name_act"]="skill01",
["fx_self"]=300109,
["bullet_time"]={
1000,
3000,
400
},
["fx_self_mirror"]=400109
},
[3400224]={
["buff_id"]={
"lethargy"
},
["energy"]=10,
["link"]=1,
["position"]=3,
["method"]=1,
["skill_type"]=4,
["boardrange"]={
},
["battle_icon"]="23",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_green",
["num"]=13000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt_green",
["num"]=13000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt_green",
["num"]=24000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="lethargy",
["num"]=0,
["ratio"]=8000,
["round"]=2 ["round"]=2
} }
}, },
@ -7553,7 +7617,7 @@ local skill = {
}, },
["name_act"]="attack01", ["name_act"]="attack01",
["fx_self"]=300112, ["fx_self"]=300112,
["fx_self_mirror"]=400127 ["fx_self_mirror"]=400112
}, },
[5400211]={ [5400211]={
["position"]=5, ["position"]=5,
@ -7579,7 +7643,7 @@ local skill = {
}, },
["name_act"]="attack02", ["name_act"]="attack02",
["fx_self"]=300113, ["fx_self"]=300113,
["fx_self_mirror"]=400128 ["fx_self_mirror"]=400113
}, },
[5400212]={ [5400212]={
["position"]=5, ["position"]=5,
@ -7605,7 +7669,7 @@ local skill = {
}, },
["name_act"]="attack03", ["name_act"]="attack03",
["fx_self"]=300114, ["fx_self"]=300114,
["fx_self_mirror"]=400129 ["fx_self_mirror"]=400114
}, },
[5400213]={ [5400213]={
["position"]=5, ["position"]=5,
@ -7631,7 +7695,7 @@ local skill = {
}, },
["name_act"]="attack04", ["name_act"]="attack04",
["fx_self"]=300115, ["fx_self"]=300115,
["fx_self_mirror"]=400130 ["fx_self_mirror"]=400115
}, },
[5400220]={ [5400220]={
["energy"]=10, ["energy"]=10,
@ -7703,7 +7767,7 @@ local skill = {
3000, 3000,
400 400
}, },
["fx_self_mirror"]=400131 ["fx_self_mirror"]=400116
}, },
[5400221]={ [5400221]={
["position"]=5, ["position"]=5,
@ -7833,7 +7897,7 @@ local skill = {
}, },
["name_act"]="attack01", ["name_act"]="attack01",
["fx_self"]=300127, ["fx_self"]=300127,
["fx_self_mirror"]=400112 ["fx_self_mirror"]=400127
}, },
[5400311]={ [5400311]={
["position"]=5, ["position"]=5,
@ -7859,7 +7923,7 @@ local skill = {
}, },
["name_act"]="attack02", ["name_act"]="attack02",
["fx_self"]=300128, ["fx_self"]=300128,
["fx_self_mirror"]=400113 ["fx_self_mirror"]=400128
}, },
[5400312]={ [5400312]={
["position"]=5, ["position"]=5,
@ -7885,7 +7949,7 @@ local skill = {
}, },
["name_act"]="attack03", ["name_act"]="attack03",
["fx_self"]=300129, ["fx_self"]=300129,
["fx_self_mirror"]=400114 ["fx_self_mirror"]=400129
}, },
[5400313]={ [5400313]={
["position"]=5, ["position"]=5,
@ -7911,7 +7975,7 @@ local skill = {
}, },
["name_act"]="attack04", ["name_act"]="attack04",
["fx_self"]=300130, ["fx_self"]=300130,
["fx_self_mirror"]=400115 ["fx_self_mirror"]=400130
}, },
[5400320]={ [5400320]={
["buff_id"]={ ["buff_id"]={
@ -7958,7 +8022,7 @@ local skill = {
3000, 3000,
400 400
}, },
["fx_self_mirror"]=400116 ["fx_self_mirror"]=400131
}, },
[5400321]={ [5400321]={
["position"]=5, ["position"]=5,
@ -27380,6 +27444,6 @@ local skill = {
} }
} }
local config = { local config = {
data=skill,count=984 data=skill,count=985
} }
return config return config

View File

@ -2223,11 +2223,11 @@ local skill_rogue = {
["skill_position"]=2, ["skill_position"]=2,
["boardrange"]={ ["boardrange"]={
{ {
["type"]=1, ["type"]=3,
["range"]=2 ["range"]=2
}, },
{ {
["type"]=2, ["type"]=4,
["range"]=2 ["range"]=2
} }
}, },
@ -2277,11 +2277,11 @@ local skill_rogue = {
["skill_position"]=2, ["skill_position"]=2,
["boardrange"]={ ["boardrange"]={
{ {
["type"]=3, ["type"]=1,
["range"]=2 ["range"]=2
}, },
{ {
["type"]=4, ["type"]=2,
["range"]=2 ["range"]=2
} }
}, },
@ -2967,10 +2967,9 @@ local skill_rogue = {
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
["qlt"]=4, ["qlt"]=4,
["type"]=16, ["type"]=1,
["parameter"]={ ["parameter"]={
4, 3400224
3000
}, },
["skill_position"]=3, ["skill_position"]=3,
["icon"]="213" ["icon"]="213"
@ -3013,6 +3012,8 @@ local skill_rogue = {
["icon"]="215" ["icon"]="215"
}, },
[3400207]={ [3400207]={
["unlock"]=3400204,
["cover_unlock"]=3400204,
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
["qlt"]=4, ["qlt"]=4,

View File

@ -23,6 +23,32 @@ local skin = {
["skin_point"]=0, ["skin_point"]=0,
["hero_id"]=14001 ["hero_id"]=14001
}, },
[1400101]={
["model_id"]="p0036",
["qlt"]=3,
["bonus"]={
{
["type"]="attr_skill_hurtp_red",
["num"]=1000
},
{
["type"]="attr_hpp_red",
["num"]=1000
}
},
["icon"]="skin_5",
["got"]=1,
["skin_point"]=10,
["hero_id"]=14001,
["item_id"]=1400101,
["skill_show"]={
14001011,
14001012,
14001013,
14001014,
14001015
}
},
[14002]={ [14002]={
["model_id"]="p0018", ["model_id"]="p0018",
["qlt"]=1, ["qlt"]=1,
@ -285,6 +311,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -302,9 +302,83 @@ local skin_skill = {
["fx_bg"]=300148, ["fx_bg"]=300148,
["fx_self_mirror"]=400144, ["fx_self_mirror"]=400144,
["fx_bg_mirror"]=400148 ["fx_bg_mirror"]=400148
},
[14001011]={
["skill_position"]={
2,
0
},
["shake_time"]=100,
["shake_type"]=2,
["sound_hit"]={
1000011
},
["name_act"]="attack01",
["fx_self"]=300045,
["fx_self_mirror"]=400078
},
[14001012]={
["skill_position"]={
2,
0
},
["shake_time"]=100,
["shake_type"]=2,
["sound_hit"]={
1000012
},
["name_act"]="attack02",
["fx_self"]=300046,
["fx_self_mirror"]=400079
},
[14001013]={
["skill_position"]={
2,
0
},
["shake_time"]=100,
["shake_type"]=4,
["sound_hit"]={
1000013
},
["name_act"]="attack03",
["fx_self"]=300047,
["fx_self_mirror"]=400080
},
[14001014]={
["skill_position"]={
2,
0
},
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]={
1000014
},
["name_act"]="attack04",
["fx_self"]=300048,
["fx_self_mirror"]=400081
},
[14001015]={
["skill_position"]={
2,
0
},
["shake_time"]=200,
["shake_type"]=6,
["sound"]=14001200,
["sound_delay"]=0.0,
["name_act"]="skill01",
["fx_self"]=300150,
["bullet_time"]={
1166,
3000,
200
},
["fx_self_mirror"]=400150
} }
} }
local config = { local config = {
data=skin_skill,count=20 data=skin_skill,count=25
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="巨力锤,战者之锤,流星巨锤,破军锤,断魂锤,陨星" ["name"]="巨力锤,战者之锤,流星巨锤,破军锤,断魂锤,陨星"
}, },
[1400102]={ [1400102]={
["name"]="粗钢面甲,精钢面盔,黑曜贵冠,英勇冠冕,龙角之冠,永恒华" ["name"]="凡花木冠,珍珠冠饰,火纹金冠,皎月玉冠,凤冠星冠,至尊魅"
}, },
[1400103]={ [1400103]={
["name"]="厚织长衫,薄钢环甲,玄铁重甲,强者玉甲,龙鳞金胄,永恒重铠" ["name"]="软革里衣,缀玉长袍,紫纱绸缎,琥珀彩衣,凤羽华装,至尊星袍"
}, },
[1400104]={ [1400104]={
["name"]="皮革腰带,乌金束腰,骑士腰环,龙筋束腰,永恒腰链,铜制手环" ["name"]="简约绣带,优雅束腰,珍珠绣带,星光御带,凤眸束带,至尊仙索"
}, },
[1400105]={ [1400105]={
["name"]="铜制手环,皮革腕带,铁心腕带,英雄护手,龙须护腕,永恒腕轮" ["name"]="紫铁手环,轻纱护手,黄金华护,星辰护手,凤骨护手,至尊御手甲"
}, },
[1400201]={ [1400201]={
["name"]="猫拳,尖刺猫拳,青钢猫拳,裂伤猫拳,破空猫拳,福神之力" ["name"]="猫拳,尖刺猫拳,青钢猫拳,裂伤猫拳,破空猫拳,福神之力"

View File

@ -448,6 +448,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "可能出<color=#ff8bf8>史诗</color>哦~", ["ARENA_DESC_35"] = "可能出<color=#ff8bf8>史诗</color>哦~",
["ARENA_DESC_36"] = "试试手气", ["ARENA_DESC_36"] = "试试手气",
["ONE_KEY_GET_DESC"] = "一键领取",
["ACTIVITY_OVER_EDSC"] = "活动已结束",
["PART_IN_DESC"] = "参与",
["HERO_FUND_DESCC_1"] = "新活动月之祝福开启",
["HERO_FUND_DESCC_2"] = "月之祝福",
["HERO_FUND_DESCC_3"] = "拥有月之祝福后,在战斗中累计通过波次可获得丰厚奖励。",
["HERO_FUND_DESCC_4"] = "新活动14日达标开启",
["ARENA_DESC_37"] = "解锁英雄:",
["ARENA_DESC_38"] = "已解锁英雄:",
["ARENA_DESC_39"] = "升段奖励为一次性奖励",
["ARENA_DESC_40"] = "升段奖励",
["ARENA_DESC_41"] = "结算奖励",
["ARENA_DESC_42"] = "未领取奖励",
["EQUIP_DESC_26"] = "武器直升{0}级礼包",
["EQUIP_DESC_27"] = "防具直升{0}级礼包",
["SEIZED_DESC_1"] = "检测到你的账号存在异常,请联系客服或删除账号使用新建账号继续游戏。",
["SEIZED_DESC_2"] = "联系客服",
["SEIZED_DESC_3"] = "删除账号",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="流星追月:使用后本次伤害提升,并造成一次巨量技能伤害。" ["desc"]="流星追月:使用后本次伤害提升,并造成一次巨量技能伤害。"
}, },
[3400220]={ [3400220]={
["desc"]="美丽梦魇额外造成一次大量技能伤害50%概率附加<color=#3cff28><color=#fcb501><u>昏睡</u></color>效果,<color=#3cff28>2</color>回合。" ["desc"]="美丽梦魇额外造成一次大量技能伤害50%概率附加<color=#3cff28><color=#fcb501><u>昏睡</u></color>效果,<color=#3cff28>1</color>回合。"
}, },
[4200120]={ [4200120]={
["desc"]="元素链接:随机消除<color=#3cff28>3</color>个元素,并造成一次技能伤害。" ["desc"]="元素链接:随机消除<color=#3cff28>3</color>个元素,并造成一次技能伤害。"

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="流星追月链接<color=#3cff28>4</color>个元素或以上时,流星追月攻击将释放<color=#3cff28>2</color>次。" ["desc"]="流星追月链接<color=#3cff28>4</color>个元素或以上时,流星追月攻击将释放<color=#3cff28>2</color>次。"
}, },
[3400200]={ [3400200]={
["desc"]="解锁美丽梦魇额外造成一次大量技能伤害50%概率附加<color=#3cff28>昏睡</color>效果,<color=#3cff28>2</color>回合。" ["desc"]="解锁美丽梦魇额外造成一次大量技能伤害50%概率附加<color=#3cff28>昏睡</color>效果,<color=#3cff28>1</color>回合。"
}, },
[3400201]={ [3400201]={
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。" ["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。" ["desc"]="美丽梦魇沿X方向可额外消除<color=#3cff28>4</color>格。"
}, },
[3400204]={ [3400204]={
["desc"]="美丽梦魇附加的<color=#3cff28>昏睡</color>效果,概率提升到<color=#3cff28>80%</color>" ["desc"]="美丽梦魇附加的<color=#3cff28>昏睡</color>效果,概率提升到<color=#3cff28>80%</color>,回合数<color=#3cff28>+1</color>"
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>:梦魔普攻<color=#3cff28>昏睡</color>敌人将附加<color=#3cff28>禁锢</color>效果,<color=#3cff28>2</color>回合。" ["desc"]="<color=#fcff28>Combo</color>:梦魔普攻<color=#3cff28>昏睡</color>敌人将附加<color=#3cff28>禁锢</color>效果,<color=#3cff28>2</color>回合。"

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="初始" ["value"]="初始"
}, },
[1400101]={
["value"]="遗迹战甲"
},
[14002]={ [14002]={
["value"]="初始" ["value"]="初始"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -10,6 +10,9 @@ local skin = {
}, },
[14001]={ [14001]={
},
[1400101]={
}, },
[14002]={ [14002]={
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="Mighty Mallet,Warrior's Hammer,Comet Crusher,Annihilator's Hammer,Soulshatter,Falling Star" ["name"]="Mighty Mallet,Warrior's Hammer,Comet Crusher,Annihilator's Hammer,Soulshatter,Falling Star"
}, },
[1400102]={ [1400102]={
["name"]="Rugged Steel Helm,Fine Steel Visor,Obsidian Noble Crown,Gallant Coronet,Dragonhorn Circlet,Eternal Glory Crown" ["name"]="Floral Circlet,Pearl Circlet,Flame Gilded Circlet,Serene Jade Circlet,Starry Phoenix Circlet,Supreme Crown"
}, },
[1400103]={ [1400103]={
["name"]="Thick Woven Vestment,Thin Steel Hauberk,Dark Iron Plate,Champion's Jade Armor,Wyrmhide Golden Plate,Eternal Heavy Plate" ["name"]="Soft Leather Robe,Jade-Adorned Robe,Purple Gauze Silk,Amber-hued Robe,Phoenix Feather Robe,Sovereign Celestial Robe"
}, },
[1400104]={ [1400104]={
["name"]="Leather Belt,Ebony Gold Waistband,Knight's Baldric,Wyrm Sinew Belt,Eternal Girth,Bronze Bracelet" ["name"]="Embroidered Belt,Elegant Waist Band,Pearl-embroidered Belt,Astral Glory Belt,Phoenix Gaze Belt,Ultimate Immortal Belt"
}, },
[1400105]={ [1400105]={
["name"]="Bronze Bracelet,Leather Wristbands,Ironheart Wristbands,Heroic Gauntlets,Dragonwhisker Wristguards,Eternal Wristbands" ["name"]="Lavender Iron Bracelet,Ethereal Veil Gauntlets,Golden Brilliance Gauntlets,Stellar Gauntlets,Phoenix Bone Gauntlets,Supreme Sovereign Armguards"
}, },
[1400201]={ [1400201]={
["name"]="Cat's Claw,Spiked Claw,Azure Steel Claw,Shredding Claw,Sky-Cleaving Claw,Fortune's Blessing" ["name"]="Cat's Claw,Spiked Claw,Azure Steel Claw,Shredding Claw,Sky-Cleaving Claw,Fortune's Blessing"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "You might obtain <color=#ff8bf8>Epic</color>~", ["ARENA_DESC_35"] = "You might obtain <color=#ff8bf8>Epic</color>~",
["ARENA_DESC_36"] = "Try", ["ARENA_DESC_36"] = "Try",
["ONE_KEY_GET_DESC"] = "Claim All",
["ACTIVITY_OVER_EDSC"] = "Event has ended",
["PART_IN_DESC"] = "Participate",
["HERO_FUND_DESCC_1"] = "New event [Lunar Benediction] is open",
["HERO_FUND_DESCC_2"] = "Lunar Benediction",
["HERO_FUND_DESCC_3"] = "With the Lunar Benediction, obtain rewards by progressing through waves in battles.",
["HERO_FUND_DESCC_4"] = "New event [Advanced Challenge] is open",
["ARENA_DESC_37"] = "Unlock Hero:",
["ARENA_DESC_38"] = "Unlocked Heroes:",
["ARENA_DESC_39"] = "Promotion rewards are one-time",
["ARENA_DESC_40"] = "Promotion Rewards",
["ARENA_DESC_41"] = "Settlement Rewards",
["ARENA_DESC_42"] = "Unclaimed Rewards",
["EQUIP_DESC_26"] = "Weapon Upgrade Lv.{0} Pack",
["EQUIP_DESC_27"] = "Armor Upgrade Lv.{0} Pack",
["SEIZED_DESC_1"] = "Detected abnormality on your account. Please contact customer service or delete the account and continue playing with a new account.",
["SEIZED_DESC_2"] = "Customer Service",
["SEIZED_DESC_3"] = "Delete Account",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="Moon Chaser: Increase damage and deal significantly skill damage once." ["desc"]="Moon Chaser: Increase damage and deal significantly skill damage once."
}, },
[3400220]={ [3400220]={
["desc"]="Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28><color=#fcb501><u>Drowsy</u></color> that lasts <color=#3cff28>2</color> turns." ["desc"]="Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28><color=#fcb501><u>Drowsy</u></color> that lasts <color=#3cff28>1</color> turns."
}, },
[4200120]={ [4200120]={
["desc"]="Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once." ["desc"]="Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="When Moonchaser links to <color=#3cff28>4</color> or more elements, it will be cast <color=#3cff28>2</color> times." ["desc"]="When Moonchaser links to <color=#3cff28>4</color> or more elements, it will be cast <color=#3cff28>2</color> times."
}, },
[3400200]={ [3400200]={
["desc"]="Unlock Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28>Drowsy</color> that lasts <color=#3cff28>2</color> turns." ["desc"]="Unlock Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28>Drowsy</color> that lasts <color=#3cff28>1</color> turns."
}, },
[3400201]={ [3400201]={
["desc"]="Alluring Nightmare can clear additional <color=#3cff28>4</color> grids in the X direction." ["desc"]="Alluring Nightmare can clear additional <color=#3cff28>4</color> grids in the X direction."
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="Alluring Nightmare can clear additional <color=#3cff28>4</color> grids in the X direction." ["desc"]="Alluring Nightmare can clear additional <color=#3cff28>4</color> grids in the X direction."
}, },
[3400204]={ [3400204]={
["desc"]="The chance of Drowsy inflicted by Alluring Nightmare increases to <color=#3cff28>80%</color>." ["desc"]="The chance of <color=#3cff28>Drowsy</color> inflicted by Alluring Nightmare increases to <color=#3cff28>80%</color> for <color=#3cff28>+1</color> turn."
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>: Nightmare's normal attack to <color=#3cff28>Drowsy</color> enemy will inflict <color=#3cff28>Imprison</color> for <color=#3cff28>2</color> turns." ["desc"]="<color=#fcff28>Combo</color>: Nightmare's normal attack to <color=#3cff28>Drowsy</color> enemy will inflict <color=#3cff28>Imprison</color> for <color=#3cff28>2</color> turns."

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="Initial" ["value"]="Initial"
}, },
[1400101]={
["value"]="Relic Armor"
},
[14002]={ [14002]={
["value"]="Initial" ["value"]="Initial"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="Martillo Potente,Martillo de Guerrero,Martillo de Meteorito,Martillo Atacante,Martillo Letal,Estrella Fugaz" ["name"]="Martillo Potente,Martillo de Guerrero,Martillo de Meteorito,Martillo Atacante,Martillo Letal,Estrella Fugaz"
}, },
[1400102]={ [1400102]={
["name"]="Visera de Acero Bruto,Visera de Acero Fino,Corona de obsidiana,Corona de héroe,Corona de Cuerno de Dragón,Corona Eterna" ["name"]="Corona Floral,Corona con Perlas,Corona de Fuego,Corona de Jade,Corona de Fénix,Corona Suprema"
}, },
[1400103]={ [1400103]={
["name"]="Túnica Gruesa,Armadura de Acero Delgado,Armadura Pesada,Armadura de Jade,Casco Dorado de Escamas de Dragón,Armadura Pesada Eterna" ["name"]="Forro de Cuero Suave,Túnica con Jade,Satén Morado,Túnica de Ámbar,Túnica con Pluma de Fénix,Túnica de Estrella Suprema"
}, },
[1400104]={ [1400104]={
["name"]="Cinturón de Cuero,Faja de Oro Negro,Faja de Jinete,Faja de Tendón de Dragón,Cadena de Cintura Eterna,Pulsera de Cobre" ["name"]="Cinturón Bordado,Corsé Elegante,Cinturón Bordado con Perlas,Cinturón Imperial de Estrella,Cinturón de Ojos de Fénix,Cuerda Suprema"
}, },
[1400105]={ [1400105]={
["name"]="Pulsera de Cobre,Muñequera de Cuero,Muñequera de Hierro,Guanteletes de Héroe,Muñequera de Barba de Dragón,Muñequera Eterna" ["name"]="Pulsera de Hierro Morado,Guanteletes de Velo,Guanteletes de Oro,Guanteletes de Estrellas,Guanteletes de Hueso de Fénix,Armadura de Mano Suprema"
}, },
[1400201]={ [1400201]={
["name"]="Golpe de gato,Puño con Pinchos,Puño de Acero Verde,Puño Lacerante,Puño en Cielo ,Poder de Fortuna" ["name"]="Golpe de gato,Puño con Pinchos,Puño de Acero Verde,Puño Lacerante,Puño en Cielo ,Poder de Fortuna"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "Héroe <color=#ff8bf8>épico</color> posible", ["ARENA_DESC_35"] = "Héroe <color=#ff8bf8>épico</color> posible",
["ARENA_DESC_36"] = "Prueba tu suerte", ["ARENA_DESC_36"] = "Prueba tu suerte",
["ONE_KEY_GET_DESC"] = "Colectar todo",
["ACTIVITY_OVER_EDSC"] = "El evento ha terminado",
["PART_IN_DESC"] = "Participar",
["HERO_FUND_DESCC_1"] = "Comienza el nuevo evento: Bendición de la Luna",
["HERO_FUND_DESCC_2"] = "Bendición de la Luna",
["HERO_FUND_DESCC_3"] = "Con Bendición de la Luna, obtendrás generosas recompensas pasando las olas en la batalla.",
["HERO_FUND_DESCC_4"] = "Comienza el nuevo evento: Desafío Avanzado",
["ARENA_DESC_37"] = "Héroes bloqueados:",
["ARENA_DESC_38"] = "Héroes desbloqueados:",
["ARENA_DESC_39"] = "Las recompensas de subida de ranking se conceden una sola vez",
["ARENA_DESC_40"] = "Recompensas de Subida de Ranking",
["ARENA_DESC_41"] = "Recompensas de Clasificación",
["ARENA_DESC_42"] = "Recompensas no colectadas",
["EQUIP_DESC_26"] = "Paquete de Mejora de Arma al Nv. {0}",
["EQUIP_DESC_27"] = "Paquete de Mejora de Armadura al Nv. {0}",
["SEIZED_DESC_1"] = "Se ha detectado una anomalía en tu cuenta. Por favor contacta con Atención al Cliente, o elimina la cuenta actual y crear una nueva para continuar el juego.",
["SEIZED_DESC_2"] = "Atención al Cliente",
["SEIZED_DESC_3"] = "Eliminar Cuenta",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="Danza de Meteoro: aumenta el daño y causa un golpe adicional de enorme daño de habilidad." ["desc"]="Danza de Meteoro: aumenta el daño y causa un golpe adicional de enorme daño de habilidad."
}, },
[3400220]={ [3400220]={
["desc"]="Pesadilla Hermosa: causa un masivo daño de habilidad adicional, con un 50% de chance de aplicar <color=#3cff28><color=#fcb501><u>Dormido</u></color> durante <color=#3cff28>2</color> rondas." ["desc"]="Pesadilla Hermosa: causa un masivo daño de habilidad adicional, con un 50% de chance de aplicar <color=#3cff28><color=#fcb501><u>Dormido</u></color> durante <color=#3cff28>1</color> rondas."
}, },
[4200120]={ [4200120]={
["desc"]="Enlace de Elementos: elimina <color=#3cff28>3</color> elementos aleatorios y causa un daño de habilidad." ["desc"]="Enlace de Elementos: elimina <color=#3cff28>3</color> elementos aleatorios y causa un daño de habilidad."

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="Cuando Espada de Fantasía enlaza <color=#3cff28>4</color> o más elementos, lanzará <color=#3cff28>2</color> ataques." ["desc"]="Cuando Espada de Fantasía enlaza <color=#3cff28>4</color> o más elementos, lanzará <color=#3cff28>2</color> ataques."
}, },
[3400200]={ [3400200]={
["desc"]="Desbloquea Pesadilla Hermosa: causa un masivo daño de habilidad adicional, con un <color=#3cff28>50%</color> de chance de aplicar Dormido durante <color=#3cff28>2</color> rondas." ["desc"]="Desbloquea Pesadilla Hermosa: causa un masivo daño de habilidad adicional, con un <color=#3cff28>50%</color> de chance de aplicar Dormido durante <color=#3cff28>1</color> rondas."
}, },
[3400201]={ [3400201]={
["desc"]="Pesadilla Hermosa elimina <color=#3cff28>4</color> bloques extras en direcciones de X." ["desc"]="Pesadilla Hermosa elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="Pesadilla Hermosa elimina <color=#3cff28>4</color> bloques extras en direcciones de X." ["desc"]="Pesadilla Hermosa elimina <color=#3cff28>4</color> bloques extras en direcciones de X."
}, },
[3400204]={ [3400204]={
["desc"]="Aumenta el chance de <color=#3cff28>Dormido</color> aplicado por Pesadilla Hermosa a <color=#3cff28>80%</color>." ["desc"]="Aumenta el chance de <color=#3cff28>Dormido</color> aplicado por Pesadilla Hermosa a <color=#3cff28>80%</color> durante <color=#3cff28>+1</color> rondas."
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>: el ataque común de Íncubo a enemigos <color=#3cff28>Dormidos</color> aplicará <color=#3cff28>Encarcelamiento</color> durante <color=#3cff28>2</color> rondas." ["desc"]="<color=#fcff28>Combo</color>: el ataque común de Íncubo a enemigos <color=#3cff28>Dormidos</color> aplicará <color=#3cff28>Encarcelamiento</color> durante <color=#3cff28>2</color> rondas."

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="Inicial" ["value"]="Inicial"
}, },
[1400101]={
["value"]="Armadura de Ruinas"
},
[14002]={ [14002]={
["value"]="Inicial" ["value"]="Inicial"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -10,6 +10,9 @@ local skin = {
}, },
[14001]={ [14001]={
},
[1400101]={
}, },
[14002]={ [14002]={
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="Mallet Perkasa,Palu Prajurit,Penghancur Komet,Palu Pemusnah,Penghancur Jiwa,Bintang Jatuh" ["name"]="Mallet Perkasa,Palu Prajurit,Penghancur Komet,Palu Pemusnah,Penghancur Jiwa,Bintang Jatuh"
}, },
[1400102]={ [1400102]={
["name"]="Helm Baja Kasar,Pelindung Baja Halus,Mahkota Obsidian,Coronet Perkasa,Circlet Tanduk Naga,Mahkota Kemuliaan Abadi" ["name"]="Circlet Bunga,Circlet Mutiara,Circlet Api Emas,Circlet Giok,Circlet Phoenix,Mahkota Agung"
}, },
[1400103]={ [1400103]={
["name"]="Jubah Tenun Tebal,Armor Cincin Baja Tipis,Plat Besi Gelap,Armor Giok Sang Juara,Plat Emas Wyrmhide,Plat Berat Abadi" ["name"]="Jubah Kulit Lembut,Jubah Giok,Sutra Kasa Ungu,Jubah Amber,Jubah Bulu Phoenix,Jubah Bintang Daulat"
}, },
[1400104]={ [1400104]={
["name"]="Sabuk Kulit,Tali Pinggang Emas Eboni,Ksatria Baldric,Sabuk Otot Wyrm,Lingkar Kekal,Gelang Bronze" ["name"]="Sabuk Bordir,Tali Pinggang Elegan,Sabuk Mutiara,Sabuk Astral,Sabuk Phoenix,Sabuk Abadi"
}, },
[1400105]={ [1400105]={
["name"]="Gelang Bronze,Gelang Kulit,Gelang Hati Besi,Sarung Tangan Heroik,Pelindung Tangan Kumis Naga,Gelang Abadi" ["name"]="Gelang Besi Lavender,Sarung Tangan Cadar Ethereal,Sarung Tangan Emas Cemerlang,Sarung Tangan Bintang,Sarung Tulang Phoenix,Pelindung Lengan Sovereign Agung"
}, },
[1400201]={ [1400201]={
["name"]="Cakar Kucing,Cakar Duri,Cakar Baja Azure,Cakar Pencabik,Cakar Pembelah Langit,Berkah Keberuntungan" ["name"]="Cakar Kucing,Cakar Duri,Cakar Baja Azure,Cakar Pencabik,Cakar Pembelah Langit,Berkah Keberuntungan"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "Mungkin dapat <color=#ff8bf8>Epik</color>", ["ARENA_DESC_35"] = "Mungkin dapat <color=#ff8bf8>Epik</color>",
["ARENA_DESC_36"] = "Coba", ["ARENA_DESC_36"] = "Coba",
["ONE_KEY_GET_DESC"] = "Klaim Cepat",
["ACTIVITY_OVER_EDSC"] = "Event telah berakhir",
["PART_IN_DESC"] = "Partisipasi",
["HERO_FUND_DESCC_1"] = "Event baru Berkah Lunar dibuka",
["HERO_FUND_DESCC_2"] = "Berkah Lunar",
["HERO_FUND_DESCC_3"] = "Dapatkan hadiah melimpah dengan melewati ombak dalam pertempuran saat memiliki Berkah Lunar.",
["HERO_FUND_DESCC_4"] = "Event baru Tantangan Advanced dibuka",
["ARENA_DESC_37"] = "Buka Hero:",
["ARENA_DESC_38"] = "Hero terbuka:",
["ARENA_DESC_39"] = "Hadiah promosi hanya satu kali",
["ARENA_DESC_40"] = "Hadiah Promosi",
["ARENA_DESC_41"] = "Hadiah Penyelesaian",
["ARENA_DESC_42"] = "Hadiah yang belum diklaim",
["EQUIP_DESC_26"] = "Pack Peningkatan Senjata Lv.{0}",
["EQUIP_DESC_27"] = "Pack upgrade Armor Lv.{0}",
["SEIZED_DESC_1"] = "Telah terdeteksi kondisi tidak normal pada akunmuu. Silakan hubungi layanan pelanggan atau hapus akun, dan gunakan akun baru untuk melanjutkan permainan.",
["SEIZED_DESC_2"] = "Hubungi Layanan Pelanggan",
["SEIZED_DESC_3"] = "Hapus Akun",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="Pemburu Bulan: Meningkatkan DMG dan memberikan DMG skill yang besar sekali." ["desc"]="Pemburu Bulan: Meningkatkan DMG dan memberikan DMG skill yang besar sekali."
}, },
[3400220]={ [3400220]={
["desc"]="Nightmare Z: Menyebabkan DMG skill tambahan dalam jumlah besar dengan 50% peluang efek <color=#3cff28><color=#fcb501><u>Kantuk</u></color> selama <color=#3cff28>2</color> giliran." ["desc"]="Nightmare Z: Menyebabkan DMG skill tambahan dalam jumlah besar dengan 50% peluang efek <color=#3cff28><color=#fcb501><u>Kantuk</u></color> selama <color=#3cff28>1</color> giliran."
}, },
[4200120]={ [4200120]={
["desc"]="Link Elemen: Menghilangkan <color=#3cff28>3</color> elemen secara acak dan memberikan DMG skill." ["desc"]="Link Elemen: Menghilangkan <color=#3cff28>3</color> elemen secara acak dan memberikan DMG skill."

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="Saat Pemburu Bulan menautkan <color=#3cff28>4</color> atau lebih banyak elemen, maka ATK Pemburu Bulan akan dilepaskan sebanyak <color=#3cff28>2</color> kali." ["desc"]="Saat Pemburu Bulan menautkan <color=#3cff28>4</color> atau lebih banyak elemen, maka ATK Pemburu Bulan akan dilepaskan sebanyak <color=#3cff28>2</color> kali."
}, },
[3400200]={ [3400200]={
["desc"]="Membuka Nightmare Z: Menyebabkan DMG skill tambahan dalam jumlah besar dengan 50% peluang efek <color=#3cff28>Kantuk</color> selama <color=#3cff28>2</color> giliran." ["desc"]="Membuka Nightmare Z: Menyebabkan DMG skill tambahan dalam jumlah besar dengan 50% peluang efek <color=#3cff28>Kantuk</color> selama <color=#3cff28>1</color> giliran."
}, },
[3400201]={ [3400201]={
["desc"]="Nightmare Z dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X." ["desc"]="Nightmare Z dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="Nightmare Z dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X." ["desc"]="Nightmare Z dapat menghapus <color=#3cff28>4</color> grid tambahan pada arah X."
}, },
[3400204]={ [3400204]={
["desc"]="Efek <color=#3cff28>Kantuk</color> Nightmare Z meningkatkan peluang hingga <color=#3cff28>80%</color>。" ["desc"]="Peluang <color=#3cff28>Kantuk</color> yang ditimbulkan oleh Nightmare Z meningkat <color=#3cff28>80%</color> selama <color=#3cff28>+1</color> giliran."
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>: ATK Nightmare Z <color=#3cff28>Kantuk</color> musuh akan memiliki efek <color=#3cff28>Larangan</color> yang melekat selama <color=#3cff28>2</color> giliran." ["desc"]="<color=#fcff28>Combo</color>: ATK Nightmare Z <color=#3cff28>Kantuk</color> musuh akan memiliki efek <color=#3cff28>Larangan</color> yang melekat selama <color=#3cff28>2</color> giliran."

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="Awal" ["value"]="Awal"
}, },
[1400101]={
["value"]="Armor Relik"
},
[14002]={ [14002]={
["value"]="Awal" ["value"]="Awal"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="マイティマレット,戦士のハンマー,彗星クラッシャー,破壊ハンマー,ソウルシャッター,流れ星" ["name"]="マイティマレット,戦士のハンマー,彗星クラッシャー,破壊ハンマー,ソウルシャッター,流れ星"
}, },
[1400102]={ [1400102]={
["name"]="鋼の仮面,ファインスチール製仮面,黒曜石の冠,勇気の冠,竜角の冠,永遠の冠" ["name"]="花の冠,真珠の冠飾,炎紋様の金冠,月の玉冠,鳳冠の星冠,至高のかんざし"
}, },
[1400103]={ [1400103]={
["name"]="厚織りの法衣,薄鋼鉄製ハウバーク,玄鉄の鎧,強者の鎧,竜鱗の鎧,永遠の鎧" ["name"]="柔らかいローブ,翡翠飾りのローブ,紫絹のローブ,琥珀のローブ,鳳凰の羽のローブ,究極のローブ"
}, },
[1400104]={ [1400104]={
["name"]="革ベルト,黒檀ゴールドのガードル,騎士のベルト,竜腱のガードル,永遠のガードル,銅のブレスレット" ["name"]="シンプルな刺繍テープ,エレガントなウエストバンド,パールの刺繍テープ,スターライトの刺繍テープ,鳳凰の刺繍テープ,究極の刺繍テープ"
}, },
[1400105]={ [1400105]={
["name"]="銅のブレスレット,革リストバンド,鉄のリストバンド,ヒーローのガントレット,竜鬚のリストバンド,永遠のリストバンド" ["name"]="紫鉄のブレスレット,ベールのガントレット,ゴールドのガントレット,星のガントレット,鳳凰のガントレット,究極のガントレット"
}, },
[1400201]={ [1400201]={
["name"]="猫の爪,トゲの爪,鋼の爪,裂傷の爪,空を切り裂く爪,福神の力" ["name"]="猫の爪,トゲの爪,鋼の爪,裂傷の爪,空を切り裂く爪,福神の力"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "<color=#ff8bf8>エピック</color>を獲得可能~", ["ARENA_DESC_35"] = "<color=#ff8bf8>エピック</color>を獲得可能~",
["ARENA_DESC_36"] = "運試し", ["ARENA_DESC_36"] = "運試し",
["ONE_KEY_GET_DESC"] = "一括受取",
["ACTIVITY_OVER_EDSC"] = "イベントは終了しました",
["PART_IN_DESC"] = "参加する",
["HERO_FUND_DESCC_1"] = "新イベント月の祝福が解放",
["HERO_FUND_DESCC_2"] = "月の祝福",
["HERO_FUND_DESCC_3"] = "月の祝福を入手した後、バトル中にクリア回数を累計すると豪華な報酬を獲得できます。",
["HERO_FUND_DESCC_4"] = "新イベントランクアップ挑戦が解放",
["ARENA_DESC_37"] = "ヒーロー解放:",
["ARENA_DESC_38"] = "解放済のヒーロー:",
["ARENA_DESC_39"] = "ランクアップ報酬は一回のみ受取可能です",
["ARENA_DESC_40"] = "ランクアップ報酬",
["ARENA_DESC_41"] = "決算報酬",
["ARENA_DESC_42"] = "未受取の報酬",
["EQUIP_DESC_26"] = "武器Lv{0}レベルアップパック",
["EQUIP_DESC_27"] = "防具Lv{0}レベルアップパック",
["SEIZED_DESC_1"] = "アカウントに異常が検出されました。サポートセンターに連絡するか、アカウントを削除し、新しいアカウントを作成してゲームを続行してください。",
["SEIZED_DESC_2"] = "サポートセンターに連絡する",
["SEIZED_DESC_3"] = "アカウントを削除する",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="ムーンチェイサー発動するターンダメージがアップ、特⼤ダメージを与えるスキルを1回発動する。" ["desc"]="ムーンチェイサー発動するターンダメージがアップ、特⼤ダメージを与えるスキルを1回発動する。"
}, },
[3400220]={ [3400220]={
["desc"]="アリュールナイトメア追加で大ダメージを与えるスキルを1回発動し、50%の確率で敵に<color=#3cff28>2</color>ターン<color=#3cff28><color=#fcb501><u>昏睡</u></color>効果を付与する。" ["desc"]="アリュールナイトメア追加で大ダメージを与えるスキルを1回発動し、50%の確率で敵に<color=#3cff28>1</color>ターン<color=#3cff28><color=#fcb501><u>昏睡</u></color>効果を付与する。"
}, },
[4200120]={ [4200120]={
["desc"]="元素連接:ランダムで<color=#3cff28>3</color>つの元素を消し、スキルを1回発動する。" ["desc"]="元素連接:ランダムで<color=#3cff28>3</color>つの元素を消し、スキルを1回発動する。"

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="「ムーンチェイサー」は<color=#3cff28>4</color>つ以上の元素と繋がった時、ムーンチェイサーが<color=#3cff28>2</color>回発動する。" ["desc"]="「ムーンチェイサー」は<color=#3cff28>4</color>つ以上の元素と繋がった時、ムーンチェイサーが<color=#3cff28>2</color>回発動する。"
}, },
[3400200]={ [3400200]={
["desc"]="アリュールナイトメア解放追加で大ダメージを与えるスキルを1回発動し、50%の確率で敵に<color=#3cff28>2</color>ターン<color=#3cff28>昏睡</color>効果を付与する。" ["desc"]="アリュールナイトメア解放追加で大ダメージを与えるスキルを1回発動し、50%の確率で敵に<color=#3cff28>1</color>ターン<color=#3cff28>昏睡</color>効果を付与する。"
}, },
[3400201]={ [3400201]={
["desc"]="「アリュールナイトメア」は追加でX方向<color=#3cff28>4</color>マスを消す。" ["desc"]="「アリュールナイトメア」は追加でX方向<color=#3cff28>4</color>マスを消す。"
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="「アリュールナイトメア」は追加でX方向<color=#3cff28>4</color>マスを消す。" ["desc"]="「アリュールナイトメア」は追加でX方向<color=#3cff28>4</color>マスを消す。"
}, },
[3400204]={ [3400204]={
["desc"]="「アリュールナイトメア」の<color=#3cff28>昏睡</color>効果の確率は<color=#3cff28>80%</color>に増加する" ["desc"]="「アリュールナイトメア」の<color=#3cff28>昏睡</color>効果の確率は<color=#3cff28>80%</color>に増加し、ターン数が<color=#3cff28>+1</color>"
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>ヒット</color>:夢魔の通常攻撃が<color=#3cff28>昏睡</color>状態の敵に<color=#3cff28>2</color>ターン<color=#3cff28>拘束</color>効果を付与する。" ["desc"]="<color=#fcff28>ヒット</color>:夢魔の通常攻撃が<color=#3cff28>昏睡</color>状態の敵に<color=#3cff28>2</color>ターン<color=#3cff28>拘束</color>効果を付与する。"

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="デフォルト" ["value"]="デフォルト"
}, },
[1400101]={
["value"]="レリックアーマー"
},
[14002]={ [14002]={
["value"]="デフォルト" ["value"]="デフォルト"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="힘센 망치,워리어의 망치,유성 망치,장군의 망치,영혼 파괴 망치,떨어지는 별" ["name"]="힘센 망치,워리어의 망치,유성 망치,장군의 망치,영혼 파괴 망치,떨어지는 별"
}, },
[1400102]={ [1400102]={
["name"]="거친 강철 마스크,정교한 강철 마스크,어둠의 노블 왕관,용맹의 왕관,용의 뿔로 만든 왕관,화려한 영원의 왕관" ["name"]="꽃나무 티아라,진주 티아라,불 무늬 티아라,밝은 달 티아라,빛나는 봉황 티아라,최고의 매력 왕관"
}, },
[1400103]={ [1400103]={
["name"]="두꺼운 니트 두루마기,얇은 강철 갑옷,검은 빛을 띤 무거운 중갑,강자의 옥 갑옷,용비늘 황금 투구,영원의 중갑" ["name"]="부드러운 가죽 내복,옥 장식 로브,보라색 실크 원단,엠버 컬러 옷,봉황 깃털 로브,존귀한 별 로브"
}, },
[1400104]={ [1400104]={
["name"]="가죽 벨트,검은 황금 허리띠,기사의 벨트,용의 힘줄 허리띠,영원의 허리띠 장식,브론즈 팔찌" ["name"]="심플한 자수 벨트,우아한 허리띠,진주 자수 벨트,별빛 영광의 벨트,봉황의 눈빛 허리띠,존귀한 불멸의 벨트"
}, },
[1400105]={ [1400105]={
["name"]="브론즈 팔찌,가죽 손목 밴드,철의 심장 손목 밴드,영웅 건틀릿,용수염 아대,영원의 아대" ["name"]="보라색 아이언 팔찌,베일 건틀릿,화려한 황금 건틀릿,스텔라 건틀릿,봉황의 뼈 건틀릿,존귀한 영광의 아머"
}, },
[1400201]={ [1400201]={
["name"]="고양이 펀치,손톱 세운 고양이 펀치,브론즈 고양이 펀치,거친 고양이 펀치,무시무시한 고양이 펀치,행운의 신이 내린 축복" ["name"]="고양이 펀치,손톱 세운 고양이 펀치,브론즈 고양이 펀치,거친 고양이 펀치,무시무시한 고양이 펀치,행운의 신이 내린 축복"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "행운의 신이 당신에게 미소 짓는다면 <color=#ff8bf8>에픽</color> 품질을 손에 넣을 수도 있습니다~", ["ARENA_DESC_35"] = "행운의 신이 당신에게 미소 짓는다면 <color=#ff8bf8>에픽</color> 품질을 손에 넣을 수도 있습니다~",
["ARENA_DESC_36"] = "시도해보기", ["ARENA_DESC_36"] = "시도해보기",
["ONE_KEY_GET_DESC"] = "모두 받기",
["ACTIVITY_OVER_EDSC"] = "이벤트가 종료되었습니다.",
["PART_IN_DESC"] = "참여",
["HERO_FUND_DESCC_1"] = "새로운 이벤트 달의 축복이 시작됩니다.",
["HERO_FUND_DESCC_2"] = "달의 축복",
["HERO_FUND_DESCC_3"] = "달의 축복을 받게 되면 전투에서 클리어한 웨이브를 누적하여 푸짐한 보상을 받을 수 있습니다.",
["HERO_FUND_DESCC_4"] = "신규 이벤트 고급 도전 오픈",
["ARENA_DESC_37"] = "영웅 잠금 해제:",
["ARENA_DESC_38"] = "잠금 해제된 영웅:",
["ARENA_DESC_39"] = "승급 보상은 일회성 보상입니다.",
["ARENA_DESC_40"] = "승급 보상",
["ARENA_DESC_41"] = "정산 보상",
["ARENA_DESC_42"] = "미수령 보상",
["EQUIP_DESC_26"] = "무기 {0}레벨 업그레이드 패키지",
["EQUIP_DESC_27"] = "방어구 {0}레벨 업그레이드 패키지",
["SEIZED_DESC_1"] = "계정에 이상이 발견되었습니다. 문제 해결을 위해 고객 서비스에 문의하거나 계정을 삭제하시고 새 계정을 사용하여 게임을 계속 진행하시기 바랍니다.",
["SEIZED_DESC_2"] = "고객 서비스 문의",
["SEIZED_DESC_3"] = "계정 삭제",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="유성과 달의 숨바꼭질: 사용 후, 이번 공격 대미지가 상승하며 엄청난 양의 스킬 피해를 한 번 입힙니다." ["desc"]="유성과 달의 숨바꼭질: 사용 후, 이번 공격 대미지가 상승하며 엄청난 양의 스킬 피해를 한 번 입힙니다."
}, },
[3400220]={ [3400220]={
["desc"]="아름다운 악몽: 추가로 대량의 스킬 피해를 한 번 입히며 50% 확률로 <color=#3cff28>2</color>턴 동안 <color=#3cff28><color=#fcb501><u>수면</u></color> 효과를 부여합니다." ["desc"]="아름다운 악몽: 추가로 대량의 스킬 피해를 한 번 입히며 50% 확률로 <color=#3cff28>1</color>턴 동안 <color=#3cff28><color=#fcb501><u>수면</u></color> 효과를 부여합니다."
}, },
[4200120]={ [4200120]={
["desc"]="원소 연결: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 스킬 피해를 한 번 입힙니다." ["desc"]="원소 연결: 무작위로 <color=#3cff28>3</color>개의 원소를 소멸하고 스킬 피해를 한 번 입힙니다."

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="유성과 달의 숨바꼭질이 <color=#3cff28>4</color>개 또는 그 이상의 원소를 연결하면 스킬 공격을 <color=#3cff28>2</color>번 방출합니다." ["desc"]="유성과 달의 숨바꼭질이 <color=#3cff28>4</color>개 또는 그 이상의 원소를 연결하면 스킬 공격을 <color=#3cff28>2</color>번 방출합니다."
}, },
[3400200]={ [3400200]={
["desc"]="아름다운 악몽 잠금 해제: 추가로 대량의 스킬 피해를 한 번 입히며 50% 확률로 <color=#3cff28>2</color>턴 동안 <color=#3cff28> 수면</color>효과를 부여합니다." ["desc"]="아름다운 악몽 잠금 해제: 추가로 대량의 스킬 피해를 한 번 입히며 50% 확률로 <color=#3cff28>1</color>턴 동안 <color=#3cff28> 수면</color>효과를 부여합니다."
}, },
[3400201]={ [3400201]={
["desc"]="아름다운 악몽이 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다." ["desc"]="아름다운 악몽이 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸합니다."
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="아름다운 악몽이 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다." ["desc"]="아름다운 악몽이 X 방향을 따라 추가로 <color=#3cff28>4</color>개의 그리드를 소멸할 수 있습니다."
}, },
[3400204]={ [3400204]={
["desc"]="아름다운 악몽이 <color=#3cff28>수면</color> 효과를 부여할 확률이 <color=#3cff28>80%</color>로 증가합니다." ["desc"]="아름다운 악몽이 <color=#3cff28>수면</color> 효과를 부여하는 확률이 <color=#3cff28>80%</color>로 증가하고 턴 횟수 <color=#3cff28>+1</color>"
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>:인큐버스의 일반 공격이 <color=#3cff28>2</color>턴 동안 <color=#3cff28>수면</color> 상태의 적에게 <color=#3cff28>속박</color> 효과를 부여합니다." ["desc"]="<color=#fcff28>Combo</color>:인큐버스의 일반 공격이 <color=#3cff28>2</color>턴 동안 <color=#3cff28>수면</color> 상태의 적에게 <color=#3cff28>속박</color> 효과를 부여합니다."

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="초기" ["value"]="초기"
}, },
[1400101]={
["value"]="유적 갑옷"
},
[14002]={ [14002]={
["value"]="초기" ["value"]="초기"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="Martelo Poderoso,Martelo do Combatente,Martelo do Meteoro Gigante,Martelo do Exército Quebrado,Martelo Quebra-alma,Meteorito" ["name"]="Martelo Poderoso,Martelo do Combatente,Martelo do Meteoro Gigante,Martelo do Exército Quebrado,Martelo Quebra-alma,Meteorito"
}, },
[1400102]={ [1400102]={
["name"]="Máscara de Aço Grosso,Elmo de Aço Refinado,Coroa de Obsidiana,Coroa da Valentia,Coroa do Chifre do Dragão,Coroa Majestosa da Eternidade" ["name"]="Coroa de Flor Comum,Tiara de Pérola,Tiara de Ouro Tece-chamas,Coroa de Jade da Lua Clara,Coroa Estrelada da Fênix,Coroa Encantadora da Supremacia"
}, },
[1400103]={ [1400103]={
["name"]="Túnica Grossa,Cota de Anéis de Aço Fino,Armadura Pesada de Ferro Negro,Armadura de Jade do Valente,Couraça Dourada de Escamas de Dragão,Armadura Pesada da Eternidade" ["name"]="Vestimenta Interna de Couro Flexível,Túnica Adornada com Jade,Cetim e Gaza Roxa,Vestimenta de Âmbar,Traje Majestoso de Pena de Fênix,Túnica Estrelada da Supremacia"
}, },
[1400104]={ [1400104]={
["name"]="Cinto de Couro,Cinto de Ouro Negro,Cinto do Cavaleiro,Cinta de Tendão de Dragão,Corrente de Cintura da Eternidade,Pulseira de Cobre" ["name"]="Faixa Bordada Simples,Cinta Elegante,Faixa Bordada de Pérola,Cinto da Luz Estelar,Cinta do Olhar da Fênix,Cordão Celestial da Supremacia"
}, },
[1400105]={ [1400105]={
["name"]="Pulseira de Cobre,Braceletes de Couro,Braceletes de Coração de Ferro,Manoplas do Herói,Braceletes do Bigode do Dragão,Pulseiras da Eternidade" ["name"]="Pulseira de Ferro Roxo,Manoplas de Musselina,Manoplas Adornados de Ouro,Manoplas das Estrelas,Manoplas do Osso da Fênix,Manoplas da Supremacia"
}, },
[1400201]={ [1400201]={
["name"]="Punho de Gato,Punho de Gato Espinhoso,Punho de Gato de Aço Azul,Punho de Gato Rasgador,Punho de Gato Rompe-céus,Força do Deus da Fortuna" ["name"]="Punho de Gato,Punho de Gato Espinhoso,Punho de Gato de Aço Azul,Punho de Gato Rasgador,Punho de Gato Rompe-céus,Força do Deus da Fortuna"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "Pode aparecer um <color=#ff8bf8>Épico</color>!", ["ARENA_DESC_35"] = "Pode aparecer um <color=#ff8bf8>Épico</color>!",
["ARENA_DESC_36"] = "Tentar a Sorte", ["ARENA_DESC_36"] = "Tentar a Sorte",
["ONE_KEY_GET_DESC"] = "Coletar tudo",
["ACTIVITY_OVER_EDSC"] = "O evento terminou.",
["PART_IN_DESC"] = "Participar",
["HERO_FUND_DESCC_1"] = "Começou o novo evento: Bênção da Lua",
["HERO_FUND_DESCC_2"] = "Bênção da Lua",
["HERO_FUND_DESCC_3"] = "Com a Bênção da Lua, receberá recompensas generosas acumulando o número de ondas de batalha.",
["HERO_FUND_DESCC_4"] = "Começou o novo evento: Desafio de Avanço",
["ARENA_DESC_37"] = "Heróis a desbloquear:",
["ARENA_DESC_38"] = "Heróis desbloqueados:",
["ARENA_DESC_39"] = "As recompensas de aprimoramento só podem ser coletadas uma vez.",
["ARENA_DESC_40"] = "Recompensas pela subida de ranque",
["ARENA_DESC_41"] = "Recompensas de classificação",
["ARENA_DESC_42"] = "Recompensas não coletadas",
["EQUIP_DESC_26"] = "Pacote de Melhoria de Arma a Nv.{0}",
["EQUIP_DESC_27"] = "Pacote de Melhoria de Armadura a Nv.{0}",
["SEIZED_DESC_1"] = "Foi detectada alguma anormalidade com sua conta. Entre em contato com o atendimento ao cliente ou exclua a conta atual e crie uma nova conta para continuar jogando.",
["SEIZED_DESC_2"] = "Atendimento ao Cliente",
["SEIZED_DESC_3"] = "Excluir Conta",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="Disparada do Meteoro: aumenta o dano causado no turno atual e causa um golpe de enorme dano de habilidade." ["desc"]="Disparada do Meteoro: aumenta o dano causado no turno atual e causa um golpe de enorme dano de habilidade."
}, },
[3400220]={ [3400220]={
["desc"]="Pesadelo da Beleza: causa adicionalmente um golpe de habilidade massivo com 50% de chance de acionar o efeito de <color=#3cff28><color=#fcb501><u>Sonolento</u></color> que dura <color=#3cff28>2</color> turnos." ["desc"]="Pesadelo da Beleza: causa adicionalmente um golpe de habilidade massivo com 50% de chance de acionar o efeito de <color=#3cff28><color=#fcb501><u>Sonolento</u></color> que dura <color=#3cff28>1</color> turnos."
}, },
[4200120]={ [4200120]={
["desc"]="Elo Elemental: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade." ["desc"]="Elo Elemental: elimina <color=#3cff28>3</color> elementos aleatórios e causa um golpe de dano de habilidade."

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="Ao conectar <color=#3cff28>4</color> ou mais elementos com a Disparada do Meteoro, esta habilidade é lançada <color=#3cff28>2</color> vezes." ["desc"]="Ao conectar <color=#3cff28>4</color> ou mais elementos com a Disparada do Meteoro, esta habilidade é lançada <color=#3cff28>2</color> vezes."
}, },
[3400200]={ [3400200]={
["desc"]="Desbloquear Belo Pesadelo: causa dano adicional significativo com habilidades e tem 50% de chance de adicionar o efeito <color=#3cff28>sono</color> por <color=#3cff28>2</color> turnos." ["desc"]="Desbloquear Belo Pesadelo: causa dano adicional significativo com habilidades e tem 50% de chance de adicionar o efeito <color=#3cff28>sono</color> por <color=#3cff28>1</color> turnos."
}, },
[3400201]={ [3400201]={
["desc"]="Belo Pesadelo pode eliminar <color=#3cff28>4</color> quadrados adicionais na direção X." ["desc"]="Belo Pesadelo pode eliminar <color=#3cff28>4</color> quadrados adicionais na direção X."
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="Belo Pesadelo pode eliminar <color=#3cff28>4</color> quadrados adicionais na direção X." ["desc"]="Belo Pesadelo pode eliminar <color=#3cff28>4</color> quadrados adicionais na direção X."
}, },
[3400204]={ [3400204]={
["desc"]="A probabilidade do efeito <color=#3cff28>sono</color> adicionado por Belo Pesadelo aumenta para <color=#3cff28>80%</color>." ["desc"]="Aumenta a chance de acionamento do efeito <color=#3cff28>sonolento</color> pelo Pesadelo da Beleza para <color=#3cff28>80%</color>, com <color=#3cff28>+1</color> turno de duração."
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>: Ataque normal de Succubus a inimigos <color=#3cff28>adormecidos</color> adiciona o efeito <color=#3cff28>aprisionamento</color> por <color=#3cff28>2</color> turnos." ["desc"]="<color=#fcff28>Combo</color>: Ataque normal de Succubus a inimigos <color=#3cff28>adormecidos</color> adiciona o efeito <color=#3cff28>aprisionamento</color> por <color=#3cff28>2</color> turnos."

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="Inicial" ["value"]="Inicial"
}, },
[1400101]={
["value"]="Armadura das Ruínas"
},
[14002]={ [14002]={
["value"]="Inicial" ["value"]="Inicial"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -10,6 +10,9 @@ local skin = {
}, },
[14001]={ [14001]={
},
[1400101]={
}, },
[14002]={ [14002]={
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="ค้อนยักษ์,ค้อนนักรบ,ค้อนดาวตก,ค้อนทำลาย,ค้อนตัดวิญญาณ,อุกกาบาต" ["name"]="ค้อนยักษ์,ค้อนนักรบ,ค้อนดาวตก,ค้อนทำลาย,ค้อนตัดวิญญาณ,อุกกาบาต"
}, },
[1400102]={ [1400102]={
["name"]="เกราะหน้าเหล็กหยาบ,เกราะหน้าเหล็กเลิศ,มงกุฎออบซิเดียน,มงกุฎกล้าหาญ,มงกุฎเขามังกร,มงกุฎนิรันดร์" ["name"]="มงกุฎไม้ดอก,มงกุฎมุก,มงกุฎทองลายไฟ,มงกุฎหยกจันทร์,มงกุฎดาวฟีนิกซ์,มงกุฏมหาเสน่ห์สุพรีม"
}, },
[1400103]={ [1400103]={
["name"]="เสื้อยาวถักหนา,เกราะวงแหวนเหล็กบาง,เกราะหนักเหล็ก,เกราะหยกผู้แข็งแกร่ง,บุตรขุนนางเกล็ดมังกร,เกราะหนักนิรันดร์" ["name"]="เสื้อชั้นในหนัง,เสื้อคลุมหยก,ผ้าซาตินสีม่วง,ชุดแสดงสีเหลืองอำพัน,ชุดขนนกฟีนิกซ์,เสื้อคลุมดาวสุพรีม"
}, },
[1400104]={ [1400104]={
["name"]="เข็มขัดหนัง,คอร์เซ็ททอง,แหวนเอวอัศวิน,คอร์เซ็ทเอ็นมังกร,ห่วงโซ่เอวนิรันดร์,สร้อยข้อมือทองแดง" ["name"]="ริบบิ้นปักเรียบง่าย,คอร์เซ็ทสง่างาม,ริบบิ้นปักมุก,เข็มขัดแสงดาว,เข็มขัดดาฟีนิกซ์,เชือกเซียนสุพรีม"
}, },
[1400105]={ [1400105]={
["name"]="สร้อยข้อมือทองแดง,สายรัดข้อมือหนัง,สายรัดข้อมือเฉยเมย,ถุงมือฮีโร่,สายรัดข้อมือหนวดมังกร,ล้อข้อมือนิรันดร์" ["name"]="สร้อยข้อมือเหล็กม่วง,ถุงมือเส้นด้าย,ถุงมือทอง,ถุงมือดวงดาว,ถุงมือกระดูกฟีนิกซ์,เกราะมือสุพรีม"
}, },
[1400201]={ [1400201]={
["name"]="หมัดแมว,หมัดแมวหนามแหลม,หมัดแมวเหล็กเขียว,หมัดแมวฉีกขาด,หมัดแมวทะลวง,พลังเทพโชคลาภ" ["name"]="หมัดแมว,หมัดแมวหนามแหลม,หมัดแมวเหล็กเขียว,หมัดแมวฉีกขาด,หมัดแมวทะลวง,พลังเทพโชคลาภ"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "อาจได้รับ<color=#ff8bf8>อีพิท</color>นะ~", ["ARENA_DESC_35"] = "อาจได้รับ<color=#ff8bf8>อีพิท</color>นะ~",
["ARENA_DESC_36"] = "ลองเสี่ยงโชค", ["ARENA_DESC_36"] = "ลองเสี่ยงโชค",
["ONE_KEY_GET_DESC"] = "รับทั้งหมด",
["ACTIVITY_OVER_EDSC"] = "กิจกรรมสิ้นสุดแล้ว",
["PART_IN_DESC"] = "เข้าร่วม",
["HERO_FUND_DESCC_1"] = "เปิดกจกรรใหม่ดวงจันทร์แล้ว",
["HERO_FUND_DESCC_2"] = "พรแห่งดวงจันทร์",
["HERO_FUND_DESCC_3"] = "หลังจากได้รับพรแห่งดวงจันทร์แล้ว สะสมผ่านจำนวนรอบในการต่อสู้จะได้รับรางวัลมากมาย",
["HERO_FUND_DESCC_4"] = "เปิดกิจกรรมใหม่ท้าทายขั้นสูแล้ว",
["ARENA_DESC_37"] = "ปลดล็อคฮีโร่:",
["ARENA_DESC_38"] = "ฮีโร่ที่ปลดล็อค:",
["ARENA_DESC_39"] = "รางวัลอัประดับเป็นรางวัลแบบครั้งเดียว",
["ARENA_DESC_40"] = "รางวัลอัประดับ",
["ARENA_DESC_41"] = "รางวัลคำนวณ",
["ARENA_DESC_42"] = "รางวัลที่ยังไม่ได้รับ",
["EQUIP_DESC_26"] = "แพ็คอัปอาวุธ {0} เลเวล",
["EQUIP_DESC_27"] = "แพ็คอัปเกราะ {0} เลเวล",
["SEIZED_DESC_1"] = "ตรวจพบบัญชีของคุณผิดปกติ โปรดติดต่อฝ่ายบริการลูกค้าหรือลบบัญชีและใช้บัญชีใหม่เพื่อเล่นเกมต่อ",
["SEIZED_DESC_2"] = "ติดต่อฝ่ายบริการลูกค้า",
["SEIZED_DESC_3"] = "ลบบัญชี",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="ดาวตกไล่ดวงจันทร์: ดาเมจครั้งนี้จะเพิ่มขึ้นหลังจากการใช้ และสร้างดาเมจสกิลมหาศาล 1 ครั้ง" ["desc"]="ดาวตกไล่ดวงจันทร์: ดาเมจครั้งนี้จะเพิ่มขึ้นหลังจากการใช้ และสร้างดาเมจสกิลมหาศาล 1 ครั้ง"
}, },
[3400220]={ [3400220]={
["desc"]="ฝันร้ายที่สวยงาม: สร้างดาเมจสกิลมากมายเพิ่มเติม 1 ครั้ง มีโอกาส 50% เพิ่มเอฟเฟกต์<color=#3cff28><color=#fcb501><u>หลับ</u></color> <color=#3cff28>2</color>รอบ" ["desc"]="ฝันร้ายที่สวยงาม: สร้างดาเมจสกิลมากมายเพิ่มเติม 1 ครั้ง มีโอกาส 50% เพิ่มเอฟเฟกต์<color=#3cff28><color=#fcb501><u>หลับ</u></color> <color=#3cff28>1</color>รอบ"
}, },
[4200120]={ [4200120]={
["desc"]="การเชื่อมโยงธาตุ: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง" ["desc"]="การเชื่อมโยงธาตุ: สุ่มกำจัดธาตุ<color=#3cff28>3</color>อัน และสร้างดาเมจสกิล 1 ครั้ง"

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="เมื่อดาวตกไล่ดวงจันทร์เชื่อมโยงธาตุ<color=#3cff28>4</color>อันหรือขึ้นไป การโจมตีของดาวตกไล่ดวงจันทร์จะปล่อย<color=#3cff28>2</color>ครั้ง" ["desc"]="เมื่อดาวตกไล่ดวงจันทร์เชื่อมโยงธาตุ<color=#3cff28>4</color>อันหรือขึ้นไป การโจมตีของดาวตกไล่ดวงจันทร์จะปล่อย<color=#3cff28>2</color>ครั้ง"
}, },
[3400200]={ [3400200]={
["desc"]="ปลดล็อคฝันร้ายที่สวยงาม: สร้างดาเมจสกิลมากมายเพิ่มเติม 1 ครั้ง มีโอกาส 50% เพิ่มเอฟเฟกต์<color=#3cff28>หลับ</color> <color=#3cff28>2</color>รอบ" ["desc"]="ปลดล็อคฝันร้ายที่สวยงาม: สร้างดาเมจสกิลมากมายเพิ่มเติม 1 ครั้ง มีโอกาส 50% เพิ่มเอฟเฟกต์<color=#3cff28>หลับ</color> <color=#3cff28>1</color>รอบ"
}, },
[3400201]={ [3400201]={
["desc"]="ฝันร้ายที่สวยงามสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X" ["desc"]="ฝันร้ายที่สวยงามสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X"
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="ฝันร้ายที่สวยงามสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X" ["desc"]="ฝันร้ายที่สวยงามสามารถกำจัดเพิ่มเติม<color=#3cff28>4</color>ช่องตามทิศทาง X"
}, },
[3400204]={ [3400204]={
["desc"]="เอฟเฟกต์<color=#3cff28>หลับ</color>ที่เพิ่มโดยฝันร้ายที่สวยงามสาม โอกาสเพิ่มขึ้นถึง<color=#3cff28>80%</color>" ["desc"]="โอกาสเอฟเฟกต์<color=#3cff28>หลับ</color>ที่เพิ่มโดยฝันร้ายที่สวยงามเพิ่มขึ้นถึง<color=#3cff28>80%</color> จำนวนรอบ<color=#3cff28>+1</color>"
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>คอมโบ</color>: เมื่อฝันร้ายโจมตีทั่วไปศัตรู<color=#3cff28>หลับ</color>จะเพิ่มเอฟเฟกต์<color=#3cff28>กักขัง</color> <color=#3cff28>2</color>รอบ" ["desc"]="<color=#fcff28>คอมโบ</color>: เมื่อฝันร้ายโจมตีทั่วไปศัตรู<color=#3cff28>หลับ</color>จะเพิ่มเอฟเฟกต์<color=#3cff28>กักขัง</color> <color=#3cff28>2</color>รอบ"

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="เริ่มต้น" ["value"]="เริ่มต้น"
}, },
[1400101]={
["value"]="เกราะรบซาก"
},
[14002]={ [14002]={
["value"]="เริ่มต้น" ["value"]="เริ่มต้น"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="Búa Mạnh,Búa Chiến Sĩ,Búa Sao Băng,Búa Phá Quân,Búa Đoạn Hồn,Thiên Thạch" ["name"]="Búa Mạnh,Búa Chiến Sĩ,Búa Sao Băng,Búa Phá Quân,Búa Đoạn Hồn,Thiên Thạch"
}, },
[1400102]={ [1400102]={
["name"]="Mặt Nạ Thép Thô,Mũ Thép Tinh Thiết,Mũ Hắc Diệu,Vương Miện Anh Dũng,Mũ Sừng Rồng,Mũ Vĩnh Hằng" ["name"]="Mũ Gỗ Phàm Hoa,Mũ Ngọc Trai,Mũ Vàng Vân Lửa,Mũ Ngọc Trăng Sáng,Mũ Sao Mũ Phượng,Mũ Chí Tôn"
}, },
[1400103]={ [1400103]={
["name"]="Áo Dệt Kim Dày,Giáp Thép Mỏng,Giáp Huyền Thiết,Giáp Ngọc Cường Giả,Mũ Vàng Vảy Rồng,Giáp Vĩnh Hằng" ["name"]="Áo Choàng Da,Áo Choàng Ngọc Bích,Tơ Lụa Sa Tím,Áo Hổ Phách,Trang Phục Phụng Hoàng,Áo Choàng Chí Tôn"
}, },
[1400104]={ [1400104]={
["name"]="Đai Da,Đai Than Đá,Đai Kỵ Sĩ,Đai Gân Rồng,Đai Vĩnh Hằng,Vòng Tay Đồng" ["name"]="Đai Đơn Giản,Đai Thanh Lịch,Đai Ngọc Trai,Đai Ánh Sao,Đai Mắt Phượng,Dây Chí Tôn"
}, },
[1400105]={ [1400105]={
["name"]="Vòng Tay Đồng,Đai Da Cổ Tay,Đai Thép Cổ Tay,Bao Tay Anh Hùng,Tay Râu Rồng,Vòng Vĩnh Hằng" ["name"]="Vòng Tay Tử Thiết,Bao Tay Nhẹ Nhàng,Bao Tay Hoàng Kim,Bao Tay Chòm Sao,Bao Tay Xương Phượng,Giáp Tay Chí Tôn"
}, },
[1400201]={ [1400201]={
["name"]="Miêu Quyền,Miêu Quyền Gai Góc,Miêu Quyền Thép Xanh,Miêu Quyền Vết Rách,Miêu Quyền Phá Không,Sức Mạnh Phúc Thần" ["name"]="Miêu Quyền,Miêu Quyền Gai Góc,Miêu Quyền Thép Xanh,Miêu Quyền Vết Rách,Miêu Quyền Phá Không,Sức Mạnh Phúc Thần"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "Có thể ra <color=#ff8bf8>Sử Thi</color>", ["ARENA_DESC_35"] = "Có thể ra <color=#ff8bf8>Sử Thi</color>",
["ARENA_DESC_36"] = "Thử Vận May", ["ARENA_DESC_36"] = "Thử Vận May",
["ONE_KEY_GET_DESC"] = "Nhận Nhanh",
["ACTIVITY_OVER_EDSC"] = "Sự kiện đã kết thúc",
["PART_IN_DESC"] = "Tham Gia",
["HERO_FUND_DESCC_1"] = "Mở sự kiện mới Chúc Phúc Ánh Trăng",
["HERO_FUND_DESCC_2"] = "Chúc Phúc Ánh Trăng",
["HERO_FUND_DESCC_3"] = "Sau khi có Chúc Phúc Ánh Trăng, tích lũy số đợt vượt qua khi chiến đấu được nhận quà hậu hĩnh.",
["HERO_FUND_DESCC_4"] = "Mở sự kiện mới Khiêu Chiến Tăng Bậc",
["ARENA_DESC_37"] = "Mở anh hùng:",
["ARENA_DESC_38"] = "Anh hùng đã mở:",
["ARENA_DESC_39"] = "Thưởng Tăng Bậc là phần thưởng một lần",
["ARENA_DESC_40"] = "Thưởng Tăng Bậc",
["ARENA_DESC_41"] = "Thưởng Tổng Kết",
["ARENA_DESC_42"] = "Chưa nhận quà",
["EQUIP_DESC_26"] = "Quà Tăng Ngay Vũ Khí Lv{0}",
["EQUIP_DESC_27"] = "Quà Tăng Ngay Phòng Cụ Lv{0}",
["SEIZED_DESC_1"] = "Đã phát hiện tài khoản có bất thường, vui lòng liên hệ CSKH hoặc xóa TK và sử dụng TK mới để tiếp tục trò chơi.",
["SEIZED_DESC_2"] = "Liên hệ CSKH",
["SEIZED_DESC_3"] = "Xóa TK",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="Sao Băng Siêu Tốc: Dùng xong tăng sát thương lần này, 1 lần sát thương kỹ năng cực lớn." ["desc"]="Sao Băng Siêu Tốc: Dùng xong tăng sát thương lần này, 1 lần sát thương kỹ năng cực lớn."
}, },
[3400220]={ [3400220]={
["desc"]="Ác Mộng Tươi Đẹp: Gây thêm 1 lần nhiều ST kỹ năng, cos 50% kèm <color=#3cff28><color=#fcb501><u>Ngủ Say</u></color>, <color=#3cff28>2</color> hiệp." ["desc"]="Ác Mộng Tươi Đẹp: Gây thêm 1 lần nhiều ST kỹ năng, cos 50% kèm <color=#3cff28><color=#fcb501><u>Ngủ Say</u></color>, <color=#3cff28>1</color> hiệp."
}, },
[4200120]={ [4200120]={
["desc"]="Liên Kết Nguyên Tố: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần sát thương kỹ năng." ["desc"]="Liên Kết Nguyên Tố: Ngẫu nhiên xua tan <color=#3cff28>3</color> Nguyên Tố, gây 1 lần sát thương kỹ năng."

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="Sao Băng Siêu Tốc liên kết <color=#3cff28>4</color> Nguyên Tố trở lên, Sao Băng Siêu Tốc tấn công sẽ thi triển <color=#3cff28>2</color> lần." ["desc"]="Sao Băng Siêu Tốc liên kết <color=#3cff28>4</color> Nguyên Tố trở lên, Sao Băng Siêu Tốc tấn công sẽ thi triển <color=#3cff28>2</color> lần."
}, },
[3400200]={ [3400200]={
["desc"]="Mở khóa Ác Mộng Tươi Đẹp: Gây thêm 1 lần nhiều sát thương kỹ năng, 50% kèm hiệu quả <color=#3cff28>Ngủ Say</color>, <color=#3cff28>2</color> hiệp." ["desc"]="Mở khóa Ác Mộng Tươi Đẹp: Gây thêm 1 lần nhiều sát thương kỹ năng, 50% kèm hiệu quả <color=#3cff28>Ngủ Say</color>, <color=#3cff28>1</color> hiệp."
}, },
[3400201]={ [3400201]={
["desc"]="Ác Mộng Tươi Đẹp theo hướng X được xua tan thêm <color=#3cff28>4</color> ô." ["desc"]="Ác Mộng Tươi Đẹp theo hướng X được xua tan thêm <color=#3cff28>4</color> ô."
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="Ác Mộng Tươi Đẹp theo hướng X được xua tan thêm <color=#3cff28>4</color> ô." ["desc"]="Ác Mộng Tươi Đẹp theo hướng X được xua tan thêm <color=#3cff28>4</color> ô."
}, },
[3400204]={ [3400204]={
["desc"]="Ác Mộng Tươi Đẹp kèm hiệu quả <color=#3cff28>Ngủ Say</color>, TL tăng đến <color=#3cff28>80%</color>." ["desc"]="Ác Mộng Tươi Đẹp kèm hiệu quả <color=#3cff28>Ngủ Say</color>, TL tăng đến <color=#3cff28>80%</color>, số hiệp <color=#3cff28>+1</color>."
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>: Khi Incubus đánh thường kẻ địch <color=#3cff28>Ngủ Say</color> sẽ kèm hiệu quả <color=#3cff28>Giam Cầm</color>, <color=#3cff28>2</color> hiệp." ["desc"]="<color=#fcff28>Combo</color>: Khi Incubus đánh thường kẻ địch <color=#3cff28>Ngủ Say</color> sẽ kèm hiệu quả <color=#3cff28>Giam Cầm</color>, <color=#3cff28>2</color> hiệp."

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="Ban Đầu" ["value"]="Ban Đầu"
}, },
[1400101]={
["value"]="Giáp Di Tích"
},
[14002]={ [14002]={
["value"]="Ban Đầu" ["value"]="Ban Đầu"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -48,16 +48,16 @@ local equip = {
["name"]="巨力錘,戰者之錘,流星巨錘,破軍錘,斷魂錘,隕星" ["name"]="巨力錘,戰者之錘,流星巨錘,破軍錘,斷魂錘,隕星"
}, },
[1400102]={ [1400102]={
["name"]="粗鋼面甲,精鋼面盔,黑曜貴冠,英勇冠冕,龍角之冠,永恆華" ["name"]="凡花木冠,珍珠冠飾,火紋金冠,皎月玉冠,鳳冠星冠,至尊魅"
}, },
[1400103]={ [1400103]={
["name"]="厚織長衫,薄鋼環甲,玄鐵重甲,強者玉甲,龍鱗金冑,永恆重鎧" ["name"]="軟革裡衣,綴玉長袍,紫紗綢緞,琥珀彩衣,鳳羽華裝,至尊星袍"
}, },
[1400104]={ [1400104]={
["name"]="皮革腰帶,烏金束腰,騎士腰環,龍筋束腰,永恆腰鏈,銅製手環" ["name"]="簡約繡帶,優雅束腰,珍珠繡帶,星光御帶,鳳眸束帶,至尊仙索"
}, },
[1400105]={ [1400105]={
["name"]="銅製手環,皮革腕帶,鐵心腕帶,英雄護手,龍鬚護腕,永恆腕輪" ["name"]="紫鐵手環,輕紗護手,黃金華護,星辰護手,鳳骨護手,至尊御手甲"
}, },
[1400201]={ [1400201]={
["name"]="貓拳,尖刺貓拳,青鋼貓拳,裂傷貓拳,破空貓拳,福神之力" ["name"]="貓拳,尖刺貓拳,青鋼貓拳,裂傷貓拳,破空貓拳,福神之力"

View File

@ -447,6 +447,24 @@ local localization_global =
["ACT_DESC_12"] = "LV", ["ACT_DESC_12"] = "LV",
["ARENA_DESC_35"] = "可能出<color=#ff8bf8>史詩</color>哦~", ["ARENA_DESC_35"] = "可能出<color=#ff8bf8>史詩</color>哦~",
["ARENA_DESC_36"] = "試試手氣", ["ARENA_DESC_36"] = "試試手氣",
["ONE_KEY_GET_DESC"] = "一鍵領取",
["ACTIVITY_OVER_EDSC"] = "活動已結束",
["PART_IN_DESC"] = "參與",
["HERO_FUND_DESCC_1"] = "新活動月之祝福開啟",
["HERO_FUND_DESCC_2"] = "月之祝福",
["HERO_FUND_DESCC_3"] = "擁有月之祝福後,在戰鬥中累積通關波次可獲得豐厚獎勵。",
["HERO_FUND_DESCC_4"] = "新活動進階挑戰開啟",
["ARENA_DESC_37"] = "解鎖英雄:",
["ARENA_DESC_38"] = "已解鎖英雄:",
["ARENA_DESC_39"] = "升段獎勵為一次性獎勵",
["ARENA_DESC_40"] = "升段獎勵",
["ARENA_DESC_41"] = "結算獎勵",
["ARENA_DESC_42"] = "未領取獎勵",
["EQUIP_DESC_26"] = "武器直升{0}級禮包",
["EQUIP_DESC_27"] = "防具直升{0}級禮包",
["SEIZED_DESC_1"] = "檢測到你的賬號存在異常,請聯繫客服或刪除賬號使用新建賬號繼續遊戲。",
["SEIZED_DESC_2"] = "聯繫客服",
["SEIZED_DESC_3"] = "刪除賬號",
} }
return localization_global return localization_global

View File

@ -42,7 +42,7 @@ local skill = {
["desc"]="流星追月:使用後本次傷害提高,並造成一次巨大技能傷害。" ["desc"]="流星追月:使用後本次傷害提高,並造成一次巨大技能傷害。"
}, },
[3400220]={ [3400220]={
["desc"]="美麗夢魘額外造成一次大量技能傷害50%機率附加<color=#3cff28><color=#fcb501><u>昏睡</u></color>效果,<color=#3cff28>2</color>回合。" ["desc"]="美麗夢魘額外造成一次大量技能傷害50%機率附加<color=#3cff28><color=#fcb501><u>昏睡</u></color>效果,<color=#3cff28>1</color>回合。"
}, },
[4200120]={ [4200120]={
["desc"]="元素連接:隨機消除<color=#3cff28>3</color>個元素,並造成一次技能傷害。" ["desc"]="元素連接:隨機消除<color=#3cff28>3</color>個元素,並造成一次技能傷害。"

View File

@ -468,7 +468,7 @@ local skill_rogue = {
["desc"]="流星追月連接<color=#3cff28>4</color>個元素或以上時,流星追月攻擊將釋放<color=#3cff28>2</color>次。" ["desc"]="流星追月連接<color=#3cff28>4</color>個元素或以上時,流星追月攻擊將釋放<color=#3cff28>2</color>次。"
}, },
[3400200]={ [3400200]={
["desc"]="解鎖美麗夢魘額外造成一次大量技能傷害50%機率附帶<color=#3cff28>昏睡</color>效果,<color=#3cff28>2</color>回合。" ["desc"]="解鎖美麗夢魘額外造成一次大量技能傷害50%機率附帶<color=#3cff28>昏睡</color>效果,<color=#3cff28>1</color>回合。"
}, },
[3400201]={ [3400201]={
["desc"]="美麗夢魘沿X方向可額外消除<color=#3cff28>4</color>格。" ["desc"]="美麗夢魘沿X方向可額外消除<color=#3cff28>4</color>格。"
@ -480,7 +480,7 @@ local skill_rogue = {
["desc"]="美麗夢魘沿X方向可額外消除<color=#3cff28>4</color>格。" ["desc"]="美麗夢魘沿X方向可額外消除<color=#3cff28>4</color>格。"
}, },
[3400204]={ [3400204]={
["desc"]="美麗夢魘附帶的<color=#3cff28>昏睡</color>效果,機率提高到<color=#3cff28>80%</color>" ["desc"]="美麗夢魘附帶的<color=#3cff28>昏睡</color>效果,機率提高到<color=#3cff28>80%</color>,回合數<color=#3cff28>+1</color>"
}, },
[3400205]={ [3400205]={
["desc"]="<color=#fcff28>Combo</color>:夢魔普攻<color=#3cff28>昏睡</color>敵人將附帶<color=#3cff28>禁錮</color>效果,<color=#3cff28>2</color>回合。" ["desc"]="<color=#fcff28>Combo</color>:夢魔普攻<color=#3cff28>昏睡</color>敵人將附帶<color=#3cff28>禁錮</color>效果,<color=#3cff28>2</color>回合。"
@ -579,7 +579,7 @@ local skill_rogue = {
["desc"]="冰霜劍舞附帶的冰霜效果,效果提高。" ["desc"]="冰霜劍舞附帶的冰霜效果,效果提高。"
}, },
[4400105]={ [4400105]={
["desc"]="冰霜劍舞有<color=#3cff28>50%</color>機率附帶凍效果,<color=#3cff28>2</color>回合。" ["desc"]="冰霜劍舞有<color=#3cff28>50%</color>機率附帶凍效果,<color=#3cff28>2</color>回合。"
}, },
[4400106]={ [4400106]={
["desc"]="寒冰妖姬攻擊提高<color=#3cff28>15%</color>。" ["desc"]="寒冰妖姬攻擊提高<color=#3cff28>15%</color>。"

View File

@ -11,6 +11,9 @@ local skin = {
[14001]={ [14001]={
["value"]="初始" ["value"]="初始"
}, },
[1400101]={
["value"]="遺跡戰甲"
},
[14002]={ [14002]={
["value"]="初始" ["value"]="初始"
}, },
@ -103,6 +106,6 @@ local skin = {
} }
} }
local config = { local config = {
data=skin,count=34 data=skin,count=35
} }
return config return config

View File

@ -221,6 +221,7 @@ GConst.ATLAS_PATH = {
UI_DUGEON_ARMOR = "assets/arts/atlas/ui/dungeon_armor.asset", UI_DUGEON_ARMOR = "assets/arts/atlas/ui/dungeon_armor.asset",
ACT_SUMMER = "assets/arts/atlas/ui/act_summer.asset", ACT_SUMMER = "assets/arts/atlas/ui/act_summer.asset",
TASK = "assets/arts/atlas/ui/task.asset", TASK = "assets/arts/atlas/ui/task.asset",
ACT_HEROFUND = "assets/arts/atlas/ui/act_herofund.asset",
} }
GConst.TOUCH_EVENT = { GConst.TOUCH_EVENT = {
@ -731,6 +732,7 @@ end
GConst.ERROR_STR = { GConst.ERROR_STR = {
SUCCESS = "SUCCESS", SUCCESS = "SUCCESS",
NAME_HAS_EXISTED = "NAME_HAS_EXISTED", NAME_HAS_EXISTED = "NAME_HAS_EXISTED",
ACCOUNT_BANNED = "ACCOUNT_BANNED",
} }
return GConst return GConst

View File

@ -4,8 +4,8 @@ function AccountManager:showBindUI()
UIManager:showUI("app/ui/game_setting/account_binding_ui") UIManager:showUI("app/ui/game_setting/account_binding_ui")
end end
function AccountManager:showDeleteUI() function AccountManager:showDeleteUI(hideCloseBtn)
return UIManager:showUI("app/ui/game_setting/account_delete_ui") return UIManager:showUI("app/ui/game_setting/account_delete_ui", {hideCloseBtn = hideCloseBtn})
end end
function AccountManager:getIsBinded() function AccountManager:getIsBinded()
@ -28,6 +28,7 @@ function AccountManager:onDeleteAccount(result)
local info = LocalData:getLastLoginInfo() local info = LocalData:getLastLoginInfo()
BIReport:postAccountDelete(info.type) BIReport:postAccountDelete(info.type)
ModuleManager.LoginManager:goToLoginScene() ModuleManager.LoginManager:goToLoginScene()
LocalData:saveBattleSnapshot({}) -- 清除
else else
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DELETE_ACCOUNT_FAILED)) GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DELETE_ACCOUNT_FAILED))
end end

View File

@ -35,7 +35,7 @@ end
function ActivityManager:initSummerTimer() function ActivityManager:initSummerTimer()
self:unscheduleGlobal(self.summerSid) self:unscheduleGlobal(self.summerSid)
if DataManager.ActivityData:isInActiveTime() then if DataManager.ActivityData:isActive() then
Logger.logHighlight("夏日活动结束倒计时:"..DataManager.ActivityData:getEndRemainTime()) Logger.logHighlight("夏日活动结束倒计时:"..DataManager.ActivityData:getEndRemainTime())
self.summerSid = self:performWithDelayGlobal(function() self.summerSid = self:performWithDelayGlobal(function()
-- 夏日活动结束 -- 夏日活动结束
@ -54,6 +54,9 @@ end
-- 请求夏日活动数据 -- 请求夏日活动数据
function ActivityManager:reqSummerData() function ActivityManager:reqSummerData()
if not DataManager.ActivityData:isOpen() then
return
end
self:sendMessage(ProtoMsgType.FromMsgEnum.SummerDataReq, {}, {}, self.rspSummerData, nil) self:sendMessage(ProtoMsgType.FromMsgEnum.SummerDataReq, {}, {}, self.rspSummerData, nil)
end end

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 182ed211dd57b7044ae0c6f66592ded7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,51 @@
local HeroFundManager = class("HeroFundManager", BaseModule)
function HeroFundManager:showMainUI()
UIManager:showUI("app/ui/activity/hero_fund/hero_fund_ui")
end
function HeroFundManager:reqHeroFundAward(level, rewardType)
if not DataManager.HeroFundData:getIsOpen() then
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.ACTIVITY_OVER_EDSC))
return
end
-- 直接一键领取
local curLevel = DataManager.HeroFundData:getWaveLevel()
local heroIdWithLv = {}
for id = 1, curLevel do
if DataManager.HeroFundData:getFreeCanGet(id) then
table.insert(heroIdWithLv, {id = id, grade = 0})
end
if DataManager.HeroFundData:getProCanGet(id) then
table.insert(heroIdWithLv, {id = id, grade = 1})
end
if DataManager.HeroFundData:getUtralCanGet(id) then
table.insert(heroIdWithLv, {id = id, grade = 2})
end
end
if not heroIdWithLv[1] then
return
end
local params = {
id_with_lv = heroIdWithLv
}
self:sendMessage(ProtoMsgType.FromMsgEnum.HeroFundAwardReq, params, {}, self.rspHeroFundAward, BIReport.ITEM_GET_TYPE.ACT_HERO_FUND)
end
function HeroFundManager:rspHeroFundAward(result)
if result.err_code == GConst.ERROR_STR.SUCCESS then
DataManager.HeroFundData:gotReward(result.id_with_lv)
GFunc.showRewardBox(result.rewards)
end
end
function HeroFundManager:purcharse(id)
PayManager:purchasePackage(id, PayManager.PURCHARSE_TYPE.ACT_GIFT)
end
return HeroFundManager

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 171aacb33b4ccc4439c40b8db650c861
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}

View File

@ -21,24 +21,30 @@ function ArenaBountyManager:onClaimReward(result)
if result.err_code == GConst.ERROR_STR.SUCCESS then if result.err_code == GConst.ERROR_STR.SUCCESS then
if result.rewards then if result.rewards then
-- 读表获取该层奖励 如果是箱子走单独奖励展示接口 -- 读表获取该层奖励 如果是箱子走单独奖励展示接口
local isOneKeyGet = false
local isSpecialBox = false local isSpecialBox = false
local index = result.reqData.level local index = result.reqData.level
local isPro = result.reqData.is_pro
local info = DataManager.ArenaBountyData:getSeasonInfoByLevel(index)
local rewardType
local rewardId local rewardId
if info then if index == 0 then -- 一键领取
local reward = isPro and info.reward_pro or info.reward isOneKeyGet = true
rewardType = reward and reward.type else
rewardId = reward and reward.id local isPro = result.reqData.is_pro
if rewardType == GConst.REWARD_TYPE.ITEM then local info = DataManager.ArenaBountyData:getSeasonInfoByLevel(index)
local itemCfgInfo = ConfigManager:getConfig("item")[rewardId] local rewardType
if itemCfgInfo and itemCfgInfo.type == GConst.ItemConst.ITEM_TYPE.BOX then if info then
isSpecialBox = true local reward = isPro and info.reward_pro or info.reward
rewardType = reward and reward.type
rewardId = reward and reward.id
if rewardType == GConst.REWARD_TYPE.ITEM then
local itemCfgInfo = ConfigManager:getConfig("item")[rewardId]
if itemCfgInfo and itemCfgInfo.type == GConst.ItemConst.ITEM_TYPE.BOX then
isSpecialBox = true
end
end end
end end
end end
if isSpecialBox then
if isSpecialBox and not isOneKeyGet then
ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.ARENA_BOUNTY, params = rewardId, rewards = result.rewards}) ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.ARENA_BOUNTY, params = rewardId, rewards = result.rewards})
local openType = BIReport.BOX_OPEN_OPEN_TYPE.ARENA_BOUNTY local openType = BIReport.BOX_OPEN_OPEN_TYPE.ARENA_BOUNTY
BIReport:postBoxOpen(rewardId, BIReport.BOX_OPEN_BOX_TYPE.ACTIVITY, openType, 0, result.rewards) BIReport:postBoxOpen(rewardId, BIReport.BOX_OPEN_BOX_TYPE.ACTIVITY, openType, 0, result.rewards)
@ -48,10 +54,15 @@ function ArenaBountyManager:onClaimReward(result)
end end
if result.reqData.is_pro ~= nil then if result.reqData.is_pro ~= nil then
local BountyData = DataManager.ArenaBountyData local BountyData = DataManager.ArenaBountyData
if result.reqData.is_pro then local index = result.reqData.level
BountyData:onClaimProReward(result.reqData.level) if index ~= 0 then
if result.reqData.is_pro then
BountyData:onClaimProReward(result.reqData.level)
else
BountyData:onClaimReward(result.reqData.level)
end
else else
BountyData:onClaimReward(result.reqData.level) BountyData:onOneKeyClaimReward()
end end
BIReport:postArenaBountyReward(BountyData:getBountyReportType(), BountyData:getLevel(), BountyData:getExp(), BountyData:getSeason(), result.reqData.level, result.reqData.is_pro) BIReport:postArenaBountyReward(BountyData:getBountyReportType(), BountyData:getLevel(), BountyData:getExp(), BountyData:getSeason(), result.reqData.level, result.reqData.is_pro)
end end

View File

@ -249,4 +249,18 @@ function ArenaManager:showGiftPopUI(showType)
UIManager:showUI("app/ui/arena/arena_pop_gift_ui", {showType = showType}) UIManager:showUI("app/ui/arena/arena_pop_gift_ui", {showType = showType})
end end
-- 领取段位奖励
function ArenaManager:reqGradingReward(id)
local getIds = {}
table.insert(getIds, id)
self:sendMessage(ProtoMsgType.FromMsgEnum.PVPStageRewardReq, {ids = getIds}, {}, self.rspGradingReward, BIReport.ITEM_GET_TYPE.ARENA_GRADING_REWARD)
end
function ArenaManager:rspGradingReward(result)
if result.err_code == GConst.ERROR_STR.SUCCESS then
DataManager.ArenaData:onGradingRewardReceived(result.reqData.ids)
GFunc.showRewardBox(result.rewards)
end
end
return ArenaManager return ArenaManager

View File

@ -3,6 +3,7 @@ local BattleHelper = require "app/module/battle/helper/battle_helper"
local BattleBuffHandle = require "app/module/battle/helper/battle_buff_handle" local BattleBuffHandle = require "app/module/battle/helper/battle_buff_handle"
local BATTLE_BOARD_SKILL_HANDLE = require "app/module/battle/skill/battle_board_skill_handle" local BATTLE_BOARD_SKILL_HANDLE = require "app/module/battle/skill/battle_board_skill_handle"
local BATTLE_SKILL_CONDITION_HANDLE = require "app/module/battle/helper/battle_skill_condition_handle" local BATTLE_SKILL_CONDITION_HANDLE = require "app/module/battle/helper/battle_skill_condition_handle"
local BattleFormula = require "app/module/battle/helper/battle_formula"
local BattlePassive = require "app/module/battle/helper/battle_passive" local BattlePassive = require "app/module/battle/helper/battle_passive"
local BattleUnitComp = class("BattleUnitComp", LuaComponent) local BattleUnitComp = class("BattleUnitComp", LuaComponent)
@ -1630,6 +1631,7 @@ function BattleUnitComp:takeDamageOrCure(atker, num, effectType, effectStatus, d
end end
if num < 0 and atker.unitEntity:getBeDmgToHeal() > 0 then if num < 0 and atker.unitEntity:getBeDmgToHeal() > 0 then
num = -num * atker.unitEntity:getBeDmgToHeal() // DEFAULT_FACTOR num = -num * atker.unitEntity:getBeDmgToHeal() // DEFAULT_FACTOR
num = BattleFormula:getAffectedHeal(num, self)
end end
atker.unitEntity:addDamageCount(num) atker.unitEntity:addDamageCount(num)
local showHurtCombo = atker:getHurtComboTag() local showHurtCombo = atker:getHurtComboTag()
@ -1761,7 +1763,8 @@ function BattleUnitComp:takeDamageOrCure(atker, num, effectType, effectStatus, d
end end
function BattleUnitComp:checkDeadStatus(atker, damageOrCureType) function BattleUnitComp:checkDeadStatus(atker, damageOrCureType)
if self.unitEntity:getIsDead() then if self.unitEntity:getIsDead() and not self.unitEntity:getTagDeadStatus() then
self.unitEntity:tagDeadStatus()
if self.unitEntity:getCanRebirth() then -- 复活 if self.unitEntity:getCanRebirth() then -- 复活
self.battleController:resetTimeSpeed(true) self.battleController:resetTimeSpeed(true)
local mainUnit = self.team:getMainUnit() local mainUnit = self.team:getMainUnit()

View File

@ -968,13 +968,13 @@ function BattleBaseController:enterRoundBegin()
self.needWaitingBoardOver = nil self.needWaitingBoardOver = nil
self.waveRoundCount[self.waveIndex] = (self.waveRoundCount[self.waveIndex] or 0) + 1 self.waveRoundCount[self.waveIndex] = (self.waveRoundCount[self.waveIndex] or 0) + 1
self.battleUI:enterShowBoardAni(function() self.battleUI:enterShowBoardAni(function()
self:takeGridEffect()
self:enterEliminationBegin() self:enterEliminationBegin()
end) end)
table.clear(self.lastRoundBreakedGridType) table.clear(self.lastRoundBreakedGridType)
end end
function BattleBaseController:takeGridEffect() function BattleBaseController:takeGridEffect()
local haveGridEffectSucc = false
local gridEntities = self.battleData:getGridEnties() local gridEntities = self.battleData:getGridEnties()
local effectGrid = {} local effectGrid = {}
for posId, entity in pairs(gridEntities) do for posId, entity in pairs(gridEntities) do
@ -995,6 +995,7 @@ function BattleBaseController:takeGridEffect()
availableEffectTypeMap = {} availableEffectTypeMap = {}
end end
availableEffectTypeMap[effectType] = true availableEffectTypeMap[effectType] = true
haveGridEffectSucc = succ
end end
end end
end end
@ -1008,17 +1009,38 @@ function BattleBaseController:takeGridEffect()
availableEffectTypeMap = {} availableEffectTypeMap = {}
end end
availableEffectTypeMap[effectType] = true availableEffectTypeMap[effectType] = true
haveGridEffectSucc = succ
end end
end end
end end
return haveGridEffectSucc
end end
function BattleBaseController:enterEliminationBegin() function BattleBaseController:enterEliminationBegin()
self.roundStep = BattleConst.BATTLE_ROUND_STEP.ON_BEGIN self.roundStep = BattleConst.BATTLE_ROUND_STEP.ON_BEGIN
self:enterRefreshBoard(true) self:enterRefreshBoard(true, function()
local haveGridEffectSucc = self:takeGridEffect()
if haveGridEffectSucc then -- 如果成功,则等待效果播放完成后,进入消除逻辑
if self.haveGridEffectSuccSid then
ModuleManager.BattleManager:unscheduleGlobal(self.haveGridEffectSuccSid)
self.haveGridEffectSuccSid = nil
end
ModuleManager.BattleManager:performWithDelayGlobal(function()
self:enterElimination(true)
end, 1.1)
else
self:enterElimination(true)
end
end)
end end
function BattleBaseController:enterElimination(needDelay) function BattleBaseController:enterElimination(needDelay)
if self.haveGridEffectSuccSid then
ModuleManager.BattleManager:unscheduleGlobal(self.haveGridEffectSuccSid)
self.haveGridEffectSuccSid = nil
end
if self.showSelectSkillSid then if self.showSelectSkillSid then
ModuleManager.BattleManager:unscheduleGlobal(self.showSelectSkillSid) ModuleManager.BattleManager:unscheduleGlobal(self.showSelectSkillSid)
self.showSelectSkillSid = nil self.showSelectSkillSid = nil
@ -1446,8 +1468,8 @@ function BattleBaseController:dealGridBreak(posId, condition, time, breakedMap,
return return
end end
cell:setGridTypeIcon(entity:getBreakFlyToCharacterIcon()) cell:setGridTypeIcon(entity:getBreakFlyToCharacterIcon())
self:dealGridEdge(posId)
end end
self:dealGridEdge(posId)
end end
end end
end end
@ -1466,6 +1488,7 @@ function BattleBaseController:dealGridEdge(posId)
[BattleConst.BOARD_RANGE_TYPE.RIGHT] = BattleConst.BOARD_RANGE_TYPE.LEFT [BattleConst.BOARD_RANGE_TYPE.RIGHT] = BattleConst.BOARD_RANGE_TYPE.LEFT
} }
end end
for _, direction in ipairs(self.upDownLeftRightList) do for _, direction in ipairs(self.upDownLeftRightList) do
-- 周围的 -- 周围的
local aroundId = ModuleManager.BattleManager:getPosByDirection(posId, direction, self.battleData:getRowCount()) local aroundId = ModuleManager.BattleManager:getPosByDirection(posId, direction, self.battleData:getRowCount())
@ -1649,11 +1672,12 @@ function BattleBaseController:onFillBoardOver(isRoundBeginCheck)
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.BOARD_FILL_OVER) EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.BOARD_FILL_OVER)
self:popBoardCacheSkill(function() self:popBoardCacheSkill(function()
self:generateSkill(function() self:generateSkill(function()
self:enterElimination(true)
if self.onFillBoardOverCallback then if self.onFillBoardOverCallback then
local callback = self.onFillBoardOverCallback local callback = self.onFillBoardOverCallback
self.onFillBoardOverCallback = nil self.onFillBoardOverCallback = nil
callback() callback()
else
self:enterElimination(true)
end end
end) end)
end) end)

View File

@ -14,6 +14,10 @@ function BattleFormula:getDamageOrCureResult(unitComp, buff, targetUnitComp)
return 0 return 0
end end
function BattleFormula:getAffectedHeal(num, target)
return BattleFormula.calculateFormula[5](num, target)
end
function BattleFormula:getExpectedDamageResult(unitComp, count, targetUnitComp, skillId, atkCompMap) function BattleFormula:getExpectedDamageResult(unitComp, count, targetUnitComp, skillId, atkCompMap)
-- (元素个数*攻击者攻击力+链接技能的伤害) * 受击者伤害减免 -- (元素个数*攻击者攻击力+链接技能的伤害) * 受击者伤害减免
-- 普攻 -- 普攻
@ -101,6 +105,11 @@ BattleFormula.calculateFormula = {
(DEFAULT_FACTOR + unitComp.unitEntity:getDmgAddition() - unitComp.unitEntity:getDmgDec() + targetUnit.unitEntity:getWeakness(atkMatchType) - targetUnit.unitEntity:getDecDmg(atkMatchType)) // DEFAULT_FACTOR (DEFAULT_FACTOR + unitComp.unitEntity:getDmgAddition() - unitComp.unitEntity:getDmgDec() + targetUnit.unitEntity:getWeakness(atkMatchType) - targetUnit.unitEntity:getDecDmg(atkMatchType)) // DEFAULT_FACTOR
return result, 0 return result, 0
end, end,
-- 治疗量 * (治疗效果增减效果)
[5] = function(num, target)
local result = num * (target.unitEntity:getCureAddition() - target.unitEntity:getCureDec() + DEFAULT_FACTOR) // DEFAULT_FACTOR
return result, 0
end
} }
return BattleFormula return BattleFormula

View File

@ -435,7 +435,10 @@ local function _takeAddSkillEnergy(atkUnitComp, skillEntity, battleController)
elementType = boardSkills[math.random(1, count)] elementType = boardSkills[math.random(1, count)]
end end
local side = battleController:getCurActionSide() local side = battleController:getCurActionSide()
if atkUnitComp then
side = atkUnitComp:getSide()
end
elementTypeMap = {[elementType] = addEnergy} elementTypeMap = {[elementType] = addEnergy}
battleController:addSkillEnergy(elementTypeMap, side) battleController:addSkillEnergy(elementTypeMap, side)
battleController.battleUI:refreshSkill(nil, nil, side) battleController.battleUI:refreshSkill(nil, nil, side)

View File

@ -21,24 +21,30 @@ function BountyManager:onClaimReward(result)
if result.err_code == GConst.ERROR_STR.SUCCESS then if result.err_code == GConst.ERROR_STR.SUCCESS then
if result.rewards then if result.rewards then
-- 读表获取该层奖励 如果是箱子走单独奖励展示接口 -- 读表获取该层奖励 如果是箱子走单独奖励展示接口
local isOneKeyGet = false
local isSpecialBox = false local isSpecialBox = false
local index = result.reqData.level local index = result.reqData.level
local isPro = result.reqData.is_pro
local info = DataManager.BountyData:getSeasonInfoByLevel(index)
local rewardType
local rewardId local rewardId
if info then if index == 0 then -- 一键领取
local reward = isPro and info.reward_pro or info.reward isOneKeyGet = true
rewardType = reward and reward.type else
rewardId = reward and reward.id local isPro = result.reqData.is_pro
if rewardType == GConst.REWARD_TYPE.ITEM then local info = DataManager.BountyData:getSeasonInfoByLevel(index)
local itemCfgInfo = ConfigManager:getConfig("item")[rewardId] local rewardType
if itemCfgInfo and itemCfgInfo.type == GConst.ItemConst.ITEM_TYPE.BOX then if info then
isSpecialBox = true local reward = isPro and info.reward_pro or info.reward
rewardType = reward and reward.type
rewardId = reward and reward.id
if rewardType == GConst.REWARD_TYPE.ITEM then
local itemCfgInfo = ConfigManager:getConfig("item")[rewardId]
if itemCfgInfo and itemCfgInfo.type == GConst.ItemConst.ITEM_TYPE.BOX then
isSpecialBox = true
end
end end
end end
end end
if isSpecialBox then
if isSpecialBox and not isOneKeyGet then
ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.BOUNTY, params = rewardId, rewards = result.rewards}) ModuleManager.ShopManager:showBoxOpenUI({type = GConst.ShopConst.BOX_REWARD_TYPE.BOUNTY, params = rewardId, rewards = result.rewards})
local openType = BIReport.BOX_OPEN_OPEN_TYPE.BOUNTY local openType = BIReport.BOX_OPEN_OPEN_TYPE.BOUNTY
BIReport:postBoxOpen(rewardId, BIReport.BOX_OPEN_BOX_TYPE.ACTIVITY, openType, 0, result.rewards) BIReport:postBoxOpen(rewardId, BIReport.BOX_OPEN_BOX_TYPE.ACTIVITY, openType, 0, result.rewards)
@ -48,11 +54,17 @@ function BountyManager:onClaimReward(result)
end end
if result.reqData.is_pro ~= nil then if result.reqData.is_pro ~= nil then
local BountyData = DataManager.BountyData local BountyData = DataManager.BountyData
if result.reqData.is_pro then local index = result.reqData.level
BountyData:onClaimProReward(result.reqData.level) if index ~= 0 then
if result.reqData.is_pro then
BountyData:onClaimProReward(result.reqData.level)
else
BountyData:onClaimReward(result.reqData.level)
end
else else
BountyData:onClaimReward(result.reqData.level) BountyData:onOneKeyClaimReward()
end end
BIReport:postBountyReward(BountyData:getBountyReportType(), BountyData:getLevel(), BountyData:getExp(), BountyData:getSeason(), result.reqData.level, result.reqData.is_pro) BIReport:postBountyReward(BountyData:getBountyReportType(), BountyData:getLevel(), BountyData:getExp(), BountyData:getSeason(), result.reqData.level, result.reqData.is_pro)
end end
end end

View File

@ -1,5 +1,40 @@
local EquipManager = class("EquipManager", BaseModule) local EquipManager = class("EquipManager", BaseModule)
-- 展示材料获取弹窗(英雄id部位材料id材料数量)
function EquipManager:showItemGetPop(heroId, part, id, num)
self:reqEquipUpgradeGift(heroId, part)
UIManager:showUI("app/ui/dungeon/item_get_ui", {heroId = heroId, part = part, id = id, value = num})
end
-- 检查装备礼包状态定时器
function EquipManager:updateEquipGiftTimer(isClear)
self:unscheduleAll()
if not isClear then
local time = DataManager.EquipData:getGiftNearestRemainTime()
if time and time > 0 then
Logger.logHighlight("设置装备礼包倒计时:"..time)
self.giftSid = self:performWithDelayGlobal(function()
DataManager.EquipData:onGiftStateChange()
end, time)
end
end
end
-- 请求触发装备升级礼包
function EquipManager:reqEquipUpgradeGift(heroId, part)
if DataManager.EquipData:getCanShowGiftId(heroId, part) ~= nil then
return
end
self:sendMessage(ProtoMsgType.FromMsgEnum.TriggerWeaponArmorGiftReq, {hero_id = heroId, equip_position = part}, {}, self.rspEquipUpgradeGift, nil)
end
function EquipManager:rspEquipUpgradeGift(result)
DataManager.EquipData:initGifts(result.info)
end
-- 升级装备 -- 升级装备
function EquipManager:reqUpgrade(id, part) function EquipManager:reqUpgrade(id, part)
local entity = DataManager.EquipData:getEquip(id, part) local entity = DataManager.EquipData:getEquip(id, part)
@ -15,7 +50,7 @@ function EquipManager:reqUpgrade(id, part)
for index, cost in ipairs(entity:getUpgradeMaterials()) do for index, cost in ipairs(entity:getUpgradeMaterials()) do
if cost.num > DataManager.BagData.ItemData:getItemNumById(cost.id) then if cost.num > DataManager.BagData.ItemData:getItemNumById(cost.id) then
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.EQUIP_DESC_8)) GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.EQUIP_DESC_8))
UIManager:showUI("app/ui/dungeon/item_get_ui", {id = cost.id, value = cost.num}) self:showItemGetPop(id, part, cost.id, cost.num)
return return
end end
end end

View File

@ -88,4 +88,12 @@ function DevToolManager:onDealGMFinish(parmas, code, result)
ModuleManager.LoginManager:goToLoginScene() ModuleManager.LoginManager:goToLoginScene()
end end
function DevToolManager:setSkip(skip)
self.isSkipTutorial = skip
end
function DevToolManager:getSkip()
return self.isSkipTutorial
end
return DevToolManager return DevToolManager

View File

@ -1,7 +1,7 @@
local HeroManager = class("HeroManager", BaseModule) local HeroManager = class("HeroManager", BaseModule)
function HeroManager:showHeroDetailUI(heroId, onlyLook, heroEntity, skinId) function HeroManager:showHeroDetailUI(heroId, onlyLook, heroEntity, skinId, formationType)
UIManager:showUI("app/ui/hero/hero_detail_ui", {heroId = heroId, onlyLook = onlyLook, heroEntity = heroEntity, skinId = skinId}) UIManager:showUI("app/ui/hero/hero_detail_ui", {heroId = heroId, onlyLook = onlyLook, heroEntity = heroEntity, skinId = skinId, formationType = formationType})
end end
function HeroManager:showHeroUnlockUI(heroIdList) function HeroManager:showHeroUnlockUI(heroIdList)

View File

@ -181,8 +181,24 @@ function LoginManager:loginFinish(data)
BIReport:postLvEvent(0, 1) BIReport:postLvEvent(0, 1)
end end
else else
DataManager:setLoginSuccess(false)
local info = LocalData:getLastLoginInfo() local info = LocalData:getLastLoginInfo()
BIReport:postAccountLoginFailed(info.type, data.err_code) BIReport:postAccountLoginFailed(info.type, data.err_code)
if data.err_code == GConst.ERROR_STR.ACCOUNT_BANNED then -- 封号
local params = {
content = I18N:getGlobalText(I18N.GlobalConst.SEIZED_DESC_1),
boxType = GConst.MESSAGE_BOX_TYPE.MB_OK_CANCEL,
okText = I18N:getGlobalText(I18N.GlobalConst.SEIZED_DESC_2),
okFunc = function()
ModuleManager.GameSettingManager:showSupport()
end,
cancelText = I18N:getGlobalText(I18N.GlobalConst.SEIZED_DESC_3),
cancelFunc = function()
ModuleManager.AccountManager:showDeleteUI(true)
end
}
GFunc.showMessageBox(params)
end
end end
end end
@ -198,40 +214,40 @@ function LoginManager:saveAuthArgs(isReconnect, name)
args.client_info = self:getClientInfo() args.client_info = self:getClientInfo()
args.reconnect = isReconnect args.reconnect = isReconnect
local sendQueue = LocalData:getSendQueue() -- local sendQueue = LocalData:getSendQueue()
args.sync = args.sync =
{ {
pip = GFunc.getArray() pip = GFunc.getArray()
} }
if sendQueue and sendQueue[1] then -- if sendQueue and sendQueue[1] then
local ProtoMsgDispatch = require "app/proto/proto_msg_dispatch" -- local ProtoMsgDispatch = require "app/proto/proto_msg_dispatch"
local pb = require "pb" -- local pb = require "pb"
for _, info in ipairs(sendQueue) do -- for _, info in ipairs(sendQueue) do
local curParams = info.params -- local curParams = info.params
local needAd = false -- local needAd = false
if info.msgName == ProtoMsgType.FromMsgEnum.PipedReq then -- if info.msgName == ProtoMsgType.FromMsgEnum.PipedReq then
local msgName = ProtoMsgDispatch:getReqMsgNameByMsgId(curParams.msg_id) -- local msgName = ProtoMsgDispatch:getReqMsgNameByMsgId(curParams.msg_id)
if msgName then -- if msgName then
local fullMsgName = ProtoMsgDispatch:getMsgFullNameByMsgName(msgName) -- local fullMsgName = ProtoMsgDispatch:getMsgFullNameByMsgName(msgName)
if fullMsgName then -- if fullMsgName then
if curParams.data and type(curParams.data) == "table" then -- if curParams.data and type(curParams.data) == "table" then
local ok, pbData = pcall(function() -- local ok, pbData = pcall(function()
return pb.encode(fullMsgName, curParams.data) -- return pb.encode(fullMsgName, curParams.data)
end) -- end)
if ok then -- if ok then
needAd = true -- needAd = true
curParams.data = pbData -- curParams.data = pbData
end -- end
end -- end
end -- end
end -- end
end -- end
if needAd then -- if needAd then
table.insert(args.sync.pip, curParams) -- table.insert(args.sync.pip, curParams)
end -- end
end -- end
end -- end
NetManager:saveAuthArgs(args) NetManager:saveAuthArgs(args)
end end

View File

@ -30,6 +30,7 @@ MainCityConst.MAIN_MODULE = {
MainCityConst.LEFT_SIDE_BARS = { MainCityConst.LEFT_SIDE_BARS = {
"app/ui/main_city/cell/side_bar_idle_cell", "app/ui/main_city/cell/side_bar_idle_cell",
"app/ui/main_city/cell/side_bar_growth_fund_cell", "app/ui/main_city/cell/side_bar_growth_fund_cell",
"app/ui/main_city/cell/side_bar_hero_fund_cell",
"app/ui/main_city/cell/side_bar_seven_days_cell", "app/ui/main_city/cell/side_bar_seven_days_cell",
"app/ui/main_city/cell/side_bar_activity_cell", "app/ui/main_city/cell/side_bar_activity_cell",
-- gm放最后一个 -- gm放最后一个

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