This commit is contained in:
puxuan 2025-09-08 15:48:43 +08:00
parent 4a737e7e68
commit 26df427916
3 changed files with 1 additions and 3 deletions

View File

@ -8,7 +8,6 @@ local GAME_RES_WHITE_LIST = {
GConst.ATLAS_PATH.ACT_COMMON, GConst.ATLAS_PATH.ACT_COMMON,
-- icon -- icon
GConst.ATLAS_PATH.ICON_SKILL, GConst.ATLAS_PATH.ICON_SKILL,
GConst.ATLAS_PATH.ICON_SKILL_BIG,
GConst.ATLAS_PATH.ICON_SKILL_ROGUE, GConst.ATLAS_PATH.ICON_SKILL_ROGUE,
GConst.ATLAS_PATH.ICON_ITEM, GConst.ATLAS_PATH.ICON_ITEM,
GConst.ATLAS_PATH.ICON_HERO, GConst.ATLAS_PATH.ICON_HERO,

View File

@ -216,7 +216,6 @@ GConst.ATLAS_PATH = {
ICON_ITEM = "assets/arts/atlas/icon/item.asset", ICON_ITEM = "assets/arts/atlas/icon/item.asset",
UI_LOGIN = "assets/arts/atlas/ui/login.asset", UI_LOGIN = "assets/arts/atlas/ui/login.asset",
ICON_SKILL = "assets/arts/atlas/icon/skill.asset", ICON_SKILL = "assets/arts/atlas/icon/skill.asset",
ICON_SKILL_BIG = "assets/arts/atlas/icon/skill_big.asset",
ICON_AVATAR = "assets/arts/atlas/icon/avatar.asset", ICON_AVATAR = "assets/arts/atlas/icon/avatar.asset",
ICON_HERO = "assets/arts/atlas/icon/hero.asset", ICON_HERO = "assets/arts/atlas/icon/hero.asset",
ICON_HERO_2 = "assets/arts/atlas/icon/hero_2.asset", ICON_HERO_2 = "assets/arts/atlas/icon/hero_2.asset",

View File

@ -115,7 +115,7 @@ function HeroInfoComp:refresh(checkLevel)
self.txSkill:setText(ModuleManager.HeroManager:getSkillDesc(self.heroEntity:getBaseSkill())) self.txSkill:setText(ModuleManager.HeroManager:getSkillDesc(self.heroEntity:getBaseSkill()))
self.txHpName:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_2)) self.txHpName:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_2))
self.txAtkName:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_3)) self.txAtkName:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_3))
self.imgSkill:setSprite(GConst.ATLAS_PATH.ICON_SKILL_BIG, ModuleManager.HeroManager:getSkillIcon(self.heroEntity:getBaseSkill())) self.imgSkill:setSprite(GConst.ATLAS_PATH.ICON_SKILL, ModuleManager.HeroManager:getSkillIcon(self.heroEntity:getBaseSkill()))
local materials = self.heroEntity:getLvUpMaterials() or {} local materials = self.heroEntity:getLvUpMaterials() or {}
local fragmentCount = DataManager.BagData.ItemData:getItemNumById(self.heroEntity:getFragmentId()) local fragmentCount = DataManager.BagData.ItemData:getItemNumById(self.heroEntity:getFragmentId())