c1_unity/Assets/XLua/Gen/UnityEngine_EdgeCollider2DWrap.cs
2023-04-03 11:04:31 +08:00

391 lines
15 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineEdgeCollider2DWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.EdgeCollider2D);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 8, 6);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reset", _m_Reset);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPoints", _m_GetPoints);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPoints", _m_SetPoints);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "edgeRadius", _g_get_edgeRadius);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "edgeCount", _g_get_edgeCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pointCount", _g_get_pointCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "points", _g_get_points);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "useAdjacentStartPoint", _g_get_useAdjacentStartPoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "useAdjacentEndPoint", _g_get_useAdjacentEndPoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "adjacentStartPoint", _g_get_adjacentStartPoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "adjacentEndPoint", _g_get_adjacentEndPoint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "edgeRadius", _s_set_edgeRadius);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "points", _s_set_points);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "useAdjacentStartPoint", _s_set_useAdjacentStartPoint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "useAdjacentEndPoint", _s_set_useAdjacentEndPoint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "adjacentStartPoint", _s_set_adjacentStartPoint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "adjacentEndPoint", _s_set_adjacentEndPoint);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.EdgeCollider2D();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EdgeCollider2D constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Reset(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Reset( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPoints(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
{
System.Collections.Generic.List<UnityEngine.Vector2> _points = (System.Collections.Generic.List<UnityEngine.Vector2>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector2>));
var gen_ret = gen_to_be_invoked.GetPoints( _points );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPoints(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
{
System.Collections.Generic.List<UnityEngine.Vector2> _points = (System.Collections.Generic.List<UnityEngine.Vector2>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector2>));
var gen_ret = gen_to_be_invoked.SetPoints( _points );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_edgeRadius(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.edgeRadius);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_edgeCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.edgeCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pointCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pointCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_points(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.points);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_useAdjacentStartPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useAdjacentStartPoint);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_useAdjacentEndPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useAdjacentEndPoint);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_adjacentStartPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.adjacentStartPoint);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_adjacentEndPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.adjacentEndPoint);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_edgeRadius(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.edgeRadius = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_points(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.points = (UnityEngine.Vector2[])translator.GetObject(L, 2, typeof(UnityEngine.Vector2[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_useAdjacentStartPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.useAdjacentStartPoint = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_useAdjacentEndPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.useAdjacentEndPoint = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_adjacentStartPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.adjacentStartPoint = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_adjacentEndPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.EdgeCollider2D gen_to_be_invoked = (UnityEngine.EdgeCollider2D)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.adjacentEndPoint = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}