c1_unity/Assets/XLua/Gen/WaterfallConfigurationWrap.cs
2023-08-23 20:21:05 +08:00

152 lines
4.2 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class WaterfallConfigurationWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(WaterfallConfiguration);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 2, 0);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Ceiling", _g_get_Ceiling);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Floor", _g_get_Floor);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Builder", _m_Builder_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Empty", _m_Empty_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "WaterfallConfiguration does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Builder_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
var gen_ret = WaterfallConfiguration.Builder( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Empty_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
var gen_ret = WaterfallConfiguration.Empty( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Ceiling(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
WaterfallConfiguration gen_to_be_invoked = (WaterfallConfiguration)translator.FastGetCSObj(L, 1);
translator.PushAny(L, gen_to_be_invoked.Ceiling);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Floor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
WaterfallConfiguration gen_to_be_invoked = (WaterfallConfiguration)translator.FastGetCSObj(L, 1);
translator.PushAny(L, gen_to_be_invoked.Floor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}