331 lines
11 KiB
C#
331 lines
11 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineGridWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.Grid);
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Utils.BeginObjectRegister(type, L, translator, 0, 2, 4, 4);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCellCenterLocal", _m_GetCellCenterLocal);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCellCenterWorld", _m_GetCellCenterWorld);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSize", _g_get_cellSize);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellGap", _g_get_cellGap);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellLayout", _g_get_cellLayout);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSwizzle", _g_get_cellSwizzle);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSize", _s_set_cellSize);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellGap", _s_set_cellGap);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellLayout", _s_set_cellLayout);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSwizzle", _s_set_cellSwizzle);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "Swizzle", _m_Swizzle_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "InverseSwizzle", _m_InverseSwizzle_xlua_st_);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new UnityEngine.Grid();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Grid constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetCellCenterLocal(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector3Int _position;translator.Get(L, 2, out _position);
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var gen_ret = gen_to_be_invoked.GetCellCenterLocal( _position );
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translator.PushUnityEngineVector3(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetCellCenterWorld(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector3Int _position;translator.Get(L, 2, out _position);
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var gen_ret = gen_to_be_invoked.GetCellCenterWorld( _position );
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translator.PushUnityEngineVector3(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Swizzle_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.GridLayout.CellSwizzle _swizzle;translator.Get(L, 1, out _swizzle);
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UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
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var gen_ret = UnityEngine.Grid.Swizzle( _swizzle, _position );
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translator.PushUnityEngineVector3(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_InverseSwizzle_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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{
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UnityEngine.GridLayout.CellSwizzle _swizzle;translator.Get(L, 1, out _swizzle);
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UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
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var gen_ret = UnityEngine.Grid.InverseSwizzle( _swizzle, _position );
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translator.PushUnityEngineVector3(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_cellSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.cellSize);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_cellGap(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.cellGap);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_cellLayout(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.cellLayout);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_cellSwizzle(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.cellSwizzle);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_cellSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.cellSize = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_cellGap(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.cellGap = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_cellLayout(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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UnityEngine.GridLayout.CellLayout gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.cellLayout = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_cellSwizzle(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
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UnityEngine.GridLayout.CellSwizzle gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.cellSwizzle = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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