666 lines
25 KiB
C#
666 lines
25 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class TMProTMP_MeshInfoWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(TMPro.TMP_MeshInfo);
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Utils.BeginObjectRegister(type, L, translator, 0, 5, 10, 10);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResizeMeshInfo", _m_ResizeMeshInfo);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearUnusedVertices", _m_ClearUnusedVertices);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SortGeometry", _m_SortGeometry);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SwapVertexData", _m_SwapVertexData);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "mesh", _g_get_mesh);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "vertexCount", _g_get_vertexCount);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "vertices", _g_get_vertices);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "normals", _g_get_normals);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "tangents", _g_get_tangents);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "uvs0", _g_get_uvs0);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "uvs2", _g_get_uvs2);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "colors32", _g_get_colors32);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "triangles", _g_get_triangles);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "mesh", _s_set_mesh);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "vertexCount", _s_set_vertexCount);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "vertices", _s_set_vertices);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "normals", _s_set_normals);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "tangents", _s_set_tangents);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "uvs0", _s_set_uvs0);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "uvs2", _s_set_uvs2);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "colors32", _s_set_colors32);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "triangles", _s_set_triangles);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable<UnityEngine.Mesh>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
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{
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UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
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int _size = LuaAPI.xlua_tointeger(L, 3);
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var gen_ret = new TMPro.TMP_MeshInfo(_mesh, _size);
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translator.Push(L, gen_ret);
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return 1;
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}
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if(LuaAPI.lua_gettop(L) == 4 && translator.Assignable<UnityEngine.Mesh>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4))
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{
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UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
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int _size = LuaAPI.xlua_tointeger(L, 3);
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bool _isVolumetric = LuaAPI.lua_toboolean(L, 4);
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var gen_ret = new TMPro.TMP_MeshInfo(_mesh, _size, _isVolumetric);
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translator.Push(L, gen_ret);
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return 1;
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}
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if (LuaAPI.lua_gettop(L) == 1)
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{
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translator.Push(L, default(TMPro.TMP_MeshInfo));
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_MeshInfo constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ResizeMeshInfo(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
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{
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int _size = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked.ResizeMeshInfo( _size );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
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{
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int _size = LuaAPI.xlua_tointeger(L, 2);
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bool _isVolumetric = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.ResizeMeshInfo( _size, _isVolumetric );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_MeshInfo.ResizeMeshInfo!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Clear(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 1)
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{
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gen_to_be_invoked.Clear( );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
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{
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bool _uploadChanges = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.Clear( _uploadChanges );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_MeshInfo.Clear!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ClearUnusedVertices(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 1)
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{
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gen_to_be_invoked.ClearUnusedVertices( );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
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{
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int _startIndex = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked.ClearUnusedVertices( _startIndex );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
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{
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int _startIndex = LuaAPI.xlua_tointeger(L, 2);
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bool _updateMesh = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.ClearUnusedVertices( _startIndex, _updateMesh );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_MeshInfo.ClearUnusedVertices!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SortGeometry(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& translator.Assignable<TMPro.VertexSortingOrder>(L, 2))
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{
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TMPro.VertexSortingOrder _order;translator.Get(L, 2, out _order);
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gen_to_be_invoked.SortGeometry( _order );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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if(gen_param_count == 2&& translator.Assignable<System.Collections.Generic.IList<int>>(L, 2))
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{
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System.Collections.Generic.IList<int> _sortingOrder = (System.Collections.Generic.IList<int>)translator.GetObject(L, 2, typeof(System.Collections.Generic.IList<int>));
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gen_to_be_invoked.SortGeometry( _sortingOrder );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to TMPro.TMP_MeshInfo.SortGeometry!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SwapVertexData(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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{
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int _src = LuaAPI.xlua_tointeger(L, 2);
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int _dst = LuaAPI.xlua_tointeger(L, 3);
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gen_to_be_invoked.SwapVertexData( _src, _dst );
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translator.Update(L, 1, gen_to_be_invoked);
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_mesh(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.mesh);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_vertexCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.vertexCount);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_vertices(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.vertices);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_normals(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.normals);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_tangents(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.tangents);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_uvs0(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.uvs0);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_uvs2(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.uvs2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_colors32(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.colors32);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_triangles(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.triangles);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_material(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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translator.Push(L, gen_to_be_invoked.material);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_mesh(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_vertexCount(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.vertexCount = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_vertices(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.vertices = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_normals(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.normals = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_tangents(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.tangents = (UnityEngine.Vector4[])translator.GetObject(L, 2, typeof(UnityEngine.Vector4[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_uvs0(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.uvs0 = (UnityEngine.Vector2[])translator.GetObject(L, 2, typeof(UnityEngine.Vector2[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_uvs2(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.uvs2 = (UnityEngine.Vector2[])translator.GetObject(L, 2, typeof(UnityEngine.Vector2[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_colors32(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.colors32 = (UnityEngine.Color32[])translator.GetObject(L, 2, typeof(UnityEngine.Color32[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_triangles(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.triangles = (int[])translator.GetObject(L, 2, typeof(int[]));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_material(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
TMPro.TMP_MeshInfo gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|