c1_unity/Assets/XLua/Gen/UnityEngine_AnimatorOverrideControllerWrap.cs
2023-04-03 11:04:31 +08:00

308 lines
11 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineAnimatorOverrideControllerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.AnimatorOverrideController);
Utils.BeginObjectRegister(type, L, translator, 0, 4, 2, 1);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "get_Item", _m_get_Item);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "set_Item", _m_set_Item);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetOverrides", _m_GetOverrides);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ApplyOverrides", _m_ApplyOverrides);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "runtimeAnimatorController", _g_get_runtimeAnimatorController);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "overridesCount", _g_get_overridesCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "runtimeAnimatorController", _s_set_runtimeAnimatorController);
Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.AnimatorOverrideController();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable<UnityEngine.RuntimeAnimatorController>(L, 2))
{
UnityEngine.RuntimeAnimatorController _controller = (UnityEngine.RuntimeAnimatorController)translator.GetObject(L, 2, typeof(UnityEngine.RuntimeAnimatorController));
var gen_ret = new UnityEngine.AnimatorOverrideController(_controller);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimatorOverrideController constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
public static int __CSIndexer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.AnimatorOverrideController>(L, 1) && translator.Assignable<UnityEngine.AnimationClip>(L, 2))
{
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
UnityEngine.AnimationClip index = (UnityEngine.AnimationClip)translator.GetObject(L, 2, typeof(UnityEngine.AnimationClip));
LuaAPI.lua_pushboolean(L, true);
translator.Push(L, gen_to_be_invoked[index]);
return 2;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.lua_pushboolean(L, false);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
public static int __NewIndexer(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
if (translator.Assignable<UnityEngine.AnimatorOverrideController>(L, 1) && translator.Assignable<UnityEngine.AnimationClip>(L, 2) && translator.Assignable<UnityEngine.AnimationClip>(L, 3))
{
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
UnityEngine.AnimationClip key = (UnityEngine.AnimationClip)translator.GetObject(L, 2, typeof(UnityEngine.AnimationClip));
gen_to_be_invoked[key] = (UnityEngine.AnimationClip)translator.GetObject(L, 3, typeof(UnityEngine.AnimationClip));
LuaAPI.lua_pushboolean(L, true);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.lua_pushboolean(L, false);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_get_Item(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
{
string key = LuaAPI.lua_tostring(L, 2);
translator.Push(L, gen_to_be_invoked[key]);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_set_Item(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
{
string key = LuaAPI.lua_tostring(L, 2);
UnityEngine.AnimationClip gen_value = (UnityEngine.AnimationClip)translator.GetObject(L, 3, typeof(UnityEngine.AnimationClip));
gen_to_be_invoked[key] = gen_value;
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetOverrides(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
{
System.Collections.Generic.List<System.Collections.Generic.KeyValuePair<UnityEngine.AnimationClip, UnityEngine.AnimationClip>> _overrides = (System.Collections.Generic.List<System.Collections.Generic.KeyValuePair<UnityEngine.AnimationClip, UnityEngine.AnimationClip>>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<System.Collections.Generic.KeyValuePair<UnityEngine.AnimationClip, UnityEngine.AnimationClip>>));
gen_to_be_invoked.GetOverrides( _overrides );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ApplyOverrides(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
{
System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<UnityEngine.AnimationClip, UnityEngine.AnimationClip>> _overrides = (System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<UnityEngine.AnimationClip, UnityEngine.AnimationClip>>)translator.GetObject(L, 2, typeof(System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<UnityEngine.AnimationClip, UnityEngine.AnimationClip>>));
gen_to_be_invoked.ApplyOverrides( _overrides );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_runtimeAnimatorController(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.runtimeAnimatorController);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_overridesCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.overridesCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_runtimeAnimatorController(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.runtimeAnimatorController = (UnityEngine.RuntimeAnimatorController)translator.GetObject(L, 2, typeof(UnityEngine.RuntimeAnimatorController));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}